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Last week, a once-in-a-decade tempest forced your party to take shelter in the tiny fishing village of Codcliffe — a hardscrabble settlement far from the heart of the Empire. This morning, after the storm broke, you were joined there by a Captain-Senator and his bodyguard. These impressive persons are castaways from HMS Relentless, an indigo-sailed Imperial treasure galleon. She lies beached on a nearby tide flat that is shunned by the villagers, a place where the octopus folk gather to bellow at the comets. These ragged Imperials come not as guests but as overseers, and they demand the service their Empire is due. For in the chaos of the wreck, Relentless lost her most valuable cargo: the prisoner Mr. Hobart and his notorious crew of corsairs. The Emperor has commanded that Hobart’s marauders be presented to the Court in time for High Season, so that he might proclaim a nine-day execution feast in their honor. The Captain-Senator will do whatever is necessary to fulfill his Emperor’s wishes, and he demands Codcliffe’s assistance. The villagers are apprehensive. They loathe the tax-hungry Imperials, they are terrified of marauders, and they have known for generations that it is unwise to trespass on the lands of the octopus folk... ---- What is this? This is a Dungeon World adventure -- the Indigo Galleon, by John Aegard, with some tweaks made by myself. If you find the adventure's PDF, that PDF won't tell you about the important changes I have made. Style/Setting Much of this will be made up by you, but I imagine there to be a massive shallow sea, forming up much of the known world. Codcliffe rests on an island on the edge of this shallow sea, where the Dropoff happens, and the shallow sea turns into the Abyssal Ocean, where few dare to go, and fewer return from. Monsters lurk in those waters, as well as vast ancient civilizations both above and below the surface. How do I join up? Easy. Post up your Level 1 Character Playbook in this thread, answer my questions, and voila! You're in if you make the cut. I'm looking for 3-7 Players. Playbooks: None of the paid-for playbooks. If it's anything other than a default playbook, you'll need to give me the full details on it so I can approve or disapprove of it. A simple link along with your playbook in the thread should suffice. What are your character-creation questions? 1.) What do you search for? 2.) Do you support the Imperials? Why or why not? 3.) What do you fear? I don't hang out in an IRC, but if the thread, or my PM Inbox on SA is insufficient, my Skype is arch-striker "Leigh Nutting". You're welcome to message me there; Just make sure you mention that you're from SA or I may accidentally deny any requests to add me as a contact.
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# ? Jun 11, 2014 23:22 |
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# ? Apr 26, 2024 02:40 |
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Seems interesting enough. I'll put something together tomorrow.
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# ? Jun 12, 2014 00:05 |
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I think I'm going to app an Initiate (A hand to hand martial artist monk type dude) The Initiate
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# ? Jun 12, 2014 00:12 |
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Error 404 posted:I think I'm going to app an Initiate (A hand to hand martial artist monk type dude) Initiate is A-OK. Submit whenever you're ready.
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# ? Jun 12, 2014 00:32 |
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Vimmen Viggor, Paladin of the Holy Bolt Vimmen Viggor was found as a child by the nuns of the Holy Order of Bolt. They took little Vim back to their keep and raised him according to the scriptures, until he was old enough to take on the mantle of the Paladin. For a few years now, he's travelled the country roads, spreading the wisdom of watching the skies, erecting the sacred lightning rods, and striking quickly at those sinners who believe themselves above the law. And where Vimmen strikes once, he needn't strike again. What do you search for? Vimmen searches for non-believers to convert and sinners to punish, generally. But more specifically, it is said that the octopus-folk of the sea worship a heretical god - Vimmen would seek to kill this god in the name of Bolt. Do you support the Imperials? Why or why not? Support. The Holy Order of Bolt is an officially-recognized religion in these lands, and Vimmen himself is on good terms with those Imperial liaisons with whom he's had dealings in the past. Men who spend their lives in service of the purse and the rod can easily be swayed by the demonstrable might of Bolt! What do you fear? Bolt is the light and the power, cutting through air from above to find purchase in the hearts of men. Vimmen fears its opposites - the dark, the cold, being suffocated, being overwhelmed by godless beasts. But there is little need for fear when Bolt has struck your heart and turned its dusty flatness into an orb of clearest glass! quote:Look: glowing eyes, helmet, worn holy symbol, bulky body Something Else fucked around with this message at 22:09 on Feb 23, 2015 |
