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I pulled the trigger on an SSD today, thanks for the heads up. I picked up an OCZ Agility 3 120GB for £77. I'd been waiting for the ~100gb models to become reasonable so I could get my Windows install moved over. Now to wait for a 250-300GB one to be cheap enough to put my games on.
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# ¿ Jun 13, 2012 19:57 |
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# ¿ Apr 27, 2024 16:48 |
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Er, okay I can detect a whole bunch of hate for OCZ, but I can't really be bothered to read the whole thread. Wanna break it down for me? Whose sister/mother/daughter/brother/baby did they rape?
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# ¿ Jun 13, 2012 21:30 |
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Hrmpf. Maybe I didnt do enough research. I can just up and return it within 7 days though, might do that and get a Samsung instead. E: Yep I'm gonna return. I've had good luck with Hard drives, don't wanna go gently caress that up. On that note, Is the Samsung 830 Series OK? AirRaid fucked around with this message at 21:49 on Jun 13, 2012 |
# ¿ Jun 13, 2012 21:36 |
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Bwahaha most of that video reminds me of the TDU2 Jumping/Crashing videos Myself and a few other goons made a while back. That mod looks awesome, is there a stable release? e: Apparently not yet, but soon. Awesome.
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# ¿ Jun 17, 2012 10:38 |
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Sonance posted:HL2 retroactively filled in a lot of gaps too. Thankfully Valve were clever enough to throw in a lot more narrative with little to no interruption to the flow of gameplay. If by "little to no interruption to gameplay" you mean "put you in a locked room while characters talk at you", then yeah. Half-Life's story telling was far better done than HL2's. The fragments of conversations and comments gave you enough info that you could fill in the gaps, and the gaps left enough questions that it did feel like a proper conspiracy/coverup was happening. It only threw you into the locked-room exposition thing three times total, and two of those were still technically in the 'intro'. I realise the situation was different in HL2, and characters were supposed to be briefing you on stuff, but there are huge yawning parts in HL2 where you can't advance until you've listened to whoever talk about a bunch of stuff.
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# ¿ Jun 22, 2012 22:18 |
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So I went to Rezzed yesterday, here's a quick roundup of my thoughts - Borderlands 2 is loving awesome and I cannot wait. I knew this before I went but now I know it about three times as much. It was the same build as the one from E3 so there's not much to say about it that hasn't been said. I went back to it three times to play more though. I played some of every class and they're all pretty distinct from their BL1 counterparts. I played some Far Cry 3, which felt pretty good. The demo level started out immediately in a POV sex scene, tits in your face. And then a bunch of crap happens and you get to shoot some guys. The shooting felt pretty solid, the guns felt nice, and the bow felt pretty good to snipe guys with. The demo was fairly short, with a bunch of cutsceney type stuff in there too so there wasn't much time for more opinion forming. I think I rushed through it a little too much. Shootmania: Storm felt really underwhelming to me. I only played one game mode (Survival), for a few rounds, but it kinda felt like a really low budget indie title. The gameplay it has is fairly solid, but the actual shooting just feels almost tacked on. I wasn't overly impressed with it. The concept they have is good, but I think that it needs a bunch of refinement. I played some Sniper Elite V2, which I hadn't previously, and it sold me on the game, I will be buying it. I got to play some Barabariball which was one of the most fun things I did that day. Such a simple little game but its hilariously good fun and really well designed. Will be purchasing this. Didn't get to play Aliens: Colonial Marine, there were pretty big queues all the time. I watched a couple matches, and it looks pretty good. Can't really say much more than that, other than to draw a comparison with Natural Selection 2 Which I also didn't get to play, but does look incredibly good fun, and pretty well balanced. Has the same "soliders vs beasts" feel as Aliens CM, and looks really polished. Looking forward to playing this when it comes out. I also watched/played some stuff pretty briefly, including - Played some of Dejobaan's new game, Drunken Robot Pornography, and wasn't all that impressed. felt really low budget, and it was incredibly easy. Gunpoint is exactly as awesome as the videos and media have made it out to be. I will be picking it up. Prison Architect Looks totally bizarre. Not entirely my kettle of fish, kinda like Theme Hospital crossed with Dungeon Keeper. In prison. So there. Have some opinions on videogames.
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# ¿ Jul 8, 2012 10:36 |
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Bloody Hedgehog posted:Are there any major gameplay or design changes between Borderlands 1 and 2? I didn't really like 1, but I wanted to like it. I'm hoping 2 changes things enough to where I can really get into it. Aesthetcally, BL2 is a lot brighter, more colourful. But Gamedesign wise, it really is a true sequel. Much the same, a lot more polish and more thought in certain mechanics and ideas.
