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I'm kind of disappointed with how this whole Greenlight thing turned out. For one everyone seems to have missed the point and just keep screaming "PLZ ADD HALO GABE NULL AND GET MOJAG TO ADD MINECRAFT". The game selection itself is comprised of Minecraft clones, generic platformers, zombie game #59,789, and RPG Maker games. Also people keep submitting Half-Life 3 because that's totally going to make Valve release it tomorrow.
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# ? Aug 31, 2012 03:06 |
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# ? Apr 26, 2024 22:00 |
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LordAndrew posted:I'm kind of disappointed with how this whole Greenlight thing turned out. For one everyone seems to have missed the point and just keep screaming "PLZ ADD HALO GABE NULL AND GET MOJAG TO ADD MINECRAFT". The game selection itself is comprised of Minecraft clones, generic platformers, zombie game #59,789, and RPG Maker games. I've been dreading Greenlight because this was obviously how it was going to turn out It's going to add a ton of white noise to the indie community and make dealing with developers insufferable.
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# ? Aug 31, 2012 03:11 |
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http://steamcommunity.com/sharedfiles/filedetails/?id=93001822&searchtext=la+mulana La Mulana appears to be up for voting.
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# ? Aug 31, 2012 03:12 |
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LordAndrew posted:The game selection itself is comprised of Minecraft clones, generic platformers, zombie game #59,789, and RPG Maker games. Don't forget the anime bullshit! Uck.
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# ? Aug 31, 2012 03:12 |
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LordAndrew posted:I'm kind of disappointed with how this whole Greenlight thing turned out. For one everyone seems to have missed the point and just keep screaming "PLZ ADD HALO GABE NULL AND GET MOJAG TO ADD MINECRAFT". The game selection itself is comprised of Minecraft clones, generic platformers, zombie game #59,789, and RPG Maker games. Really, were you anticipating any other outcome than this? The only thing that sucks are the stupid joke entries because it's like "oh haha gabe is fat get it " since apparently everyone thinks it's hi-larious and hasn't been submitted a dozen times already.
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# ? Aug 31, 2012 03:13 |
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But there is also rough gem in there. There is quality and hope. It just,like everything, you have to go through an ocean of crap. Don't forget that this thing has been going on in private between them and valve but now it's out on the open and with 200+ title if you don't have a few screenshot an a video with your document you are just wasting everybody time.
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# ? Aug 31, 2012 03:13 |
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Al! posted:
Looks like soldat
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# ? Aug 31, 2012 03:16 |
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Holy poo poo, why are there so many slenderman games? "Slenderman original idea do not steel!"
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# ? Aug 31, 2012 03:16 |
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What the heck are you supposed to write in the report form anyway. I've just been putting in "Copyright infringement" and "Fake Game".
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# ? Aug 31, 2012 03:18 |
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CraigK posted:Don't forget the anime bullshit! Eh? I haven't played that but I like Hanako games. Long Live the Queen was quite fun (and pretty dang amusing how often it's possible to die).
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# ? Aug 31, 2012 03:18 |
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CraigK posted:Don't forget the anime bullshit! WHich one of you posted: "Delete all the animes. All of them." Because I wish I could upvote that some how.
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# ? Aug 31, 2012 03:20 |
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Yeah Hanako's games and Science Girls in particular aren't really that bad. They're definitely niche in that they appeal to the type of people who read anime fanfiction, but that itself doesn't mean they're bad, just that they appeal to a narrow set of interests. I feel like a lot of users are judging games as bad based on too little information. You can't tell whether you'd like a game based on some screenshots and a video. I have plenty of favorite games that I could not have predicted I'd like just by their screenshots. For instance: Sid Meier's Alpha Centauri, Dungeon Crawl Stone Soup, Battle for Wesnoth, EVO: The Search for Eden, Kung Fu Chess, VVVVVV, etc. etc. -- all of those look bad in screenshots but I had a lot of fun with them. Another issue is that there are a lot of niche games on there that look bad to everyone outside of that niche. Some games are not supposed to be for everyone. If 10% of people who play a game love it and 90% hate it, it can still be a very successful game that those 10% enjoy a lot. There are a lot of games that don't try to please everyone and just try to strongly please a specific audience.
