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Hidden Asbestos posted:I updated Grid Cartographer, made Game Link a little better and added support for Eye of the Beholder: This is great, I remember spending an entire Xmas break as a kid just raging over Eye of the Beholder and never managing to get through it. I think an auto map would go a long way to making that happen. Other topic, I thought "Age of Decadence" was gonna launch for real today, but it still shows the beta?
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# ? Oct 14, 2015 01:31 |
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# ? Jun 6, 2024 07:53 |
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BadAstronaut posted:That guy spends way, way too much critiquing Aziza's appearance, down to how much eye-shadow she's wearing. Creepy. Worth you guys watching from 05:40 to check it out. This reminds me of the Wasteland Let's Play that only existed because the guy making it has a single female character he writes fan fiction about and ports from game to game living out her fantasy adventures Edit: Oh, Age of Decadence, right. Well, considering my Steam downloads now stop about every 15 seconds with errors and "corrupted downloads" I will probably never finish downloading the Director's Cut, let alone be able to then buy Age of Decadence.
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# ? Oct 14, 2015 04:38 |
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Quarex posted:Eek. Does he get that in-depth on every character? Somehow I doubt it, but if he criticizes the jawlines of redrawn dudes or something it could almost work........... yeah I have no doubt he does not I did some quick clicking around on other chapters, and no, no he does not comment nearly as in depth on the male characters. He doesn't even mention the appearance of another character who's clearly based on Groucho Marx.
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# ? Oct 14, 2015 06:32 |
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As creepy as gently caress as it is, I also find it hilarious that people are like this. You've come a long way, son. I ventured into the desert and got absolutely destroyed by a brigand and then a scorpion on my next try. I am going to need to do a lot more practicing at the Adventurer's Guild... EDIT: Um, how do I get the Eternal Order of Fighters to open? Is this just something that happens later? At the moment it seems abandoned. BadAstronaut fucked around with this message at 10:05 on Oct 14, 2015 |
# ? Oct 14, 2015 08:26 |
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Age of Decadence is finally out! Buy it, get owned, get pissed as hell, and try again!
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# ? Oct 14, 2015 14:40 |
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Now all that's left is Grimoire and the world can finally end.
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# ? Oct 14, 2015 14:57 |
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CrookedB posted:Now all that's left is Grimoire and the world can finally end. Oh god please.
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# ? Oct 14, 2015 18:14 |
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2,970 microissues remain.
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# ? Oct 14, 2015 19:36 |
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The best gameplay trailer for an rpg ever. If only.
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# ? Oct 14, 2015 19:56 |
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I remember vaguely hearing that age of decadence over the years fixed alot of the more bullshit aspects of its difficulty (while remaining challenging) is this true? I dont really know if i have the energy anymore to beat a massive rpg that requires things like foreknowledge of how high a skill needs to be.
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# ? Oct 15, 2015 11:34 |
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So far Age of Decadence owns, it's the only game where I've learned to avoid alleys in bad areas because my weakling grifter can't lift a sword.
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# ? Oct 15, 2015 11:40 |
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Clever Spambot posted:I remember vaguely hearing that age of decadence over the years fixed alot of the more bullshit aspects of its difficulty (while remaining challenging) is this true? I dont really know if i have the energy anymore to beat a massive rpg that requires things like foreknowledge of how high a skill needs to be. It has been made easier but the basic design of it hasn't changed. It's still extremely hard (if one decides to go the combat route) and you can easily get stuck in places depending on skill/faction choices. It still takes a lot of effort to get into. The demo is useful for anyone interested, it's pretty meaty and shows off the game well. And yes, in this game those RPG thugs who shake you down for money *will* kill you if you're not prepared.
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# ? Oct 15, 2015 12:21 |
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Olewithmilk posted:So far Age of Decadence owns, it's the only game where I've learned to avoid alleys in bad areas because my weakling grifter can't lift a sword.
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# ? Oct 15, 2015 12:50 |
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I wouldn't call the combat in Age of Decadence unfair, but it's definitely very unforgiving, especially when you first start out and don't know how all the various stats and items interact. You're kind of expected to experiment in the beginning and try out various builds to see what works. It demands a lot of patience from the player, but it does feel very rewarding when you finally make it through a troublesome encounter.
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# ? Oct 15, 2015 12:58 |
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This image is a bit too small, but basically it shows that Age of Decadence has had an incredibly successful launch day that dwarves their Early Access sales: (It represents the amount of copies sold over time before and after release). The developer has already said that their next colony spaceship RPG is definitely a-go. CrookedB fucked around with this message at 14:27 on Oct 15, 2015 |
# ? Oct 15, 2015 14:10 |
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CrookedB posted:Now all that's left is Grimoire and the world can finally end. Gotta hold out for Ultimate Newcomer GOLD and Dungeon Delvers~
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# ? Oct 15, 2015 14:13 |
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CrookedB posted:This image is a bit too small, but basically it shows that Age of Decadence has had an incredibly successful launch day that dwarves all their Early Access sales: I should probably finally buy it
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# ? Oct 15, 2015 14:17 |
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I can't really make sense of that graph - is there an indication of just how many copies sold?
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# ? Oct 15, 2015 14:33 |
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It's a bit too small to make out all the details, but I think it mostly just shows the launch day spike, compared to which the game's early access sales start looking just so tiny -- compare the scale on the left panel (before the release spike) and on the right (after the release). Anyway, VD has said he'll post all the sales data next week. Then we'll know exactly how many copies it'll have sold by then.
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# ? Oct 15, 2015 14:42 |
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It's kinda nice to play a RPG where you *can* gently caress up your guild missions, and actually get thrown out of the guild as a consequence.
