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jaegerx posted:Please stay on topic. Let's talk about arena commander please. I want to min/max my ship for if multiplayer hits me. You don't even have to go that far. Step 1: Fly your ship in one direction without violently jerking from one side to the other. Cycle target until you find someone that clearly does not have any control of his vessel whatsoever (not difficult, I assure you). Step 2: Fly your ship level enough to achieve a missile lock on the poor bastard, after firing said missile - go back to Step 1. That's it. Those are the two steps to min/max your winning.
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# ? Jun 20, 2014 02:59 |
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# ? Jun 2, 2024 19:17 |
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DasKuend posted:Hello dear people, As someone who j4g'd long ago but never actually joined, seriously look around you'll find threads that are much more interesting (at least for now). I used to think this was all like GBS but I was pleasantly wrong. I'm struggling to keep interest but I've only played AC a couple times. Maybe when my absurdly high citizen number comes up that'll change. I have a feeling the retaliator will be up very soon. Until then it's a waiting game until the Avenger comes out.
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# ? Jun 20, 2014 03:54 |
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Zeike posted:Was also expecting a vertical ship but this is much better. Not sure how great the view is going to be with that cockpit style though. If you see the second image the entire cockpit is 'closed' by those panels. I imagine it'll be a transparent cockpit with almost unlimited views, maybe a few 'seams' where the doors are. Just some armoured protection for the pilots but doesn't stop them from seeing properly. Basically imagine a titanfall mech glass cockpit videoscreen. E: quoting for reference. sorla78 posted:Looks nice
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# ? Jun 20, 2014 04:28 |
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drunkill posted:If you see the second image the entire cockpit is 'closed' by those panels. I imagine it'll be a transparent cockpit with almost unlimited views, maybe a few 'seams' where the doors are. Just some armoured protection for the pilots but doesn't stop them from seeing properly.
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# ? Jun 20, 2014 04:38 |
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Am I alone in thinking the Xian looks like the most unrealistic piece of poo poo ever, then? I mean, there's suspension of disbelief for imaginary spacefighters, and then there's designs which just plain throw physics and sensible design right out the window. It's like RSI decided to hire Kit Rae for their concept department.
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# ? Jun 20, 2014 04:49 |
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mashed_penguin posted:I just realized it took me ten years on SA to get someone to buy me an avatar. Star Citizen you bring out the best in all of us. I'm just curious what member of goonfleet saved those pics from when they were the big gimmick back in '08 or so. Now we just need a Mittanni post on the brown sea and the circle will be complete.
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# ? Jun 20, 2014 05:01 |
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Rime posted:Am I alone in thinking the Xian looks like the most unrealistic piece of poo poo ever, then? I mean, there's suspension of disbelief for imaginary spacefighters, and then there's designs which just plain throw physics and sensible design right out the window. You're right, they should make more Korean War fighter jets in space because that's more realistic than alien insects in space. Remember to trim your rudder to compensate for those asteroid field crosswinds too, you don't want to bounce on your approach to the space runway.
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# ? Jun 20, 2014 05:06 |
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DancingShade posted:You're right, they should make more Korean War fighter jets in space because that's more realistic than alien insects in space. At least the engines on my block of ED cheese aren't liable to snap off and impact the bulbous unprotected head of my cockpit when under max load.
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# ? Jun 20, 2014 05:08 |
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Rime posted:Am I alone in thinking the Xian looks like the most unrealistic piece of poo poo ever, then? I mean, there's suspension of disbelief for imaginary spacefighters, and then there's designs which just plain throw physics and sensible design right out the window. One main midline engine and lots of small maneuvering thrusters is more unrealistic for a space fighter then say, 4 large gimbaled engines that can change the velocity vector quickly and easily to the course you're trying to plot.
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# ? Jun 20, 2014 05:09 |
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Rime posted:Am I alone in thinking the Xian looks like the most unrealistic piece of poo poo ever, then? I mean, there's suspension of disbelief for imaginary spacefighters, and then there's designs which just plain throw physics and sensible design right out the window. I throw away expectations of realism around the time the ships have a maximum velocity that isn't a fraction of the speed of light.