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# ? Aug 31, 2012 03:26 |
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Katreus posted:Eh? I haven't played that but I like Hanako games. Long Live the Queen was quite fun (and pretty dang amusing how often it's possible to die). Hanako Games gets dismissed by people before playing the games pretty much everywhere, but honestly it's mostly the fault of the lady who makes the games because holy loving poo poo do they have terrible presentation and she's only recently began to shell out for artists who approach the title of 'professional'. e: Which might be unfair of me to say since as Rinkuhero (sup, Paul) says she's built up an audience in a niche and can probably only now afford better artists because that audience grows at a glacial pace. Count Uvula fucked around with this message at 03:31 on Aug 31, 2012 |
# ? Aug 31, 2012 03:27 |
Anyone have any firsthand experience with Waking Mars? Apparently it is a released iOS game by Randy Smith's (of Thief fame) development company (they also did some game called Spider: The Secret of Bryce Manor). They want to bring it over to the PC through Greenlight. https://www.youtube.com/watch?v=x4e4DNcQ6Qk I've never played them so I have no idea, personally... Doom Goon fucked around with this message at 03:35 on Aug 31, 2012 |
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# ? Aug 31, 2012 03:28 |
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Shinx posted:Some guy in the discussion section is having a meltdown his lovely RPG Maker games aren't getting any upvotes and he's calling the community "a bunch of idiots" and stuff.
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# ? Aug 31, 2012 03:33 |
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LordAndrew posted:I'm kind of disappointed with how this whole Greenlight thing turned out. For one everyone seems to have missed the point and just keep screaming "PLZ ADD HALO GABE NULL AND GET MOJAG TO ADD MINECRAFT". The game selection itself is comprised of Minecraft clones, generic platformers, zombie game #59,789, and RPG Maker games. Seriously though, the confusion over "what Greenlight is" will eventually dissipate. You'll still get a number of terrible games and game ideas, of course, but it will be at manageable, Kickstarter-esque levels.
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# ? Aug 31, 2012 03:39 |
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EA Sports posted:It's like the Demon Rush to the 10th power. Speaking of, when do you guys think we're going to see the Demon Rush on Greenlight? It was a finished product when the guy posted it on SA. I'msure he could make a few hundred thousMMMMMMMMMMMM
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# ? Aug 31, 2012 03:41 |
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Any of you remember The Oil Blue? It was in an Indie Royale bundle and was pretty cool. Just saw it on greenlight http://steamcommunity.com/sharedfiles/filedetails/?id=93011363&searchtext=
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# ? Aug 31, 2012 03:48 |
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Saturday Morning RPG and Waking Mars are both pretty decent iOS games. Not sure how the wario style minigame combat for SMRPG is going to work out, but other than that they'd both be good candidates.
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# ? Aug 31, 2012 03:49 |
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To prove that Greenlight isn't totally hopeless, I ran into a game I had no idea about and actually looks loving good: Fly'n. If the trailer doesn't sell you on it, I don't know what will: https://www.youtube.com/watch?v=groLWrpJ7Lk
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# ? Aug 31, 2012 03:50 |
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ALWAYS RUNNING http://steamcommunity.com/sharedfiles/filedetails/?id=93003599&searchtext= you know the games gonna be good when the screenshots the developer took still have the fps counter on in fraps and the trailer has massive stutter ALWAYS RUNNING
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# ? Aug 31, 2012 03:54 |
I'd like to echo what someone said earlier in that NEO Scavenger belongs in the highlights list. I bought in the beta a long time ago and do not regret it one bit. The game is fun, brutally hard, and feels good at just the right moments until everything goes to poo poo. There is an SA Thread for it where the OP is a little outdated and a recently updated demo that includes almost all the features/updates from the beta. Sit down and give it a play. The SA thread has answers to most questions and once you understand what's going on you're going to see the potential this has. The creator posts occasionally and updates frequently. Up vote it please! http://steamcommunity.com/sharedfiles/filedetails/?id=92934582
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# ? Aug 31, 2012 03:56 |
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Just what Steam needed: a Progress Quest clone.
