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Gynovore posted:You can play for free and not be gimped at all until the endgame
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# ¿ Jun 8, 2012 22:25 |
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# ¿ Apr 29, 2024 01:38 |
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Respecs occasionally wind up being the weekly so you can generally do them then.SPACE DAD posted:They're not difficult at all They need to cut the wave timers down to like a minute or something.
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# ¿ Jun 11, 2012 15:56 |
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Gynovore posted:Mastermind/Beast Mastery is the only set in the game that flat-out sucks donkey balls. OK Energy Manipulation is wrong, Gravity's a lot less poo poo than it used to be, and Pain Domination is missing but everything else is pretty much right. I kind of wonder if MA will be good when they add that KB to KD thing even though its AOE is godawful. OneEightHundred fucked around with this message at 03:44 on Jun 12, 2012 |
# ¿ Jun 12, 2012 03:40 |
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GoGoGadgetChris posted:I see a lot of kheldian hate, but what's the word on Widows and Fortunatas? I don't really see many of them. Fortunatas are weird. Main thing that sucks is they are seriously starved for slots, completely unlike Night Widows. The psi blasts have horrible animation times but the melee attacks all redraw. I think you're better off meleeing for damage anyway. Mind Link has a longer cooldown than the Night Widow version. They get a lot of long-cooldown AOE controls and a mag 4 ranged stun which insta-stuns pretty much any boss that isn't a robot, tank, or mez resistant. Overall, they're OK, and dual-spec lets you have both on the same character so why not. Also Mask Presence is only a 40ft stealth and mobs have 60ft of perception unless you smokebomb them so you might want to slot a stealth IO somewhere (I put one in Combat Jumping because a slot was worth never having to remember to toggle Sprint). e: Okay no resists isn't entirely accurate, they have a fuckload of psi resist (20% from Foresight, 10% from Indominatable Will, 30% from Mind Link), and that's it. OneEightHundred fucked around with this message at 06:50 on Jun 12, 2012 |
# ¿ Jun 12, 2012 06:34 |
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Ktzi posted:Controls, debuffs, and the ability to do ridiculous shittons of damage basically. Oh and the same thing is true of Super Strength, color me shocked that it's also broken as gently caress now.
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# ¿ Jun 13, 2012 19:38 |
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Oops nevermind that's old information. That's what I get for not playing in a long rear end time. They got a 40-45% straight damage boost when Domination lost its damage bonus in I15, so they're like 15% lower base damage than a Blaster. I think Blasters do have the highest damage output still, the problem is you do 100% less damage while dead and they have pretty much zero utility. Also, mez protection still matters way too much in high-level content, especially when pretty much their only defenses are in the epic pools and they don't work while mezzed. OneEightHundred fucked around with this message at 19:58 on Jun 13, 2012 |
# ¿ Jun 13, 2012 19:52 |
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Abroham Lincoln posted:Assuming I'm not retarded and mis-remembering things, I believe they're on par with Scrappers for base damage. Even if they're a bit higher (or pull ahead from Defiance), they're still not the highest effective damage. Debuffs work wonders against hard targets, and I imagine there are quite a few combinations that can outshine whatever a Blaster can do in aoe. quote:Ranged sets on the whole are getting love in i24 according to Synapse. Whether or not that's Blaster specific or not I'm not sure, but I do recall him mentioning snipes were no longer going to be total poo poo. Well, okay, Psi might turn good once you're able to IO Tele Blast out of knocking things across the room. OneEightHundred fucked around with this message at 21:04 on Jun 13, 2012 |
# ¿ Jun 13, 2012 21:01 |
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Sonic's actual damage is dreadful. Fire Ball does 79 DPA base and Blaze does 188. The highest in Sonic is Scream with 55. The -RES is obviously really nice because of teammates but if your goal is teammate damage then you're much better off with an AT with a support set that can dump a -30% RES AOE on everything. Really the main problems are that Blaster secondaries are total rear end, debuffing blast sets pay too much in damage (the snipe buff would help here), and cone cast times are too long. The first problem is pretty much unfixable because it's mainly due to completely incomprehensible power choices but of course pubbies will rage about their concept being ruined if someone hints that putting Boost Range in a secondary with 5 melee attacks might have involved alcohol. OneEightHundred fucked around with this message at 21:43 on Jun 13, 2012 |
# ¿ Jun 13, 2012 21:40 |
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PUPPY PUZZLE posted:just sayin if you want to play a blaster that punches dudes sonic is a good way to go If you're talking about what does the best ST damage then I guess you'd have to measure it but even if you're punching stuff I'm not sure -13% RES makes up for losing Blaze because Blaze just does a shitload of damage.
