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Edison Carter posted:What the crap O_O Okay, so... The Two Guys From Andromeda are officially back together and have started a new company... No mention of who they're working with yet, or what's going on with the funding, but yeah, there's no way this isn't another Kickstarter thing. If they do start a Kickstarter I hope they at least wait a month, my wallet can't take all this nostalgia.
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# ¿ Apr 15, 2012 19:49 |
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# ¿ Apr 27, 2024 06:18 |
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This probably isn't as nostalgic as most Kickstarters going on, but remember the classic puzzle game Chip's Challenge? Apparently the original creator made a new puzzle game of the sort for iOS, and now there's a Kickstarter to get it on PC/Mac as well. It's only $5k short of its goal, great for those that don't have an iPhone and you get the full game for just $5.
SupSuper fucked around with this message at 10:47 on Apr 18, 2012 |
# ¿ Apr 18, 2012 10:44 |
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Oh gawd how did I end up backing 17 projects, what have you done to me guys I am not good with money and nostalgia Also looks like Castle Dracula was cancelled for reasons unknown (hopefully sanity), but they'll relaunch later! We can only hope.
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# ¿ Apr 24, 2012 10:29 |
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evilmiera posted:Wait a minute. That last one, in the rewards section, says it gives out preorders as a reward. Is that their roundabout way of saying you get a key for the game at that price or are they just a bunch of asses?
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# ¿ Apr 24, 2012 23:50 |
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Only $100 to get a copy of the game? What a steal!
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# ¿ Apr 25, 2012 19:40 |
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I never got why people think Leisure Suit Larry was aimed at "perverts", I guess it's hard to convey otherwise once the "adult" label comes in (specially with the last two games), but there is absolutely nothing in there that would get anyone off. There were a lot more "lewd and pervy" adventure games back then, and Leisure Suit Larry was not it. It's just another adventure series with cheesy humour and lame puns where you play a loser hero (like every other Sierra game), only the jokes are more "adult", and I'm sure everyone has snickered at those at some point in their life. Though I agree that LSL1 isn't a good target for a remake, the series only really started to shine by the last games (LSL5-7), but I guess it'd be weird to start from the end.
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# ¿ Apr 26, 2012 14:38 |
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Saoshyant posted:Sure enough. Example, possibly . Oh, and that's Roberta Williams on the right. The Roberta Williams from King's Quest.
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# ¿ Apr 26, 2012 15:21 |
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Quarex posted:In other Kickstarter news ... I think in regards to Fintilgin's earlier question about what the "bottom-rung" price will be in the future as they adjust it for maximum profit, I realized that the reason I have no interest in the Dead Linger is because I find it impossible to pledge $25 for something that I do not believe will necessarily come out. Has anyone else already found a project that they would have totally backed at like $10/$15 but somehow $20+ is JUST TOO MUCH? Edit: This must be the lowest (yet reasonable) goal I've seen yet: http://www.kickstarter.com/projects/2083615857/hast-du-eier SupSuper fucked around with this message at 02:35 on May 1, 2012 |
# ¿ May 1, 2012 02:31 |
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Unormal posted:http://www.kickstarter.com/projects/1354795482/battle-chess?ref=recently_launched (also thank gawd this one will take one month or I'd go broke)
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# ¿ May 3, 2012 23:41 |
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Rebel Blob posted:Man, it hasn't been all that long and new Kickstarter projects seem to be getting zero coverage. I just stumbled upon Skyjacker browsing Kickstarter, which seems like something that might have gotten more attention not too long ago. At least they have a nice looking gameplay video. Too bad the pitch is bizarre and poorly written, even accounting for the fact that English is probably not the first language of the writer. Also, comparisons like this in the description probably don't help: quote:SKYJACKER is:
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# ¿ May 7, 2012 10:19 |
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Quadradextrous posted:Looks like after some discussion the UK studio responsible for Carmageddon (the original, before Square Enix ran off with it and caused a big ol' fight to get the IP back) is going to kickstart the new game in lieu of publishing. I'm pretty interested! Rebel Blob posted:I guess that answers if people have burned out on Kickstarter yet, Carmeggedon has raised $50,000 in the first 4 hours. Things really slowed down in the past few weeks, but it looks like a big name will still do it. You know what internet, just have my wallet, go on take it, I wasn't really using it anyways and clearly you need it a whole lot more than me, go on just have it all it'll make it much easier for the both of us.
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# ¿ May 8, 2012 20:49 |
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Swagger Dagger posted:Something about that Carmageddon kickstarter really bothers me, I don't know what it is. Maybe just the tone of the whole page.
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# ¿ May 8, 2012 21:42 |
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Sankis posted:The Carmageddon dudes should really have put limits on some of the reward tiers. I'd hate to see them blow a ton of money just printing up t-shirts and card games.
