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saberwulf posted:I have a spare moment, so I'll just push the time up. Ahh, a mix of company and my own laziness ruined me here. I may finish my dude just for practice finishing a dude and put him in the replacement mix. Looking forward to seeing this one play out.
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# ? Nov 19, 2013 20:12 |
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# ? Apr 26, 2024 13:58 |
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Just a little elaboration on my connections, as I left them pretty vague on my character sheet: 1. While travelling alone you saved the life of a powerful abhuman brute from a mob of normal humans. Although unwilling to accompany you on your journey, he remains indebted to you. On the Wandering Walk, Narot came across a particularly large Murden surrounded by humans. The humans were about the stone the Murden to death for causing headaches simply from passing by. Sympathetic to a creature, no matter how vile, who would be persecuted for its strange powers, he interceded on the Murden's behalf and managed to talk the humans down. Despite their shared telepathic powers communication was difficult, but the Murden seemed thankful. Even so, Narot expects nothing in return, Murdens are notorious betrayers. I'm probably going to combine the second two into one connection. Assuming Friar John's okay with it, of course. I went with Bardakos because Narot's shtick is not having a clue why or how his powers work, so the illogicality of them connecting with the person who seems to have the least connection to the numenera seemed to make sense. 2. Despite attempting to avoid becoming involved, fate conspired to draw you into the events. 3. X is particularly mentally attuned to you, while in close proximity you are always in telepathic contact and they are immune to your psychic bursts. Having heard about the rumours of a strange cult not too far away, Narot decided that staying in the area is the definition of a bad idea. On his way out of the main gate, he passes Bardakos and X*, and immediately enters into an unbidden two way psychic link with Bardakos. He can't leave now, this needs answers. * I don't think it's been decided who Bardakos is guarding yet, has it? CottonWolf fucked around with this message at 21:15 on Nov 19, 2013 |
# ? Nov 19, 2013 21:10 |
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Elfface posted:Ah, thanks very much! I'm fine with this. As for my own connections: - From afar, Vance observed that something interesting was going on. (Clever) --A good setup for this connection would be Vance running into either Nara or Custo, or both, in either his patron's shop or while out running errands. Vance would be pretty interested in cyborgs and androids. - Vance knows a local merchant very well. Since he gives them so much business, they offer him discounts and special treatment. (Nano) --This would be the merchant that that Vance has been working for. I'll let Saberwulf come up with the details or assign some merchant NPC from the adventure into this role. - _____ seems to have a terrible relationship with machines - or at least the machines that you communicate with. If they are next to a machine that you interact with in a friendly manner, that machine is treated in all ways as being one level lower than normal (unless doing so benefits you or them, in which case the level does not change) (Talks to machines) --This is open, but I'd suggest Bardakos if Friar John is OK with it. Mainly because the rest of the party is pretty technology heavy between three nanos and a mechanical jack and I wouldn't want to make other peoples stuff work worse. Oo Koo fucked around with this message at 00:24 on Nov 20, 2013 |
# ? Nov 20, 2013 00:21 |
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I'm fine with either/both of those suggestions for Bardakos. So who wants to have saved his life, and who wants him to guard them?
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# ? Nov 20, 2013 00:49 |
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Whoa, sorry about the lateness! Something came up. Thread will be posted in a bit.CottonWolf posted:Cool. Thanks! Also, as well as intra-party connections, what's going to happen with oddities and cyphers? Will you just stick our allocations in the opening post of the play thread? Bingo.
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# ? Nov 20, 2013 02:10 |
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Thread posted.
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# ? Nov 20, 2013 04:27 |
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Were you lookin for the poo poo POST tag? I can fix that if you like.
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# ? Nov 20, 2013 04:42 |
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Winson_Paine posted:Were you lookin for the poo poo POST tag? I can fix that if you like. That'd be much appreciated, thanks! I knew I forgot something when I pressed post. Sci-Fi tag is fine if you wouldn't mind.
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# ? Nov 20, 2013 04:57 |
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Friar John posted:I'm fine with either/both of those suggestions for Bardakos. So who wants to have saved his life, and who wants him to guard them? I'll take saving his life/protecting him from harm. Seems a little implied by your first post in the game thread. How about she saved him from some sort of mechanical trap, or device about to go haywire? Actually, it could be his force-belt. She saw him trying to work out what it was, reached out and turned it away from his face just prior to it activating? Also, I think I'm supposed to have two oddities? Unless that was a mistake.
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# ? Nov 20, 2013 07:55 |
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Elfface posted:Also, I think I'm supposed to have two oddities? Unless that was a mistake. Ah, that's my mistake. I'll add a second one to your list in the play thread.
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# ? Nov 20, 2013 10:22 |
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Thanks. also, should I put my sheet in the game thread? I figured with the links, it wasn't really needed, but since everyone else is...
