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I'm using a combination of Voicemeeter and Skype's screen sharing as a means of recording live commentary with someone, but we've got a problem. The raw video includes the other party's voice, as Fraps is capturing all of my system sound. Is there a way I can capture video and audio from JUST the game?
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# ¿ Feb 20, 2015 01:20 |
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# ¿ Apr 28, 2024 18:22 |
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Major_JF posted:Where is a legit place to download it? It's freeware. Scaly Haylie fucked around with this message at 09:21 on Feb 20, 2015 |
# ¿ Feb 20, 2015 09:15 |
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kalstrams posted:If you use Voicemeeter Banana, then you can just set VAIO input as default, AUX VAIO as default for comms, and route them both into whatever is your sound device. Since you would have then VAIO as default input, your game recording software (assuming worst case where you can't select what audio it records) should automatically pick up VAIO where you have all non-communication sounds only, thus you record only game, but you hear both. Looks like this: Excellent! We need to grab Voicemeeter Banana then. Do you know if I can load a preset from plain ol' Voicemeeter into that? It'd be nice to not have to set everything up again.
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# ¿ Feb 20, 2015 17:49 |
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Zeratanis posted:How to Fix Gradual Audio Desyncing in Your Video in 3 Steps I might be going insane, but what does this link have to do with Sony Sound Forge or Audacity?
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# ¿ Apr 4, 2015 03:23 |
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I've been toying with the idea of getting a capture card for Christmas, but for various reasons, I don't exactly have the ideal setup monitor-wise. A bit of googling turned up the Elgato HD60 Pro, which apparently doesn't have the delay that makes it unsuitable to play your console from the monitor of the computer you're recording on, and that really, really sounds good to me. So my question is: does anyone have an HD60 Pro and is it suitable for recording console games with nothing more than a computer and monitor?
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# ¿ Nov 24, 2015 04:55 |
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Xenoveritas posted:But you're still Kuvo, so my point stands. Kuvo is Geop, though.
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# ¿ Nov 25, 2015 20:25 |
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Lizard Wizard posted:I've been toying with the idea of getting a capture card for Christmas, but for various reasons, I don't exactly have the ideal setup monitor-wise. A bit of googling turned up the Elgato HD60 Pro, which apparently doesn't have the delay that makes it unsuitable to play your console from the monitor of the computer you're recording on, and that really, really sounds good to me. So, nobody's used that capture card then?
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# ¿ Nov 26, 2015 02:37 |
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Mico posted:If you've got a PCIe 8x slot I've actually completely turned around on Avermedia and will actually recommend the HD DVR PCI-Express version nowadays. The software was the big problem and has improved alot since I got the card three years ago Link? Google's kind of all over the place and I'm not sure if I'm lookin' at the right thing.
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# ¿ Nov 29, 2015 00:19 |
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All right, maybe this is just me being dense, but do you have any idea how long that 36% off is going to last? Or are they just representing their usual price? EDIT: And in the interest of idiot-proofing, is there some kind of adapter I can get if I only have 16x slots? Scaly Haylie fucked around with this message at 01:32 on Nov 29, 2015 |
# ¿ Nov 29, 2015 01:17 |
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One more question: I know there's a way of bypassing HDCP with ElGato cards that involves using an HDMI splitter. Does the same holkd true for this card?
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# ¿ Nov 29, 2015 05:33 |
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Major_JF posted:One of the amazing things about PCI-E is that any PCI-E card size can work in any PCI-E slot size (Although the smaller slots have to be slightly modified to accept the larger cards). The hardware rating just lists the minimum size for full operation. And the 16x slot is the same size as the 8x slot. Haha yeah, I've since figured that much out. Also Mico, the card you linked just requires a 1x slot.
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# ¿ Nov 29, 2015 05:50 |
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Mico posted:When I had this in a 1x slot I had horrific audio desync Oh cool, so it should work great with a 16x slot then. Thanks Mico, you've made my Christmas. Scaly Haylie fucked around with this message at 06:11 on Nov 29, 2015 |
# ¿ Nov 29, 2015 06:08 |
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Would anyone happen to have any idea how to open .flv files in VirtualDubMod? I usually record in raw AVI to grab screenshots from, but if there's anything I could do to reduce the footprint of my files I'm all ears.