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# ¿ Jun 13, 2012 21:54 |
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PUPPY PUZZLE posted:well yeah nothing will ever beat blaze it's just too good/fast, ice comes close though. e: If anything's out of line in Fire, it's Fire Ball. Slung Blade posted:Energy melee is pretty good as a secondary. You get a ton of buffs and the attacks are fun. The melee attacks are also more of a problem than they used to be because of the type of enemies they've been adding. "Range is not defense" used to be this big common trope because everything has ranged attacks or will just run up and slap you, but then they added a bunch of high-level enemies that spam AOE attacks and AOE mezzes on your melee constantly, so now you get whacked even when you don't have aggro. quote:Regardless, who gives a gently caress. Play what you enjoy and find fun, who cares about numbers. OneEightHundred fucked around with this message at 23:17 on Jun 13, 2012 |
# ¿ Jun 13, 2012 22:34 |
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That's OK I'll cheat and put "time pets spend dead" on the same axis.
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# ¿ Jun 13, 2012 22:51 |
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The fact that Doms get Sleet in their epic pool is like the punchline of why Blaster secondaries blow.
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# ¿ Jun 14, 2012 00:07 |
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I think you read that wrong, ice 4 lyfe. (But holy gently caress buff Frost Breath already. And give me back my pre-nerf Ice Blast cast time.) OneEightHundred fucked around with this message at 01:09 on Jun 14, 2012 |
# ¿ Jun 14, 2012 01:04 |
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Slung Blade posted:Fireball and fire rain are nice because you can do that poo poo around corners. Re: Devices, it's better than nothing but it's hard to do much when Blaster defense is so bad. All of their +DEF pool powers have really bad numbers for some reason, Cloak itself is only +1.75% and doesn't work with Stealth (which gives the same numbers, but costs more and has better stealth range). OneEightHundred fucked around with this message at 05:53 on Jun 14, 2012 |
# ¿ Jun 14, 2012 05:28 |
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Aeric posted:GD>GC>SD>GC does 89.67 DPS unenhanced.
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# ¿ Jun 14, 2012 06:15 |
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Soothing Vapors posted:Issue 23 was released 2 weeks after Diablo 3, so it didn't cause the usual spike in people coming back to the game
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# ¿ Jun 14, 2012 15:25 |
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Pez posted:While that is indeed awesome, they don't seem to read character bios at contests Patware posted:gently caress the goddamn Living Spells, holy poo poo.
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# ¿ Jun 14, 2012 19:05 |
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I had a brief stint doing it the last time I was subbed. It was more interesting than I expected, but eventually got bored and realized any effort spent making character concepts was better spent on
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# ¿ Jun 20, 2012 15:26 |
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Cleretic posted:Bios are a good example. I first noticed in a foray over to CO - I don't know if their bios have a text cap, if they do it's so high nobody has a problem with it... And as a consequence everyone's bios are so boring. They put in everything that's brought this character to where they are, and invariably the result is a block of the most boring text you've ever seen. 1024 characters is restrictive, but if you can't fit your story into that and remain interesting, it is not the text limit at fault. Basically, 'bio too big for character description' is a bigger sign of a lovely RPer than 'ERPer'. The second problem is how many of them just use it as a pretext to cyberfuck.
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# ¿ Jun 20, 2012 18:20 |
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+Regen is nice for soloing but isn't nice for avoiding getting gibbed. The absorb shield sounds like the best of that batch at least, unless it still requires standing near enemies in which case good work at trolling Blasters into dying more.
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# ¿ Jun 20, 2012 20:35 |
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Regarding snipes: The only way to have them available permanently without team buffs is of course Targeting Drone, which gives you exactly enough with 3 level 50 +ToHit buff IOs. I guess this is what they meant when they said it wasn't random! Ironically, you DON'T get enough if you run a full +ToHit buff set. Soul Drain gives you enough if you also run Tactics. Defenders have enough to permanently run snipes if they take Tactics and Focused Accuracy, ironically granting that godawful skill a purpose at last. Oh wait it still has a 0.78/sec endurance cost what the gently caress Paragon. Corruptors can too but they need more +ToHit enhancements. If you run Time then you don't need FA because Farsight can now add another line to the list of why it's hilariously overpowered. OneEightHundred fucked around with this message at 00:57 on Jun 21, 2012 |
# ¿ Jun 21, 2012 00:38 |
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Sharrow posted:So /devices, defenders and presumably corruptors can now build for always quick snipes, while the other blaster secondaries are reliant on Aim/BU uptime? Fire/Dark will probably be the new king of Blaster specs with IOs, although Psi/Dark might have better ST since Lance/WillDom/TeleBlast with the new -knockback IO will probably be a ridiculous ST chain. Fire/Time will probably be the new king of Corruptor specs, oh wait it already is. Ice is probably going to fall down a rung thanks to Psi. Actually the biggest irony in this whole thing is that Psi/Devices will probably be the best soloing spec for blasters. OneEightHundred fucked around with this message at 01:06 on Jun 21, 2012 |
# ¿ Jun 21, 2012 01:01 |
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PUPPY PUZZLE posted:wouldn't you just have to hit aim and then snipe? am i missing something? i didn't watch the video Oh yeah I just realized something even better: Corruptors and Defenders can get it with just Tactics if they take the Kismet +6% IO, though Corruptors have to frankenslot it. Basically what I'm saying is start buying up that IO so you can flip it, Focused Accuracy is back to being godawful, and Blasters are getting the short end of the stick again. OneEightHundred fucked around with this message at 02:10 on Jun 21, 2012 |
# ¿ Jun 21, 2012 02:08 |
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+ToHit was an attempt to shoehorn Targeting Drone into being useful.
