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mdct
Sep 2, 2011

Tingle tingle kooloo limpah.
These are my magic words.

Don't steal them.

Ablative posted:

Fourth. Hal is at 33.

31 + 2 Unnatural Intelligence. :colbert:

I'm grabbing Hardy for 450 experience and my milestone goes into Toughness. I'm down to 0 experience in the hopper.

9 remain. 2350 experience remains. 6 sessions remain.

mdct fucked around with this message at 20:59 on Sep 12, 2014

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Lateinshowing
Oct 10, 2012
Fun Shoe
Characteristic Advances:
Simple Ballistic, Agility, and Fellowship Advance (100, 100, and 100)
Intermediate Ballistic, Agility, and Fellowship Advance (250, 250, and 250)
+5 BS (Free from declining specialization at 2500 xp earned)
+5 BS (Free from declining specialization at 7500 xp earned)

Skill Advances:
Acrobatics Known (100)
Charm Known (100)
Charm +10 (200)
Command Known (100)
Command +10 (200)
Deceive Known (Free)
Dodge Known (200)
Inquiry Known (100)
Operate (Aeronautica) (Free)
Sleight of Hand Known (200)
Stealth Known (Free)
Stealth +10 (200)
Trade (Cook) Known (Free)


Talents:
Air of Authority (200)
Ambush (200)
Catfall (Free)
Crack Shot (300)
Deadeye Shot (Free)
Double Team (Free)
Enemy(Arbites) (Free)
Heightened Senses (Sight, Smell, Taste) (Free)
Helping Hands (3 times) (900)
Lasgun Volley (200)
Las Weapon Expertise (300)
Marksman (300)
Mimic (200)
Ratling Requisition (Free)
Resistance (Fear) (Free)
Paranoia (Free)
Persuasive Charm (300)
Sharpshooter (300)
Stealth Sniper (300)
Target Selection (400)
Unusual Companion (200)
Weapon Training(Las, Solid Projectile) (Free)

Comrade Skills and Various Orders:
Bravo and Bluster (500)
Five Rounds Rapid (300)
Spotter (250)
Set-up Shot (300)

XP Spent: 7900
XP Total: 8000

Stuff Acquired (New list):
Red Dot Sight
Best Imp. Guard Flak

Cybernetics Aquired:
Cybernetic Heart
MIU Weapon Interface

20 WS, 63 BS, 30 S, 20 T, 53 Ag, 25 Int, 30 Per, 40 WP, 52 Fel 9 Wounds 4 Fate Points

First time for a while, we did some long ranged combat. Another vehicle destroyed, more envy with all of Faye's stuff. This planet is amusing.... but drat is it kinda hard to see the end of hostilities.

Zebrin
Mar 12, 2010

Chopping trees down and making elves cry.
7800EXP Spent, 500EXP to spend, 7700EXP Earned +600EXP Starting.
Strength (Trained, 40, 500EXP)
8300EXP Spent, 0EXP to spend, 7700EXP Earned +600EXP Starting.
7500 EXP gained total: Dedication To Current Specialty
+5 Weapon Skill (45)

Grey Hunter
Oct 17, 2007

Hero of the soviet union.
Accidental destroyer of planets


Session 20 - SWAT

Part 1 - SWAT
Part 2 - Heavy Ordinance
Part 3 - Up Close and Personal
Part 4 - Cleaning up

terrenblade
Oct 29, 2012
Will this mean new uniforms for the Schnapps Shots?

Peanut3141
Oct 30, 2009

terrenblade posted:

Will this mean new uniforms for the Schnapps Shots?



They are purple, so it only makes sense.

All I know is that the turtlesmutants better have carapace armor.

http://en.wikipedia.org/wiki/Carapace#Turtles_and_tortoises

Zebrin
Mar 12, 2010

Chopping trees down and making elves cry.
Oh god. House Bashura is literally the Foot Clan. How did I not see this?!

Ablative
Nov 9, 2012

Someone is getting this as an avatar. I don't know who, but it's gonna happen.

Peanut3141 posted:

They are purple, so it only makes sense.

All I know is that the turtlesmutants better have carapace armor.

http://en.wikipedia.org/wiki/Carapace#Turtles_and_tortoises

At this rate I'd bank on them having power armour.

apostateCourier
Oct 9, 2012


Ablative posted:

At this rate I'd bank on them having power armour.

I fully expect them to be really good at the one thing that completely shuts me down.

Parrying.

Peanut3141
Oct 30, 2009

Ablative posted:

At this rate I'd bank on them having power armour.

But, but turtles have carapaces. Surely there's power carapace armor?

apostateCourier
Oct 9, 2012


Peanut3141 posted:

But, but turtles have carapaces. Surely there's power carapace armor?