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# ¿ Dec 14, 2015 22:08 |
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ChaosArgate posted:Throw it through handbrake and convert it to an MP4 or whatever VDubMod's ok with opening. I'm not about to convert ~500GB of video, but I have found a plugin. How exactly does one enable plugins for VirtualDubMod? Scaly Haylie fucked around with this message at 22:21 on Dec 14, 2015 |
# ¿ Dec 14, 2015 22:15 |
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ChaosArgate posted:OBS can record h264 MP4 right out of the box and I'm reasonably certain VDubMod can open those. So you'd think, at least.
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# ¿ Dec 14, 2015 22:29 |
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Given recent advances in forums technology, I would LOVE a crash course on how to make a webm from part of an AVI file. Or just a general webm guide, I guess, but I'd be a very happy camper if it touched on AVIs.
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# ¿ Jan 16, 2016 00:19 |
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Due to weird and bad issues with a game I'm recording, I have basically no choice but to record in MP4 rather than AVI. How would I go about transcoding my file (I think that's the word) to AVI for easier editing?
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# ¿ Feb 9, 2016 22:44 |
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Nidoking posted:I use FFMS2 in Avisynth to import the file into a script, which you can then do whatever you want with in VDub. I tried that, but I fear I'm a little lost as to how to install FFMS2.
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# ¿ Feb 10, 2016 05:04 |
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Okay, clearly I'm having a fundamental misunderstanding of what to do here.code:
code:
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# ¿ Feb 10, 2016 05:20 |
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Niggurath posted:Yeah, you're not loading things properly and you're referencing the wrong function. It should look like: You'd think that, but it turns out I just needed AviSynth 2.6.
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# ¿ Feb 10, 2016 05:53 |
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So I've just noticed I'm getting gradual audio desync in OBS when streaming from my PS2. I'm using an AverMedia C027. It's fine when I start, but after a minute or two there's a half-to-full-second delay between the video and audio. Here's my OBS settings. I don't know if they're all pertinent, but hey. Any ideas?
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# ¿ Feb 14, 2016 21:30 |
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Having lowered my bitrate, the audio now seems to be ahead of the video. I'm not sure if it's helping matters that I'm playing through OBS' preview.
Scaly Haylie fucked around with this message at 23:40 on Feb 14, 2016 |
# ¿ Feb 14, 2016 23:29 |
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Okay, no, the gradual audio desync is still very much a thing.
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# ¿ Feb 14, 2016 23:58 |
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Mico posted:The card you have, is it the PCI-e one? Unless I'm mistaken, it IS in an 8x slot, but it's in about the only place there's room for. Moving it would basically involve a whole new system board. For now, though, I've managed to get around it by opening the preview in Avermedia's app on one monitor and capturing that entire monitor with OBS. So yeah, I more or less fixed it by creating the digital version of a camcorder LP.
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# ¿ Feb 15, 2016 08:00 |
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Lacedaemonius posted:New Thread Title: The Tech Support Fort - It's Not a Kludge If It's In the OP As a wizard, I have no sense of right and wrong. Just, y'know, not in the way you might think.
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# ¿ Feb 15, 2016 18:40 |
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Anyone got a decent guide on how to pipe your system audio into your microphone for Skype, preferably using Voicemeeter?
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# ¿ Mar 27, 2016 02:04 |
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Wayne posted:I bookmarked FrozenTreasure's Voicemeeter guide, that help? I haven't looked into it yet myself. Y'know, it's almost nearly useful, but then there's this part. quote:2. Choose "CABLE Output (VB-Audio etc.)" from the list (if you've used Voicemeeter before for streaming, you should have this installed for Skype audio already). Make sure "A1" and "B2" are highlighted. It goes completely unexplained after that. Scaly Haylie fucked around with this message at 02:39 on Mar 28, 2016 |
# ¿ Mar 28, 2016 02:33 |
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So hey, does anyone know how to do clock wipes in AviSynth? Or just wipes in general?