# ? Jun 12, 2014 00:40 |
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Sia of the Black Hand Initiate Sia is a young woman of singular focus, and unique fury. She was found as a baby at the front steps of the Shrieking Winds Martial School, and soon rose to prominence as soon as she could walk. As she grew, so too did her fury and the power of her strikes. She could split steel plates with ease, and kill with a touch, as she demonstrated upon her schoolmates and mentors one fateful day. Now she wanders the world in search of greater challenge. Sia is boisterous, brash, and foul mouthed. What she lacks in book smarts she makes up for in street smarts and dogged determination. 1.) What do you search for? I search for fortune and challenge, and I'm not picky as to how I get either. I'm gonna be a legend and/or live forever! 2.) Do you support the Imperials? Why or why not? I'm fairly ambivalent, my school 3.) What do you fear? Never carving a place for myself in history. quote:Look: quote:MOVES: Error 404 fucked around with this message at 20:50 on Apr 6, 2015 |
# ? Jun 12, 2014 01:18 |
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Wilem d’Aubric Cantano van Hoff Wilem d’Aubric Cantano van Hoff is a wandering bard, and occasional thief. Initially he had set out to become a great wizard and even apprenticed for a time, but ultimately parted on unamicable terms with his master due to his lack of focus. He fell in with a troupe of wandering performers who appreciated what little magic he had picked up and in turn taught him to play the horn, fight, and steal in roughly that order. He emphasizes style over substance but is a loyal friend. 1. What do you search for: Wilem loves to learn and see things that he thought was impossible. He wants to see the world and experience everything that he can. 2. Do you support the Imperials? Why or why not? Wilem believes that the Imperials have overreached, but do good as well. He has been in an Imperial jail before, but the Imperials also help to keep the roads clean of bandits. 3. What do you fear? Being trapped. Wilem fears prison, slavery, being trapped in a cave, or even just stuck in the same town for the rest of his life. Level: 1 DMG: d6 Armor: 1 HP: 14/14 XP: 0 STR9 (+0) INT 13 (+1) DEX 15 (+1) WIS 12 (+0) CON 8 (-1) CHA 16 (+2) Alignment: Good (Perform your art to aid someone else) Race: Human (When you first enter a civilized settlement someone who respects the custom of hospitality to minstrels will take you in as their guest.) Look: Joyous Eyes, A Stylish Cap, Finery, a Fit Body MOVES: Arcane Art Bardic Lore (Spells and Magicks) Charming and Open A Port in the Storm GEAR: A Stolen Horn (0 weight) Leather Armor (1 armor 1 weight) Dueling rapier (close, precise, 2 weight) Adventuring gear (1 weight) No coins Load: 4/9 Bonds: This is not my first adventure with _______________. I sang stories of _______________ long before I ever met them in person. _______________ is often the butt of my jokes. I am writing a ballad about the adventures of _______________. _______________ trusted me with a secret. _______________ does not trust me, and for good reason
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# ? Jun 12, 2014 02:39 |
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Miller Miller's family had lived on their island for a long time before catastrophe struck. It was a lush home and they lived well with nature, from a young age bonding with various animals and learning the ways of both the land and the sea. It all changed once the Karkanaks appeared. Horrifying crab-like creatures that scuttled from the beaches to take back what they claimed as rightfully theirs. Most of his family was killed in their first raids, but at that point Miller had what it took to survive. He'd do anything. It took six months for an Imperial Task Force on Monstrous Creatures to arrive to deal with the threat, despite numerous requests for help. By the time the creatures were cleared and the island reclaimed for humanity Miller was all alone, only his trusty hawk Roland to keep him company. 1.) What do you search for? I search for creatures that upset the natural order, those beasts that require a true hunter. 2.) Do you support the Imperials? Why or why not? The Empire saved my life, that's true. But the numerous others slain cannot go unaccounted for. They are weak and don't care for their citizens. 3.) What do you fear? There are creatures out there that do not fear man, great ancient beasts and civilizations older than land. I truly fear these monsters, I can only hope that in man's time of need I will face my fears. quote:Level: 1 I changed the hood to a hat, hope that's kosher. Bear Enthusiast fucked around with this message at 00:50 on Jun 22, 2014 |
# ? Jun 12, 2014 02:54 |
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Bear Enthusiast posted:Watch this space for a cool rear end Ranger! I look forward to it! And thank you to everyone so far who have submitted. I'm really happy with what's been posted up so far, but here are a few more questions you'll need to answer in-character... Vimmen, it is clear that you are a worthy champion of Bolt, the almighty and far-reaching. What, to you, are the two most important commandments of Bolt? Sia, I'm sure you've broken many things - boards, bricks, bones, and people - but was there ever someone you ran into that outdid you, or are you still searching for someone to match your martial prowess? Wilem, what do you regret most in your life?
