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  • Locked thread
Sage Grimm
Feb 18, 2013

Let's go explorin' little dude!
I've heard of these word puzzles before.

SILENCE
WRONG

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Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
Hey, next time you run into a trap push the G key to bring up the battle grid so we can all see how the grid trivializes already trivial traps, would you?

Then say that three times fast.

Psion fucked around with this message at 18:48 on Mar 6, 2014

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Let me guess, if we came the other way we'd have met someone on the road who gave us a seal?

Rockopolis
Dec 21, 2012

I MAKE FUN OF QUEER STORYGAMES BECAUSE I HAVE NOTHING BETTER TO DO WITH MY LIFE THAN MAKE OTHER PEOPLE CRY

I can't understand these kinds of games, and not getting it bugs me almost as much as me being weird
I can't remember your policy about the books.

In the novelization, it's a generic grunt at the bridge, and James just punches him in the face till the Royal Lancers show up, making the barricade unecessary. :arghfist:

Schwartzcough
Aug 12, 2009

Don't tease the Octopus, kids!
So a guild was seiging the town... why? And keeping travelers out will help... how? Except having a seal from one of the warring guilds makes it OK to come in... why? Bloody contrived obstacles!

Guildenstern Mother
Mar 31, 2010

Why walk when you can ride?
Incoming lore dork post:

So the ironmongers guild is at war with the riverpullers guild who have jacked up their prices to crazy levels which people have to now pay because of crazy levels of bandits on the roads for reasons we'll possibly find out later so I won't spoil. So now guildwars are going on, and you can't go into the city because they're paranoid that people are hiring outside mercenaries for extra muscle. WTF the glazers guild has to do with any of this is 100% unexplained. There's a few effects of this guild war going on once you get inside the town that have been implied in the thread but not outright spoiled so I'll leave that out until we get to it.

Edvarius
Aug 23, 2013
Maybe the Glazer's Guild is a recognized neutral third party in all of this, and so by getting their sponsorship it lets the others know you aren't there to make trouble for either side?

MagusofStars
Mar 31, 2012



Snugglecakes posted:


We didn't have any rubies to convert, but it is just as well. While the process does work, it just turns rubies into low quality 2% diamonds, which are equivalent to an 8% ruby.

If you want to exploit this, you can sell Malaka's 1% Ruby from the quest back in Chapter 1 to a shop to permanently add it to the shop inventory, then buy a bunch of 1% Rubies for converting.

Not even remotely worth the hassle though.

Snugglecakes
Dec 29, 2008

:h: :glomp: :h:

Just started a new job this week after nearly a year of horrible unemployment! :) That said, next game update will probably be on Saturday and on weekends from now on.

Schwartzcough
Aug 12, 2009

Don't tease the Octopus, kids!
Congrats on the new job!

The Relentless
Sep 27, 2002

ANTI KITTY-PORN TASK-FORCE - "It's Hell-Bag eatin' time! Rowwwwrrrr!!!"

Snugglecakes posted:

Just started a new job this week after nearly a year of horrible unemployment! :) That said, next game update will probably be on Saturday and on weekends from now on.

Awesome. Happy for you. Unemployment sucks. Your LP Rocks. Take your time.

Snugglecakes
Dec 29, 2008

:h: :glomp: :h:

Appreciate it, folks!

Good news is that I played a bunch just the other day, so as soon as I organize all those images together, post will be coming up. ETA: Saturday.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Y'know, I think that attempting to promise any specific update dates just curses the endeavor to not update on that day.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
If you promise it yourself, yeah. But if someone else bets against you updating that day, then you have to succeed to prove them wrong.

so let's cancel it out: Snugglecakes I bet you won't update Saturday :colbert:

Snugglecakes
Dec 29, 2008

:h: :glomp: :h:

Psion posted:

Hey, next time you run into a trap push the G key to bring up the battle grid so we can all see how the grid trivializes already trivial traps, would you?

Then say that three times fast.

Sure. I keep on forgetting to bring up the battle grid anyway in normal combat, I'll see if I can remember to do so next time there is an actual trap.

Glazius posted:

Let me guess, if we came the other way we'd have met someone on the road who gave us a seal?

Kind of. If you poke around enough you'll find the right person who'll point you in the direction where you'd get a seal, but it is certainly possible to get all the way to Romney going the 'normal' path, only to find out that you need the seal to get in.

Rockopolis posted:

I can't remember your policy about the books.

In the novelization, it's a generic grunt at the bridge, and James just punches him in the face till the Royal Lancers show up, making the barricade unecessary. :arghfist:

Probably because I don't have a policy. I don't mind spoilers, the game is very old and the books are too, so open discussion is fine with me.

