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Wasn't King's Quest at the very least groundbreaking?
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# ? Jun 12, 2012 20:27 |
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# ? Apr 29, 2024 02:58 |
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Fergus Mac Roich posted:Wasn't King's Quest at the very least groundbreaking? The first two or three, yes. After that they were just generic adventure games with loads of trial and error bullshit and cheap deaths.
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# ? Jun 12, 2012 20:28 |
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Fergus Mac Roich posted:Wasn't King's Quest at the very least groundbreaking? Yeah, it was. They were the first real graphical adventures. While I don't have any interest in any more King's Quest games, KQIII was ~my first adventure game~ so the series will always find a soft spot in my heart.
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# ? Jun 12, 2012 20:29 |
macnbc posted:Roberta Williams wouldn't dare make a game for "average people" now. She'd probably see it as slumming. Wikipedia posted:However, in 2011, the video game website Gamezebo reported that Roberta Williams was working on a social network game called Odd Manor. I can't wait to see what a Facebook game for people of a certain income or education level looks like.
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# ? Jun 12, 2012 20:34 |
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I loved King's Quest 6. But then I haven't played it since I was a kid. Maybe it's better to keep the great memories.
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# ? Jun 12, 2012 20:38 |
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Occupation posted:No, no it wasn't. At all. And yet there she is sitting in a hot-tube with no sign of a swimsuit on the cover of Soft-Core Adventures. Seriously though, KQ is a series that was bullshit but innovative for the first few and then dropped the innovative part. Go watch the Retsupurae's by Slowbeef and Diabeetus of KQV/VI for demonstrations of their unfairness.
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# ? Jun 12, 2012 20:40 |
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Fintilgin posted:Yeah, it was. They were the first real graphical adventures. Tennis For Two was innovative and groundbreaking but I'd rather play Pong anyway.
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# ? Jun 12, 2012 20:49 |
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seorin posted:This ranks pretty high up on the list of things that make me embarrassed to be a gamer. It's like shining a light behind your fridge to discover a bunch of cockroaches, only instead of scattering they start lunging at you and crawling up your pants leg. I can't up my donation more than I already have, and I'm not sure how much good it would do anyway, but drat if I don't want to donate more anyway just because of this bullshit. I'm sure I'm not the only one thinking that, either. These trolls are apparently completely unfamiliar with the Streisand effect. And now we're up to 1100 percent. Considering how much funding comes in within the last few hours, what're the odds she might hit upwards of 13 or 1400? Even though I still can't really afford it, I added a little bit to the pile.
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# ? Jun 12, 2012 20:52 |
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I wonder how much she'd make if she actually announced what she was going to do with it. At this point, I'm pulling for involving developers directly (interviews and such) and expanded coursework / curriculum. Higher production values too, but you can dump an infinite amount of money into that so I'd prefer more solid content first. Hell, at this point she could hire a few grad students to do a lot of the gruntwork of actually playing video games (or watching LP's all day.) What I hope it doesn't lead to is a year of weekly 30 minute deconstructions of individual games, 'cause I think that would get boring fast. But whatever! A few of those might be nice too -- I would like a Metroid: Other M special. What about a show on the evolution of breast physics? Huh, the top reward tier is gone. E: Hey, Shmorky just donated. And a guy from Bungie, neat. NmareBfly fucked around with this message at 21:15 on Jun 12, 2012 |
# ? Jun 12, 2012 21:11 |
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Barudak posted:And yet there she is sitting in a hot-tube with no sign of a swimsuit on the cover of Soft-Core Adventures.
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# ? Jun 12, 2012 21:26 |
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Just gave the Tropes & Women project $25 just to spite the harassers. I'm also thinking of backing the Nuka Cola Season 2 project.. I watched the first one-shot episode and thought it was decent even if I'm not really a Fallout fan. Could anyone who has seen the first episode tell me if it's any good? For $25 you get both seasons so I'm curious. Renoistic fucked around with this message at 22:15 on Jun 12, 2012 |
# ? Jun 12, 2012 21:52 |
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Cult reached its $5,000 goal already, and is at about $6,500 with 23 days still to go. I mean, sure, on one hand this is obviously much smaller-scale than a lot of other projects, but it seems to be doing significantly better than Malevolence: The Infinite RPG (though that did end up hitting ~$35,000 with a similar initial goal). I am curious as to whether it is: 1. The fact that lots of the tiers cover naming rights to different sorts of NPCs in the game or 2. The fact that everybody apparently wants more Roguelike games That is leading to its rapid success? Perhaps both! All I know is, 2013 is going to be the Year of Seeing "Quarex" Show Up In Games
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# ? Jun 12, 2012 22:25 |
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Quarex posted:Cult reached its $5,000 goal already, and is at about $6,500 with 23 days still to go. I suspect that it is going well because of how good the guy's world gen looks. I have confidence in him completing the project based on that alone.