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# ? Jun 12, 2014 03:54 |
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Nevermore214 posted:Sia, I'm sure you've broken many things - boards, bricks, bones, and people - but was there ever someone you ran into that outdid you, or are you still searching for someone to match your martial prowess? People tend to explode like overripe fruit when I hit them, though I have met many challengers, I am still searching for my true equal. Edit: another way to put it is this. Though I have been defeated before, through trickery, or strength of numbers and the like, I have never faced anyone I felt was an equal. Error 404 fucked around with this message at 05:52 on Jun 12, 2014 |
# ? Jun 12, 2014 04:49 |
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Nevermore214 posted:Vimmen, it is clear that you are a worthy champion of Bolt, the almighty and far-reaching. What, to you, are the two most important commandments of Bolt? Some of the gods that are worshipped in this world are invisible. Their followers rely on faith to have their prayers answered. Bolt laughs at these gods, his chuckles rumbling across the heavens!! When Bolt is present, everyone knows it, even if they do not acknowledge him as such. Thick black storm clouds fill the sky, arcs of blue lightning flash between them, thunder rolling like barrels barrels the deck of a sinking ship! When Bolt interferes to smite a non-believer, a finger of pure, holy electricity reaches down from his turbulent body and stops their heart between beats. "Bolt is the Power that Purifies." But Bolt's almighty finger isn't only used for smiting heretics - it is also used to heal, to teach, to inspire. There is a sacrament, a rite of passage for all the Paladins of Vimmen's order. After a lifetime of training and study, one must climb to the top of the cathedral spire, where the great lightning rod still stands to this day, and open ones heart to almighty Bolt's sweet caress. Is there pain? Of course. But there is also enlightenment, and divine power. Vimmen doesn't presume to have any command over Bolt's power, though he hopes to be a worthy channel for it. If he prays hard enough, opening his heart to the lightning sacrament, Bolt may see fit to empower him in pursuit of a holy objective. "Bolt is the Light in the Darkness."
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# ? Jun 12, 2014 06:07 |
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Erik Gotteskeule Erik is a novice warrior priest of the god Kallak Bor, God of Bloody Conquest. He was orphaned at an early age in one of the Empire's constant wars, his parents (and indeed every resisting adult in the village) murdered beneath the swords of the Imperial Army. As is done in these circumstances, the children were rounded up and dispatched to the nearest Imperial orphanage where they were ruthlessly indoctrinated and sifted for talent, faith, and any sign whatsoever of a rebellious nature. Erik was too young to have much memory of his life beforehand, and his native intelligence, martial gifts, and prodigious patience made him an ideal candidate for Kallak Bor's priesthood. He is currently 22 and on the Wanderjahr each novice must complete in order to experience the world's treachery and prove that he can surmount it with only the god's guidance and his own will. So far, it has been sufficiently uneventful as to leave some doubt as to whether he will even be afforded the opportunity to make that proof to his god, and he is the picture of pent up violence as a result. 1. What do you search for: Victory in battle, glorious conquest for the Empire and Kallak Bor, and the office of Imperial Chaplain. 2. Do you support the Imperials? Why or why not? Of course. They have been father and mother to him, and his god has personally blessed the Emperor. 