PurpleXVI posted:

Y'know, I think that attempting to promise any specific update dates just curses the endeavor to not update on that day.

Psion posted:

If you promise it yourself, yeah. But if someone else bets against you updating that day, then you have to succeed to prove them wrong.

so let's cancel it out: Snugglecakes I bet you won't update Saturday :colbert:

I don't know why, but I do this all the time. :cripes:

But I can't update this Saturday because I'm going to be traveling, so I'm going to update now. I guess you win your bet, Psion! :v:

Snugglecakes
Dec 29, 2008

:h: :glomp: :h:

Update 38: Come to the Swamp. Get your Fortune told.

Last time we had finally made it Romney, only to discover that the merchants there were having some sort of pissy slapfast guildwar, denying us access unless we had a completely arbitrary seal to show that we were neutral in their debate or something like that. Unfortunately, in this game we can't just ignore this or try and sneak into town some other way. No, instead we have to try and get a Glazer's Seal.

No point in retracting our steps though, the only place to go is down south. It is there that we can begin our quest for revenge against Mitchel 'Punchable Face' Waylander.



"Of course, there is always time to stop for a drink on the way. We can go in, impress a few of the locals."
"Meet a few of the ladies?"
"And maybe learn a thing or two."






"Always bring a coil of rope when navigating mines. Check."
"We have like, fifteen coils in my bag alone. I don't know why we keep on picking them up."
"Mostly because it amuses me to have you carry the heavy things, Owyn."






"Yeah, that guy is a complete fool. We certainly haven't been able to open like a zillon of them thanks to having a companion who knows how to speak Moredhel, right Gorath?
"Udeday, utupshay!"
:confused:
"We'll just be going now."



Well that was fun. I especially liked the part where James dislocated a guy's arm. Let's go on that small side path and see what is going on over there.




Trying to interact with the house just brings up this message. Who knows what really happened? :iiam:



But, sneaking around out back nets us a fairy chest!



"They go up white, but come down yellow and white."

Wordlock Combination Letters posted:

E I T L
T O E E
R G L S
S N G D

"Not much of a riddle, is it?"
"Who asked you?"
:(



:fap:

This is a very nice treasure stash. At this point I typically like to give James the Rapier to use, but he and the rest of the party are so ridiciously outfitted right now that it probably isn't even necessary. As for the scroll?



It is one of the better spells. This one lets you damage and freeze your opponent. I don't remember if Owyn had already learned it before or not, but if he hadn't, then he does now.

We meander a bit more down the coast, until...



Sloop.

A smaller city, where there is not a lot at all going on right now.




James turns down free samples for some unknown reason.

"I prefer to get shitfaced in a proper pub. Thank you!"



Gorath gets the cat scratch fever.

"I hate you so much right now."



We learn a little bit of James' fear of public education.

"I don't understand the homework." :(



Guess if you want to buy a house in Sloop it is a buyer's market. Tell your friends.

"My friends and kin are all dead now." :emo:



Owyn gets nervous when he meets a new friend. :ghost:

"I'm pretty sure that thing is dead. And kind of angry."



Bit unusual to have a shade just randomly hanging out in the open like that. Typically they only pop up when we disturb their remains with gravedigging. The fight was over in about 10 seconds, with Gorath and James stabbing it util it vaporized.

Best we check up on the inhabitants of the house, I'm sure they'll want to thank us for clearing out the ghost on the front of their stoop!



"We can speak with the dead? Here we've just been stabbing them this entire time. Wait, what's the charge? 50 Gold?"



Ohh, I'm so putting that up on Yelp as soon as I get home. Such poor customer service.

We continue our trot down south and lo and behold...



Men guarding chests! Could they be fairy chests? We must find out!



:pirate: "You fight like a dairy farmer!"
"How appropriate, you fight like a cow!"



:pirate: "Every enemy I've faced, I've annihilated!"
"With your breath, I'm sure they all suffocated."



:pirate: "Okay, I've changed my mind, I want to live!"
"Owyn, would you please?"
:pirate: "Hey, that didn't rhyme."



:supaburn:

To the victors go the spoils, being :toot:PUZZLES BOXES!:woop:

A whole bunch of them too. There are like five chests in this area alone.



"Kingdom fools are born without, a lot of this, there is no doubt."
"Woah! Total slam on Kingdom Fools out of nowhere!"
"I don't hate fools, I pity them!"

Wordlock Combination Letters posted:

T R K Y
E A I E
H L L D
B E E R



Nothing special about the treasure. Wouldn't be bad earlier in the chapter, but right now it is just junk to sell off.



