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ethanol posted:so if I want to play this I have to buy some $40 spaceship that does not exist or what Yes. If you have not pledged before now then the minimum is a $40 Aurora + $5 for a pass for Arena Commander. That will also get you access to the actual full game when it comes out. Don't just pledge for Arena Commander though. It isn't worth $45.
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# ? Jun 4, 2014 20:39 |
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# ? Apr 26, 2024 02:06 |
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Hot drat, I was getting 20.1 MB/s towards the end. Just waiting for it to stop saying "please wait."
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# ? Jun 4, 2014 20:39 |
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Cojawfee posted:Hot drat, I was getting 20.1 MB/s towards the end. Just waiting for it to stop saying "please wait." Mine did that. I restarted the launcher and it was fine.
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# ? Jun 4, 2014 20:40 |
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macnbc posted:Yes. If you have not pledged before now then the minimum is a $40 Aurora + $5 for a pass for Arena Commander. you have to buy a spaceship and a pass to the one module that is out? that is so loving stupid I hate this game already sell the pass to us so we can try your bad game without buying your made up spaceships for a different game
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# ? Jun 4, 2014 20:40 |
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Exnihilation posted:Not mine, but this video does a good job at showcasing the jerky, bobbly movement particularly noticeable when you yaw: That's sort of what I was experiencing too. Pitching seemed to do it as well. I kind of hope people who backed the Aurora can also pick the Mustang later on in AC (since new players get the choice between both) but I doubt that will happen.
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# ? Jun 4, 2014 20:41 |
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ethanol posted:you have to buy a spaceship and a pass to the one module that is out? Would you be happier if it was a $45 dollar package instead? It's only separate so you can choose to buy a different ship if you want.
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# ? Jun 4, 2014 20:44 |
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Av027 posted:E: also... https://forums.robertsspaceindustries.com/discussion/138390/do-you-have-this-awesome-aroura#latest scroll down to the 300 with dual ball turrets Just glorious. Can't wait for SC Launcher to be finished so I can pilot a jankey 300i awkwardly around the verse (small area).
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# ? Jun 4, 2014 20:44 |
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ethanol posted:you have to buy a spaceship and a pass to the one module that is out? Arena Commander is just one module that will make up the full game. They're not different games. Think of it like playing minigames in GTA5 or whatever. You can't just buy the minigames without buying the larger game that comes with.
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# ? Jun 4, 2014 20:45 |
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Welp, it just says connection failed. Guess I'm not playing.
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# ? Jun 4, 2014 20:45 |
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ethanol posted:you have to buy a spaceship and a pass to the one module that is out? Who is "us" and "we"? Or are you ironically referring to yourself in the third person?
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# ? Jun 4, 2014 20:45 |
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Zeether posted:That's sort of what I was experiencing too. Pitching seemed to do it as well. There is going to be a side-grade conversion option to mash Auroras into Mustangs. Allegedly.
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# ? Jun 4, 2014 20:46 |
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ethanol posted:you have to buy a spaceship and a pass to the one module that is out? If you preorder the game you get to play the alpha for free. This is not a new paradigm.
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# ? Jun 4, 2014 20:48 |
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https://forums.robertsspaceindustries.com/discussion/138611/how-to-swap-the-x-and-rudder-axis-on-x-52-x-52-pro-and-x-65f Posting this here, because I think I saw some people ask for how to remap yaw and roll. Throw it into the OP or something. vvv It always tells me connection failed after a couple minutes, but game works fine. Truga fucked around with this message at 21:15 on Jun 4, 2014 |
# ? Jun 4, 2014 20:48 |
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Cojawfee posted:Welp, it just says connection failed. Guess I'm not playing. You can play offline with out connection, it said the same for me.
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# ? Jun 4, 2014 20:49 |
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Cowcaster posted:If you preorder the game you get to play the alpha for free. This is not a new paradigm. you preordered the game and then you preordered it again for another 5 dollars if you don't think that is slightly retarded then... I don't know Rakthar posted:Who is "us" and "we"? tensions are hot I guess
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# ? Jun 4, 2014 20:51 |
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ethanol posted:you preordered the game and then you preordered it again for another 5 dollars wghat
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# ? Jun 4, 2014 20:53 |
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^^^The "alpha with preorder" slots were limited to like 500,000. They now sell alpha slots to newer backers for an additional $5. ^^^Cojawfee posted:Welp, it just says connection failed. Guess I'm not playing. It sometimes happens during connect, which bounces you back to desktop. Try it a couple times, and failing that, reboot, and try again.