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# ¿ May 9, 2012 10:34 |
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lordfrikk posted:Are there any news at all regarding Takedown or has it gone totally silent?
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# ¿ May 11, 2012 12:12 |
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What do you do when you're unemployed? Why, make a Kickstarter for an RPG about unemployment, of course!
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# ¿ May 16, 2012 10:36 |
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Songbearer posted:You'd better loving believe I put down some cash for the Carmageddon kickstarter. A new Carmageddon game to me is as glorious as the second coming of Jesus, shortly before he gets splattered by a dump truck.
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# ¿ May 17, 2012 13:06 |
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Looks like nostalgia isn't enough to carry every Kickstarter, as Conquest 2 is barely 1% in (though their goal is pretty high), and Battle Chess doesn't look like it'll even reach 20% despite all the apparent progress and gameplay videos they've been bringing out.
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# ¿ May 20, 2012 15:21 |
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This is the worst thing I have ever seen
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# ¿ May 21, 2012 00:44 |
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One of the downsides of Kickstarter is I'm really starting to get wore out on some genres, specially once I realized most of my backed projects are the same, and I must not be the only one. There seems to be an over-saturation of RPGs (that will totally bring out the glory and charm of old-school RPGs unlike all those other scrub RPGs honest) and space games (this is the one that will bring the perfect combination you've always wanted of trading and piloting and missions and depth and complexity and space and) going on. Also if I see another goddamn zombie survival game... (that is totally about survival and sandboxy and not action like all those other lovely zombie survival sandbox games") Most of these projects are focusing on "nostalgia" or "genre fandom" instead of working on setting themselves apart, and I imagine it's really gonna hurt pledges on the long-run once people realize they've apparently been backing the same game dozens of separate times. Adventure games at least have the advantage that they easily stand out from one another and appeal to different crowds.
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# ¿ May 22, 2012 12:37 |
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Daryl Surat posted:The saturation you're speaking of is less the amount of these games and more that they all got announced around the same time last month, which coincides with all the other game Kickstarters that were also announced around that time in the wake of the DoubleFine Adventure Kickstarter from three months ago. But "over-saturation" is not quite the right word. What I'm getting at is I just want game projects to distinguish themselves more. Kickstarter is becoming a bit like the polar opposite of the regular industry, instead of having everyone running to cash in on the same tired FPS, you have everyone running in to cash in on the same lost genres, so you're getting dozens of similar projects with nothing but "nostalgia" to back them up, and that might just end up devaluing the genres all over again as people get tired of the same shtick before the games are even out. Edit: On a lighter note, this is one of the silliest nostalgia projects I have seen recently. I even doubt they have the original game rights. SupSuper fucked around with this message at 01:03 on May 23, 2012 |
# ¿ May 23, 2012 00:57 |
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Quarex posted:It hurts me to think that there are "too many" oldschool party-based CRPGs coming out, given that there are eight billion non-old-school games out all the time that make all of us crazy by their very existence. Well, unless they are good.
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# ¿ May 23, 2012 02:00 |
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Quarex posted:True enough. Now, obviously, the more into an overgenre (das übergenre) someone is, the more likely they are to further differentiate; people who have never played any games of a particular "type" might not even think about how different two games of the same sort could be. Kind of like how nobody who had ever played any of these games would think Borderlands or Rage was similar to Fallout or Wasteland despite all being post-apocalyptic games. CRPG fanboys like me might sneer at anyone who fails to call Diablo an "action RPG" or improperly labels King's Bounty as a "strategy game" instead of a "strategy game with RPG elements" or something strange like that, but yeah, there are likely people out there who do not even necessarily see how Diablo is different from World of Warcraft. Also I'm sure you could describe any game these days as "X with RPG elements" and be right on the money.
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# ¿ May 23, 2012 11:27 |
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Arthur D Wolfe posted:For those that enjoy the genre, that is the entire charm. Zombies are mindless and terrifying enemies that cannot be reasoned with. It does not matter if you are man, woman, or child: you will have to fight to survive. That sort of thing does a number on the human psyche, and some people really enjoy that unsettling sensation.
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# ¿ May 25, 2012 01:57 |
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ToxicFrog posted:There's a difference between "normal" smacktalk and stuff like "I hope someone rapes and murders you on the way home, you worthless oval office" (Actual Quote TimeTM) or outright threats of violence, and there's a big difference between shittalking someone because it's "part of the game" and doing it because they had the audacity to be female/black/gay/poor in your favorite male/white/straight/rich-dominated game/hobby/bar/profession.
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# ¿ Jun 8, 2012 22:04 |
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ToxicFrog posted:This is partly true but does not detract from the point, which is why I specifically address it in the post you quoted:
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# ¿ Jun 9, 2012 02:25 |
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Barudak posted:And yet there she is sitting in a hot-tube with no sign of a swimsuit on the cover of Soft-Core Adventures.
