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Discord What is Tree of Savior? Tree of Savior is an upcoming MMO in development by IMC Games. It's music is by S.F.A, or Sound Fashion Advisor, which is a group run by the former co-president of soundTemP (More info here, if you're interested). You may remember soundTemP from older games such as Ragnarok Online or Maplestory; in fact, ToS shares more with RO than just some familiar talent behind the music-- some of the dev team that made RO is working on ToS, and they have worked hard to recreate what many found so charming about classic kMMOs. ToS uses 3D models for its characters and monsters, but they are styled to look like the 2D sprites of old. It's a stylish aesthetic, and it makes the game look great. Each class (and there are many!) gets its own unique costume, and, of course, there are hats. Here are some examples! DID YOU SAY HATS? Class System Tree of Savior claims that it will have 80 classes on release, and while this might not sound believable if you know nothing about the game, in reality it would not be a surprise to see that many (or more!) classes included. Classes in ToS work very differently from classes in your typical RPG: Instead of picking one class and sticking with it, maybe with a choice of branch or two later on, ToS has 4 base classes (Swordsman, Wizard, Archer, and Cleric) with 10 ranks each. Your character has a character level, which determines what kind of gear you can wear and how many stat points you have, and a class level, which determines how many skill points you have and when you can advance to the next rank. You get to pick a new class, or stick with your old one, every 15 class levels. Here is a skill builder to help those of you who are still confused: http://www.tosbase.com/tools/skill-simulator/ (Probably at least slightly out-of-date at all times.) Helpful Tips
If you have anything to add, post it in the thread! https://www.youtube.com/watch?v=f01IAG9X6fg Silento fucked around with this message at 21:59 on Mar 19, 2016 |
# ¿ May 2, 2014 20:01 |
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# ¿ Apr 29, 2024 17:34 |
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Lorem ipsum posted:I think there was a problem with google translate Yeah, google translate sucks. The Korean closed beta is supposed to start this summer, so we'll probably get more info soonish. Hopefully someone like Spadow gets in, who will blog about it and/or make videos. Adam Bowen posted:Check out this new game inspired by the popular "lovely Anime Grindfest." It's called "lovely Generic Ripoff Anime Grindfest" Hey, as long as the anime girls are real anime girls it's fine with me. I would expect you'd feel the same way!
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# ¿ May 3, 2014 16:46 |
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The best (and worst) parts of private servers will always be the drama. Grape Squad, never forget!
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# ¿ May 4, 2014 18:04 |
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More Q&A (in Korean): http://www.inven.co.kr/webzine/news/?news=109604 Hats confirmed!!!
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# ¿ May 13, 2014 21:43 |
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Huh. Wouldn't have suspected that they'd release a translation, and thankfully it's definitely understandable if a little bit engrishy.
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# ¿ May 14, 2014 17:27 |
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Stanley Pain posted:This looks really terrible and bad and horrible, much like the OP Why should I be hyped? rude. >:|
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# ¿ May 15, 2014 14:56 |
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Someone translated the latest blog post: http://forum.tree-of-savior.com/viewtopic.php?f=4&t=34 It's great to hear they're already planning on an English release! Hopefully it's not done by the community though...
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# ¿ May 24, 2014 23:40 |
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I updated the OP.
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# ¿ May 30, 2014 01:55 |
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There are gameplay videos in the new blog post: http://blog.treeofsavior.com/en/ Holy poo poo those graphics! Those skill mechanics!! That hair fluttering as you move!!!
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# ¿ Jun 2, 2014 01:53 |
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Aww, hope CBT starts soon so we can get more info. It would be great if there's no NDA!
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# ¿ Sep 5, 2014 21:25 |
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http://massively.joystiq.com/2014/11/14/nexon-teases-hyper-universe-with-a-trailer-will-publish-tree-of/ The dream is dead. RIP. Please save us, Owen Mahoney, you are our only hope.