"A barrel of rainwater weighs twenty pounds. What must you add to make it weigh fifteen?"
"Uh, fools?"
"I got no time for the jibba-jabba, Owyn!"

Wordlock Combination Letters posted:

W E M H I
G O P T D
H R L E F
N H I O S



"Hey, enough money to get our fortune told! Also, a magical scroll."



"Aww.." :(

Steelfire isn't that bad, it magically enchants a sword to make it do more blood spattery damage, but I never use it myself. Still, Owyn doesn't know the spell so we have him learn it now while we have the chance.

There ends up being a few more boxes in the area too that aren't password protected. However.





:supaburn:

"Oh sweet merciful Gods, why me?"





Amazingly, none of them died from the chest explosion.

"I would very much appreciate if in the future we can remember to cast that spell that I know. You know, the one that helps prevents disasters such as this from befalling us?"

We stagger south further still, looking for aide! Who will assist us?



Looks like an invitation to me. :getin: But in interests of respecting privacy, we'll actually keep out for now. That's because there is a certain city that we are getting close to visiting.

But, there is a problem.



They are throwing diseased poo poo at us. :wtc:

Guys. I think you know what I want you to do. :devil:





Yes. They shall all burn. Muwhaha!



:zombie:

Oh... well, that's not good.



Best thing to do when you've caught the plague is to go into a busy city. Everybody knows that, right? Right!

See you next time!

Schwartzcough
Aug 12, 2009

Don't tease the Octopus, kids!
EGGS
HAIR
HOLES?


You know, throwing diseased crap may be a decent long-term war strategy, but it's a really bad plan for the poor guys who have to do it. The disease isn't going to kill your victims before they beat the crap out of you for throwing poo poo at them.

Rockopolis
Dec 21, 2012

I MAKE FUN OF QUEER STORYGAMES BECAUSE I HAVE NOTHING BETTER TO DO WITH MY LIFE THAN MAKE OTHER PEOPLE CRY

I can't understand these kinds of games, and not getting it bugs me almost as much as me being weird
EGGS First one was over easy
Hair
Holes

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
You know, I have to wonder how giving your enemies the bubonic plague benefits thugs. I mean, maybe if they were gonna do it, then run away and wait for a few days until you keeled over to take all your stuff, sure, that'd make sense. But as it is, they just rush in to attack right afterwards, which just means they're likely to catch it from all the diseased gunk they just pelted you with, but happens well before the disease is likely to be making you any weaker and easy to take down...

MagusofStars
Mar 31, 2012



Schwartzcough posted:

You know, throwing diseased crap may be a decent long-term war strategy, but it's a really bad plan for the poor guys who have to do it. The disease isn't going to kill your victims before they beat the crap out of you for throwing poo poo at them.

An equally relevant problem is the fact that carrying around diseased crap in your pocket probably means that the pirates themselves probably will get the plague since I can't imagine random thieves are all that big on safety, cleanliness and hand-washing. Hell, it's probably a decent bet that they already have it and therefore are actually sicker than the target as the battle starts.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
I think that by the time throwing diseased poo poo at someone sounds like a good idea you've lost all sense of self-preservation.

OAquinas
Jan 27, 2008

Biden has sat immobile on the Iron Throne of America. He is the Master of Malarkey by the will of the gods, and master of a million votes by the might of his inexhaustible calamari.
To be fair, we're talking about land pirates here. These aren't the best and brightest to begin with.

Added Space
Jul 13, 2012

Free Markets
Free People

Curse you Hayard-Gunnes!
It's probably some kind of double-dip scam - the brigands infect you and steal your money on hand, then their priest/magician friend squeezes you for your savings for the cure.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
Well Snugglecakes, you sure showed me. I bet you can't do it a second time! :v:


also if you compare these guys throwing diseased poo poo at you to the Queg Feist wrote about, which was - if I remember right - basically Island Rome with a really badass Navy, it's even more hilarious. Imagine some super stereotypical Roman Senator making his slavegoons throw diseased poo poo at Kingdom soldiers.

ARE YOU NOT ENTERTAINED??? *throws poo at you*


e: in fairness the in-game claim is that this tactic is Quegan, though the goons in question here might not be Quegan themselves.

Tanith
Jul 17, 2005


Alpha, Beta, Gamma cores
Use them, lose them, salvage more
Kick off the next AI war
In the Persean Sector

Psion posted:

e: in fairness the in-game claim is that this tactic is Quegan, though the goons in question here might not be Quegan themselves.