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# ? Jun 12, 2012 22:39 |
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Quarex posted:This post is great, because whether it is serious or sarcastic, it is actually serious. Because either you learned a lot about Kickstarter inbetween all the debates about things on Kickstarter, or you are making a comment about how Kickstarter is mostly arguing about the merits of various Kickstarters, which is basically true at this point. I did in fact think ahead and mean it in both ways.
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# ? Jun 12, 2012 23:00 |
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TychoCelchuuu posted:Again, <3 Brian Mitsoda and the crew and I wish them all the best, but this poor Dead State Kickstarter is doing the whole two steps forward one step back thing. Check out their latest update about rewards. A bunch of cool physical stuff... plus a picture of one of the weapons from their stretch goal, all ready to go into the game
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# ? Jun 13, 2012 00:05 |
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Magical Zero posted:They should make hiring the guy who made the character portraits for Age of Decadence a stretch goal. You can see some of them as avatars on the Irontower forum, they're seriously fantastic. The new physical tiers seem to have jogged Dead State into a higher gear today. They've pulled in twice the money today as yesterday, and the average donation has jumped up $40 to about $62 per pledge.
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# ? Jun 13, 2012 01:24 |
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Rebel Blob posted:I think you can see them all here. That is a pretty good idea, they are indeed pretty great. Are those photoshopped photos? A few of them look an awful lot like celebrities or actors I can't quite name.
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# ? Jun 13, 2012 02:00 |
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That bullet is pretty sweet, but $80 is too rich for my blood.
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# ? Jun 13, 2012 03:08 |
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Quarex posted:Cult reached its $5,000 goal already, and is at about $6,500 with 23 days still to go. What does this mean: Cult is written entirely in Python, and utilizes the libTCOD roguelike library to make text look purty. Yes, that's correct - Cult so far is only text. Please don't tell me a "game" that has only text so far has gotten $6000.
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# ? Jun 13, 2012 03:22 |
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It means it's ascii graphics only, right now. Like most other roguelikes.
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# ? Jun 13, 2012 03:29 |
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illiniguy01 posted:What does this mean: Firstly this is totally normal for a roguelike, secondly libtcod has support for more than ascii. e: most roguelikes (including every single popular one) has astronomically more effort put into it than $6000 would buy you.
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# ? Jun 13, 2012 04:36 |
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Barudak posted:And yet there she is sitting in a hot-tube with no sign of a swimsuit on the cover of Soft-Core Adventures. In the manual for the Leisure Suit Larry collection, Roberta's face on the cover has been obscured, undoubtedly as a result of her own demand. Al Lowe's face was chosen to replace it. That wasn't a joke I was making, by the way. If it were a joke, I still would have said it, or something similar, but nope. BiggerJ fucked around with this message at 04:52 on Jun 13, 2012 |
# ? Jun 13, 2012 04:38 |
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illiniguy01 posted:Please don't tell me a "game" that has only text so far has gotten $6000. What is this crap? Yes, games can use only or mostly text. Some good games even do it, no need for the incredulous quotes. If it's not your cup of tea there's no need to poo poo in it.
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# ? Jun 13, 2012 05:25 |
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illiniguy01 posted:Please don't tell me a "game" that has only text so far has gotten $6000. Works for Dwarf Fortress.
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# ? Jun 13, 2012 06:47 |
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Antitonic posted:Works for Dwarf Fortress. I'm actually surprised at how steady the donations continue to roll in for Toady. It seems like the "craze", as relatively minor as it was, died down a couple years ago, but the last two years he saw over $40k in donations each. That's enough for him to live on. 2011 was his second biggest year. This year is on track to be the biggest yet. Is he still working on the game by himself? I would totally back a Dwarf Fortress Kickstarter, if it meant Toady hiring actual help and getting a solid interface and maybe even simple 2D tile based graphics in the game. But Toady is crazy and doesn't believe in charging any money for the game he's spent the last 5 years of his life working full time on. Dr. Video Games 0031 fucked around with this message at 07:07 on Jun 13, 2012 |
# ? Jun 13, 2012 07:03 |
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Dr. Video Games 0031 posted:I'm actually surprised at how steady the donations continue to roll in for Toady. It seems like the "craze", as relatively minor as it was, died down a couple years ago, but the last two years he saw over $40k in donations each. That's enough for him to live on. 2011 was his second biggest year. This year is on track to be the biggest yet. Toady also doesn't believe in letting anyone see his source code but him (yes, it's still a one-man operation), so I can't see what a Kickstarter would fund, unless donations really dry up. Still, good on him for getting all that money. It blows my mind how consistently huge his donation total is month-to-month.