3. What do you fear? An ignominious death. Failing to prove himself before god and Empire (absolute best case scenario, a severely curtailed desk job as a scribe or somesuch - possibly much worse). Hurricanes. Level: 1 XP: 1 DMG: d6 Armor: 1 HP: 19/19 Stats: STR: 15 (+1) DEX: 9 (+0) CON: 13 (+1) INT: 12 (+0) WIS: 16 (+2) CHA: 8 (-1) Alignment: Evil - Harm another to prove the superiority of your church or god. Race: Human - Your faith is diverse. Choose one wizard spell. You can cast and be granted that spell as if it was a cleric spell. Not entirely sure when I need to pick this or what the restrictions are. Look: Sharp eyes, thin body, bald head tattooed with the names of his god in a complete circle around forehead level. Red and black battle vestments over chainmail. Moves: Deity: Kallak Bor, domain: Bloody Conquest, preaches the sanctity of suffering, add Petition: Suffering (ideally the suffering of someone you have defeated in battle or taken in conquest, but your own will do if you can't manage the former). Divine Guidance When you petition your deity according to the precept of your religion, you are granted some useful knowledge or boon related to your deity’s domain. The GM will tell you what. Commune When you spend uninterrupted time (an hour or so) in quiet communion with your deity, you: • Lose any spells already granted to you. • Are granted new spells of your choice whose total levels don’t exceed your own level+1, and none of which is a higher level than your own level. • Prepare all of your rotes, which never count against your limit. Cast a Spell When you unleash a spell granted to you by your deity, roll+Wis. ✴On a 10+, the spell is successfully cast and your deity does not revoke the spell, so you may cast it again. ✴On a 7–9, the spell is cast, but choose one: • You draw unwelcome attention or put yourself in a spot. The GM will tell you how. • Your casting distances you from your deity—take -1 ongoing to cast a spell until the next time you commune. • After you cast it, the spell is revoked by your deity. You cannot cast the spell again until you commune and have it granted to you. Note that maintaining spells with ongoing effects will sometimes cause a penalty to your roll to cast a spell. Turn Undead When you hold your holy symbol aloft call on your deity for protection, roll+Wis. ✴On a 7+, so long as you continue to pray and brandish your holy symbol, no undead may come within reach of you. ✴On a 10+, intelligent undead are momentarily dazed and mindless undead flee. Aggression breaks the effects and they are able to act as normal. Intelligent undead may still find ways to harry you from afar. They’re clever like that. Gear: Your Load is 25 or 11, if it's modifier and not score. You carry dungeon rations (5 uses, 1 weight) and the polished knucklebone of the first man he killed (holy symbol) on a chain. ⃞ Chainmail (1 armor, 1 weight) ⃞ Warhammer (close, 1 weight) ⃞ Adventuring gear (1 weight) and dungeon rations (5 uses, 1 weight) Bonds: Vimmen has insulted my deity; I do not trust them. There is room for other gods, of course. Kallak Bor is no administrator, and there is much to oversee. But to hold another deity above him! To balk at His rites! Rory is a good and faithful person; I trust them implicitly. Oh, he is not a priest and does not know the sacred rites, but he is the very emblem of the god's ideal - unstoppable in combat and constantly seeking out new foes to conquer. Reeeeallly doesn't fit Kallak Bor's priesthood. If you're in danger, it is your responsibility to defend yourself. To do otherwise is weak and unworthy. Gonna do a custom bond instead. Although Sammi's weakness disgusts me, her monstrous bond could be very useful. If her method could be learned...oh, imagine what someone who isn't so...quivery... could accomplish with such a tool. I am working on converting Sia to my faith. She has the spirit, discipline and drive to work wonders for the god, but it is clear she has not been schooled in his ways. I must remedy this. malkav11 fucked around with this message at 20:39 on Jun 22, 2014 |
# ? Jun 12, 2014 06:38 |
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Watch this post, it'll turn into a mage if that's okay with you. If it's not, this post might just become a wizard.
Deltasquid fucked around with this message at 08:49 on Jun 12, 2014 |
# ? Jun 12, 2014 08:29 |
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Made a fabulous map the one time I ran this:
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# ? Jun 12, 2014 13:13 |
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I think I'll make a thief/smuggler.
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# ? Jun 12, 2014 16:07 |
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Hey bear enthusiast, you know that at some point Miller is gonna have to be blindsided by his prey and say "clever girl" just before being attacked, right?