The game labels their dead bodies as Quegan pirates, so good enough for me.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
I thought Quegan Pirates had a different outfit than the brown jacket Generic Rogue Bandits? I may be misremembering. I know they show up from time to time.

e: yeah they have that sweet red sash look

Crazy Dastard
Aug 30, 2004

"Typhoid, rattlers, and now drownin' in rivers? I think we need ourselves a new leader, or we're goin' the way o' the Donner Party."

Psion posted:

I thought Quegan Pirates had a different outfit than the brown jacket Generic Rogue Bandits? I may be misremembering. I know they show up from time to time.

e: yeah they have that sweet red sash look

:eng101: Correct. The game labels these attackers as rogues. So they're just generic bandits using Quegian battle tactics they probably picked up in Silden.

I do love that the game actually follows up on this if you go into Silden still plagued. I guess we'll get to see what happens.

Snugglecakes
Dec 29, 2008

:h: :glomp: :h:

Update 39: Lots of new faces

I went into work yesterday and caught myself whistling the main theme to Betrayal at Krondor as I was entering the building. My work isn't as exciting as going on an epic adventure to... uh, escort Gorath everywhere apparently, but it put me in the mood to actually play again and put in an update.





While we are on the subject of music and themes, the above soundtrack is Silden's own unique theme, which I really enjoy. The atmosphere presented here is much different then the rest of Midkemia. Anyway, if you recall, before we entered town we were ambushed by a couple of rogues who threw globs of diseased poo at us.

The natural thing to do is when encountered with such a situation is to go into a economically depressed village and look around.





"Sah, enconsi?"



Look man, no need to call us names just because we are three white guys.

"Actually, I'm a Moredhel."

"Yeah, you aren't fooling anybody."



Oh yeah, it's because we are still covered in poo which is causing disgusting looking sores to break out all over our bodies? :zombie:



"If a goddess has marked us, then only a goddess may be able to save us. What temples may be close by? Who is the local patron goddess?"

"My men will be here soon! You will regret waiting!"

Tell me where the nearest temple is or I will come over there, pin you to the floor and my companions and I will take turns spitting down your throat until you crawl with this disease! Where is a temple?!

"The Mist Devil is anchored in harbor and it sometimes will take passengers to the Temple of Eortis on Temple Isle. The man on board will ask for ten gold pieces. I hope the boat crashes and takes the three of you to your deaths! Now be gone!"

"And none too soon. Expect another visit from us, barkeep."

But before we go, we talk to the gentleman to the right of Joftaz.





Free drugs! :350:

And a life lesson to the kids. Drink steroid juice and have a hot poker shoved in your gut.




Back outside of the tavern we can catch a ride on the ship in port.


:) "... interested in making the trip? If so, come on up the gangplank."







Reading the description makes me a slightly concerned about their ancient sea god. :cthulhu:




"Eortis waits. Speak your business."



Wow... This is the Priestess? :heysexy:





"You have been misinformed. I am not a priestess of Sung and Eortis concerns himself solely with the denizens of his kingdom of the sea. He may act only on their behalf. Thus is his purpose as deigned by the will of Ishap, the One Above All."

"When I was young, I was fortunate enough to have learned something about how the temples all worked. I thought I remembered that a god can sometimes be compelled outside his purpose in return for a duty of obeisance."

"That is true, but Eortis is but a shadow of what he once was. Upon a time, before the Valheru warred with the gods of Midkemia, his influence was as the depth and breadth of the seas and all that moved across them. When at last he vanished, Killian assumed control of his realm but here some essence of what he was still survives. We can not communicate with a god that is lost."

"But if we were to act on his behalf, do you think he would grant us favor?"

"I cannot know. If there were more than an essence of him in this place, perhaps we could commune with him and learn his thoughts, but we of the order of Eortis are the servants of a vanished god. We see his will only in very small ways."

"Perhaps we are here to serve that will. What can we do to help you?"

"I can see no harm in your request, but I can guarantee you no measure of success or failure in your efforts. I can depend only on what the omens may tell me. Perhaps Eortis will stir from his slumber to grant his favor. Until then, the Mist Devil will bring you no longer to this Isle."

"Could you at least give us an idea of where to start? You may be able to read the god's will in the falling of a sparrow, but some of us are not half so clever."

"Of late, we have had many tell us the rusalki who sometimes linger near the rivers have become disturbed. If you may find them all and lay them to rest, it might serve your purposes. I will warn you however that many of these sisters of Eliaem are wily and will find ways to hide their presence. Many do not wish to be sent into the halls of Lims-Kragma. You will need to be clever in finding them... This is my advice."

