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I'm only on about page 125 or something, but I just pulled this victory out of my rear end:
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# ¿ Dec 15, 2013 08:35 |
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# ¿ Jun 2, 2024 06:04 |
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I should have taken a screenshot of this but did I ever end up with the holy trinity of on Crystal A: Upgraded Teleporter with 1 crystal 2 mantis..and a human but whatever Heal Bomb Glaive Beam Ion Blast II and the Crystal guns but who cares. It was murder central for the entire run, carved the boss up like it was no big thing. Best run yet.
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# ¿ Feb 8, 2014 09:33 |
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Walton Simons posted:Still, extra scrap! This is all that matters BURN IT ALL
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# ¿ Feb 24, 2014 18:58 |
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Shine posted:I'm sad to report that there is no achievement for having your entire crew on the Flagship when it explodes. The fact that you even tried this is admirable.
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# ¿ Mar 3, 2014 08:09 |
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Leylite posted:Yup, that's part of the fun of playing the Stealth B! Your reward for managing to get that shields system is to use the Glaive Beam without feeling guilty at all, since it's extremely rare to install a Glaive Beam on any other ship. Everyone should watch the video for the last 5 seconds for some good
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# ¿ Mar 14, 2014 19:48 |
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OctaviusBeaver posted:Just had my first win on normal with Mantis B. It was a one in a million run, I got a glaive beam on something like my third jump which I was able to immediately sell to buy a burst laser II. A couple sectors later I got another burst laser II and later a 2 damage beam weapon. I got a second defence drone, a scrap arm and got a drone recovery arm in an event. That's the kind of setup you have to actively gently caress up to lose with, god drat
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# ¿ Mar 26, 2014 00:07 |
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resistentialism posted:The crystal ships are ok but the crystal crew themselves make boarding really really easy. The B ship has a 4 person teleporter to go with it. 2-3 Crystal with 1-2 Mantis boarding crew is so OP I can't believe it exists in this game. Beam in, immediately lock up the room (weapons 99% of the time), kill whatever poor bastard was probably in there, and then decimate that station in about 5s. Let everyone in and then lock them down the moment before one of them tries to run for the med bay Just thinking about it makes me giggle.
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# ¿ Mar 30, 2014 01:39 |
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AugmentedVision posted:You misspelled "accurate". I'm amazed anyone took the troll bait with this one. Come on you all should know better.
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# ¿ Apr 5, 2014 21:02 |
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I've gone from doing about 50+% success on normal to getting completely owned the last 5 times I've played since the update. The new stuff is so much fun though I'm not even mad
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# ¿ Apr 6, 2014 00:59 |
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Shield is usually the last thing I'd go hack too. Weapons to buy that extra few seconds before you can knock em out, counter hack, pilot to drop them to no evasion, teleport them home, etc etc. Shields if had a ton of beam weapons but otherwise much better ways to use it. I imagine this is on purpose since otherwise it would always be hack shields and go sick. I did finally win a round with a flak I, flak II, and.. I forget but with all that flak and a hack on the pilot it was like shutgunning fish in a barrel. Getting a win with no cloak or teleport was weird
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# ¿ Apr 8, 2014 07:16 |
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It's obvious but in case you wanted to try and gamble with the new rebel fleet: loving don't. I had a beautiful lantis A run where I was loaded with weapons, crew, and full hp go to complete poo poo cause I misread the map and had to go through them to reach the exit. 3rd jump finally finished me of
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# ¿ Apr 9, 2014 02:24 |
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Panfilo posted:I feel like the update made the Anti-Bio beam a little gimped. Now there are weapons that can stun enemies outright which is more tactically useful than trying to kill them in two passes. Cloning bay means killing off crew isn't as reliable anymore. It needs shields to be down to work, and is overshadowed by Fire beam which will probably end up doing as much damage to crew plus the fires suck out air and damage systems. See my first thought to that is make sure their clone bay is off/yours is working, get everyone fighting in the same spot, and obliterate everyone in one bloodbath of a shot
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# ¿ Apr 9, 2014 21:15 |
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super fart shooter posted:Has anyone found a use for the repair burst? I can't imagine that thing ever being very practical I would have wanted that anytime my shields took big old missile hit and I needed them back NOW.
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# ¿ Apr 10, 2014 21:48 |
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^^^ Hey mantis boarding & mind control buddy! Hey flaghip: GET hosed The game had been kicking my rear end for a few round now and finally got one of those magical sessions. Not seen is a zoltan bypass As a final gently caress you I hammered the last guy with that burst laser to make sure he died as the ship went boom bwhahahaha.