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# ? Oct 15, 2015 17:28 |
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BadAstronaut posted:I can't really make sense of that graph - is there an indication of just how many copies sold? You can barely see a huge spike on the right of the second picture. And if I'm imagining things and there is no spike, the difference in scale still shows that their Early Access launch sales are considerably less than 1/5th of their release day sales (count the horizontal lines)
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# ? Oct 15, 2015 18:06 |
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Do you level up in age of decadence? Does the story cope with winning a fight you are not supposed to win?
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# ? Oct 15, 2015 22:00 |
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canada jezus posted:Do you level up in age of decadence? Does the story cope with winning a fight you are not supposed to win?
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# ? Oct 15, 2015 22:19 |
The assassin guild questline in the first town of Age of Decadence sucks rear end and I'm very disappointed in whoever made it.
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# ? Oct 15, 2015 23:16 |
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is the demo pretty representative for how the full game plays?
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# ? Oct 15, 2015 23:23 |
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SunAndSpring posted:The assassin guild questline in the first town of Age of Decadence sucks rear end and I'm very disappointed in whoever made it. do u wish 2 b asasin y/n n but u must!
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# ? Oct 15, 2015 23:27 |
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Does anyone have any idea why Daggerfall's intro screen is going through at 1 frame per second? The sound comes in and out as often as well. I installed the game using the Daggerfallsetup tool.
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# ? Oct 16, 2015 00:23 |
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Quarex posted:Helo welcome 2asasin guild Now I feel like trying a pacifist assassin run.
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# ? Oct 16, 2015 01:56 |
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Drunk Badger posted:Does anyone have any idea why Daggerfall's intro screen is going through at 1 frame per second? The sound comes in and out as often as well. I installed the game using the Daggerfallsetup tool. Might want to futz around with the dosbox cpu cycles
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# ? Oct 16, 2015 02:40 |
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armoredgorilla posted:Might want to futz around with the dosbox cpu cycles No change, setting it to max still gives me the same slow, stuttered intro.
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# ? Oct 16, 2015 02:51 |
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Drunk Badger posted:No change, setting it to max still gives me the same slow, stuttered intro. Was more thinking of changing the cycles to 50000 instead of maxing it out or set output to anything other than surface. Might be some tips in here as well. http://www.uesp.net/wiki/Daggerfall:Running_Under_DOSBox Here's what my dosbox.conf for Daggerfall is set at fwiw. output=ddraw memsize=32 core=Auto cputype=auto cycles=50000
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# ? Oct 16, 2015 03:17 |
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armoredgorilla posted:Was more thinking of changing the cycles to 50000 instead of maxing it out or set output to anything other than surface. It was the change to ddraw. Thanks for the assistance!
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# ? Oct 16, 2015 03:52 |
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Drunk Badger posted:It was the change to ddraw. Thanks for the assistance! Keep an eye out for this also. http://www.dfworkshop.net/daggerfall-unity-test-build/ https://www.youtube.com/watch?v=C6vwPa2vcRY https://www.youtube.com/watch?v=VkGJaI9DdtU
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# ? Oct 16, 2015 04:07 |
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a cow posted:is the demo pretty representative for how the full game plays? Very much so.
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# ? Oct 16, 2015 07:17 |
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Age of Decadence is pretty cool. The UI is terrible and I keep dying.
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# ? Oct 16, 2015 07:19 |
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Holy hell Age of Decadence is a trash heap. How is it so widely praised? I played early access like, 3 years ago, and it's exactly the same as it was then, just with another ~5 hours of content tacked on. It should have been a lovely e-book that no one ever bought, but the guy put his writing into a shell of a "game" that's missing all of the things that made the genre good, so now it's suddenly a masterpiece? Here is my steam review which encapsulates what I think about this game, before people jump on me because "you died at the start and quit not hardcore enough" etc. I actually broke the game completely with a combat character that beat every single encounter thrown at it, got bored of that and made a non-combat character, then realized the game was never going to get interesting and dropped it. quote:There's many disappointing things about this game. It's been in development for a long time, and most of those development hours clearly went into raw amounts of content (this is being generous, there really isn't much content) and lots of mediocre writing rather than improving the general experience. I wouldn't be surprised if a fair bit also went into begging for positive reviews and downvotes on any negative reviews - there is no way this game warrants an 88% positive rating otherwise. THE PWNER fucked around with this message at 07:27 on Oct 16, 2015 |
# ? Oct 16, 2015 07:23 |
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Brave post. Expect hate.
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# ? Oct 16, 2015 08:33 |
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My impressions are like the straight opposite of all that except the bit about the visuals.
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# ? Oct 16, 2015 08:41 |
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Leinadi posted:My impressions are like the straight opposite of all that except the bit about the visuals. Most of those points are statements rather than opinions, so you're gonna have a rough time if you try to justify that standpoint. Unless you mean the combat part, yeah if your character is "wrong" (the "correct" build is dagger or sword, light armor, dodge, alchemy - game doesn't really offer you much variation, since most other builds get slaughtered and it's not like you can "play better" when your options are "move, attack in one of 8 slightly different ways, use consumable") then you will die a lot. The learning curve is entirely figuring out what the most efficient way to spend your AP is, while still being able to move at least one square before you end turn. This takes 1 fight. If you're still having trouble, it's because your character is just a dud. THE PWNER fucked around with this message at 09:06 on Oct 16, 2015 |
# ? Oct 16, 2015 09:00 |
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# ? Jun 6, 2024 07:53 |
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"you're gonna have a ROUGH TIME if you want to claim that this game you enjoy is good"
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# ? Oct 16, 2015 09:09 |