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# ? Jun 4, 2014 20:54 |
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Av027 posted:^^^The "alpha with preorder" slots were limited to like 500,000. They now sell alpha slots to newer backers for an additional $5. ^^^ Oh, that's slightly retarded. Carry on thread.
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# ? Jun 4, 2014 20:57 |
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Cowcaster posted:Oh, that's slightly retarded. Carry on thread. Raising the price with a fiver is retarded? How is that different from other early access games were price went up as the game was developed? Am I missing something here?
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# ? Jun 4, 2014 21:03 |
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Fredrik1 posted:Raising the price with a fiver is retarded? Comparing Star Citizen to a regular early access game or preorder is loving insane.
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# ? Jun 4, 2014 21:04 |
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Fredrik1 posted:Raising the price with a fiver is retarded? Raising the price is one thing but selling it separate from a preorder seems weird to me. The long and short of it though is I don't really care about any of this, at all.
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# ? Jun 4, 2014 21:05 |
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The launcher theme reminds me of the theme from The Last Starfighter, and I'm ok with that.
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# ? Jun 4, 2014 21:06 |
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Cowcaster posted:Raising the price is one thing but selling it separate from a preorder seems weird to me. The long and short of it though is I don't really care about any of this, at all. The logic they go by is that since it's a multiplayer game then they budgeted for a certain number of players in the early alphas. They advertised how many of those slots they had left until they ran out about 2 months ago. The $5 fee is to compensate the extra overhead they'll need to accommodate extra people over that amount. Everyone who pledges regardless of getting a pass or not will get access when it moves from alpha to beta. (I don't necessarily agree with all of that, but that's what CIG's philosophy on it is.) macnbc fucked around with this message at 21:20 on Jun 4, 2014 |
# ? Jun 4, 2014 21:08 |
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Just got done trying out the free flight and Vanduul Swarm modes, and I have to say, not bad! Please note that my impressions come from being a long time FPS player, and having virtually zero experience with flight sims or dog fighting (with the sole exception of Battlefield 1942, the paragon of WW2 realism).
https://www.youtube.com/watch?v=H53WoGIF8rM Goredema fucked around with this message at 21:15 on Jun 4, 2014 |
# ? Jun 4, 2014 21:09 |
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Really enjoyed the Vanduul Swarm mode, it made me happy I pledged when I was initially worried. I'm using an Xbox controller and the controls feel superb, if anyone has one I would really recommend it over mouse+keyboard!
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# ? Jun 4, 2014 21:14 |
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Cowcaster posted:Raising the price is one thing but selling it separate from a preorder seems weird to me. The long and short of it though is I don't really care about any of this, at all. The insanely staggering price of :5bux: is to pay for extra bandwidth. There was a countdown on the website for available alpha slots since the beginning.
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# ? Jun 4, 2014 21:16 |
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Well that was actually fun, messing around in free flight mode. If you are like me and have an Avenger, you get a loaner Hornet to crash into asteroids with. The Aurora feels like a starter ship, but I expect the LN will be a lot better to murder dudes in. The gamepad controls will take some getting used to, but I found it pretty easy to get going in one direction, flip off the guidance, and spin around on my center to face every direction. I am also pleasantly surprised with how well it ran on my old-rear end HD5xxx series card, I had a few visual bugs but nothing gamebreaking. Well, aside from the hanger still running like poo poo but I think it's just how it will be until I eventually upgrade my hardware. Overall, I like what I see so far.
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# ? Jun 4, 2014 21:18 |
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WARDUKE posted:If any of you are having problems with the mixed up yaw/roll axis on a HOTAS, some dude on the forums posted this fix: You can create an autoexec.cfg text file in your game directory and slap that line in there to avoid having to re-type it every time you launch.