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# ¿ Jul 8, 2012 19:52 |
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Skill trees are way bigger. There's like, twice as many skills per 'tree' (3 trees per character). The diversity of skills is better too. There's more stuff to modify what your Action skill does, so you can create pretty distinct types of each class more easily. BL1 kinda just had one or two good builds per class and that was it. I didn't notice weapon proficiencies actually. Not saying they're not there, I just didnt look too hard at all the options in the menus in there. They say the PC version will be a lot better this time round. I can't confirm/deny this properly as I'd hoped because I'm pretty sure this was a console build from E3. I did check off a bunch of stuff from that PC checklist they released a while back though. There's an FOV slider and inbuilt matchmaking for instance.
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# ¿ Jul 9, 2012 20:00 |
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That would explain a couple things. I can check off another couple of things then, although they're not really huge things- high res support, LAN support and pad support (dur).
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# ¿ Jul 9, 2012 20:31 |
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I had seen the trailer before I played it. It is as fun as the trailer suggests and then some. I think the best thing about it is how easy it is to steal the ball and make last ditch defence moves. It makes it really competitive. Hope it comes with network support as well as local play though.
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# ¿ Jul 10, 2012 09:10 |
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Sab669 posted:How did the actual interface feel in BL2? I know you said you were using a controller so I guess it's hard to say, but god drat was it terrible in BL1. Recently installed the first again and I forgot just how awful it really is Kinda awkward to use with a controller in places. I couldnt really get a feel for how it would be with a mouse, though I never had any complaints with the BL1 one other than the absence of mousewheel scrolling. They do say they're designing a PC specific UI, which I hope means that the GUI will be slightly closer to the edges of the screen. It seemed to be a little to crowded to the center in the build I played.
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# ¿ Jul 10, 2012 17:02 |
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Zedicus Mann posted:Wasn't adding Steamworks to Borderlands 1 a test for Borderlands 2? Partly. At the same time they added some stat tracking stuff to see what guns people used, against what enemies and stuff, so they could make BL2s weapons better. From what I played, it worked. Did I mention that Rocket Launchers are actually USEFUL now?
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# ¿ Jul 11, 2012 18:20 |
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Yeah there was nothing wrong with shotguns in BL1. Grenade mods were a great idea but there were one or two that pretty much made the rest a joke. There seem to be a lot more useful types of grenade mod in BL2, as well.
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# ¿ Jul 11, 2012 20:03 |
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Yeah brick was slow to get going, but he was a beast in the end game. Those firerate/damage skills plus this shotgun made things turn to paste -
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# ¿ Jul 12, 2012 17:07 |
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Dr. Video Games 0031 posted:I honestly think Roland is a better shotgunner than Brick but Brick probably aint so bad with them. I'll agree with everyone that Brick is just underpowered in general. First 15 levels with Brick: points into tank and melee, literally berserk punch everything to death. After that, respec to explosive and tank and blow poo poo up. Oh, and his explosive damage skill also affects his action skill so explosive fists is excellent.
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# ¿ Jul 13, 2012 10:25 |
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rizuhbull posted:Warning: This is probably a stupid question. "HD" Is a buzzword often used in contexts other than the specific resolutions it can mean for TVs. With regards to games, HD often just means higher quality overall. Half-life: Blue Shift came with a HD model pack which just gave higher poly gun models. Flight Control HD was actually a higher resolution version, originally built for Ipad I think, then ported to PC. When i see "HD" tagged onto something , I just take it to mean "Looks a little bit nicer in one or more graphical areas". I always did dislike that they called the standard "HD", because it doesn't half cause a shitton of confusion sometimes.
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# ¿ Aug 3, 2012 13:02 |
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When you say "endorsements", you realise that one of the major driving minds behind that project is John Carmack, right? Pretty sure it's come up here or in the Steam thread recently but I can't remember which.
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# ¿ Sep 3, 2012 08:52 |
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Circle Strafe is a slightly different variation though, strafing while turning the camera to stay aimed at one spot while moving in a circle around it.
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# ¿ Nov 2, 2012 20:03 |
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I think you're gonna need to quantify "ridiculously expensive" there. I recently bought a Steelseries 6GV2, and it's really really nice. But it's like £50/$80.
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# ¿ Dec 5, 2012 17:47 |
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GordonTheDeadFish posted:Does anyone here use a dual-monitor display? I recently dug out an old monitor to use with my laptop so I can stick a movie on while playing some slower-paced games. Trouble being, sometimes when I have a game full-screen on my laptop display, it'll shunt whatever else was on my display over to the second display, disrupting anything I already had set up over there. I get this when whatever game I'm playing isn't at the native res of my Primary monitor. Setting thew game to the native res shunts everything back over. Basically the way windows extends the screen doesn't take any "fullscreen" setting into account and keeps drawing all the width of both screens, which causes the spillover.