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# ? Aug 31, 2012 04:04 |
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ExtrudeAlongCurve posted:Any of you remember The Oil Blue? It was in an Indie Royale bundle and was pretty cool.
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# ? Aug 31, 2012 04:06 |
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I just noticed that my comment criticizing Nestalgia got deleted. It's ironic since I was pointing out how they whitewash all criticism and ban people who complain about the game in any way. Doom Goon posted:Anyone have any firsthand experience with Waking Mars? Apparently it is a released iOS game by Randy Smith's (of Thief fame) development company (they also did some game called Spider: The Secret of Bryce Manor). They want to bring it over to the PC through Greenlight. Waking Mars was a fantastic game and I would pay for it again on my PC.
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# ? Aug 31, 2012 04:09 |
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I swear to god, every other thing I look at in greenlight happens to be a survival horror. I never really noticed that much of a survival horror bubble before, what's up with that?
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# ? Aug 31, 2012 04:10 |
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Belzac posted:GUTS! is a game being made by a very good friend of mine. They have a playable demo that they link to in the description. Check it out and vote it up if you like it. Tell him I'll buy it instantly at a reasonable price if he makes a skin for the player that looks like Guts from the manga Berserk, including chopping dudes up with a big sword.
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# ? Aug 31, 2012 04:12 |
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Juc66 posted:I swear to god, every other thing I look at in greenlight happens to be a survival horror. Amnesia and Slender are both Indie horror games that have created a huge fanbase and popularity and everything. I almost guarantee those two games are the cause.
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# ? Aug 31, 2012 04:13 |
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Cowman posted:Amnesia and Slender are both Indie horror games that have created a huge fanbase and popularity and everything. I almost guarantee those two games are the cause.
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# ? Aug 31, 2012 04:14 |
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Do we know the required number of upvotes to get something onto Steam? I only ask because everything I've rated positively has read as 0% progress.
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# ? Aug 31, 2012 04:16 |
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Whatever it is, it's very high. The highest % I've seen is Project Giana at 3%.
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# ? Aug 31, 2012 04:23 |
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Captain Invictus posted:Gnomoria is basically never going to be on Steam because Dwarf Fortress fanboys are downvoting it like crazy. I've seen it go from 1% to 0% already, and the comments have become a back and forth of HOW DARE THEY RIP OFF DWARF FORTRESS AND NOT GIVE THEM ANY CREDIT(robobob has said numerous times and on his site that DF was his main inspiration) and MAN I LOVE THE IDEA OF DF BUT IT'S UGLY AND IMPENETRABLE AND THIS IS PRETTY HELL YEAH!
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# ? Aug 31, 2012 04:25 |
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Jesus. I knew Steam got a lot of lovely game submissions but I didn't realize it was this bad. Even iOS games have a higher barrier of entry. I don't blame Valve at all for initially denying games like La-Mulana if I was bombarded with poo poo like this. With that said, I want to give a second shout out to The Real Texas. It's a game I've been following for a while as it promises to be an off-beat Zelda style game with RPG elements culled from Ultima. It looks great but it always pops up every 6 months or so then vanishes into the night.