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# ¿ Jun 12, 2012 21:26 |
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ekuNNN posted:I guess you have to get a debit card with one of the major credit card companies then? Or at least I can't find an option for adding a Maestro card, which is the system used by most European banks. Maybe I'm just overlooking something. vv Tippis posted:I'll grant you that one, and with kickstarter, it becomes rather CC-like anyway since you pledge to spend a whole lot of money at a later date when you most likely won't be able to afford it.
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# ¿ Jun 18, 2012 04:29 |
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cydereal posted:Said I'd be back with an update with how our Kickstarter promotion on Reddit went.
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# ¿ Jun 22, 2012 23:55 |
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Unbeknowsnt posted:Hey SA members. I'm not one for posting in general. This time however, I have to make sure the word gets out. It's about a little independent gaming company called The Exploding Rabbit. The Exploding Rabbit is making a new game that any nostalgic NES gamer will appreciate. Also if you had read the thread, you'd have seen we've already discussed and dismissed that project, so you have to do better than that to reassure us.
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# ¿ Jun 30, 2012 03:09 |
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I just ran into this Kickstarter and I was just shocked by how humble it all feels: http://www.kickstarter.com/projects/2088045881/paper-sorcerer No gimmicky pitch, no unbearable developer, no fancy rewards, no big names, no massive goal, no nostalgia IP, no piles of stretches, no oversold idea, no nothing. Just a guy enjoying making a classic Wizardry-style RPG with an interesting premise and a working prototype, and all he wants is $5k and you can have the game for as low as $3. I'm not that into RPGs so I don't even know if his game idea is that great, and he's probably under-budgeting with all those target platforms (he probably thinks it's as simple as having Unity just export to them) and physical rewards, but I pitched in just for how reasonable it is. SupSuper fucked around with this message at 04:10 on Jul 3, 2012 |
# ¿ Jul 3, 2012 04:07 |
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Looks like the Jetpack 2 kickstarter decided to relaunch due to budget concerns, the goal is now just $10k and all the physical rewards were removed: http://www.kickstarter.com/projects/adept/jetpack-2
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# ¿ Jul 12, 2012 04:52 |
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So apparently some guys got the license of Bad Dudes to make a sequel, though the fact they got nothing to show besides some lovely concept art (though they've cleared up they got a proper artist now) isn't very encouraging.
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# ¿ Jul 15, 2012 04:56 |
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seorin posted:While this isn't a kickstarter to fund a new game, if anyone happens to be interested in a physical version of SpaceChem, now's your chance. Also didn't see this posted before, the Star Command guys commented on the whole Kickstarter drama. It's really long, but basically doesn't really clear much besides: quote:tl;dr - We disagree. Your money, time and faith is in good hands. Rest easy.
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# ¿ Jul 18, 2012 19:33 |
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Didn't see this posted before, but Alpha Colony posted their 20 ways to screw your Kickstarter! (ergo things they did wrong, as well as some right ones). Also, the GameJournos guy is making a Kickstarter for a webseries about notable videogame ports. Nothing big but the goal's just $4k, so if you like the guy's brand of humor or just wanna support him, this might be right up your alley. https://www.youtube.com/watch?v=0UsiB2hzyb8
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# ¿ Jul 26, 2012 04:35 |
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Azure_Horizon posted:
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# ¿ Jul 27, 2012 15:47 |
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Captain Scandinaiva posted:So the Carmageddon devs started up a closed forum for their kickstarter backers. Has anyone registered and checked out what they've posted there? Anything of interest?
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# ¿ Aug 1, 2012 16:30 |
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Thewittyname posted:The Project Giana people just posted a new gameplay video. Looks pretty cool - like a mixture of Trine and Sonic.
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# ¿ Aug 4, 2012 00:01 |
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According to project creators, Kickstarter only lets them send one survey to everyone, so they either do a catch-all survey (and figure out the smartasses themselves), or they have to use an external survey system to manually make and send different surveys for different tiers. I imagine Kickstarter wasn't designed for the kind of flexibility creators come up with these days.
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# ¿ Aug 7, 2012 05:28 |
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It's the first Kickstarter I see so heavily sponsored though, ATI even promoted them on their newsletter.
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# ¿ Aug 9, 2012 06:24 |
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# ¿ Apr 27, 2024 06:18 |
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MrBims posted:Double Fine did even less, since they didn't even provide a context for their game of what to expect, beyond 'adventure game.' That's why I find the comparison interesting, since just like Double Fine, this is getting a huge burst of pledging just from the celebrity status and pedigrees of the designers. Homestuck... well, even if you know what Homestuck is all about, you have literally no clue what could possibly come out of anything ever. But I doubt anyone had any doubts about the power of rabid internet fanbases. My only question is where the hell do people even get this money, in just one day there's already way more high-tier backers than Double Fine ever had.
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# ¿ Sep 5, 2012 16:00 |