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MoonwalkInvincible posted:The Gaping Dragon is completely optional, since the door he gives you a key for can actually just be shoved open if you have the Master Key. Presumably this means it also opens fine from the other side as well if you got there using any of the Master Key skips. It's possible that it is a one-way door, but probably not. And if anyone is still wondering how it'll run on their computer, with my below minimum spec machine the game doesn't run great, but it's still completely playable and (sadly) not all that dissimilar to the console experience.
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# ¿ Aug 24, 2012 06:08 |
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# ¿ Apr 28, 2024 04:49 |
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Ryuga Death posted:I'm an idiot when it comes to stats or how RPGs work, but I'm loving this game so far. I just wish the loading screens would stay a bit longer so I can read them.
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# ¿ Aug 24, 2012 08:51 |
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Perfect Potato posted:I was an hour in and decided to go down below Firelink to get the true Dark Souls experience and ended up finding Astoria's Straight Sword or whatever under an angry rear end sleeping dragon, is this a decent sword that's worth getting faith points for?
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# ¿ Aug 26, 2012 02:24 |
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About the DLC... Do you have to place the lordvessel to access it? If you do, that really sucks for me because my primary weapon is the lifehunt scythe, and I'd have to bleed myself to death 50 times over to kill the 4 kings with it.
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# ¿ Aug 26, 2012 02:33 |
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I asked this earlier in the thread but no one answered, so I'll ask again - how do you access the DLC? I was hoping to find it naturally, but now I'm practically at the endgame and I'm afraid that I'll be massively overlevelled for it by the time I find it, assuming I'm not already.
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# ¿ Aug 26, 2012 09:39 |
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Veev posted:Go rescue Dusk in the Darkroot Basin. Then go to the Duke's Archives and take the first elevator up. There will be a crystal golem hanging out with all the skeletons you need to kill. He'll drop a broken pendant, take that back to where suck was stuck in the golem initially and you'll be dragged to the DLC. You won't really be over leveled for it though. It's bosses seemed to be tuned as if you were one area beyond the final boss.
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# ¿ Aug 26, 2012 09:58 |
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voltron lion force posted:The gargoyle tail axe is unique in that it actually "hits" you with a bit of those status effects when you equip it. That's why you see the bars pop up. As for the spider shield, I think its effects only apply when you block with it. Normally when you block a toxic dart some of the toxin will bleed through, but if you block with the spider shield it completely nullifies the effect. GreatGreen posted:So, the game won't save at all if you're not connected to GFWL. gently caress that. You literally are not permitted to progress if you're not playing online. Lork fucked around with this message at 18:19 on Aug 26, 2012 |
# ¿ Aug 26, 2012 18:16 |
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So I was forwarding ports because I was having trouble summoning people even though I'm pretty sure my router has UPnP enabled and GFWL says my NAT type is open when I noticed that a few of the ports that GFWL needs are the exact same ones that the Xbox 360 uses. Now I'm wondering if having those ports forwarded to my Xbox is causing problems.
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# ¿ Aug 26, 2012 18:27 |
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Underwhelmed posted:You are far more optimistic than I. I am yet to see a community in which if cheating is possible, ever become one in which nobody bothers to cheat anymore. That Gobbo posted:Same thing happened to me. I think we're both hosed. Don't kill Ingward everyone!
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# ¿ Aug 26, 2012 21:53 |
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Samhem posted:Also, I am reading in this thread that people are beating up this red dragon right after the taurus demon, that sounds absurd. Should I have been able to do this? This does not seem like a fair fight. I've always interpreted it as a kind of parody of the way dragons are portrayed in other games. The idea of fighting a giant fire breathing monster that can fly whenever it wants to with nothing but the equivalent of a tin can and a toothpick is inherently ridiculous, but because it's an enemy in a typical video game, it has to be possible to beat it without too much effort, so they have to be incredibly stupid so you can have a chance to kill them. Not this one, though. He's going to press every advantage he has, and picking a fight with him will end about as well as you'd think it would.
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# ¿ Aug 26, 2012 22:17 |
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Also when you're human you can use humanity to kindle bonfires, which increases the number of estus flasks you get for resting at them.