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# ? Jun 12, 2014 16:15 |
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I want to test out a play book I made myself. Gm of course has veto rights. I'll post a link below for you to have a look. The Bonded
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# ? Jun 12, 2014 16:18 |
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Deltasquid posted:Watch this post, it'll turn into a mage if that's okay with you. If it's not, this post might just become a wizard. Looks fine! Fire away on your mage. Arashiofordo3 posted:I want to test out a play book I made myself. Gm of course has veto rights. I'll post a link below for you to have a look. It looks really cool/interesting, but what is your Wyrd stat? I didn't see a place where that was set. GenericRX posted:I think I'll make a thief/smuggler. Megazver posted:Made a fabulous map the one time I ran this... --- Miller, where do the Karkanaks come from, and what did they want? Does anyone even know? Erik, uneventful journeys bring little honor to Kallak Bor (blessed be his hammer). Have you ever even been in a battle?
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# ? Jun 12, 2014 16:35 |
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Nevermore214 posted:Wilem, what do you regret most in your life?
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# ? Jun 12, 2014 19:00 |
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Nevermore214 posted:It looks really cool/interesting, but what is your Wyrd stat? I didn't see a place where that was set. It shifts around as dictated by the Power Of The Wyrd move. I'm still working on the sheets layout and as such don't have a place to record it. But I'll have to keep track of it in my posts. Effectively it's an additional stat that moves from +0 to +3 (+4 with an advanced move). The higher it is the harder it is to stop the corrupting and warping power getting out, so it's a risk/reward kinda thing. You want the monster to be powerful? Channel as much Wyrd as you can! But the risks increase as you gather more that something awful will happen. I'll put something together tonight, I'm posting from a tablet so the formatting won't be amazing. But I'll correct that in the days to come.
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# ? Jun 12, 2014 19:10 |
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Incoming Brute if you'll have me. If no brute, good old fashion Barbarian. Rory Watchtower, veteran of any war you can name, even that one from two centuries ago. The man is a legend! Did you hear about the north-marches ogres? Of course not, he beat them all in a hell of a fight! 1.) What do you search for? I go where there is sound of battle and glory to be found; and I change the tide of a war. I go where dangerous foes and troves of riches sleep; and I make that my home. I go where the biggest, baddest beasts dwell; and I break their skulls open with fingers. I search for legendary treasure and grand quests and I write my name on the walls of history in blood and ashes. To be the greatest living legend of mankind is the glory I seek, for I'll never die as long as my legend lives on. 2.) Do you support the Imperials? Why or why not? The Imperials aren't that bad, they make it legal for me to crack skulls when I go places in their name. It makes fighting blaggards in the street a lot more fun when the army isn't coming to put you in irons. I usually try to go places they don't have influence yet, you see: when the army is around, people get scared to fight. That's not good for my business of breaking bone and splitting men in half like cord wood. 3.) What do you fear? Fear? I don't often hear that word; I usually just see the look on peoples' faces as I march across a battlefield. If I were afraid to seek out and conquer legendary quests, I'd never be able to immortalize my name in the annuals of history. Am I afraid of being forgotten? No, I don't have time to worry about that existential stuff, just point me in the direction of the meanest cuss and I'll make him remember me. A wrecking ball of steel and muscles, Rory is a mountain with Herculean appetites, the size of an ogre and the strength to match. Rory is the child of an Imperial soldier, born in the northlands and raised by his mother. The harsh landscape and constant warfare bred him to be a warrior, raised defend to his homestead. There's no tragedy in Rory's past; just that as he grew older, he grew bored. He began to wander and drink of the earth, its many taverns, and its women. The joy of immoral acts was