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# ¿ Dec 23, 2012 18:35 |
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Craptacular! posted:Because currency doesn't work like that, and because your taxes are built into the base price of the product while they add them afterward here. Add to this, that UK VAT is currently 20%. So Double what most states' sales tax is anyway.
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# ¿ Dec 29, 2012 18:56 |
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On the 360 controller chat, I recently bought a cheap 3rd party (Afterglow) wired 360 pad as a second player control for the couple of PC games I might wanna play split screen in. (OK just for Sonic All Stars Transformed), and it works exactly as well as the official one does. Just with 800% more Stupid LEDs and transparent casing. At least you can turn them off. Cost 2/3 the price of an official pad though.
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# ¿ Feb 11, 2013 18:52 |
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Manac0r posted:Well currently running a couple of 580's in Sli, purchased when first released so they only have 1.5 gig Vram which really hurts at the res I play at (2560 x 1600). Also micro-stutter, while Sli has improved immensely it's usually down to driver optimization, which depending on the game in question, can vary greatly. The idea of one card with enough Vram for extra monitors when need be, and no microstutter or heat issues (one card, less power, less heat) is appealing. You are correct however, if the Titan out peformed the 690 it would make it more desirable. Guess I'll sit on it, and see what Maxwell offers in 2014. Nvidia have confirmed that the replacement for the GTX680 will not be as fast as the Titan. RPS mentioned it in this article. Relevant quote: Rock Paper Shotgun posted:In fact, it’s not really part of the usual GPU cycle. NVIDIA confirms that the replacement for the GTX 680 won’t be faster than the Titan. It’s not part of the conventional product line up.
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# ¿ Feb 26, 2013 10:49 |
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Fergus Mac Roich posted:There are three controllers, try the F510. A wireless 360 pad is also trivially easy to use, just plug it in and it goes. Everyone on this forum loves the 3 Logitech pads as far as I can tell, by the way. Wireless? You mean Wired. The wireless one requires the dongle which is notoriously hard to come by.
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# ¿ Mar 4, 2013 10:25 |
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Kegwen posted:Windows can also do it, but you don't get nearly as much flexbility: Actually, you never want to take it off 'Do Nothing'. because the things windows detects as "Communications" is loving awful, and will mute your poo poo when things like IM apps (including steam chat) beep to notify you of a message, and other sundry crap like that. E: Ciaphas - What you're looking for is a Directional (or unidirectional) Microphone. Good ones will only pick up sound from one specific direction to the exclusion of all else. Mic buffs will be able to tell you more than me.
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# ¿ Mar 16, 2013 09:46 |
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I bought a Steel Series 6GV2 Recently and I like it. It's incredibly solidly built, and is nice to type on. I also like it because it isn't covered in the 8 billion extra buttons that a lot of keyboards seem to come with nowadays. Also comes with Cherry MX switches, if that's what you want. (Personally I don't actually know the difference... mine's the normal one). You may be able to find a better price than direct from Steelseries by shopping around.
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# ¿ Mar 22, 2013 11:16 |
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It's pretty fun. Much better with friends than without, but solid runny-shooty-upgradey gameplay.
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# ¿ Apr 23, 2013 19:29 |
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Reason posted:OH, can we talk about wireless gaming devices? Why can't I seem to find any besides maybe a mouse? Is delay from it really that bad? I've been using wireless pretty much since it started to be available and with my first few devices I noticed a bit of delay, but nowadays I don't really notice much delay at all. The other reason I love wireless is being able to use my big screen TV and chill on my couch/recliner. My mouse is starting to wear out though and I want to get something fancy with more than three buttons. Well if you wanted a wireless keyboard, it would need to be USB, and that severely limits the number of possible simultaneous inputs (I think to 5?), whereas PS/2 supports as many as you can throw at it. As for other stuff, there's plenty of Wireless mice/headsets/gamepads.