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# ¿ Nov 15, 2014 16:53 |
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Cao Ni Ma posted:Nexon is publishing it in korea. I dont know if it'll mean that they'll publish it in US anyways, but it'll still be better than it being published by someone like Gravity. Yeah, I said the same thing about Trion to a friend of mine in IRC. Nexon has been getting better mostly, but their customer service still sucks. I sure hope nothing in ToS is client-side, because
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# ¿ Nov 15, 2014 20:46 |
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Biowarfare posted:Gravity is significantly worse than Nexon. Wow, look at this Nexon shill. With an avatar like that you can't expect anyone to take you seriously! Just kidding, love you babe.
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# ¿ Nov 16, 2014 16:26 |
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I was hoping for a date for the beta, but this is cool too. Graphics are still kickass.
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# ¿ Nov 21, 2014 14:54 |
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A new interview was posted, the translation is kinda bad but definitely readable. Some highlights: [/list] [*]They're following through on their promise to have 80 classes! 4 Base classes, with 19 subclasses each. [*]Bosses drop cards that can be used in a myriad of different ways. For example, the Sorcerer class can summon bosses to ride on/fight with by using cards (this class was shown in one of the blog updates, actually). The interview goes on to say that there will be lots of other uses for them too. I sure hope the drop rates aren't bad... [*]This isn't stated in the interview, but apparently the first Korean beta is coming up in a few weeks! I hope there's no NDA, I want tons of info! Edit: Whoops, really hosed up that list. Silento fucked around with this message at 18:29 on Nov 26, 2014 |
# ¿ Nov 26, 2014 18:05 |
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Widestancer posted:Ground floor. There doesn't appear to be fishing in this game, so I'm sure the pedos will stay away.
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# ¿ Nov 26, 2014 18:30 |
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Biowarfare posted:Nexon's monetisation will be toned down on future games, don't worry! Well, they keep saying this, buuut... RIP Donxon, may flights of henehoes sing thee to they rest.
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# ¿ Nov 27, 2014 15:48 |
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RottenK posted:After the devs release enough info, the OP should probably make a new thread. Maybe when the beta starts. I'll see what I can do, but pretty much all the info released has been in the last 3 months or so. I think the game got a big publicity boost around here from the G-Star video, because it was cool and showed off a bunch of unique classes instead of just some graphics.
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# ¿ Dec 2, 2014 17:55 |
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SoggyGravy posted:Whichever comes first and let's me play without committing international crimes. Emphatically this.
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# ¿ Dec 2, 2014 21:41 |
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Click this! drat, soundTEMP does it again! Reminds me of all the time I spent playing Final Fantasy: Crystal Chronicles.
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# ¿ Dec 11, 2014 21:16 |
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http://tos.nexon.com/main/index.aspx Closed Beta sign-ups will be open from the 29th of December to the 11th of January, results will be out on the 14th of January, and the test servers will be open for certain hours the 15th-18th of January.
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# ¿ Dec 22, 2014 20:32 |
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Truga posted:Pretty sure it's partly because the Korean clients of just about any online game I've played come with Nah, the anti-cheat sucks. It only works out okay (well, I assume it does) in Korea because you need a Korean cellphone number to sign up. You used to need a Korean Social Security number, so yeah. It's not the anti-cheat being good, it's the account sign-up being heavily restricted. And I kinda have to agree with Bio, after thinking about it-- It's not like I'd rather have Aersia, or gPotato, or NCsoft, or Perfect World, or heaven forbid, Trion! Nexon's biggest problem as of late has been frequent DDoS attacks on the servers, and of course the ever-present customer support issues. But, to be completely honest, they are doing way better than they used to with server down-times and poo poo. Still nowhere near perfect, far from it-- But it's definitely playable.
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# ¿ Dec 25, 2014 20:36 |
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Arzachel posted:Not being as bad as the other kmmo publishers is setting the bar so low that you can trip over it. Getting IP blocked without the game getting published in the EU/the EU published client being ages behind and filled with botters is definitely not playable. But... that's not Nexon NA's fault? It's a licensing issue, and is in fact one more point for Nexon NA in the not-worst-kmmo-publisher race. I guess this is just another reason USA>Europe!!!!
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# ¿ Dec 27, 2014 03:39 |
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Cao Ni Ma posted:e-Nope He meant that to verify your account, you need a Korean cell-phone number. After running into the same problem with the MS2 closed beta a few days ago, I was expecting this. Oh well, probably wouldn't get into such a limited beta anyways... Hope there's no NDA!