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# ? Jun 13, 2012 07:16 |
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I decided to support a game called Word Realms because the people making it are pretty cool. It is close to its goal but is also ending soon. I'd love to see it get funded.
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# ? Jun 13, 2012 07:26 |
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Nuka Break Season 2 made it to 200% funding. This means more Tim Cain and Chris Avellone!
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# ? Jun 13, 2012 14:04 |
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illiniguy01 posted:What does this mean: What the hell is wrong with you? Speaking of Cult, does anyone else hope he doesn't reach his 10K milestone and get a tileset artist because the ASCII is so beautiful?
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# ? Jun 13, 2012 14:08 |
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Tufty posted:What the hell is wrong with you? Presumably even if he does there'd still be an option to use text mode.
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# ? Jun 13, 2012 14:19 |
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illiniguy01 posted:implying roguelikes aren't games Boy, do I have some news for you. lordfrikk fucked around with this message at 15:25 on Jun 13, 2012 |
# ? Jun 13, 2012 15:04 |
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Feminist Frequency is about to hit $100,000. http://www.kicktraq.com/projects/566429325/tropes-vs-women-in-video-games/
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# ? Jun 13, 2012 19:04 |
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Heran Bago posted:Feminist Frequency is about to hit $100,000. http://www.kicktraq.com/projects/566429325/tropes-vs-women-in-video-games/ What happened on the 12th to cause such a huge spike?
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# ? Jun 13, 2012 19:10 |
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something posted:What happened on the 12th to cause such a huge spike? More and more people finding out about all the people who threatened to rape her and the media coverage that came from that. edit: and it's past 100K.
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# ? Jun 13, 2012 19:11 |
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NINbuntu 64 posted:More and more people finding out about all the people who threatened to rape her and the media coverage that came from that. Haha that's awesome. The best kind of backfiring.
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# ? Jun 13, 2012 19:15 |
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Tufty posted:What the hell is wrong with you? Looking at his screenshots, he's not really usIng ASCII text, though, he's using a text rendering engine with a custom font to create a (probably lovely to author for) pixel art. ANSI-style pixel art is cool as an accomplishment over limitations of hardware, but his are largely self-imposed software limitations. It looks nice for what it is. That's not a cOmpliment to any aspect of the game other than their artist himself.
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# ? Jun 13, 2012 19:16 |
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Heran Bago posted:Feminist Frequency is about to hit $100,000. http://www.kicktraq.com/projects/566429325/tropes-vs-women-in-video-games/ Very nice. RPS just released a pretty good summary article of all the misogynistic attacks on her KickStarter: http://www.rockpapershotgun.com/2012/06/13/tropes-vs-women-in-video-games-vs-the-internet/ It's a pretty good writeup and expresses how horrible people have been at quite some length. Sigma-X posted:Looking at his screenshots, he's not really usIng ASCII text, though, he's using a text rendering engine with a custom font to create a (probably lovely to author for) pixel art. ANSI-style pixel art is cool as an accomplishment over limitations of hardware, but his are largely self-imposed software limitations. It's fun to see people make cool things with limitations, self-imposed or otherwise.
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# ? Jun 13, 2012 19:16 |
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All her trolls got what they deserved - they got her a whole shitload of money.
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# ? Jun 13, 2012 19:30 |
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It's not a game, but I think its really funny that VENUS PATROL raised a hundred thousand dollars for their video game blog (months and months ago) and the website still refers people to their kickstarter. Its really easy to scam people with this and nobody gives a poo poo.
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# ? Jun 13, 2012 19:32 |
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# ? Apr 29, 2024 02:58 |
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Heran Bago posted:All her trolls got what they deserved - they got her a whole shitload of money. Forgive me for linking this, but I find this hilarious. http://boards.4chan.org/v/res/143129695 Basically some very upset 4channers are playing with the idea of making an opposing kickstarter.
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# ? Jun 13, 2012 19:33 |