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# ¿ Apr 21, 2016 06:30 |
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I'm having a really odd AviSynth issue. My code is:code:
edit: WAIT I'M DUMB Scaly Haylie fucked around with this message at 02:40 on May 9, 2016 |
# ¿ May 9, 2016 02:28 |
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Lady Naga posted:Teamviewer is a good alternative, it's what my partner and I use. You can get about 40~ fps in a 60 game and the quality is fairly high. It's free, right?
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# ¿ Jun 21, 2016 22:57 |
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Lady Naga posted:I literally could not ever imagine loving with AviSynth and handbreak and all that poo poo. Having to use scripting to deal with video editing sounds like my idea of a nightmare and it adds way too many steps. Belatedly, I find that scripting is the ONLY way I can edit videos, but that might just be my autism.
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# ¿ Aug 4, 2016 23:00 |
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So I'm trying to record Black & White with OBS, and I'm having a really, really confusing issue. The game runs and looks fine during gameplay. However, the end result is a video that appears to show the game having profound rendering failures, including but not limited to most of the objects in the game peacing out at random intervals. You can see the phenomenon in action here. Again, I want to stress that THE GRAPHICAL GLITCHES DO NOT OCCUR IN GAMEPLAY DURING RECORDING, ONLY IN THE RESULTING FILE. Here's my OBS settings if that matters. I'd be happy to provide any additional details if needed. Scaly Haylie fucked around with this message at 08:24 on Aug 15, 2016 |
# ¿ Aug 15, 2016 08:19 |
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nielsm posted:Your problem is with the capture method, not the output method. The encoder settings should have nothing to do with that. Try using simple screen capture instead of game capture, maybe that will work. Or maybe you can flip some switches for compatibility settings on the capture modes. I've been using a simple screen capture as nothing else will capture B&W. As far as compatibility, the only thing there is "Multi-adapter Compatibility" which I assume doesn't apply unless I'm using multiple video cards. The only thing I can think of is to switch the rendering method to OpenGL, and if that doesn't work, trying the 32-bit version of OBS Studio. I know, I should've clarified that I'm using Studio but
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# ¿ Aug 15, 2016 17:29 |
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Upon testing with FRAPS, it doesn't seem to occur in raw AVI files. This leads me to believe that it MUST have something to do with the encoding. EDIT: Did a quick test stream to Hitbox, issue also present there. Scaly Haylie fucked around with this message at 21:23 on Aug 15, 2016 |
# ¿ Aug 15, 2016 18:24 |
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Xenoveritas posted:It can't have anything to do with the encoding. The problem is that the capture software is grabbing frames before they're done. I don't know why that's happening. It turned out to be something along those lines. Worked through it with a friend, and in the end forcing FXAA in my video card settings did it. As a bonus, I discovered that Catalyst Control Center does texture filtering, so now Black & White doesn't look QUITE as much like baked rear end now.
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# ¿ Aug 17, 2016 01:02 |
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lohli posted:I saw Homestuck as a genre on there and checked poo poo out, there was something labelled "homesmut br" and it was a couple speaking Portuguese while making kissing and heavy breathing noises. The better question is why did you click on a Homestuck porn MP3?
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# ¿ Aug 17, 2016 01:51 |
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How would I go about ensuring a constant framerate for the entirety of an AviSynth script, or just setting a framerate for a clip?
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# ¿ Aug 26, 2016 20:42 |
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Would anyone happen to have a tutorial/template for making a Roundabout/To Be Continued kinda thing in AviSynth?
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# ¿ Sep 5, 2016 18:45 |
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So I'm trying to jazz up the first video of a PS1 game I've been recording by inserting the PS1 boot sequence at the start, which I downloaded off Youtube. Unfortunately, it seems to be at 29 FPS. Here's my script:quote:psxboot=AudioDub(FFVideoSource("psxboot.mp4"), FFAudioSource("psxboot.mp3")) And I get this error: quote:AviSynth open failure: I've tried it as ChangeFPS(psxboot,clip1) with the same result.
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# ¿ Sep 7, 2016 21:12 |
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# ¿ Apr 28, 2024 18:22 |
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Yeah, I figured it out. Had a bit of weirdness with different audio sample rates, but Audacity helped there.
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# ¿ Sep 7, 2016 21:29 |