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I have one - there was this game for the Amiga or possibly Atari ST where you flew some kind of pointy-ish aircraft around an outdoor arena, trying to shoot down an enemy craft. It was in 3D with a landscape made of square tiles (but with a lot of topography, not just a flat space) and at the edge of the arena was a line of tiles to designate the boundary. It was presented like it was some kind of TV show, and the theme music was some famous classical piece - I'm tempted to say Beethoven's 5th, but I'm not sure. Maybe something like that.
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# ¿ Jun 11, 2008 20:09 |
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# ¿ Apr 29, 2024 10:22 |
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Shameless posted:Virus? Nah, the view was in much closer and as far as I remember it controlled much more normally. It was just you and the enemy guy out there I think, and it was set during the day too. EDIT Gleng posted:Possibly ATF 2, or Airstrike USA if you're in the US? Wasn't those either, but I dug around on that site and found out it was Thunderstrike And apparently it wasn't as cool as I remembered! baka kaba fucked around with this message at 20:31 on Jun 11, 2008 |
# ¿ Jun 11, 2008 20:21 |
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Actual first-person? There are a few third-person 3Dish ones http://www.lemonamiga.com/games/details.php?id=4 http://www.lemonamiga.com/games/details.php?id=1496 http://www.lemonamiga.com/games/details.php?id=420
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# ¿ Sep 1, 2011 22:12 |
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A Magical Unicorn posted:I'm trying to find a 90s game where you have to navigate a bouncing ball along tiles. Some tiles are broken and make you fall through, others make you jump, others make you reverse direction etc. I'm fairly sure it was German, and called 'dischump' or something. Thanks! Trailblazer? https://www.youtube.com/watch?v=A5N80ji28ag Or this Jump'n'Roll thing
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# ¿ Oct 9, 2011 18:16 |
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TyroneGoldstein posted:I guess its worth a shot: Platoon? Or Green Beret maybe (for the structures, if you didn't mean the huts)
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# ¿ Mar 17, 2012 01:28 |
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Oppenheimer posted:There was this oldish PC game I played the trial of. It was a bit like one of those Choose Your Own Adventure real life games but your place in life was randomized so one playthrough you could be well-off in America or dirt poor in the third world. Real Lives? JfishPirate posted:Another year, another post to try to figure this game out. That sounds like Realm of the Mad God, which isn't 1995 but it might help you if you can find out what inspired it etc.
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# ¿ Jun 10, 2012 22:35 |
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Choco1980 posted:On the subject of the educational games from school, in my 8th grade biology classroom, alongside the good old bizarro sim-life, our computer had a game that was pretty much a primitive version of the "Under the Knife" or "Amateur Surgeon" games. You had to first diagnose the patient's abdominal pain through symptom descriptions, plus x-rays and ultrasounds, then if it was an appendicitis or gall stones, you would operate. The operation sequences were pretty much exactly like the games described above, where you had to cut in a certain way, and clamp veins and suction off blood, going through the skin, fat, and muscle layers, then remove the problem, then seal the person back up correctly (both stitches and staples were used if I recall). There could have been more than three diagnoses, and further procedures, but we only had so much time in class, and this was 1994, when computers were still relatively new to the regular person, so your average 13 year old would never respect game saves and whatnot. Sounds like Life and Death, you played an abdominal surgeon so there were only a few procedures you could have done anyway
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# ¿ Mar 1, 2013 13:42 |
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You murderer! Hey at least you didn't have to deal with poison gas-spewing fish monsters swimming in the organs
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# ¿ Mar 1, 2013 14:39 |
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John Liver posted:I'm not sure if this game even exists, but here goes: Sounds like a version of Trailblazer
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# ¿ Mar 9, 2013 22:44 |
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cmndstab posted:It's not Skyroads, but Skyroads was the original game of this type. You may have some luck by searching for "games like Skyroads" or something like that. There's been a whole bunch of clones. 1993? Kids today https://www.youtube.com/watch?v=A5N80ji28ag
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# ¿ Mar 10, 2013 15:05 |
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cmndstab posted:Well, there you go I guess I should have researched that before posting. It's ok, I should have researched videos before posting one by someone who can't even play the game! Does that put anyone else on edge? Or maybe it's just my memories of playing it kicking in. HNNNG
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# ¿ Mar 15, 2013 15:40 |
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What was that top-down Mac game where you controlled a thing with your mouse, but it had inertia, so you had to quickly collect diamonds around the screen without letting it drift into enemies or obstacles? I played this on an Atari ST through an emulator, so I'm pretty sure the game was really drat old and it might have been whatever that 4-colour mode with the blue and purple colour scheme is. Also I feel like it was probably a genre in itself, or it should have been because it was pretty good!