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# ? Nov 20, 2013 13:04 |
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Elfface posted:Thanks. also, should I put my sheet in the game thread? I figured with the links, it wasn't really needed, but since everyone else is... I put mine in the game thread since that's how i usually do it. Also linked it in all my titles and stuff, should make for easy checking up on it. Also a quick question, Do you want us to roll dice for checks and such? since it appears that all we need is a d20 for that. AzMiLion fucked around with this message at 13:20 on Nov 20, 2013 |
# ? Nov 20, 2013 13:17 |
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AzMiLion posted:I put mine in the game thread since that's how i usually do it. Also linked it in all my titles and stuff, should make for easy checking up on it. Yeah. I was going to just link back to that character sheet in every post, and keep it up to date. Unless we're meant to store character sheets externally somewhere?
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# ? Nov 20, 2013 13:32 |
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AzMiLion posted:Also a quick question, Do you want us to roll dice for checks and such? since it appears that all we need is a d20 for that. Yes, Numenera always has players roll. And even if it didn't, I prefer players to roll for their own things as it speeds up PbP. Personally I use Orokos for PbP rolling, though Random.org is acceptable too. Also, you may see my reply to a roll being more beneficial than the number would suggest. I prefer to fudge or even completely throw out rolls if getting a crap throw would serve absolutely no purpose whatsoever. Keeps the game running better and help everyone have fun.
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# ? Nov 21, 2013 04:26 |
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Okasvi, You okay with me putting Vance down as the one who thinks that Custo is a supernatural/divine being? I asked in the game thread but you didn't respond. Anyone else want to be thinking ths about Custo in case Vance doesn't want to?
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# ? Nov 21, 2013 15:23 |
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Sadly, it's the exact opposite thing Nara would expect from the Numenera. I would suggest Vance thinks Bardakos has a terrible relationship with machines though. After that kick, Nara would agree.
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# ? Nov 21, 2013 15:30 |
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Custo, the Customer service bot who is also great at getting blasted in the face by magic! Maybe i should have come out of hiding a bit earlier, but that might've ended with an axe in my face.
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# ? Nov 26, 2013 13:08 |
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The perils of the unflappable robot butler. For all his stoicism, the universe will keep trying to get a raise out of him.
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# ? Nov 26, 2013 13:42 |
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Custo the robot that can't physically care and Nara, expert thrower of bags.(go you!)
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# ? Nov 26, 2013 23:25 |
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Quick question, anyone bothered by the slang that Axe Manbeef's been using? I'm a big fan of Planescape, and the Ninth World is mentioned to have its own Cant, but I know some folks find it to be kind of dumb.
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# ? Nov 27, 2013 06:28 |
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Cant's fine, as long as it's every now and again. Too much and it gets annoying/silly.
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# ? Nov 27, 2013 06:44 |
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Yeah, it's fine. I don't mind it, appears to suit the Axe McGruff. Now to carry on Custo's noble tradition to not be impressed by anything and attempting to be nice again, we ran out of bags to throw at them right?
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# ? Nov 27, 2013 09:36 |
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saberwulf posted:Quick question, anyone bothered by the slang that Axe Manbeef's been using? I'm a big fan of Planescape, and the Ninth World is mentioned to have its own Cant, but I know some folks find it to be kind of dumb. It's not worried me either. AzMiLion posted:Now to carry on Custo's noble tradition to not be impressed by anything and attempting to be nice again, we ran out of bags to throw at them right? There are always more bags to throw!
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# ? Nov 27, 2013 12:21 |
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I'm fine with it, though it's going to be just as confusing as the Planescape and Shadowrun stuff used to be until I've seen it a little more. What I'm mostly concerned about is getting the mechanics wrong. I'm not sure when I should or shouldn't be rolling, how spending effort works etc. and I am a little worried we've gone off the rails already. If asked later, I'm going to blame psychic influence from the Narthex.
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# ? Nov 27, 2013 16:17 |
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Got it. Just wanted to throw the question out there.Elfface posted:What I'm mostly concerned about is getting the mechanics wrong. I'm not sure when I should or shouldn't be rolling, how spending effort works etc. For the first one, send me an email and I can help you out with anything you need. As for the second one, actually no! While I would like to speed it up just a smidge, you dudes are doing perfectly fine. I'm not going to railroad the party; I like seeing things play out dynamically. Though I of course am following a loose trail so to speak.
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# ? Nov 28, 2013 01:35 |
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saberwulf posted:Got it. Just wanted to throw the question out there. Speeding up as in post rates or actual actions from the party? I'm doing my best to keep us moving and acting on things. Good thing i remembered that Custo is somewhat wellknown. or this would've gone differently maybe. Enjoying the game a shitton by the way! E: my proper gamepost will be somewhat later today, since I'm currently in class and such(Thursday is my slowpost day) Also, I'll be away this weekend but i'll try to sneak a post or two in.