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# ? Jun 20, 2014 05:22 |
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Beer4TheBeerGod posted:I throw away expectations of realism around the time the ships have a maximum velocity that isn't a fraction of the speed of light. My turn! I throw away expectations of realism when ships have some imaginary invention called LTI.
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# ? Jun 20, 2014 05:31 |
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Beer4TheBeerGod posted:I throw away expectations of realism around the time the ships have a maximum velocity that isn't a fraction of the speed of light. 2.98 x 10^8 m/s / 100 m/s I hope they get modding in at some stage - I'd like to see how the ships fly if the main engine thrust was more proportional to the thrusters.
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# ? Jun 20, 2014 05:32 |
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Voyager I posted:Buy the cheapest package that comes with the game and get your spaceships the regular way, unless you want to show additional support to this game or the genre in general. More like, if you want to pump up the genre, buy Enemy Starfighter posters. AC wet my appetite for something amazing. Bell_ fucked around with this message at 07:20 on Jun 20, 2014 |
# ? Jun 20, 2014 05:55 |
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I finally got to watch the Zurovec interview. I love how visibly frustrated he is at times that Chris either won't shut up, or just randomly jumps in and starts talking. Seems like he really knows what he's doing and should be a really good addition to the staff. Especially if he can take some of the big decision making processes away from Chris, it helps actually get the game more on track to realization.
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# ? Jun 20, 2014 06:06 |
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Bell_ posted:More like, if you want to pump up the genre, buy Enemy Starfighter posters. A million times this. I have a gigantic Enemy Starfighter print in the mail.
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# ? Jun 20, 2014 06:37 |
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Sounds like a good time to plug the Enemy Starfighter thread just in case waiting for one space sim to come out isn't enough anticipation for you.
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# ? Jun 20, 2014 07:04 |
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I'll go so far to say if someone invested in a ridiculous rig, flight stick and the works, even if SC fell on its face, Enemy Starfighter would probably keep them from having buyers remorse from all that hardware.
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# ? Jun 20, 2014 07:27 |
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The Meat Dimension posted:A million times this. I have a gigantic Enemy Starfighter print in the mail. Holy poo poo, I've wanted this poster for months and please tell me where can it be found for sale?
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# ? Jun 20, 2014 07:27 |
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Rime posted:Holy poo poo, I've wanted this poster for months and please tell me where can it be found for sale? Its on Redbubble. I could have swore I found the link on Tipul's site EDIT: yeah, the link came from this page The Meat Dimension fucked around with this message at 08:05 on Jun 20, 2014 |
# ? Jun 20, 2014 07:35 |
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My god that poster is amazing. So buying the big one.
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# ? Jun 20, 2014 07:46 |
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Was everyone who got a multiplayer pass given a trainer Hornet if they didn't have one before?
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# ? Jun 20, 2014 08:46 |
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A good poster posted:Was everyone who got a multiplayer pass given a trainer Hornet if they didn't have one before? Nope
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# ? Jun 20, 2014 12:01 |
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Gerbil_Pen posted:My turn! LTI is a beer and it's very real.
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# ? Jun 20, 2014 17:57 |
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Jegan Ace posted:Step 1:
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# ? Jun 20, 2014 20:15 |
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Jegan Ace posted:
When is the best time to hit countermeasures, anyhow? As soon as you hear the alert or?
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# ? Jun 20, 2014 20:38 |
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So the Xi'an Scout is available for a week, for 150$ Does anyone remember how much it was originally?
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# ? Jun 20, 2014 21:01 |
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Informed Consent posted:So the Xi'an Scout is available for a week, for 150$ Same price when it was up for the anniversary sale with LTI.
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# ? Jun 20, 2014 21:04 |
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It was $150 and came with lti for 24 hours on the last day of the lti sales.
