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So how often does the DLC for this go on sale, either individually or in bundle-packs? I still don't have any of the for-pay ones because I'm a cheapskate, and I suspect (since this is EA we're talking about) the answer is "basically never."
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# ¿ Nov 26, 2013 01:00 |
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# ¿ Apr 27, 2024 14:06 |
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Yeahhh, that's about what I figured. Thanks guys. Guess I'll treat myself for Christmas.
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# ¿ Nov 26, 2013 01:08 |
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Or, if you're okay with cheating to do it, just giveitem self 10 qa_supergun manf_geth_weap and take out a colossus in one shot.
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# ¿ Nov 29, 2013 00:50 |
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hampig posted:I've just come to this franchise late, and yeah the difference is staggering. I love Action RPGs, but I don't get why the RPG crowd gets hung up on things like inventory tetris or lock-opening minigames that completely ruin the flow of gameplay.
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# ¿ Nov 29, 2013 07:49 |
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As a general rule, just take care of all currently available sidequests and get all open clusters to 100% poo poo retrieved (and turned in, if possible (it won't always be, because sometimes you can get stuff from those clusters before the dudes you need to give them to are on the Citadel)) before doing any missions marked "Priority."
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# ¿ Dec 2, 2013 23:35 |
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n4 posted:I thought the Protheans were the ones that manipulated the Rachni during their own cycle? I can't remember the game ever suggesting Sovereign had used the Rachni at all.
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# ¿ Dec 13, 2013 22:24 |
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Ciaphas posted:I've been finding Insanity fairly easy in ME3 as a Sentinel so far, but I'll grant that "so far" is only just finishing side quests before heading to Sur'kesh. Spent a lot of time in That Room in Grissom Academy, though Several blasts per fight, in fact.
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# ¿ Dec 16, 2013 21:21 |
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1st AD posted:Naw, it's just that playing multiplayer even on Bronze makes Insanity seem like a joke.
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# ¿ Dec 16, 2013 21:42 |
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Also the real reason Control is the best ending is because if you control the Reapers, then you can presumably talk through them, and maybe tell someone "Hey, build me a body. You did it for EDI, you can do it for me," and then bro around with Garrus some more.
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# ¿ Dec 26, 2013 06:59 |
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bobjr posted:Well I'm sure Harbinger couldn't be a worse love interest than Dianna Allers.
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# ¿ Dec 28, 2013 04:27 |
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Burning Mustache posted:E: Actually, speaking of which, wasn't there a goon that did some Harbinger voice clips way back in the old ME2 thread? Some of those were pretty good.
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# ¿ Dec 28, 2013 19:33 |
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Geostomp posted:This is part of why ME3 bugs me: the writers had so many potential outs, but just bulled on putting themselves into a corner by dropping all of it so the Reapers were so invincible that they needed the massive cop-out of the Crucible's mystery magic to end things. It's like they had to try to make things go so wrong. If they had just kept their numbers low instead of going right to silly-land, things could've ended up a lot better narratively.
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# ¿ Dec 29, 2013 23:55 |
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epenthesis posted:Would checking the Kaidan/Ashley flag really be that taxing on the memory? I'd sooner think that either they didn't want to record two sets of VO, or they felt that the impact of using the Virmire casualty might be blunted given that the survivor might also be dead at this point. "Hey, Ash. Um...why am I talking to you? I killed Kaidan too. And Wrex, and Mor- wait, you never met him. Lots of people. You weren't anyone special."
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# ¿ Jan 2, 2014 01:19 |
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Not particularly, no.
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# ¿ Jan 15, 2014 15:35 |
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The MSJ posted:Synthesis as canon would open all sorts of weird gameplay possibilities. Enemies too well-defended? Hack the trees around them to release poison gas. Then hack the pigeons around you to swarm them. Or flank them by telling the bacteria in the river beside their position to trigger an endothermic reaction that will freeze the water and form a bridge. Then tell the enemy's cells to explode.
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# ¿ Jan 23, 2014 17:47 |
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Kibayasu posted:I believe she's a bit of a Garrus fan, and the FemShep romance with him, and she choked up a bit doing the romance "final goodbye." I've heard her refer to "saying goodbye to Garrus" in a few post-ME3 interviews as her favourite moment.
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# ¿ Feb 13, 2014 23:44 |
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The best way they could have redeemed the series would've been to add Shepard saying "I should go," "I'll take it," and "We can use this" when choosing Synthesis, Destroy, and Control.
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# ¿ Mar 3, 2014 05:17 |
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Tirranek posted:I'd have been more happy with the Kai Leng scenes if they'd just taken those few extra seconds off every time your character unduly hesitates. If he'd landed on the car and Shepard instantly shot, or tried to roll, then it would have been much less annoying, even if the end result is the same for each scene.
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# ¿ Mar 6, 2014 05:31 |
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LSD-25 posted:I made a small edit to a page on the ME wikia (removed a part of a really long-winded "trivia" section that wasn't accurate) and was IP-banned within 30 seconds. I looked at the moderator's page and it's about 10 pages of ranting against sockpuppets and banning people who fix grammar. Holy crap, whoever runs this site is insane (and fast). I was using it before to look up some decision tree results but I guess I'll go back to gamefaqs or something, wow.