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# ¿ Jun 21, 2012 16:28 |
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GoGoGadgetChris posted:So what's the snipe change exactly? If you have +62.5% ToHit, they activate quickly? And it seems like Aim is the intended means of getting there?
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# ¿ Jun 21, 2012 18:08 |
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rantmo posted:It's a series of kill-all missions in the layer cake cave map, all the enemies are Malta, Carnies, Knives, and Tsoo Sorcerers and they all have Caltrops. They spawn in waves every seven minutes and immediately scatter/get blown into the geometry by Sunstorm.
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# ¿ Jun 21, 2012 19:15 |
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Talons suck because they have an auto-hit lightning AOE that's barely visible and that dumb cave-in skill makes it impossible to see anything (and it also auto-hits).
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# ¿ Jun 21, 2012 19:37 |
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Nature Affinity looks worse than Dark at everything. Water Blast looks like it'll be really good though.
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# ¿ Jun 21, 2012 23:44 |
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Is the -knockback IO on beta? If so, does it work on Tornado and Bonfire?
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# ¿ Jun 22, 2012 21:21 |
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Tsurupettan posted:And Waterspout?
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# ¿ Jun 22, 2012 22:05 |
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Tom Powers posted:The recipe is quite a bit cheaper. Oh yeah and apparently my controller will have better defenses than my brute because Fade is stupid.
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# ¿ Jun 25, 2012 05:27 |
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Hi posted:Youve been on virtue way too long if that barely registers as a retarded bio.
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# ¿ Jun 25, 2012 22:29 |
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From the forums, it sounds like the knockback to knockdown IO works on Bonfire and Tornado, but doesn't work against high-con enemies. ?
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# ¿ Jun 27, 2012 17:47 |
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Welp, the knockdown IO does indeed work with Bonfire and Tornado. Time to make a Fire/Fire Dom. And Ice Control is now even more useless than before since Bonfire is now better than its main gimmick in every way.
OneEightHundred fucked around with this message at 16:20 on Jun 29, 2012 |
# ¿ Jun 29, 2012 16:16 |
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Gynovore posted:Defenders are 100% better than Corruptors. Defenders have a damage scalar of .65, Corruptors .75; however, Defenders get a 30% damage buff when soloing, which means they solo better. On teams, buffing is more important, and Defenders are much, much better at that. Storm doesn't differ much at all between them (5% -res on Freezing Rain, 1.75% +def on Steamy Mist, 10% damage on Lightning Storm, no difference at all on Tornado). If you want damage, go Ice/Storm or Fire/Storm Corruptor, if you want your team to kill poo poo faster, go Storm/Sonic Defender. The latter is probably better because Storm sucks down a ton of endurance. Also the real answer is Controller because Earth/Storm and Plant/Storm were hilarious before this and now Tornado+Water Spout is legit.
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# ¿ Jun 29, 2012 21:53 |
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LaserShark posted:Isn't the set unique, though? I don't think you can put it in both powers. Could be wrong, of course. e: I can't find any other good use for this thing really. PBs can't slot it into LD/SF at the same time. M30 Grenade and Explosive Arrow do terrible damage. Crane Kick isn't good enough to salvage Martial Arts. Telekinetic Blast owns but Psi still needs the snipe change to be good. OneEightHundred fucked around with this message at 23:32 on Jun 29, 2012 |
# ¿ Jun 29, 2012 22:29 |
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Vermain posted:Hell, even the mez protection isn't even a problem anymore (thanks to perma-Light Form). The problem is that they're the only AT that's balanced around the assumption that you're going to have enough recharge to make your "godmode" permanent.
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# ¿ Jul 1, 2012 04:45 |
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I've found the optimal tanker build: OneEightHundred fucked around with this message at 00:28 on Jul 2, 2012 |
# ¿ Jul 2, 2012 00:24 |
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Well I think I've seen the most interesting Romulus kill to date: Our 4 plant controller team inadvertantily confused all of the nictus essences at once.
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# ¿ Jul 2, 2012 04:40 |
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# ¿ Apr 29, 2024 01:38 |
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Tommy 2.0 posted:And I can't really recommend x/regen in it's current state, and with Bio Armor around the corner and in a state on unknown I'd want to wait, personally. Now if you insist on x/regen I can give some advice. OneEightHundred fucked around with this message at 14:48 on Jul 2, 2012 |
# ¿ Jul 2, 2012 14:45 |