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JamMasterJim
Mar 27, 2010
1: Imperial Agent
2:Cyborg
3:Male
4:2
5:Heart of Gold

Will you be asking the thread for actual looks and builds and maybe a few 'splits', or will you play the way you want after initial creation?

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JamMasterJim
Mar 27, 2010

Kaboom Dragoon posted:

When people asked why you couldn't change your companions' armour in DA2, they pointed to the cosplayers and essentially said 'we wouldn't want to make things hard for them'.

It wouldn't be the first time Bioware catered to the fringes of their playerbase, and probably won't be the last.

Have to ask though, every time someone brings up this game, the Imperial Agent gets mentioned for being awesome. Can someone just give me a short version as to why it's so highly regarded?

Essentially, Space James Bond.
Also, involved in actual 'politics', not just Sith vs Jedi.
And funny accent.

JamMasterJim
Mar 27, 2010

Brainamp posted:

It makes sense that they gave you so many chances to be mean to her, but I wonder how many people actually were.

The slapping Action was just icing on the cake after I was done with her.

JamMasterJim
Mar 27, 2010

Zaodai posted:

The worst part of it is that people latched on to it as the only point that made SWTOR a bad game. It happens to the degree that I wonder if it was some kind of emotional smoke screen. "SWTOR would have been good but they have that storyline that ends up in rape!". Perhaps I'm biased though, as I don't see what the big deal is within context. You're an Evil with a capital E warrior. You're Conan the Barbarian, on PCP, in space. It makes perfect sense that you'd rape/torture/emotionally and physically abuse someone. It doesn't make it a good thing, but it shouldn't be unexpected or shocking.

So every conversation about SWTOR immediately goes to that one scene, avoiding the rest of the game entirely. It's irritating.

Most people I talk with bad endgame content, lovely pvp, bad balance, copying from WoW, lovely graphics/animations, bad crafting and stupid Dark/Light choices in general.
It takes weird priorities if some have an issue with one outcome of an optional 'romance' plotline before all that.
Bad writing is a different problem all together of course

JamMasterJim
Mar 27, 2010

whowhatwhere posted:

So what species is Darth Baras? Is he just human with a stupid mask?

That is just a mask, yes. The species behind it, a different matter.
The Sith in general have some funny headwear(contrary to the jedi where they are just stupid)

JamMasterJim fucked around with this message at 22:43 on Sep 13, 2012

JamMasterJim
Mar 27, 2010

CommissarMega posted:

I wish I could say the same, but I'm a sucker for RPGs, and considering it's free, welp :shobon:

Doing one Sith and one Republic Run (as long as you do not choose Consular) and the flashpoints is not bad.It's a decent RPG that way with a few co-op elements.
Now as far as PVP, game balance or doing a new character and having to go through all that again goes, it is tedious.

JamMasterJim
Mar 27, 2010
Valor is also PVP related.
Essentially, Valor determines what PVP gear you can buy/use, along with earning titles.
Your valor level can only be as high as your own character level (a lv 10 character cannot get to valor lv20 ).
The exception is when you hit lv50. Valor can go over that (and you raise it for the endgame PVP content). I think the cap is 100, I only reached like 70.
In each PVP warzone, the one with the highest Valor becomes the 'leader' of the team.
Bioware hosed up PVP rewards as well, not just the matchmaking which Zaodai covered, but that is a story for another time.

JamMasterJim fucked around with this message at 15:04 on Sep 16, 2012

JamMasterJim
Mar 27, 2010

CommissarMega posted:

Man, the Sith sound like they're a lot of fun, going around just choking and shocking everybody. What's so bad about their storylines, Vette notwithstanding?

EDIT: Force Persuade is for sissies :colbert:

Inquisitor storyline is kinda late to pick up. The more interesting events happen on the later chapters. I will say however that the last few events are of the best on the game, along with Agent.
Sith Warrior is kinda...predictable and not as satisfying. Still, if you enjoy kicking puppies, he gets the most opportunities out of everyone.
Generally, agent is the best and Consular is the worst.
The rest are decent with different pace and companions to cater to different tastes.

JamMasterJim
Mar 27, 2010
It's certainly well done, but everyone playing Lightside is kinda weird.
At least one should show what happens when you kick all the puppies in the Empire

JamMasterJim
Mar 27, 2010
The best heroics are the ones without need for a kill count, where you can bypass poo poo with Stealth.

JamMasterJim
Mar 27, 2010

CommissarMega posted:

That's not what imdb says, though- Brandon Keener voiced Garrus, while Timothy Omundson did Aric. They do sound kind of similar though.


I seem to be getting along with him so far- mind you, my Trooper is a 'Republic above all' kinda girl.

You are gonna love your third companion in that respect

JamMasterJim
Mar 27, 2010
Ranged Tank simply means 'I use pistols and such and attract people to me' instead of ' I rush with melee weapons and have people focus on me' for the most part.
Different skillset too, but the goal is the same.