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# ¿ Apr 11, 2014 23:19 |
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babies havin rabies posted:I thought I read somewhere that this game was supposed to sync your achievements/saved game in Steam Cloud now? Whenever I close it I see it syncing, but my process isn't reflected on my laptop or anything, it's still its own instance. Is something just going wrong with my install or what? I play on 3 different computers and they all sync everything except a Save & Quit actual save game.
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# ¿ Apr 12, 2014 01:44 |
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No cloak? No mind control? no teleporter? gently caress it max out the engines and go all out! I only had power in the clone bay cause someone just died and it was after a super weapon shot. I even got the 600 scrap achievement on this run. If you want another reason to max out your engines in this game it allows you to run away from the fleet's ASB before it can fire.
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# ¿ Apr 13, 2014 03:11 |
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Can I say gently caress Engi B forever? Getting into sector THREE with that thing is a bitch, never the less sector 8. You have to get a new weapon or combat drone by Sector 3 or you're just plain hosed with the heavy laser I & Heavy Ion. You simply can't bring down 2 shield pips, most the others ships are in trouble at that point but not impossible. I least finally unlocked Engi C so I will never use that hunk of poo poo again.
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# ¿ Apr 18, 2014 01:54 |
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Leylite posted:Yeah, that is a big problem. At least the Engi B is slightly less terrible in AE, since multi-page shops means it's more likely for any one store to be selling weapons, and hacking can temporarily bring down shields. I wish this stupid ship had hacking built in. it should have that or MC to least give you a prayer somehow. Or anything besides heavy ion that weapon is the worst.
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# ¿ Apr 18, 2014 02:15 |
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Renegret posted:Holy hell I hate the Mantis A. I was so excited to use it when I unlocked a Mantis ship but it's lack of firepower is such a liability if you face a situation where you can't comfortably board, or face an automated drone. Is it Mantis A that also gives you a boarding drone? You send that guy over to the auto ship and watch it slowly hit everything. Anytime it puts a system in the red it does 1 hull hp of damage. The drone eventually auto repairs, your drone goes and smacks that system back into the red and does hull damage again. Eventually boom. Also with lvl2 teleport you can send non rock/crystal/lantis crew over as long as you immediately bring them back once the teleport cool down is over.
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# ¿ Apr 18, 2014 07:08 |
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a!n posted:My only consolation is coming from the fact that this isn't Engi B. Yes embrace the Engi hate.
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# ¿ Apr 18, 2014 18:13 |
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I love the Mantis B so much. Also had a Distraction Buoys that I sold in sector 7 on top of reconstructive teleporting. I don't think I could have asked for a better setup short of Flak flak flak + Weapon Pre-Igniter. Tip: If you have max engines, you can pretty much ignore running into the rebel fleet. Long as you're willing to take the risk the combat ship might hit something important you can always jump out before the ASB fires. So the later sectors are a good place to farm a few extra beacons if you feel you can pull it off.
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# ¿ Apr 19, 2014 00:05 |
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Davincie posted:Probably my best ship ever. It had a weapon pre-igniter and a reconstructive teleport too. Holy moly Only thing I could think to add to that is a heal bomb just for maximum boarding goodness and maybe a hull drone just incase you somehow take any real damage. Not that any of that is needed. Oh and a crystal guy Edit: time to play crystal B again and gently caress up weapon rooms drat this thread.
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# ¿ Apr 21, 2014 18:04 |
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So what you're saying is the Lanier was the perfect cherry on top of the Sunday that is FTL: Bend Over?
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# ¿ Apr 24, 2014 02:54 |
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Bogart posted:Maybe try detaching yourself from the Ion Blast. Some people swear by it, but I'd trade a good missile unit for it easy. Ion II is one of the best things in the game, it's a sure way to depower shields permanently. In this case it's what you use to make sure you can use your other weapons to knock out missiles, drones, etc.
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# ¿ Apr 29, 2014 05:13 |
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I need to stop reading this thread it just gets me to boot up FTL to try whatever goofy poo poo you all talk about. Like going on a afternoon cruise in the USS Crystal Murderboat
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# ¿ May 1, 2014 19:59 |
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Engi B needs a different weapon(s) big time. Replacing the Heavy with Burst Laser I would least give it some punch for the early sectors but no more than most the other ships. IE 2 shield pips is tricky, 3 is impossible. This guy from the FTL forum basically got it: http://www.ftlgame.com/forum/viewtopic.php?f=11&t=21940 http://s775.photobucket.com/user/Noobjuice123/media/FTL/Ares/AresWR_zpsd641cb86-1-1.png.html Dual Laser instead of heavy, defense drone I instead of a 2nd repair drone, and an autopilot. Bang now that ship is functional I should put this mod in. LethalGeek fucked around with this message at 22:12 on May 1, 2014 |
# ¿ May 1, 2014 22:09 |
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I'm ok with the defensive drone as it's not the only ship with them and even with that you have to manage your drone parts, you'll run out eventually if you don't pick and choose the times you want to deploy it. Moreso if shipboard drones are getting taken out from boarders also.Duuk posted:You need to more or less forget about drones for a while and get lucky with weapons. The problem is the ship can't deal with 2 pip shield ships so once you start seeing those and you haven't found another weapon you're screwed.
