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Splode posted:So because the claw means you and the asteroid/spacedebris/kerbal all become one ship, you can transfer fuel out of a tank you grab. This was a feature they advertised. Clearly they're very porous.
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# ¿ Apr 4, 2014 06:48 |
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# ¿ May 20, 2024 01:43 |
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Uhhh, Jeb? I think you broke something on that last launch.
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# ¿ Jul 23, 2014 00:58 |
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RoverDude posted:Ok so here is the plan. I'm not particularly clever but I do want to say that you're doing amazing work, I'm glad you're around to counter-balance lovely modding attitudes.
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# ¿ Aug 26, 2014 02:49 |
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Zaran posted:Apparently the reason KerbalStuff is down is due to Majiir rage-quitting and deleting everything, from IRC: Wow, who could have seen this coming from such a towering pillar of the community.
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# ¿ Sep 10, 2014 18:20 |
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loving with planes trip report: I failed to make anything useful of the actual plane with the stuff I've unlocked, but I've created a very satisfying and successful zero/zero ejection system for the cockpit
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# ¿ Sep 16, 2014 07:02 |
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This game can be so amazingly pretty.
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# ¿ Sep 17, 2014 18:05 |
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Geirskogul posted:Guys, the scene in Interstellar where he was docking with the spinning Endurance needs a KSP-pilot-overlay on it so bad Thank god I wasn't the only one.
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# ¿ Nov 12, 2014 07:25 |
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Inglonias posted:Tried to watch Orion launch but the stream cut out at the point of liftoff. This is the second time this has happened to me, the first being with the Antares launch. Is it just NASA TV being dumb or is it on my end? NASA stream seemed like it was overloaded, the BBC had one that was fine and I was using some local Florida newspaper website.
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# ¿ Dec 5, 2014 13:21 |
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Jewcoon posted:I downloaded Vanguard so I can parachute them to safety. But half the time I'm not even lifting off, the wheels are just breaking off. I got adjustable wheels and am using the bigger ones, but they still are randomly breaking. I spend more time building zero/zero cockpit ejection systems than actual planes. Slap on a decoupler, parachute, and a few small rockets to lift it up and away and you should be good to go, even from the runway. As a bonus, roverdude's inflatable airbags also work really well for a cockpit escape system.
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# ¿ Dec 11, 2014 11:54 |
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So while I'm busy modding the poo poo out of my game, should I get interstellar in addition to Karbonite, or are two separate resource mods redundant?
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# ¿ Dec 15, 2014 01:34 |
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RoverDude posted:Yay! Stuff! You're the best, dude. I started a new no-revert career with a whole bunch of mods and it's amazing. Kerbal Construction Time is awesome and provides a compelling reason to not gently caress up your launches, it makes the game feel more like actually managing a space-program instead of a VAB infinitely making GBS threads out rockets. Stage recovery and the mod that adds parachutes by default to every Kerbal provide a way of recovering the launches you do gently caress up, and the Final Frontier stat tracker is great for motivating you to keep Kerbals alive. It definitely feels like a finished and well-balanced game just with the mods, which is pretty incredible, really.
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# ¿ Dec 15, 2014 04:52 |
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Walton Simons posted:I'm playing pretty much the same way as you, with TAC Life Support included, making interplanetary missions a lot harder, as even a single Kerbal will need to take a lot of heavy supplies and there's a lot of risk/reward in mission planning as I could send Jeb to Minmus with minimal supplies, but if something goes wrong, there is no prospect of a rescue. Yeah, I have TAC and deadly re-entry on, too, so it's a very fine line between life and death in space. I have RemoteTech installed, too, so there'll be a trade-off between manned missions and unmanned probes. Kerbals need life-support infrastructure, probes need communications infrastructure. My long-ish term plan is to send SCANSAT mapping satellites to places like Duna to figure out a place to land before sending crates of USI colonization habitats before finally a crew at some point.
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# ¿ Dec 15, 2014 14:26 |
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# ¿ May 20, 2024 01:43 |
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I just started a .25 career that I spent more time downloading mods for than playing Look like it's last stable build for me for a while!
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# ¿ Dec 16, 2014 14:21 |