JamMasterJim
Mar 27, 2010
And of course, this must be also posted
http://www.youtube.com/watch?v=PqG-WaNXoHc

JamMasterJim
Mar 27, 2010

CommissarMega posted:

Are ranged tanks viable now, post 1.4? I'm planning to run with Aric as a Trooper, dude seems the best companion for my Republican fanatic character.

EDIT: How do I turn on subtitles? I tried the options screen, but they still don't show up.

For the single player content only, you should be fine. Just keep their equipment updated.

Good builds with the proper companion can however even do heroic quests on their own(which was useful cause at times, there were no people to team up with)

JamMasterJim
Mar 27, 2010
Having all Sith classes being light side is a bit ridiculous.
You do not have to make every Dark side choice,but what's the fun without some YOU WA SHOCK

JamMasterJim
Mar 27, 2010
So 1.4 rolled a few days ago.
I kinda want to try the new operation, but I am not paying just for that.
It was hard enough to find people for operations when people actually played the game though.
I wonder if all of you actually manage one day to do one for this LP

JamMasterJim
Mar 27, 2010

Dreadwroth posted:

I agree, Kreia is probably one of the better parts of KOTOR2. You don't realize certain things about her until way later but they simply ran out of time to finish the game properly.
I will be starting up a Jedi Councilor playthrough, I was planning on making him the polar opposite to the Inquisitor. So the question is what race? I was leaning towards human so we can take advantage of creepy facial hair, but making a Zabrak might be more in line with being the flipside to the Inq. What do you guys think?
If you have unlocked other 'races', a Cyborg Jedi would be fun.
Otherwise, Jedi Jesus.

JamMasterJim
Mar 27, 2010
The sign of a good worker.
As long as you keep him well fed, minimal complains.

JamMasterJim
Mar 27, 2010

MadDogMike posted:

Would that make Atronie his Herald? Though it seems like mixing franchises with Darth "Why So Serious?" Zhorrid in-game.

Going back to the space mission stuff, just a few game questions. I'm assuming based on the timer in the corner you have that much time to complete the mission goals; if you fail that or blow up, what happens? (Come to think of it, what's the general penalty you get from death in TOR?). Also, I presume you get a set number of missiles each mission judging by how PoptartsNinja gleefully fired off the last ones, right?

Space missions are like this:
You are given a timer, some main goals and some side ones.
The timer shows how much time you have before the mission naturally ends.
Even if you have finished all your objectives, you need to stay alive till the end to finish the mission.
The main goals are ones you must accomplish. Some need to be finished before time runs out (blow up 50 ships for example), while for the escort missions, you need to make sure the ship you escort does not get blown up.
Side goals just give extra XP.

If you fail at objectives or get blown up, you just waste time.


Death in TOR damages your equipment (the more damaged and the higher the quality, the more it costs to repair it).
Also, each death increase the timer till you 'resurrect'. From 10 s, to 30, to 2 mins, to 20 mins etc, unless someone ressurects you. You can always choose to teleport back to the nearest med station, which means you lose progress in your dungeon crawl or whatever and enemies are likely to respawn.

JamMasterJim
Mar 27, 2010

Zaodai posted:

It blows up, dealing moderate damage to you and knocking you down.

Fun fact: Only one person can use the bomb disposal unit at a time, and it goes through an animation for several seconds that lets you know it is disarming the bomb. Then, because Bioware doesn't know how to make an MMO, once an object has been interacted with it takes several seconds to fade out, then respawn, because that is the only way they could figure out how to make an item re-usable. So when several people are doing this quest at once (not particularly uncommon, given that it's a low level quest in the middle of a major quest hub), you better hope you don't get to the disposal unit right after someone used it, or you're eating a bomb to the face.

In the first week of the game, there were two control panels that triggered a quest(and a fight) in Tython. It took 20 secs for you to be able to interact again and you had to wait for the fight to finish as well.
And you had hundreds waiting for it.
Fun times.

JamMasterJim
Mar 27, 2010
I really, really lack motivation to get back in the game and do the last classes stories or do the new flashpoints/operations.
And the one PVP character I have must be behind by miles by now.
Oh well

JamMasterJim
Mar 27, 2010
Male characters and up with 1 more available romance.
I am pretty sure they have more 'flings/mini romances during planet quests and character storylines

JamMasterJim
Mar 27, 2010
I forgot to add 'too' in there, as in males have more chances to load the ramp or whatever euphemism Star Wars uses.
Imperial Agent especially

JamMasterJim
Mar 27, 2010

Cythereal posted:

Clarification question: is the free-to-play stuff currently live for TOR or not? Finding hard information about it on the TOR site is proving frustrating.

Out for all in november

JamMasterJim
Mar 27, 2010

SageNytell posted:

And now rumors regarding the upcoming Star Wars Episode 7 may put it as set during the Old Republic timeframe. For those who've played this extensively, how badly is the setting trashed by this game? General terms only, I'm not looking for spoilers, but I have not heard good things and I'm not cheered by what we've seen thus far.