As they filed out of the inner sanctum, Beyla suddenly dropped to her knees behind them. They rushed to her side but she had already gained her feet as they reached her.

"I am sorry," she said breathlessly. "Eortis' touch is sometimes overwhelming. Though I cannot understand the meaning of it, something in you has aroused his interest and he has smiled on you this day. Good luck to you."

That's all we can do right now, Eortis was nice enough to heal the plague off us though. (Either that, or it wore off on its own since the journey did take game-time) But either way that is good. We also have another quest!



Before we leave town though, we can go back to make good on our promise to spit down Joftaz's throat.



James motioned to the figure across the room. The man walked over to join them.

"You will bring ill luck on all our heads... I do not wish your business!"

"Why do you wish us gone?"

"If you are here, you have crossed paths with those who work for the Crawler. All who cross him die."

"You wouldn't happen to mean some men who were waiting outside of town, would you?"

"I will say nothing more to you. I am content as a living man."

"I can understand your fears. I will ask no more questions of you for now."

That's all we can get out of him for now. Obviously there is something going on with this 'Crawler' that has him spooked, so we'll have to check back with him later after we learn some more.



I hate to say it but it looks like Silden was a bust. Ideally we could have found a clue about how to get into Romney, but nothing there apart from mention of the Crawler and scantily dressed priestesses.




No point in going back up the coast. Makes more sense to head inland towards Lyton. Perhaps we'll pick up a clue there?

We don't get far before we meet somebody else. And guess who? It's Squire Phillip!, of course! :haw:

"Heyyyyyyyy Owyn! Have I got news to tell you!"

I was just kidding. Go play with a troll in Dimwood forest already.

"Aw shucks." :sigh:

No, the real guy we meet is this fellow.

"I am Abuk, master of locks."

He is A Book. Master of Locks.

"Please don't make fun of my accent."




"Perhaps not by you, but one skilled in the arts of subtlety, he may know how to penetrate even the most difficult of locks. It is a matter of patience."

"I don't care how patient you are, a Webber lock cannot be picked. You're making idle boasts."

"And what would Abuk gain telling strangers a fact that was not true, eh? I merely say these things so I may advertise my services and you might make use of them one day. I state simple fact. There is no lock in this Kingdom of yours that Abuk cannot pick. None."

"Is that so? Perhaps you could teach us how to pick Webber locks..."

"It would take more time than I think you would care to spend. I spent five years at the foot of my master Caliphad in the shadow of mount Ashunta learning the art. But I could perhaps improve whatever skill you may already possess. A small fee of seventy gold sovereigns should pay for my time."

"Seventy gold pieces for a lesson in lockpicking? That's nothing short of robbery."

"You are wise. I should not cheat myself in this fashion. Eighty sovereigns, but I cannot raise my price any higher, despite the great deference you show to my person. Is the arrangement to be sealed?"

"All right, Keshian. Eighty sovereigns, but I am warning you...I doubt there's anything you can teach me."

"You must open yourself to new things. This is the first learning. Without this opening you will not be complete. Opening your self is like opening a lock. If you cannot open, then the lock may not open. You should understand that there is no difference between yourself and the lock that you pick. All these things I will demonstrate with a test lock that I carry with me. Now I want you to observe."

"Keshian double...talk. Wait a minute...how did you do that? I couldn't see... Do that again."

"That is it. You have received your first lesson, darkeyes."

"That was too fast. I couldn't catch what you were doing."

"In time you shall realize what was done. In your mind, the events will unlock and thus your hands will unlock as well. I must go now. Good bye."

"Wait..."

But Abuk doesn't wait, and instead scampers off. I would say we probably just got ripped off, but James and everybody else just got a nice bump to their lockpick skill...



Which I won't show off...




Because I forgot to tag that skill for them before I met Abuk. :v:





:qfg: Bonus Update :qfg:

It is possible to visit Silden during Chapter One to have a unique, albeit, short dialogue with Joftaz.




Locklear motioned to the figure across the room. The man walked over to join them. He stood before them, eyebrows arched inquisitively.

"The boy has the look of a magician about him. Has he been...educated?"

"I had a few tutors when I was young - my father brought them to our manor - I had an instructor once named Patrus in Tiburn." :keke:

"Ha ha. Impressive background, my young friend."

"Owyn...please, you shouldn't brag so much. People might think you're someone that you're not... Why the interest in my nephew's education, tavernkeep? Are you looking for a tutor for your children?"

"No children have I, at the least, none that I know of. I was merely concerned that a boy with talent should go to waste."

"So far, the only talent that my wayward nephew has shown is a talent for eating too much and complaining too volubly. I assure you he won't be wasted on anything."