only equaled by the joy of utterly destroying his enemies. Though a seasoned warrior, he never turned dour as the rover lifestyle kept him jovial and his successes in battle kept him hungry. It is his hunger that drives him on, seeking even greater challenges, looking for the next impossible task to overcome. Should you ever find yourself in a packed tavern with the man, buy him a drink. If a fight breaks out: pick yourself off the floor when you're done counting your teeth and afterwards he'll buy you one. If you stand by his side in battle, rejoice, for even if you die, the cause you fight for will be victorious. If you find yourself on the other side of the battlefield from him, die with dignity. If you feel like you should run when you see him coming, this is natural. Feel free to flee, Rory does love a good chase before he pulls off your legs. Level: 3 Damage: d8 Armor: 1 Max HP: 27 Str 18 (+3) Dex 09 (+0) Con 15 (+1) Int 08 (-1) Wis 12 (+0) Cha 13 (+1) Drive: Greed Amass great riches Background: Living Legend You begin with the Renowned move Hx
Resolved:
Starting Moves: Armed and Dangerous Juggernaut (Str) Is That All You've Got? (Con) Showboat (Str) Leap (Str) *Renowned Advanced Moves: Gigantic Hurl Gear: 5/15 Fists (Blunt, Hand) Greatsword (Reach, Two-handed, 2 weight) Armour of Remembrance (1 Armor, 1 weight, 1 charge) Magicproof Mitts (hand, 0 weight) Sheep carcass (6 dungeon rations, 1 Weight) Adventuring Gear (5 Uses, 1 Weight) Broken helm (0 Weight) Fire Marble Red fungus powder ( First Aid Supplies (2 uses, slow) Bag of 40 coins quote:Magicproof Mitts quote:Red fungus powder (3 uses, 0 weight) quote:Follower: Teonis fucked around with this message at 04:57 on Mar 9, 2016 |
# ? Jun 12, 2014 19:47 |
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Gustav Waltersson Gustav was born a bastard son of a small-time merchant in the capital of the Empire. As soon as he could, he left his family to become a ship's boy aboard the HMS Dauntless, and was not missed. He would spend the better part of his life at sea, rising up the ranks to become a petty officer. He was shitcanned after the disastrous Battle of the Silent Sound, where his men's falling asleep on watch allowed Hobart's fleet to close with and maul the Imperial squadron. Sent to the Codcliffe Squadron, where the sailors openly cooperated with smugglers, Gustav fell in with the wrong crowd and became a smuggler himself. What do you search for? It's been about the money ever since Gustav went to Codcliffe; an officer's salary is still a pittance. A valuable cargo was smashed against the Codcliffe Heights during the storm, and no search parties have been sent out yet. If Gustav can find it, he's a made man. Do you support the Imperials? Why or why not? Gustav is nominally the captain of an Imperial sloop, albeit a disgraced one, and the sloop's been destroyed in harbor. He is more scared of the Imperial delegation than anything else, frightened that the large smuggling operations will be found out. Gustav will cooperate with the Imperials, hoping to get them out quickly so business can continue. What do you fear? Gustav is a coward, more of a Milo Minderbinder than a warrior. He abandoned his post at the Battle of the Silent Sound as the pirates boarded his ship, and is only going on the expedition because he's more afraid of his fellow smugglers than the "octopus folk", if they even exist. Level: 1 XP: 0 Damage: d8 Armor: 1 Health: 6/6 Stats STR: 9 // +0 DEX: 16 // +2 CON: 12 // +0 INT: 15 // +1 WIS: 8 // -1 CHA: 13 // +1 Alignment: Neutral Race: Human Look: Shifty eyes, messy hair, common clothes, knobby body Bonds I stole something from ________. ________ has my back. ________ knows incriminating details about me. ________ and I have a con running. Moves Trap Expert Tricks of the Trade Backstab Flexible Morals Poisoner (Serpent's Tears) Gear Load: 5 out of 9 - Dungeon rations (5 uses, 1 weight) - Leather armor (1 armor, 1 weight) - 3 uses of Serpent's Tears - 10 coins - Dagger (hand, 1 weight) - Short sword (close, 1 weight) - 3 throwing daggers (thrown, near, 0 weight) - Adventuring gear (1 weight)
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# ? Jun 12, 2014 20:40 |
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Nevermore214 posted:Miller, where do the Karkanaks come from, and what did they want? Does anyone even know? As far as I know they want the systematic slaughter of humanity, but no one really believes me. They'll come for the rest of you someday, I know it. As far as tracking them my attempts brought me a little past the dropoff before going dry.