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# ? Jun 20, 2014 21:04 |
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Cockpit is just like drunkill said, you get a pretty good view. https://www.youtube.com/watch?v=EWPrWWGxCvs Pics are up here https://robertsspaceindustries.com/comm-link/transmission/13954-XiAn-Scout-Available Scroll down for the 3D holo viewer too. Kakarot fucked around with this message at 21:18 on Jun 20, 2014 |
# ? Jun 20, 2014 21:10 |
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Haha yeah, that thing is completely hosed in a fight. Know how the Scythe wings come apart instantly under any fire? Now imagine the main engines are in there and they're even bigger. It's the 300i giant engine vulnerability, but instead of only being hittable from behind it's mounted all around the ship so you can mission kill it from (nearly) every angle.
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# ? Jun 20, 2014 21:34 |
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DatonKallandor posted:Haha yeah, that thing is completely hosed in a fight. Know how the Scythe wings come apart instantly under any fire? Now imagine the main engines are in there and they're even bigger. It's the 300i giant engine vulnerability, but instead of only being hittable from behind it's mounted all around the ship so you can mission kill it from (nearly) every angle. yeah i want all the ships to be heavily armored cubes imo
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# ? Jun 20, 2014 21:36 |
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Justin Tyme posted:yeah i want all the ships to be heavily armored cubes imo Borg armada for life, yo.
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# ? Jun 20, 2014 21:38 |
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DatonKallandor posted:Haha yeah, that thing is completely hosed in a fight. Know how the Scythe wings come apart instantly under any fire? Now imagine the main engines are in there and they're even bigger. It's the 300i giant engine vulnerability, but instead of only being hittable from behind it's mounted all around the ship so you can mission kill it from (nearly) every angle. I wonder if player-Scythes are going to be as hilarious fragile. It almost makes me feel bad for the people that spent $2,000 for one on the grey market. Almost. But then I just laugh. I also wonder how often you will actually survive ramming somebody with that blade. They usually fall apart in Arena Commander when they do that - it's like a more expensive version of an Aurora suicide-run.
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# ? Jun 20, 2014 21:46 |
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CIG has implied that player-owned Scythes are indeed going to be somewhat fragile, since they're basically run-of-the-mill opfor craft. This makes it all the more absurd that anybody would pay a ton for them.
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# ? Jun 20, 2014 21:53 |
Chronojam posted:CIG has implied that player-owned Scythes are indeed going to be somewhat fragile, since they're basically run-of-the-mill opfor craft. This makes it all the more absurd that anybody would pay a ton for them. It's not like people aren't told these things. It was said to be a light fighter from the get go. At this point if people don't pay attention I have no sympathy. Price reflects rarity in some cases, specifically because it was the only way to own a scythe that was insurable at all, making the scythe unique in that regard.
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# ? Jun 20, 2014 21:56 |
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Scythes were never sold under the idea that they would be a good ship they were sold that they would be a rare ship. The prices people have paid for them are insane. But nerds and space ships
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# ? Jun 20, 2014 21:59 |
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$150? Isn't this game fully funded? How is this not P2W?
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# ? Jun 20, 2014 22:04 |
DatonKallandor posted:Haha yeah, that thing is completely hosed in a fight. Know how the Scythe wings come apart instantly under any fire? Now imagine the main engines are in there and they're even bigger. It's the 300i giant engine vulnerability, but instead of only being hittable from behind it's mounted all around the ship so you can mission kill it from (nearly) every angle. Not really, given that each individual engine here isn't nearly as important as the main thruster on the 300i. Even with the loss of one or two of the engine pods here, you'll still likely be reasonably maneuverable given that all the engines on this are supposed to act like maneuvering thrusters, so the remaining pods should be able to compensate somewhat. But that aside, this is supposed to be a light fighter/scout craft. It's not exactly intended to stand up to taking many hits, anyways.
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# ? Jun 20, 2014 22:07 |
Nostalgia4Infinity posted:$150? Isn't this game fully funded? because its possible that ship might suck rear end, pay to lose if you will.
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# ? Jun 20, 2014 22:08 |
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# ? Jun 2, 2024 19:17 |
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Nostalgia4Infinity posted:$150? Isn't this game fully funded? And what is "winning" anyway, in an open world game with no set goals? (Those are the official arguments. Gotta love how they are handwaving the issue and getting away with it)
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# ? Jun 20, 2014 22:09 |