Power armor is just carapace armor thick and heavy enough that the wearer requires a power assist to move properly.

Added Space
Jul 13, 2012

Free Markets
Free People

Curse you Hayard-Gunnes!
After the tragic passing of Adwen, Ser Arrouse will now be looking for a new wife. Three possibilities spring to mind.

Lady Ellen, regent of Salisbury
1000 Glory, special skill Stewardship, no manors

She's in a vulnerable position with her husband dead and the heir being so young. If Arrouse swears an oath not to claim the Earldom from her, that marriage would secure her position from internal challenge and having to make a dangerous alliance marriage while also cementing the position of the privy council (ie the party). It could be potentially beneficial for both sides.

Lady Gwendolyn, daughter of the SaxonTotally British King Cedric of Wessex
500 Glory, special skill Siege, two manors

King Cedric should be pleased to further cement his Totally British status by having his daughter marry a well-renown British knight. This would also tie our regions closer together and might finally get him off our backs about tribute. However, this entanglement might get us dragged into his wars. (If he has an actual daughter substitute her name.)

Lady Elaine of Cornwall, daughter of Important Cornwall Guy
700 Glory, special skill Chiurgery, one manor

This would form a duality along with one of them marrying Jenna (the Earl's daughter) to cement an alliance between the two regions so we could band together against the Saxons.

Just some suggestions based on the player's handbook and what we were doing.

Lateinshowing
Oct 10, 2012
Fun Shoe
Characteristic Advances:
Simple Ballistic, Agility, and Fellowship Advance (100, 100, and 100)
Intermediate Ballistic, Agility, and Fellowship Advance (250, 250, and 250)
+5 BS (Free from declining specialization at 2500 xp earned)
+5 BS (Free from declining specialization at 7500 xp earned)

Skill Advances:
Acrobatics Known (100)
Charm Known (100)
Charm +10 (200)
Command Known (100)
Command +10 (200)
Deceive Known (Free)
Dodge Known (200)
Inquiry Known (100)
Operate (Aeronautica) (Free)
Sleight of Hand Known (200)
Stealth Known (Free)
Stealth +10 (200)
Trade (Cook) Known (Free)


Talents:
Air of Authority (200)
Ambush (200)
Catfall (Free)
Crack Shot (300)
Deadeye Shot (Free)
Double Team (Free)
Enemy(Arbites) (Free)
Heightened Senses (Sight, Smell, Taste) (Free)
Helping Hands (3 times) (900)
Lasgun Volley (200)
Las Weapon Expertise (300)
Las Weapon Mastery (400)
Marksman (300)
Mimic (200)
Ratling Requisition (Free)
Resistance (Fear) (Free)
Paranoia (Free)
Persuasive Charm (300)
Sharpshooter (300)
Stealth Sniper (300)
Target Selection (400)
Unusual Companion (200)
Weapon Training(Las, Solid Projectile) (Free)

Comrade Skills and Various Orders:
Bravo and Bluster (500)
Five Rounds Rapid (300)
Spotter (250)
Set-up Shot (300)

XP Spent: 8300
XP Total: 8400

Stuff Acquired (New list):
Red Dot Sight
Best Imp. Guard Flak

Cybernetics Aquired:
Cybernetic Heart
MIU Weapon Interface

20 WS, 63 BS, 30 S, 20 T, 53 Ag, 25 Int, 30 Per, 40 WP, 52 Fel 9 Wounds 4 Fate Points

Well...... yeah. Just watch this series of videos.

And another companion, go! Lastly, NOW I take Las Weapon Mastery. All the damage (as long as I can remember to add it).

Grey Hunter
Oct 17, 2007

Hero of the soviet union.
Accidental destroyer of planets


Session 21 - We're Turtly doing this.

Part 1 - We're not going down there
Part 2 - Least Ninjiry Ninjas
Part 3 - Shell Shock and Awe
Part 4 - Worst Ninja Mutants ever

Yeah, I went there.

apostateCourier
Oct 9, 2012


I was expecting at least one title to be "Let's kick shell!"

ArkInBlack
Mar 22, 2013
Well the videos all seem to be set to private only.

Bluemage142
Jun 22, 2009

A little logic in the right place can cause chaos without limit.

ArkInBlack posted:

Well the videos all seem to be set to private only.

Also, I notice that there aren't any Pendragon links in the thread since 494.

The last Pendragon video on GH's Youtube page is 498.

Grey Hunter
Oct 17, 2007

Hero of the soviet union.
Accidental destroyer of planets

ArkInBlack posted:

Well the videos all seem to be set to private only.

Crap! sorry about this, I uploaded them, but then Cicero went missing just before I went on holiday for a week.

Bluemage142 posted:

Also, I notice that there aren't any Pendragon links in the thread since 494.

The last Pendragon video on GH's Youtube page is 498.