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# ¿ Apr 26, 2013 03:42 |
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scamtank posted:The DOS shareware version I played in 1996 was called XQuest2. Ring any bells? That does look similarish, especially the spiky obstacles. The YouTube video I'm looking at seems a lot faster paced, and I'm not totally sure you could fire bullets in my version. It's sort of hard to tell because a lot of the game was about the feel, the thing you controlled felt pretty heavy. Maybe the emulator ran slow though e- I guess it was some variation of Crystal Quest, cheers! baka kaba fucked around with this message at 04:35 on Apr 26, 2013 |
# ¿ Apr 26, 2013 04:25 |
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Plus Crimson Haze was an epic 3D adventure
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# ¿ May 14, 2013 01:41 |
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I just remembered another Elite-ish game, I think either on the Atari ST or Amiga, and the most interesting bit was you could open communications with other ships and chat to them. It had a natural language parser, like a chatbot, so you could mess around shooting the poo poo about the space weather or whatever, then outright threaten them and start demanding all their stuff. It felt pretty advanced at the time, you could be pretty creative with the dialogue and it would still get the gist, the other pilots would change their attitude if you threatened them and would take some coaxing if you wanted to smooth things over... Honestly I think I spent more time playing with that than actually flying around and doing whatever you did in the game. Anyone else remember this?
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# ¿ May 27, 2013 03:10 |
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Gromit posted:Federation of Free Traders? That name sure rings a bell so I'm thinking yes! beef express posted:Might be Enterprise, which had an eliza-style chat system. That looks vaguely familiar somehow, but I don't think it's that. Maybe it's the cockpit view that reminds me of something... baka kaba fucked around with this message at 18:36 on May 27, 2013 |
# ¿ May 27, 2013 18:24 |
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Didn't all the Burnouts have it? And the later ones included multiplier tokens that corralled you into doing things a certain way which is a whole lot less fun. It was called Crash Mode anyway
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# ¿ Aug 28, 2013 18:55 |
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Fil5000 posted:It didn't come in until burnout 3 for sure. Wiki says it came in with Burnout 2, and I have 3 which has the multiplier token crap, so I guess 2 was the 'pure' mode
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# ¿ Aug 28, 2013 19:31 |
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Fil5000 posted:This one just popped into my head and I can't remember the name of it. Old PC game (286/386 sort of era) in which you picked a blocky, polygonal ship at the start and flew around a 3D world shooting at other blocky polygonal things. The view was from behind your ship and the ground was mostly grass (well, it was green). At the end of each stage you got a score which was phrased as though it was TV ratings that you were gaining with your performance. I really can't remember much more than that. Probably Thunderstrike http://www.lemonamiga.com/games/details.php?id=2469 You flew a ship around a kind of open arena with banked edges, shooting things and getting scored on your performance for a TV show
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# ¿ Sep 22, 2013 17:36 |
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Fil5000 posted:This is it - excellent, thank you. Don't thank me - thank the thread (Seriously, click my post history ? button)
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# ¿ Sep 23, 2013 02:25 |
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Pac-Mania? Doo doodle doodle doodle deedly doo, da doo doo daaa na na na naaa, blim blim blam blam (probably nothing like that if I listened to it again)
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# ¿ Nov 21, 2013 10:49 |
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Whoa that came out of nowhere. That looks exactly like it, thanks! It was pretty fun
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# ¿ Jan 9, 2014 21:22 |
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They look like a couple in bed who've just had an argument "Cmonnn I'm sorry, I like your space gun. I think it's neat!" *sniff* 'Y-you do? Really?'
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# ¿ Jul 3, 2014 17:09 |
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Captain_Indigo posted:Looking for the name of a Freeware title from the early 90s. I remember it had similarities to Hocus Pocus. Magic Pockets? Weren't freeware though https://www.youtube.com/watch?v=fTWqlUA2DdY Betty Boo, doin' the do
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# ¿ Aug 12, 2014 18:07 |
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Zyntherius posted:Yeah that was it. How did you get it so fast o.o It's the clear standout in the overcrowded 'fly a baby angel around a cyberpunk future possessing people' genre
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# ¿ Nov 24, 2014 20:41 |
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I ran the demo on some crapbox!
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# ¿ Nov 24, 2014 21:45 |
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Sounds a bit like Gobliiins (probably didn't spell that right)
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# ¿ Jan 7, 2015 21:43 |
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Ohhh I remember this, it was a web game... found it http://sarahsrun.sophiehoulden.com/devblog/
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# ¿ Jan 27, 2016 11:34 |
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Yeah for real, it's really neat and has a lot of potential
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# ¿ Jan 28, 2016 12:06 |
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To be fair the cell is probably running low on paperclips
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# ¿ Aug 22, 2016 15:48 |
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Rick Dangerous 2 probly
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# ¿ Oct 9, 2016 13:14 |
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# ¿ Apr 29, 2024 10:22 |
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I'm gonna say Renegade just because, even though it could be almost anything
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# ¿ Dec 5, 2017 09:12 |