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# ¿ Dec 29, 2014 21:25 |
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Welp, I know what I'm listening to for the next few hours: https://soundcloud.com/spadow/sets/tree-of-savior Also some pretty loading screens: http://spadow.tumblr.com/post/108079154943
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# ¿ Jan 14, 2015 23:33 |
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Jackard posted:Any news on this, then? If you're asking if it's confirmed that Nexon is the NA publisher, the answer is no. But they are the KR publisher and I doubt they'd give this game up to some other company in NA. NA Nexon actually had an increase in profit change year over year this past quarter, so yeah. Here's a source for the financial info, with a lot more details: http://pdf.irpocket.com/C3659/nKx5/ChgD/Ovq1.pdf Excuse me if I described it wrong, I don't know anything about investments.
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# ¿ Feb 16, 2015 00:52 |
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Superior Coreagame's are better than oegug-in trash.
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# ¿ Feb 16, 2015 17:28 |
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brizzley posted:I started RO again (private server) because of hearing about TOS. RO was a miracle. The designers had no idea what they were doing, but it turned out to be just the right kind of terrible to be great. I think the best designed system is the stats system--each stat has unique characteristics, and there's situations you would want each of them (even luk!) on most classes. A lot of games have very basic stat systems, which is a waste of a perfectly good customization area IMO. Hopefully ToS's system will be as good as RO's.
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# ¿ Feb 27, 2015 00:43 |
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Truga posted:Stats are a double edged sword. I really really love them (if you want something a little more modern with stat builds, check out dungeons and dragons online, it's really build-friendly and has fun dungeons after the first couple levels), and they make any game triple the fun when you're screwing about with them. RIP autocast Prof.
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# ¿ Feb 27, 2015 14:44 |
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It didn't look so bad from what I saw, but only time will tell.
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# ¿ Mar 1, 2015 05:07 |
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I like keyboard controls VV
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# ¿ Mar 2, 2015 21:17 |
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lemonslol posted:Too many people play on too many different shards. Then we all quit after a month, and then we start in again in another 8 The system works!
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# ¿ Mar 4, 2015 14:38 |
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Bread Set Jettison posted:Oh my god who cares Pesterchum posted:I'd really like to throw a fit with the rest of you guys about this slight against our precious mice but I'll probably just wait to play it to see if the controls are awful or not before endlessly bitching.
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# ¿ Mar 13, 2015 21:13 |
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Pesterchum posted:I'll bet it won't have oculus rift support either, this really grinds my gears. The game in my imagination has rift support and it not having it ruins everything! If I can't see the anime hats in 3D the game is terrible. Get on it, IMCgames!
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# ¿ Mar 13, 2015 22:05 |
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a medical mystery posted:want that bighead spell That was the stand-out part of the trailer for me, as well.
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# ¿ Apr 20, 2015 21:04 |
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http://tos.vod.nexoncdn.co.kr/skill/wizard/skill_3_6.mp4 Psychokinetic still looking sweet! I think this skill drags monsters to the beam? There's videos for all the skills on this page, it's in Korean though so it might take a tiny bit of effort to find the class you're looking for: http://info.tos.nexon.com/community/job/list.aspx?page=list
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# ¿ Apr 20, 2015 21:34 |
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Maple and DFO for me.
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# ¿ Apr 21, 2015 00:30 |
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Maple has gotten a lot better. Also, ToS streams can be found on this meta-page: http://www.twitch.tv/directory/game/Tree%20of%20Savior There's one going on right now!
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# ¿ Apr 21, 2015 15:36 |
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Arzachel posted:Some skills use those targeting circles, but unless you can move them manually, they still use your direction as far as I've seen. Archers lock on to a target and may then move slowly while firing (they stay facing their targets direction).
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# ¿ May 20, 2015 19:39 |
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# ¿ Apr 29, 2024 17:34 |
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Sidesaddle Cavalry posted:still hype! Couldn't tell ya, I haven't played the game (obviously) and they said they've worked on the way quests are given since the last beta. Sorry.
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# ¿ Jun 27, 2015 20:31 |