Yeah I keep forgetting to do this. I'll update after tomorrows session.

apostateCourier
Oct 9, 2012


Grey Hunter posted:

Crap! sorry about this, I uploaded them, but then Cicero went missing just before I went on holiday for a week.

I'm sorry Grey, but your cat is probably a demon now.

Grey Hunter
Oct 17, 2007

Hero of the soviet union.
Accidental destroyer of planets

apostateCourier posted:

I'm sorry Grey, but your cat is probably a demon now.

Its fine. He was before.

Grey Hunter
Oct 17, 2007

Hero of the soviet union.
Accidental destroyer of planets


PENDRAGON DUMP!
Watch! as the years fly by
Gasp! As old people are beaten up
Laugh! As a certain player plays Pokemon with the genes of the Kings of old England!

495
496
497 & 498
499, 500 & 501

495
Part 1 - To battle!
Part 2 - Things begin to go wrong!
Part 3 - After the Battle.
Part 4 - A New Order

496
Part 1 - Washerwomen.
Part 2 - Tribute.
Part 3 - Back to the Cave
Part 4 - Another hard Winter

497
498
499
500


501
Part 1 - Two Pronged attack
Part 2 - This space unintentionally blank

Grey Hunter fucked around with this message at 07:30 on Sep 30, 2014

Atomikus
Jun 4, 2010

Muncie? Muncie! MUNCIE!

:allears: Never change, Grey.

Bluemage142
Jun 22, 2009

A little logic in the right place can cause chaos without limit.
...there's a scary thought. Merlin is the original Ogoonu, and Dongu is his descendant.

It all fits. Merlin was the son of an incubus, after all. Where did you think the Ogoonu got their virility?

I guess what I'm saying is that I need to reread Ghana LP, because that was sheer brilliance.

Ygmir
Jan 27, 2012

Knoot bought Ripper Charge for 300xp, this leaves him with 200 left.

mdct
Sep 2, 2011

Tingle tingle kooloo limpah.
These are my magic words.

Don't steal them.
SEVEN REMAIN

Lateinshowing
Oct 10, 2012
Fun Shoe
Characteristic Advances:
Simple Ballistic, Agility, and Fellowship Advance (100, 100, and 100)
Intermediate Ballistic, Agility, and Fellowship Advance (250, 250, and 250)
+5 BS (Free from declining specialization at 2500 xp earned)
+5 BS (Free from declining specialization at 7500 xp earned)

Skill Advances:
Acrobatics Known (100)
Charm Known (100)
Charm +10 (200)
Command Known (100)
Command +10 (200)
Deceive Known (Free)
Dodge Known (200)
Inquiry Known (100)
Operate (Aeronautica) (Free)
Sleight of Hand Known (200)
Stealth Known (Free)
Stealth +10 (200)
Trade (Cook) Known (Free)


Talents:
Air of Authority (200)
Ambush (200)
Catfall (Free)
Crack Shot (300)
Deadeye Shot (Free)
Double Team (Free)
Enemy(Arbites) (Free)
Heightened Senses (Sight, Smell, Taste) (Free)
Helping Hands (4 times) (1200)
Lasgun Volley (200)
Las Weapon Expertise (300)
Las Weapon Mastery (400)
Marksman (300)
Mimic (200)
Ratling Requisition (Free)
Resistance (Fear) (Free)
Paranoia (Free)
Persuasive Charm (300)
Sharpshooter (300)
Stealth Sniper (300)
Target Selection (400)
Unusual Companion (200)
Weapon Training(Las, Solid Projectile) (Free)

Comrade Skills and Various Orders:
Bravo and Bluster (500)
Five Rounds Rapid (300)
Spotter (250)
Set-up Shot (300)

XP Spent: 8600
XP Total: 8800

Stuff Acquired (New list):
Red Dot Sight
Best Imp. Guard Flak

Cybernetics Aquired:
Cybernetic Heart
MIU Weapon Interface

20 WS, 63 BS, 30 S, 20 T, 53 Ag, 25 Int, 30 Per, 40 WP, 52 Fel 9 Wounds 4 Fate Points

Multiple targets all at once... Sam's one true weakness. Most sat around and sniped. Also got another triple 10! Wasn't actually 3 10s, just equivalent with the replacement of damage dice.

Grey Hunter
Oct 17, 2007

Hero of the soviet union.
Accidental destroyer of planets


Session 22 - To the Barricades!

Part 1 - Les Mis knock off
Part 2 -To the barricades!
Part 3 - Death by 300 bullets, sort of.
Part 4 - Enjoy your incoming

Grey Hunter
Oct 17, 2007

Hero of the soviet union.
Accidental destroyer of planets
Sorry Its been a little quiet here, but I've had a busy few weeks. Then last night we were left with too few players for Only War.