"I feel certain of that. Could I interest you in something to eat? I would offer you something fresh, but a thief slipped in during the night and stole most of our provisions. I have some older provisions that you might take a chance on."

You can buy food from Joftaz then, but honestly I'd be too creeped out by his interest in Owyn to do so. :gonk: In slightly less creepy other conversations, you can also encounter Abuk in Chapter 1 as well.

...

Without looking away from the stranger on the road, Locklear whispered under his breath. "He's dressed in a Keshian manner - this may be trouble. Be ready to move at an instant should I say the word."

"It's a hot day to be idling under the sun without shade. Can I assume you're waiting for someone?"

"So I do. A spice trader come from Malac's Cross bound for Silden. I must assume his journey is delayed for a time. We shall drink full a fortnight or two in the Empress Inn."

"Do you fear that this trader will be harmed in Silden?"

"Ah! With an eagle's eye you see the problem - The danger that awaits there is not intended for him, nor for any man alone. Strangers live short lives that cross into Silden when the Crawler has convened a secret session of his assistants."

"And this Crawler has called such a meeting?"

"Even so. At dusk two nights ago a raven was nailed to the doorpost of the Anchorhead Tavern, the sign any that hadn't business in Silden should quit the town and quickly. Such it has been for several years."

"What of the town constable? He does nothing about this criminal?"

"In Kesh it is said that a man cannot see that has gold in his eyes, a man will not look that has sin in his heart."

"I believe I understand... I think we shall be on our way then and thanks for your news of Silden."

"Remember, heed the roadsigns. Wander no closer to Silden than you must, for the Crawler's assistants have great cajunlo - great power."

"Thank you, Abuk. We will remember your warning."

Too bad we didn't get that warning in this version of events, might have helped out when we were having diseased mulch thrown at us.

Seyser Koze
Dec 15, 2013

Mucho Mucho
Nap Ghost
In the novel Joftaz's role was to send James to steal the drugs one of the Crawler's goons was supposed to be transporting, despite the Crawler being sort of a vague nonentity throughout the story.

Games have sidequests, right? Then I guess a game novel has to have them too.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

Snugglecakes posted:

Which I won't show off...




Because I forgot to tag that skill for them before I met Abuk. :v:

Never change, Snugglecakes. Never change.

Guildenstern Mother
Mar 31, 2010

Why walk when you can ride?
So the Mist Queen captain mentions he escaped from Trenchard, who was in the books one of the 3 pirate kings of Durbin I think, he was famous for getting shipwrecked in such a way that he helped out a bunch during the riftwar, and instead of waiting around to get a big pile of gold from the kind for his services instead stole the kings flagship during the coronation.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

WanderingMinstrel I posted:

So the Mist Queen captain mentions he escaped from Trenchard, who was in the books one of the 3 pirate kings of Durbin I think, he was famous for getting shipwrecked in such a way that he helped out a bunch during the riftwar, and instead of waiting around to get a big pile of gold from the kind for his services instead stole the kings flagship during the coronation.

Trenchard is probably one of the more amusing characters in the novels. A shame he doesn't actually show up in this story(as far as I can recall, anyway).

And man, getting all the way to Silden during chapter 1... Considering my penchant for loving off and exploring all off the beaten path during games, I'm amazed I never actually tried that.

OAquinas
Jan 27, 2008

Biden has sat immobile on the Iron Throne of America. He is the Master of Malarkey by the will of the gods, and master of a million votes by the might of his inexhaustible calamari.

Snugglecakes posted:



Which I won't show off...




Because I forgot to tag that skill for them before I met Abuk. :v:

That's ok. At this point you can be rocking enough Amulets of the UM to make a blind one-armed parkinson's patient a master thief. This just makes it easier!


Good to see you back, was missing this LP! :)

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

WanderingMinstrel I posted:

So the Mist Queen captain mentions he escaped from Trenchard, who was in the books one of the 3 pirate kings of Durbin I think, he was famous for getting shipwrecked in such a way that he helped out a bunch during the riftwar, and instead of waiting around to get a big pile of gold from the kind for his services instead stole the kings flagship during the coronation.

I don't remember the pirate king of Durbin bit, but yeah, Trenchard was/is one of the people you wanted to see the least while sailing, because he was really, really good at being a pirate.

Schwartzcough
Aug 12, 2009

Don't tease the Octopus, kids!
Wasn't the whole point of getting the sidequest from the temple to get cured? Why bother doing it now if you're already better?

SystemLogoff
Feb 19, 2011

End Session?

Just started reading this, can't wait for the past updates to be up so I can see what I missed!