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# ¿ Mar 23, 2014 08:26 |
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JawKnee posted:you can determine where you enter a system based on the heading of your ship when you hit the enter button
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# ¿ Apr 1, 2014 20:00 |
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The real reason why Control is the best ending: Use the Reapers to rebuild everything, then use them to build yourself a robot body you can download your consciousness back into before flying all remaining Reapers into a black hole. Shepard gets to continue to chill with the gang, and no more actual Reapers being around eliminates the temptation to go nuts and wipe out a planet or five.
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# ¿ Apr 5, 2014 10:39 |
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SgtSteel91 posted:To me that is on the same level as rebuilding the Geth and Edi after the Destroy ending.
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# ¿ Apr 5, 2014 21:13 |
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Kibayasu posted:Don't think that was him at all but he is most definitely Uvenk. Unrelated fact, Okeer is Dave Fennoy aka Lee Everett.
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# ¿ Apr 18, 2014 22:01 |
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My Q-Face posted:I don't totally disagree, I think bumping them up to major player in the universe was a mistake, I think a "Shadow Council" run by the Volus who saw the invasion as good for business would have been just as appropriate.
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# ¿ May 27, 2014 07:14 |
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I just want a Mass Effect game written by Obsidian but BW and Obsidz aren't on good terms after KotOR 2 was so much better so it'll probably never happen.
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# ¿ Jun 11, 2014 05:24 |
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Hannibal Smith posted:Where are you getting that from? I've never seen anything to indicate that.
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# ¿ Jun 11, 2014 20:25 |
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A slideshow-like ending worked just fine for Apollo 13. Granted, Apollo 13 is better than most things and also deals with (mostly) matters of historical fact, but still.
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# ¿ Jun 17, 2014 19:16 |
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Waltzing Along posted:Why I think ME4 will be good: EA/Bioware know they shat the bed w/ ME3. They are also taking their time in making this. They wouldn't make something if they weren't confident it was going to be good. With ME3, they had to rush and then it all fell apart. But they can't publicly state this. ME4 will be good.
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# ¿ Jul 31, 2014 05:10 |
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Alchenar posted:The problem with going back and doing another full playthough is that in hindsight ME1's gameplay is really bad. It wants to be an Action RPG and as a result the combat is boring, repetitive and based significantly on having an upgraded enough gun. ME2 accepts that the game needs to be primarily a third person shooter, but suffers from poor map and enemy design. Only in ME3 does Bioware really embrace the idea of being an action game and mechanically it's the strongest.
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# ¿ Aug 14, 2014 18:37 |
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Maybe, and this is just my opinion, but maybe it is possible that Mass Effect is both military sci fi... and space opera!!!
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# ¿ Sep 11, 2014 19:18 |
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The best option is clearly control, because it gives you a bunch of free labour to repair poo poo with, and then you can fly the reapers into a black hole or something. Also you can keep one around to "speak" through just long enough to get a mech built to transfer/upload your consciousness into so you can continue highscoring at the combat simulator.
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# ¿ Nov 24, 2014 21:41 |
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MEUITM is the texture replacer you're thinking of, but it's several gigabytes and honestly not that noticeable of an improvement, at least to me.
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# ¿ Dec 14, 2014 02:26 |
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Since there doesn't seem to be a general Mass Effect thread any more, I've got an ME2 crash question. Anyone else have a problem in LotSB where the game crashes when heading inside the ship for the first time and talking about the contractors? It happened occasionally on my old computer, and it's happening every time on my brand new one.
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# ¿ Jul 12, 2015 05:58 |
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Error 404 posted:It discriminates against the poor!
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# ¿ Sep 30, 2015 09:24 |
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My single biggest gripe about the entire series is when Kai Leng is on top of Shepard and crew's commandeered skycar on the Citadel. The presidium has a bunch of skyways across it, why not just smash him against one at high speed?
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# ¿ Jan 6, 2016 03:03 |
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Ainsley McTree posted:I enjoy that line because if you time it right you can make it sound like the one rule of Omega is "Don't gently caress".
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# ¿ Feb 4, 2016 21:35 |
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Personally, I think Shepard making peace between the Quarians and the Geth probably wouldn't have been enough to convince the Catalyst/Reapers that peace between organics and synthetics is possible. They've been around a long time, remember, and they've probably seen short term peace negotiated before. The question is if the peace is actually sustainable, and if so, for how long. What I think should've been done is that if you have enough war score and negotiated a peace, then you should be able to just ask for, say, a couple centuries of reprieve to at least see if it can last. e: This would also be a decent setup for a sequel down the line.
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# ¿ Feb 12, 2016 01:15 |
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# ¿ Apr 27, 2024 14:06 |
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Waltzing Along posted:This did not happen. Yes they will knock you out of cover, but you have enough time to get back in cover. They will not insta-kill you.
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# ¿ Feb 12, 2016 19:34 |