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# ? Nov 28, 2013 18:40 |
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AzMiLion posted:Speeding up as in post rates or actual actions from the party? I'm doing my best to keep us moving and acting on things. Good thing i remembered that Custo is somewhat wellknown. or this would've gone differently maybe. Enjoying the game a shitton by the way! More in actions. I love having characters take in the environment, but I also don't want people to feel bored. Of course this doesn't mean you guys have to rush at all! Just want to mkae sure the pace is good for everyone. Also thanks! I was afraid people might have been iffy on it. Seems actually reading the book's paying off this time for me.
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# ? Nov 29, 2013 03:57 |
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saberwulf posted:Also thanks! I was afraid people might have been iffy on it. Seems actually reading the book's paying off this time for me.
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# ? Nov 29, 2013 04:14 |
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Friar John posted:Nah man, I love far-flung-future-fantasy, and this game scratches that itch pretty well. My only worry is that Bardakos is only good for hitting things (and taking hits), and that I'm a bit limited in terms of role-playing effectively. For example, with my last post, should I have rolled something like "discern truth" even though I've got no skill remotely like it? I'm actually loving Bardakos so far! He already feels like a keystone to the party, and it's really cool to see a character that kind of embodies 'actions speak louder than words'. While you could have rolled something akin to that, it's absolutely not necessary. It's a bit implied in the book but I'd like to take the idea further and mention it now so people can be prepared for future encounters— Almost all social interactions can be done without rolls in this. I've always put fluff and fun above rolls in my games, but particularly in this I'd like to emphasize it. I award good role-playing over stats, whether it be through words or actions. One person might go diceless and persuade a guard with a good argument to enter an area, while another would steal rope from a cargo pulley and swing from an adjacent building. Seriously, experiment! I adore when players are creative. I remember a game I ran where the PCs were fighting a giant floating-head monster in a room with a giant magnet in the center. When tiles were stepped on, it charged the rock and all metal was thrown towards it. The players described getting into position and one running up, ramming a metal grappling hook through its eye to latch on to the skull before another hit the tiles. Needless to say it was so stupidly ingenious I went with it, and there was a giant skull laying on the floor shortly after. While there won't always be really out of the box solutions to problems, I encourage players to test me. The most memorable games are the craziest.
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# ? Nov 29, 2013 06:20 |
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Friar John posted:Nah man, I love far-flung-future-fantasy, and this game scratches that itch pretty well. My only worry is that Bardakos is only good for hitting things (and taking hits), and that I'm a bit limited in terms of role-playing effectively. For example, with my last post, should I have rolled something like "discern truth" even though I've got no skill remotely like it? Bardakos is a great character. Really balances out the party and has had some great interactions so far. Bardakos and Custo both have a very defined personality, they're almost polar opposites. wich amkes from some great improvisation. Sorry i flunked on posting yesterday, got home at 12PM from college, then promptly flopped over asleep.
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# ? Nov 29, 2013 18:43 |
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Sorry for being quiet for a while, I've been keeping up with the thread but Vance has pretty much agreed with everything the party has said and done thus far and I didn't want to blow the situation up into a fight or make a boring me too post where I just repeat what someone else has already said.
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# ? Nov 29, 2013 20:08 |
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Both of those are perfectly fine. I never expect posting on holidays, anyway.
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# ? Nov 30, 2013 15:01 |
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saberwulf posted:I love that everyone assumes the blasted billion AD wasteland has any form of law whatsoever. I studied medieval law in college, and I'm taking my cue of legal niceties from that, so sue me
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# ? Nov 30, 2013 19:08 |
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Saberwulf, I hosed up in character creation, my intellect pool should top out at 17, not 16. This is because mssed a number when putting down my various bonusses and such. Mind if i change it over? Don't have the time to confirm it in the rules but according to the numenera character creator can also top out at 17 http://www.prime-junta.net/numenera/index.html
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# ? Dec 3, 2013 12:03 |
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Sure! That's totally cool with me.
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# ? Dec 3, 2013 20:18 |
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Whoa, sorry about the no update! I was swamped with stuff all day. I'll have a post up tomorrow afternoon.
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# ? Dec 5, 2013 09:27 |
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saberwulf posted:Whoa, sorry about the no update! I was swamped with stuff all day. I'll have a post up tomorrow afternoon. No worries, life happens. Thursday seems to be our slowposting day anyway. Was Custo's perspective on the musician enough? I didn't want to get too specific and railroad you :/
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# ? Dec 5, 2013 11:55 |
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AzMiLion posted:No worries, life happens. Thursday seems to be our slowposting day anyway. Was Custo's perspective on the musician enough? I didn't want to get too specific and railroad you :/ Nope, that was exactly what I was looking for! I can build off it pretty easily.
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# ? Dec 5, 2013 18:37 |
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Won't have an update until late tonight, still recuperating from a fall yesterday evening.
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# ? Dec 8, 2013 19:56 |
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# ? Apr 26, 2024 13:58 |
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saberwulf posted:Won't have an update until late tonight, still recuperating from a fall yesterday evening. Oh, that sounds nasty. Don't feel the need to hurry back, take a few days off if you need to!
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# ? Dec 8, 2013 22:44 |