So we decided on one last job instead. This is a game where you play as a group of over the hill action heroes brought back for one last job. The twist is that there is no character generation - everything is created on the fly via insults and anecdotes.

One Last Job - Last Salvation

Part 1
Part 2
Part 3
Part 4

mdct
Sep 2, 2011

Tingle tingle kooloo limpah.
These are my magic words.

Don't steal them.
One Last Job is real fun y'all.

Tune in next time for the likely final episode of Only War!

Here's a rather nasty spoiler y'all. Maybe a bit :nms: if you're easily spooked.

mdct fucked around with this message at 20:29 on Oct 24, 2014

Lateinshowing
Oct 10, 2012
Fun Shoe
And only one phrase was said when all was done... when the dust settled.

"You motherfucking killstealer SAM!!!!!!

That is all.

apostateCourier
Oct 9, 2012


Lateinshowing posted:

And only one phrase was said when all was done... when the dust settled.

"You motherfucking killstealer SAM!!!!!!

That is all.

:argh:

Grey Hunter
Oct 17, 2007

Hero of the soviet union.
Accidental destroyer of planets


Session 23 - Ending in Chaos

Part 1 - Not phased
Part 2 - Everybody face Serge
Part 3 - Terrible mistakes
Part 4 - Ending in Chaos

Ablative
Nov 9, 2012

Someone is getting this as an avatar. I don't know who, but it's gonna happen.
Welp. That's one hell of a way to end things.

Catch you in Denver, chummers!

DLord
Apr 28, 2013
Well that was interesting end, not as great as the end as Hitting the machine spirits. Still a lot of pvp in the last although.

apostateCourier
Oct 9, 2012


Yeah. This one kinda petered out- it's just not as interesting as Rogue Trader.

Ablative
Nov 9, 2012

Someone is getting this as an avatar. I don't know who, but it's gonna happen.
Also it's kind of hard to live up to the Dicking of the Titan. Especially with far less resources or potential for insanity.

Grey Hunter
Oct 17, 2007

Hero of the soviet union.
Accidental destroyer of planets
Yeah, this is more a case of "any end is better than no end"

OW Didn't really gel for me - the theme is low powered grunts trying to stay alive in a hellish environment where supermen wander the battlefield - the actual power level quickly turns the players into supermen themselves, while thematically having them confinded by a power structure.

Maybe I'm just better at "open world" games where the players are free agents, or maybe its just the fact that after two years of playing 40K I need a break. but this game always felt a little forced. Me lining up some baddied for you guys to take a shot at. While there will be something of this in Shadowrun, I'm sure that after a few runs you lot will have your own missions and aims that I can't predict.

For Only War, there are certain things I think would help the game - some from me, some from the game.
1) A massive restriction on gear - after a few sessions, most players had good armour and amazing weapons - there should never be a part of the game where a enemy guardsman cannot hurt a PC, while the PC can mow down entire squads in a turn.
2) Ogyrns/techpriests need less tank. - Having to bring heavy weapons to hurt certain team members means that the less tanky ones can get squashed (This is a general 40K thing I know)
3) I gave out to many FP's - this is probably an overreaction to not giving any out last game, and a tough start to the game here.
4) More Xenos - I was running a chaos based game, which unfortunately means either squishy cultists or Chaos Space Marines/Demons. There was not much in the middle ground.

At least I know where Shadowrun is broken.

Lateinshowing
Oct 10, 2012
Fun Shoe
I agree with you Grey. In theory it could be a fun game... low power setting where you and a bunch of other grunts face the enemies of the Imperium and through luck, will, and LOTS of firepower, you win in the end. But that's certainly with a LOT of bodies along the way, so one shouldn't get too connected to your individual character.

But..... the ways the rules work, you control an elite squad, one that's one of the best and it only goes up from there. The amount of support specialists probably should be reduced dramatically (especially the really strong ones). Tech-priests, Ogryns, hell... Ratlings. All of these are really strong just out of the box. What I think might work better is if the players ran the regiment as a whole... and when it came to combat, they played as the grunts, maybe a few specialists dedicated to that mission at the time.

FPs were kinda given a bit too frequently.... I understand why you did it, pretty much after we had encounters that pretty much murdered people. We earned the first one at the baneblade takedown. But I kinda felt like the second one was due to some of us being murdered by the really tough combats on the ice planet.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

The other problem with OW is the Aptitude system. It lets you ramp up in power ridiculously quickly. Combine it with the 2500 Class Switch ability to swap into something to get access to stuff you didn't already take, and it can kinda homogenize PCs and make them ridiculous.

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Helical Nightmares
Apr 30, 2009
Hmm. Do you guys feel that in general OW and RT can generate overpowered player characters too quickly?

Is it too easy to acquire the best gear in both systems?

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