Nothing worse than the novels or prequel movies ever done.
Except for Revan, maybe

JamMasterJim
Mar 27, 2010

Zaodai posted:

Bear in mind that everything you said was added well after the fact, presumably to help give you a reason to play different stuff and to play more characters.

As for "ungrinding" affection, the easiest (but still pain in the rear end) way would be to find a low level instance that has a choice your companion HATES and just make that choice repeatedly.

The First Flashpoint can work in theory for that. So boring though.
And yeah, F2P where they do not even tell you 'subscribers pay less for this'.
They have to phrase it as 'F2P players must pay more'.
And having Taskbars, rewards and craft skills restricted is so stupid, it hurts.

JamMasterJim
Mar 27, 2010
Just a reminder, Darth Malgus is not actually on the Dark Council himself, he is tasked with solving all that crap.

JamMasterJim
Mar 27, 2010
To be fair, some things like the fleet pass, reviving teammates/companions, world travel, sprint (since it FINALLY stays on always) etc do not have to be in the quickbar and that saves some space)2 quickbars are still nowhere near enough).
Also, Juggernauts can throw their saber.
Rather useless though.

I;d trade it for Droid Stun in a heartbeat.

JamMasterJim
Mar 27, 2010

Feinne posted:

Okay so they just don't give you good threat tools, I was wondering from watching the videos if that was the case. Once again a sign of them not really looking at what works and is fun in other games when they're creating this. I can't imagine anything more frustrating or unfun than being a 'tank' spec and just having to sit there and watch while adds wail away at people and there's nothing you can do about it.

There are technically bosses that have gimmicks and require extra attention regardless(in Flashpoints and OPS, aka raids) plus handling bigger groups sometimes require your attention.
Especially on planet heroics, where there was a good chance a few months ago that with so few people on the servers you'd form an unoptimized team, you did not have the luxury of just standing there soaking damage and getting healed.
Beating a boss with 4 tanks constantly switching aggro and hitting defense buffs was stupid, but fun.

Still, the battle design of the game is mediocrity through and through

JamMasterJim
Mar 27, 2010
I only got it ONCE. Through 7 visits on that planet.
gently caress that thing.

JamMasterJim
Mar 27, 2010
There is a mission where they actually DO it , so them missing it here is even sillier.

JamMasterJim
Mar 27, 2010
You could also do it male and show those differences as well, in theory.
I am sure most people would not object to the extra content either way

JamMasterJim
Mar 27, 2010
I'd say embrace the creepy they stuffed in the game, but I am the guy who kept on the shock collar on her forever.

JamMasterJim
Mar 27, 2010

CzarChasm posted:

I think the general idea is that no one would pick the Evil option every single time (because Bioware doesn't listen to comments and criticism often, and doesn't understand that yup, people do just that). So the evil choices are cartoonishly evil, but if you were to use them on every single choice you make, it would really grate on you. There's only so many times you can kick a puppy before the novelty wears off. But if you were to make only certain dark side choices, it can be pretty entertaining.

Here's something kind of interesting about light side/dark side choices as they come up for the factions. On the republic side there are at least two instances where you get a light side/dark side choice that directly affects children. (No killing children, but screwing them over pretty bad). There is no such choice on the empire side.

Wouldn't technically one of the first sidequests on Hutta, where you can either send the child to Korriban and kill his father in front of him or let them escape count?
Seems pretty direct.
Not the same as THE WATER in Republic, but still

sword_man.gif posted:

The problem comes when you then reward behavior like this with items that require Light/Dark I-V with no prizes for being neutral.

There were supposed to be 'rewards' for people who stay neutral, but they forgot about it

JamMasterJim
Mar 27, 2010
BTW, the one who wrote the Imperial Agent no longer works at Bioware apparently(may need to double check).
So now that the expansion comes, IA gets shafted somewhat.

JamMasterJim
Mar 27, 2010
You can lift and squash these guys if you attack right away, IIRC

JamMasterJim
Mar 27, 2010
Jedi counterparts less likely, cause no healer companion at that point.
Healer+Tank combo in general does not plow through solo game fast, but it's drat hard to die. With proper CC, even some Heroic 4s at your level are possible (as long as they do not have a final boss battle usually)

JamMasterJim
Mar 27, 2010

ActionZero posted:

Wait seriously? You reach an obvious point for a sidequest to take one of your companions on and they just toddle off and deal with it in a fade to black? That actually happens?

With a few exceptions(as seen with Kaliyo), yes.

JamMasterJim
Mar 27, 2010
Suggestion:
Pay 5 bucks at the Cartel Market to get preferred status. That extra Bar will make things easier.
Otherwise, enjoy your free mediocre game.
And for god's sake, play Imperial Agent

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JamMasterJim
Mar 27, 2010
It's still too weird seeing such a lightside sith warrior/
Dark side equivalent scene is not as interesting, 'You will never trust anyone, you should achieve inner peace'

JamMasterJim fucked around with this message at 05:05 on Jan 4, 2013

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