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
Well, Archives are functioning again (slowly) so you could go that route if you want to catch up. Snugglecakes, how are you getting old posts into the sslp tester - tell me you aren't having to do that by hand, right? Right? :(

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Forgetting to tag skills before a training session will never get old.

Have we seen any of those "unpickable" Webber locks so far?

Snugglecakes
Dec 29, 2008

:h: :glomp: :h:

Glazius posted:

Forgetting to tag skills before a training session will never get old.

Have we seen any of those "unpickable" Webber locks so far?

I don't think so, unless you want to count the gate to the palace in Chapter 1. That, and there is a house in Eggley that are key only.

Schwartzcough posted:

Wasn't the whole point of getting the sidequest from the temple to get cured? Why bother doing it now if you're already better?

You get brownie points with Eortis, since you are doing that god a favor.

Psion posted:

Well, Archives are functioning again (slowly) so you could go that route if you want to catch up. Snugglecakes, how are you getting old posts into the sslp tester - tell me you aren't having to do that by hand, right? Right? :(

I can't 'edit' old posts on the archived thread, so I can't just grab out my posts, so it requires a little bit of work to go back and then grab the screenshot image, etc... I've been meaning to do it a little bit at a time but I've been lazy. I'll get back to that soon since it doesn't take too long to grab and fix up one of those old posts.

Update 40: Owyn has a seizure.

Last time we scared the bejesus out of Joftaz in Silden, and then took a romantic boat ride to the isle of Eortis, where we were we told we could curry the favor of :cthulhu: by exterminating bands of Rusalki, who are very stubbornly refusing to actually die. After that, we met a Keshian Hobo who picked an unpickable webber lock causing James' brain to explode.

We pick up from there, on our way to Lyton. But first...



A hint! After killing the poo-pirates who disease you outside of Silden, there is a chest that contains this note to Mr. Crawler. I had forgotten to pick it up before, but given that we know from already going to Romney that we need a seal to get inside the place, we'll have to head to this wherever this barn is to get such a seal for ourselves.



Milling about the southern region nearby Silden also nets us this encounter, but it is has something special about it.




Which, you know, I would love to do and tried to do, only to get this message when I ended up taking a few steps away from them.




Go ahead and pick your favorite belch noise from here: http://www.soundsnap.com/tags/belch



Crenard must be the fancy yellow-pants rogue magician. He is also really bad at keeping a secret, letting us know straight away who is he working for.



I'm not going to lie, I love using Skyfire, even moreso then I do throwing oversized fireballs at people.



The battle goes as quickly as you'd expect it to.



Not too far away from the bandits location are two inns, but if we head into the grove, we find a cache of treasure chests.




"Claws like a cat, Crooked as a snake's kiss, patch together your guesses. You won't guess this."

Wordlock Combination Letters posted:

T H I U R S
C L E T D T
O R S A S E
B E A R O H

I think this one is one of the more difficult riddles present in the game. I remember this one specifically from when I played the game years ago and being unable to ever figure it out even with the help of other people.



The prize isn't anything to write home about. Gold is always nice though, and if you weren't training lockpick up to ridiculous levels, then the keys are a good addition as well.





"Who works when he plays and plays when he works?"

Wordlock Combination Letters posted:

B S R O
A O T T
R A S N
F R U D

This one is, I think, probably one of the easiest ones in the game.



The prize fits the puzzle.

Anyway, chest puzzles solved, let's check out these inns.




:stwoon:

I'm not sure what the game is talking about here, there seems to be something very wrong with the face of the woman in the middle.



"G-g-g-ghosts?"
"Ruh-roh"



:what:

A total price hike by the innkeeper here. I think that we would have found out a little bit more about this if we didn't blunder into a fight with Crenard the Belcher.





We leave this inn and head to the next one, which is literally 10 paces away, to find that while their prices are also artificially high, it isn't as bad as the other place.

"But this place is a total sausage fest."

That, and we don't really need to rest anyway. Silden isn't that far away and it'd be much cheaper there anyhow.

Going back now to where we started, we push on towards Lyton.



The little side path here is worth taking, because if we try to actually head into town...



We get accosted by a bunch of thugs. Now, at this point you can say you aren't going to pay, and then try to go into town anyway which triggers a fight, with I think six or seven of them. They aren't too tough, but you don't get any of the treasure on their bodies. The fight is repeatable as well, but I don't think their health regenerates.

I'm not interested in fighting them right now though. We instead head up the small side path.



We stop at this innocent looking house. Surely it must belong to a farmer, right?