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# ¿ Aug 26, 2012 22:41 |
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Did a couple rounds in the arena and discovered that there some new spells in the DLC that can hit you even if they miss by 10 meters. I assume it's doing some kind of client side prediction, but it basically means that it's impossible to dodge and extremely obnoxious. Oh, and is there any reason not to just go to the host trapdoor every time? That seems like a pretty broken system if it works the way it appears to.
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# ¿ Aug 27, 2012 01:18 |
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WayneCampbell posted:First time playing a souls game and I will be playing solo. Can someone give me an exact build to shoot for this purpose? I tried playing as a knight and more or less randomly been distributing stats because I don't know what the gently caress.
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# ¿ Aug 28, 2012 05:20 |
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Events like that are deliberately kind of random to keep you on your toes and confuse players who try to cheese the game with walkthroughs.
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# ¿ Aug 29, 2012 02:49 |
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Something tells me that "Very... good" is going to be the new "Well, What is it?". Nice to see that the rumoured "voice solution" turned out to just be yet another advancement in trolling technology.
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# ¿ Aug 29, 2012 06:31 |
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Is anybody who's in the DLC at around SL80 able to do some coop with me? I'm trying to (optional DLC boss spoiler) cut Kalameet's tail, but it's literally impossible to do alone unless you get extremely lucky.
Lork fucked around with this message at 04:24 on Aug 30, 2012 |
# ¿ Aug 30, 2012 04:22 |
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jonjonaug posted:It's not too hard to do. Just be patient. Make sure you have fastroll. I guess if you have the fastroll you can use invincibility frames to get through the guaranteed damage breath attacks and fight him indefinitely? Even if I was dexterous enough to do that consistently, I still don't feel like fighting the same boss for an hour.
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# ¿ Aug 30, 2012 04:34 |
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tractor fanatic posted:If you stay at a distance so you can juuuust sideroll away from his sitting breath attack, he'll do the low flying swoop quite regularly, and usually a tail slam will follow.
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# ¿ Aug 30, 2012 04:43 |
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So there's nobody who can help me? I tried lightening my load to get to get the fastroll, but that resulted in me getting OHKO'd through my shield by the attack where he flies up and shoots his breath straight down.
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# ¿ Aug 30, 2012 04:59 |
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This just makes me want to try a "gravelorded" run. Too bad that would be kind of hard to arrange even if gravelording wasn't broken as gently caress already. The hackers haven't bothered figuring out a way to switch gravelord enemies on and off at will, have they? That's the one thing I would ever consider using a trainer for.
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# ¿ Oct 4, 2012 05:52 |
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Does anybody have a link to a slomo breakdown of exactly when/where the iframes are in a roll? I'm trying to make an action game myself and I'd like to
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# ¿ Oct 26, 2013 19:03 |
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hipster werewolf posted:Right at the start of the roll, if I recall.
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# ¿ Oct 26, 2013 23:20 |
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Bouchacha posted:Does breaking poise work in the same manner as a bleed/poison/etc build-up? Meaning, do you have to have quick hits in succession to break an enemy's poise "meter"?
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# ¿ Apr 27, 2015 17:28 |
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Guillermus posted:My little experience with DS1: start the game multiple times using different classes, get up to gargoyles, do some random stuff and stop playing. Since visiting this thread, I focused on a str build (started as pyro to have it as backup), played, learned and grinded my way to get a +11 claymore, +10 zwei and a +4 lighting halberd. Beat Gwyn who forced me to really learn how to parry/riposte. Started new game+ and found that I get hit waaaay waaaay harder and my mixture of havel's armor (3/4 with gargoyle's head) feels like paper. How do you guys get around to the insane incoming damage on higher NG+? And yes, Dark Souls 2 is more than worth the money even if it weren't for the sale price. Lork fucked around with this message at 21:36 on Jun 20, 2015 |
# ¿ Jun 20, 2015 21:31 |
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I don't know if this is the right thread for this, but what''s going on with the upgrade pricing for SOTFS? I thought it was supposed to be $20 if you had all the DLC, but the only option available is $35 ($16.44 at half off for the Steam sale), and then somebody here is saying they got it for $5 from Steam? What gives?