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# ? Aug 31, 2012 04:26 |
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gradenko_2000 posted:I don't like this one bit. It's an actual game with a working release, constant updates and a developer who took off from his real job just to work on his passion. His idea is also good, which is to create a Dwarf Fortress-like that isn't a massive pain in the rear end to learn to play. I hate that he's getting downvoted out of spite. Gonna agree with this. gently caress DF and it's massive, overly difficult interface. This has a cute look to it, fun sound/music, and it's very very easy to get the hang of. In 15 minutes I figured out how to build a log wall, dig a hole, make a farm, forage for wild cotton, etc. This is basically what DF should have been. It really is a shame people are downvoting this because they're fanatic idiots, instead of realizing that this could be a massively great game if they supported it. I plan on giving this person my money when I can, it'll probably be the first game I buy when I can afford it.
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# ? Aug 31, 2012 04:28 |
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Juc66 posted:I swear to god, every other thing I look at in greenlight happens to be a survival horror. It's a genre that the mainstream has either completely ignored or turned into co-op action games. Good horror doesn't even require fancy graphics or engines, just effective use of sound and visuals. Sole Survivor was my favorite "Silent Hill" of recent years. Admiral H. Curtiss posted:Whatever it is, it's very high. The highest % I've seen is Project Giana at 3%. Cool, a Giana Sisters remake and it looks loving gorgeous.
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# ? Aug 31, 2012 04:29 |
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Iris of Ether posted:Just what Steam needed: a Progress Quest clone. This would be great with 100+ achievements and absurd requirements to achieve them.
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# ? Aug 31, 2012 04:33 |
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Admiral H. Curtiss posted:Whatever it is, it's very high. The highest % I've seen is Project Giana at 3%. Someone in this thread said that it was estimated to be about a million, but if you assume everyone who liked Giana favorited it (obv. that didn't happen) it would be about 100,000, so probably somewhere in between those two numbers. Frankly I think the bar is a little too high (despite the torrent of poo poo), because except for mega properties like Minecraft or Limbo or something I doubt that the average quality indie developer (like Introversion or Wolfire) would be able to get more than maybe a few tens of thousands of people to upvote their game (especially in a sea of thousands of other games and GABE FAT LOL fake entries), not to mention that any indie game which would be able to make a wave of support and get hundreds of thousands of Steam users to like their game would almost certainly be some horrible combination of a quirky retro 8-bit Minecraft-ripoff sl-sl-sl-Slenderman platformer.
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# ? Aug 31, 2012 04:37 |
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Zomboid has 5% which is the highest I've seen. Hrm.
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# ? Aug 31, 2012 04:39 |
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i poo poo trains posted:Someone in this thread said that it was estimated to be about a million, but if you assume everyone who liked Giana favorited it (obv. that didn't happen) it would be about 100,000, so probably somewhere in between those two numbers. Frankly I think the bar is a little too high (despite the torrent of poo poo), because except for mega properties like Minecraft or Limbo or something I doubt that the average quality indie developer (like Introversion or Wolfire) would be able to get more than maybe a few tens of thousands of people to upvote their game (especially in a sea of thousands of other games and GABE FAT LOL fake entries), not to mention that any indie game which would be able to make a wave of support and get hundreds of thousands of Steam users to like their game would almost certainly be some horrible combination of a quirky retro 8-bit Minecraft-ripoff sl-sl-sl-Slenderman platformer. Valve's said they can change the values and stuff for their requirements at any time, and will be doing so in the future once they get a good idea of how many people are voting on games on a regular basis. For launch, it's better to set it too high and crank it down over time than to set it too low and have a bunch of lovely games hit the requirement within 48 hours or something. Also, Octodad's hit 1% and that is not enough, guys. Spread the word. We gotta get this one on there, it is sure to be amazing.
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# ? Aug 31, 2012 04:42 |
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# ? Apr 26, 2024 22:00 |
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Did you want a horror game based on an 80's vision of the future, set on a moonbase with Perma Death and Multiple Endings? Then Routine may be what you want to vote up. It was on the first page and was the first thing I checked out on Greenlight and I really like the idea.
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# ? Aug 31, 2012 04:46 |