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# ? Jun 4, 2014 21:21 |
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Captn Kurp posted:Really enjoyed the Vanduul Swarm mode, it made me happy I pledged when I was initially worried. I'm using an Xbox controller and the controls feel superb, if anyone has one I would really recommend it over mouse+keyboard! I just can't get over forcing rumble, or that the ship controls are inverted and the look isn't. It doesn't feel natural to have one hand doing one control scheme and the other doing the polar opposite.
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# ? Jun 4, 2014 21:26 |
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EdEddnEddy posted:Also does anyone know if the game works with multi controllers (with separate Stick/Throttle/Peddles) like a Hotas or Logitech G940? I ask because my X52 does have the broken twist axis as well and if there is no way to remap, then there is probably no way to remove it from the game and ill be yawing all over the place.
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# ? Jun 4, 2014 21:27 |
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Just a quick 3 hour download and I can watch my game crash too!
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# ? Jun 4, 2014 21:43 |
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macnbc posted:For future hilarity: Currently on the community poll that accompanied the DFM release notice, 70% of people prefer that CIG share their internal release date targets rather than waiting until they know for sure when it's coming out. If this is actually real they need to flat out ignore the community, jesus christ
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# ? Jun 4, 2014 21:43 |
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Dreadwroth posted:Well that was actually fun, messing around in free flight mode. If you are like me and have an Avenger, you get a loaner Hornet to crash into asteroids with. Strange, I have an Avenger but my loaner was a 300i.
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# ? Jun 4, 2014 21:47 |
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Welp, guess I'll just have to live vicariously through you guys. I get nothing but connection fails.
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# ? Jun 4, 2014 21:48 |
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BULBASAUR posted:If this is actually real they need to flat out ignore the community, jesus christ Yeah I thought this too, pretty ridiculous. I guess people want to see something to bitch about instead of waiting in silence.
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# ? Jun 4, 2014 21:49 |
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Cojawfee posted:Welp, guess I'll just have to live vicariously through you guys. I get nothing but connection fails. No idea if this works, but some dude on reddit posted a work-around: http://www.reddit.com/r/starcitizen/comments/27aah9/arena_commander_not_launching_problem_post_here/chyzn9m
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# ? Jun 4, 2014 21:54 |
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The fact that it now exists doesn't change that it's a wonky piece of crap. It has the same loving phone home to big brother roberts connection issue the hangar had when it launched how many months ago now? And that loving server trouble stops you from playing the swarm mode they specifically put in because they expected server trouble. It's hilariously inept. The Aurora also wobbles like a motherfucker (and rolls into turns when you Yaw - what the gently caress?), which means they've either got some serious problems in their physics model or they simply didn't bother to make sure the Aurora works and instead only checked the Hornet and 300i. But hey, only 75 bucks to upgrade to a ship that maybe works and isn't lovely. That's how you monetize an Alpha I guess. The controls in general are a mess and more than half of the functions are pointless and don't need to be there. There's no reason to have 3+ different flight models apart from "realism" which is another way of saying "wasted dev time". There's no reason for the mouse controls to be so bad just for the sake of being different - they had the perfect mouse controls in Privateer 2 and Freelancer. There's no reason for the throttle display to be offscreen half the time because of "G-forces" and realism, while 30% of the screen are taken up by gigantic pointless displays about the status of every bit and bob complete with huge hologram of your ship. The UI placement seems completely random instead of functional. DatonKallandor fucked around with this message at 22:08 on Jun 4, 2014 |
# ? Jun 4, 2014 22:01 |
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Goredema posted:I just watched the live-action movie version of Space Battleship Yamato last night, and although it was pretty cheesy, the space combat felt like it might be a pretty close depiction of how Star Citizen might turn out. As a childhood fan of Star Blazers that would suit me just fine. Ha! I just got that a week ago. I can't wait to watch it. My fiancee can however.
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# ? Jun 4, 2014 22:13 |
Almost like it's an alpha or something. Man, this sure isn't how a finished resale product should look.DatonKallandor posted:they had the perfect mouse controls in Privateer 2 and Freelancer. BitBasher fucked around with this message at 22:16 on Jun 4, 2014 |
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# ? Jun 4, 2014 22:14 |
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# ? Apr 26, 2024 02:06 |
Can anyone who has played E:D and this compare how the flight models feel?
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# ? Jun 4, 2014 22:15 |