Hah, nope! It belongs to the lord. Good luck figuring that out your first time playing this. As you can see, we are given a sidequest here to bring Lord Lyton 6 sets of Kingdom Armor, which are aplenty, though they take up a lot of space in our inventory, so I might be doing that later on after I have a chance to dump off some stuff in Krondor.

"Wait... we're going back to Krondor?"

"YES! RETURN TO KRONDOR!"

"What... Who said that?"

"COME ONNNNN! DO ITTTT! You know you want to." :getin:

No.

Well, we'll see. Maybe later.

"Muwha ha! My evil plan begins at last!"



From Lord Lyton's shack, we can dart across towards the town without getting spotted by the tax collectors. There isn't much going on in the town though.





Stopping at their inn, which is completely unremarkable, and talking to a random dude there pulls up that conversation, which gives a pretty strong hint as to who we are looking for in getting a seal.

We could go west to get a seal, but in the spirit of this LP which has involved not doing what you are supposed to do, we are going to go south instead.



Yup. We'll make our way to Malac's Cross, which is a neat little city with an interesting sidequest.




As we draw near to the city itself, we take a detour down a mysterious path. What will we find? :iiam:



"No... I'm not feeling brave."

"Aw, c'mon. What's the worst that could happen?"



"See. It's a Grey Dragon. Nothing to be worried about, little buddy."



"I... did not get my SpaghettiOs... I got spaghetti. Blargh" :gibs:


"You were expected, friends."




"CHRIST ON A CRACKER!" :stonk: "Er.. I mean.."





"Me?"

"At journey's end you shall not be as you are nor may you turn back the way you have come. The times ahead of you will be filled with hardship and many times you will believe yourself far less significant than you truly are. In the days to come, you may stand at a critical juncture between Rythar and Mythar and if that comes to pass you should know this: A time comes for all things to die..."

"What does that mean? Who are Rythar and Mythar?"

"I can explain in no measure more as you yet understand your world. In years and in wisdom you will come to me again and a great destiny will be upon you by then. You will be ready for the fullness of truth on that distant day. Until such time, you may consult me on other matters."

"Tales say that dragons know their own destinies, but I had not heard that they knew the destinies of others."

"I am no dragon though I wear a dragon's skin. I am the Oracle of the Aal and I am the last of my race. I am ancient, older than dwarf or elf, older than dragons and older than the Valheru who were their masters. Stars that at my birth flamed with violent power have long grown cold, expired. All these things I have seen and farther yet I see into the things that might be."

"You can see the future?"

"I can glimpse things that may be. Such was the gift given to all those of my race."

"A moredhel travels with us named Gorath. Is he what he says he is? Can we trust him?"

"He is not what he names himself to be, though even he may not know the lie of his heart. He will be a strong ally unto you and I believe he may even be a champion to the kin who now curse his name. A great destiny awaits him should he have the courage to renounce his pain."

"Gorath has told us of a moredhel leader, Delekhan. Will he cross the Teeth of the World and attack the Kingdom?"

"Delekhan will never cross the boundary between the Kingdom and the Northlands, but through treachery he will strike a blow against both the Kingdom and his own Nations of the North."

"Can't you be more specific? Where is he going to strike? What is the nature of this treachery?"

"I do not see futures as you imagine, but futures as they perhaps can be. I know only that Delekhan engineers a deceit with six magicians and that it concerns the fate of the Kingdom."

"Huh. You'd think I'd drill you for more answers, but surprisingly, I won't. So, uh.. see you, I guess?"

Elsewhere...

"He's been out for a little while now... Kind of getting bored."

"Let's give him a few more minutes before we drag him to that temple we passed by on the way here."

"Wha.. I'm awake? Oh hey guys, you wouldn't believe what happened to me! I talked to a dragon!"

"Rightttt.."

"Of course you talked to the Dragon, Owyn. Gorath and I were doing the same thing. Hey Grey Dragon, why did you scare our little buddy like that? You meanie you."

"No, you rear end in a top hat, it was an Oracle, who said... Oh nevermind." :sigh:

See you next time!

Snugglecakes fucked around with this message at 16:45 on Mar 7, 2015

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Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

Snugglecakes posted:

I can't 'edit' old posts on the archived thread, so I can't just grab out my posts, so it requires a little bit of work to go back and then grab the screenshot image, etc... I've been meaning to do it a little bit at a time but I've been lazy. I'll get back to that soon since it doesn't take too long to grab and fix up one of those old posts.

There is another option. View source of each update -> convert to BBCode using a handy HTML-BBCode converter like say this one, which has some problem with the TIMG tag but otherwise, well:

Update 03
Update 04
Update 05

looks okay to me!

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