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# ¿ May 1, 2014 22:41 |
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Mike the TV posted:I'm not sure if I've found a glitch or a Star Trek reference, but when you mind control a guy who is just about to teleport, he'll make a copy and you'll have one mind controlled enemy on their ship beating up the teleporter while his clone beams to your ship and tries to wreck up the place. I'm going to vote bug on that one, but if it was on purpose it'd be the best thing
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# ¿ May 9, 2014 18:23 |
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How to make Engi B not suck: replace the stupid thing because it's bad. http://www.ftlgame.com/forum/viewtopic.php?f=11&t=21940 Welp crap doesn't work with AE stuff LethalGeek fucked around with this message at 22:53 on May 10, 2014 |
# ¿ May 10, 2014 22:23 |
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Always sell the vengeance its utter crap
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# ¿ May 23, 2014 07:58 |
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Captain Invictus posted:I've decided Engi B isn't so bad. You just have to survive long enough in Sector 1 to find a store and do something really silly like this. Sure anything becomes a great ship when you have 3 of the best weapons in the game from the start. I stand by my statement that the Engi B is a pile of metal garbage and should be launched into the nearest star
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# ¿ May 25, 2014 19:22 |
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Powercrazy posted:Lanius are not particularly good boarders there air gimmick thing is fairly insignificant when it comes to enemy ships, and even if it was we are talking maybe 15 or so more damage compared to a "normal" boarder. Their air sucking factor does stack, which is why have 2 of them in room will kill/scatter enemy crew while they're still at 50% health
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# ¿ May 26, 2014 10:16 |
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Captain Invictus posted:Whew. Let's go. Let's do this. I'M READY! Could you not eat a jump on the timer and get the hell out soon as your shields got hacked?
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# ¿ Jun 13, 2014 00:04 |
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Captain Invictus posted:Slug B is literally the worst ship in the game. Engi B doesn't even come close to it, neither does Feddie C. It's incredible how terrible it is, the only redeeming feature is the number of open system slots it has. Wrong Engi B is objectively the worst ship in the game How can you not make a teleporter and a missle start work?
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# ¿ Jun 16, 2014 21:51 |
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GuavaMoment posted:Rock A is the worst ship in the game*. Contenders are Slug B and Engi B. All 3 do start with an augment you can sell, so that's a wash. You do have a point there I've never really botherd with Rock A because I took one look at that weapon system and went Nope
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# ¿ Jun 16, 2014 22:50 |
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I can't wait for the android version to come out
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# ¿ Jun 26, 2014 16:11 |
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I hadn't played in a year and randomly decided to give this game a go and finally beat Kestral C. The game handed me the following, most of it very early: Flack II Defense Drone I Virus crewmember Hull Drone Boarding Drone Small Bomb Drone recovery arm Anti-Bio Beam(!) Fire Bomb on top of buying a scrap arm in the 1st sector. Needless to say I bought drones and pretty much took no damage until the Flagship. Which hacked my weapons, my weapons again, and then my shields. That point I had to gut it out in phase 1 with my shields hacked and still pulled the win off on Normal.
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# ¿ Nov 7, 2015 01:08 |
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Yeah the flak was in storage for the first chunk of the game and then it became my sure fire way to bring shields down to kill systems or turn crew into piles of ash. That charge time sucks but it was the only heavy hitting weapon I saw.
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# ¿ Nov 7, 2015 01:39 |
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Tai posted:So I've had this game for around 6 weeks and I've still yet to finish it on easy
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# ¿ Mar 24, 2016 18:46 |
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# ¿ Jun 2, 2024 06:04 |
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I finally finished Rock A after getting weapons dropped on me in Sector 1 before my missles ran out yet again. Which is good as later in the game I ran into two ships back to back that both had Defense Drone I and Defense Drone IIs going. I mean I still Noped out of those fights but I'd never see one of those before never the less two. Oh that same game since it was the 3rd jump I got the spider event with no blues and went for it and won it
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# ¿ May 20, 2016 04:30 |