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# ¿ Apr 25, 2013 16:54 |
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Well, the Logitech G930 is REALLY comfortable. It has good sound quality (also non-audiophile), and a clear good quality Mic which is easy to mute. It's also kinda expensive, but it is pretty good. Only caveat is that because it sets itself up as a seperate sound device in windows, using it in concert with your speakers is a chore. Gotta swap sound devices if you want to use your speakers, then vice versa. I am happy as hell with mine, but I did have a whole chunk of money off it. (I was given a free gift card for a retailer). E: vvv No, never had that happen. Like I say the only annoyance I have is swapping devices if I want to use my speakers. AirRaid fucked around with this message at 17:29 on Apr 25, 2013 |
# ¿ Apr 25, 2013 17:17 |
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Crosscontaminant posted:Tall Enter keys are the norm in the UK. Backslash on that one is to the left of Backspace. I too prefer a tall Enter key, and I really hate shortened Backspace keys too. Foil posted:I have a g930, and my friends Corsair Vengeance 2000 has WAY better sound after being EQ'd. Its a trade off though, I'd stick with the g930 just to cut down on software (I also use a g510 and a g600, so its one piece of software.) and take advantage of the side buttons. Those side buttons own for changing whats going on with my main PC while I am not near it or on a different PC listening in on / watching something on my main. To be honest I've never used any of those side buttons. But I don't really use it away from my desk so I don't really have the need.
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# ¿ Apr 25, 2013 19:37 |
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YourAverageJoe posted:Here's a USB keyboard with full key rollover Welp, must have misread somethign somewhere then. Though, I didn't say that all PS/2 keyboards had no limit, just that PS/2 definitely supported that.
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# ¿ Apr 26, 2013 16:40 |
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My case already has internal dust filters, and they would be easy to replace with something like that, cut to the right sizes. Don't know if you're looking to get a new case, but something to consider.
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# ¿ May 7, 2013 16:44 |
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I have been really really happy with the official wired 360 pad I bought. It Just Works(tm). I would recommend it to anyone, though I hear people say the dpad is kind of bad. I don't think ive ever needed to use the dpad though. vv
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# ¿ Sep 14, 2013 12:10 |
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RightClickSaveAs posted:
This man has never looked at a "Magic Eye" hidden image book. That's exactly what you need to do to see those. E: I agree tho, stereoscopic 3D is crap. AirRaid fucked around with this message at 09:06 on Sep 21, 2013 |
# ¿ Sep 21, 2013 09:03 |
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Gonkish posted:So I'm looking for a mouse surface of some sort, because I'm currently using an old cloth mousepad that is going to hell. Any recommendations? I have a Steelseries QcK surface because I basically got it free. It's pretty good, nice and thin which is a big concern for me, I dont like huge thick mousepads. Aside from that, its a nice soft surface and pretty large for ProGaming 360 noscopes.
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# ¿ Sep 22, 2013 13:09 |
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Parker Lewis posted:I bought a Func Surface 1030 when I was building a new PC in anticipation of vanilla WoW and it's still going strong almost 10 years later. It's reversible with a different texture on each side and I really like the clip for the mouse cable. Holy poo poo that clip would annoy the living poo poo out of me. Why would you want to tie your cable down and limit your mouse movement?
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# ¿ Sep 22, 2013 21:29 |
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Reason posted:Is there any official wireless adapters for the 360 controllers for PC? All the ones on Amazon are generic brands it seems like, even the ones that say Microsoft on them have reviews saying they are cheap and not official Microsoft poo poo. I bought a Logitech controller and I'm not as big a fan of it as I am of the 360 one simply because I've used the 360 one so, so much. I might just buy a wired 360 controller. If you're just using your controller at your PC, there is really nothing wrong with the wired controller. It has a massive cable, so you'll never really be wanting for movement unless you want to sit on yoour couch with it or whatever.
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# ¿ Sep 23, 2013 08:31 |
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Another tip for Multi-monitor gaming I have is, if you're running a DX10 or DX11 game and it keeps blacking out your second screen, disable desktop composition (Under Properties -> Compatibility when you right click the exe) for that executable and it'll stop doing that. Obviously you'll lose whatever fancy styles you have on your windows while the game is running, but it does let you actually use the screen.
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# ¿ Oct 3, 2013 16:12 |
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Ularg posted:I still use a bare desk surface because my mouse pad keeps getting caught in the keyboard tray track and it's a really tiny space. I really need to get a low profile keyboard for gaming that's thinner and more compact but I can still hit a ton of buttons simultaneously and has the standard microsoft keyboard buttons and numpad. Sounds like what you really need is a bigger desk surface.
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# ¿ Oct 3, 2013 16:36 |
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# ¿ Apr 27, 2024 16:48 |
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Ularg posted:Well that would be possible if I have a bigger room surface. Honestly, that whole setup seems ungainly to me. You could have a single flat surface with no tray, giving you way more room for mouse/keyboard, without really losing much space. Shove your monitors back as far as they'll go, or as far as it's comfortable, and there's ample room for keyboard/mouse/hands. Here's my desktop for reference. It's a bit dark and messy but you get the idea. I have an irrational hate of keyboard trays. Awful things.
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# ¿ Oct 3, 2013 20:50 |