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# ¿ Jun 21, 2015 02:22 |
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Alabaster White posted:It's $16 normally but I managed to get it for $5 by selling all the stupid cards from the event and getting credit. I suppose I should have worded that a bit more clearly
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# ¿ Jun 21, 2015 02:35 |
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Wiggly Wayne DDS posted:DS2 upgrade price is dependant on whether you owned the base game, or the base game and season pass. Since DS1 and 2 discussion is happening take the time to read this article: http://www.eurogamer.net/articles/2015-06-17-dark-souls-3-isnt-the-last-in-the-series-but-it-is-a-turning-point
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# ¿ Jun 21, 2015 18:36 |
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Wait are people saying that Dex is underpowered in both games? I thought Dex builds in DS1 were the second choice for twinks right after "Giant Dad With Lightning Zwei"?
Lork fucked around with this message at 23:00 on Jun 21, 2015 |
# ¿ Jun 21, 2015 22:39 |
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Regy Rusty posted:You should still be able to warp back to the bonfire in front of Gwyndolin if I remember right. However you made it harder since you killed the fire keeper and so can't interact with the bonfire you awaken at when you die. You'll have to return to Sen's each time and warp back to the other bonfire from there.
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# ¿ Jul 23, 2015 15:12 |
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Angrymog posted:Will give that one a go. I hadn't tried going so low down the compatibility tree + administrator. I did try with just administrator to no avail. -Unplugging your controller before launching the game -If you didn't have one plugged in before, plugging it in before launching the game -Uninstalling your 360 controller drivers Edit: If that doesn't work, I've also seen somebody say that they tried leaving it at the black screen without clicking for a few minutes it eventually loaded up, so... maybe try that? Lork fucked around with this message at 22:35 on Jan 12, 2016 |
# ¿ Jan 12, 2016 22:31 |
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Ariong posted:Okay so here's the problem. I'm in Ash Lake and I want to leave, but on the way up the Great Hollow, I got stuck in a weird little alcove that consisted of a slightly dipped floor and two small branches on either side of me. Apparently those little branches had very big hitboxes, because I was unable to escape and got cursed. I've spent the last 45 minutes trying to get a purging stone, but the Hydra and the clam dudes kill me in one hit yet it takes me 15-20 hits to kill the clam dudes. Any ideas? Lork fucked around with this message at 02:47 on Feb 22, 2016 |
# ¿ Feb 22, 2016 02:27 |
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Guillermus posted:As much as I like to add mods that fit into the game's original art, the mountain dew estus flask is a must have in my opinion.
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# ¿ Feb 29, 2016 07:45 |
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Your Computer posted:So uh, turns out this is literally unplayable. What is going on? Even with the lantern I can't even see a meter in front of me. Going through the Tomb of Giants blind is one hell of a challenge but it's not exactly what I'm looking for right now.
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# ¿ Mar 12, 2016 22:44 |
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Well, the master key being the best starting gift is fairly uncontroversial, at least. Even after they patched in a way to get it later on, having early access to a bunch of cool stuff still makes way more of a difference than any of the other stuff you can pick.
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# ¿ Mar 18, 2016 02:59 |
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Perfectly Safe posted:Just go via properties for the device and you can reconfigure it to be more sensitive. My experience is that doing this doesn't work, though.
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# ¿ May 3, 2016 02:15 |
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Even if they die on the exact same frame, the game is still going to process their deaths one after the other. Which one comes first in this situation is going to depend on so many different circumstantial factors that it would be effectively indistinguishable from random chance.
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# ¿ Jun 5, 2016 01:33 |
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Panty Saluter posted:I thought borderless fullscreen was supposed to force VSync by itself though....?
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# ¿ Jun 22, 2016 10:41 |
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Look Sir Droids posted:Good news, I finally overcame black knights. I was able to successfully land back stabs on both I've encountered so far and then it only took 2 or 3 R1 hits from the Claymore to finish then. I got used to dodging their attacks. Yay.
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# ¿ Aug 2, 2016 22:17 |
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skasion posted:This can backfire, one of his attacks (the 2hr2 I think) has surprisingly late tracking and he will spin on a dime to one-shot you with it. Rolling is safer unless you are fat.
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# ¿ Aug 2, 2016 22:46 |
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# ¿ Apr 28, 2024 04:49 |
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Manslaughter posted:Well they did add shadow dwarves in ds2 The most amusing thing to me about that old description is that it makes it sound like Dark Souls was going to be a Free To Play game. Check your soul gage every day!
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# ¿ Aug 24, 2016 22:43 |