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# ? Jun 12, 2014 20:47 |
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Teonis posted:Incoming Brute if you'll have me. If no brute, good old fashion Barbarian. Looks good; Gimme the full playbook. Arashiofordo3 posted:It shifts around as dictated by the Power Of The Wyrd move. I'm still working on the sheets layout and as such don't have a place to record it. But I'll have to keep track of it in my posts. ---- Rory, you are known by the Captain-Senator for your ability to break things, but has there ever been something you couldn't break when you tried? Gustav, knowing that Hobart and his corsairs are free on your island, do you have any kind of grudge to settle? ---- Wow. That's a lot of applications! I'm going to cut recruitment, then -- you have until midnight tonight US Central to get your playbook in (roughly 6 hours from time of this post). I think I'll also bump up the number of players for the thread to 9. Ya'll are awesome, and I think 9 is the absolute max I could handle at this point. Nevermore214 fucked around with this message at 21:52 on Jun 12, 2014 |
# ? Jun 12, 2014 21:50 |
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Sammi Cubrick A timid young woman in her late teens or early twenties. Sammi has learned the hard way that people can be cruel and awful monsters. Born to a wealthy merchant family in a busy trade city, itwasn't until her father was accused of bribery and treason that she was to experience any true hardship. The evidence, though falsified and planted was irrefutable to the lawmakers. They were stripped of their belongings and positions. Sammi's father was put to death, she never learned what became of her mother. As to her own fate, she was 'adopted' by her fathers rival and made to work as little more than a slave. Even now she still bares the scars from his cruel hand. It was during this time that she met the Monster. It called itself Rags, a strange creature who's body seemed to be made from endless strips of cloth. Yet no flame could burn them, its form shifted almost at will, unravelling and weaving itself into any form it desired. Whatever it weaved itself into, it became indistinguishable from the real thing. It seemed almost human. With Rags by her side Sammi made her escape and has been running ever since. She has grown to hate the empire for what they let happen to her family, all the while growing closer and closer to Rags. They make a strange pair 1.) What do you search for? Sammi wants the family that she feels was stolen from her by the corruption of the Empire. Ether her own, or a new one willing to accept her completely. She has found some of this in Rags. But a darkness still wells up inside of her. A darkness that could only be cured by the love of another. 2.) Do you support the Imperials? Why or why not? Having destroyed her family and hunted her as an escaped slave, Sammi holds no love for her homeland. She is not stupid enough to challenge them directly. But she is far from being a happy citizen. 3.) What do you fear? Discovery. Sammi's bond with Rags marks her as something not entirely natural. Manly would think little of it, but the Empire is known for it's zealots. The times the power of the Wyrd can get out of control are hardly subtle ether. It would not take much for some small minded fool to declare her an abomination and reach for their pitchforks... quote:Name: Sammi Cubrick Arashiofordo3 fucked around with this message at 22:18 on Feb 2, 2015 |
# ? Jun 12, 2014 21:52 |
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Arashiofordo3 posted:I will add more later, once I've got the internet hooked up on my PC and I can add the play book moves and an image. Sammi Cubrick, slaves are the lowest of the low, and treated as such. What did you hate most about your former master?
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# ? Jun 12, 2014 21:56 |
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wow, looks like Rory, Sammi, and Sia could be really good friends.
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# ? Jun 12, 2014 22:10 |
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No worries. Do what you can. I don't need pictures. But this is clearly something I didn't think through all the way when I set up that time limit. Midnight CST is when I normally call it a night, but instead I guess it'd be fine if I set it after I wake up instead. 10 AM CST. Roughly 16 hours. Sorry to jerk you guys around with that time, but 10 AM US Central is the final "deadline". I hope it helps some of you. Edit: Nevermind! Not a doublepost.
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# ? Jun 12, 2014 22:13 |
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Nevermore214 posted:Rory, you are known by the Captain-Senator for your ability to break things, but has there ever been something you couldn't break when you tried? The Captain-Senator has personally seen me go through a stone-brick wall, and I wasn't even trying to knock it down. I invent new ways to break things in my sleep, and look out, I sleep-walk! If the day ever came where I meet something I can't break, throw, or topple I'd use it to build a mighty throne from which I can turnaround and view the destruction from the days before this one. Come to think of it, there was once this spell-weaver who boasted that his staff was unbreakable, the ultimate defense. I'll admit the old stick stood up pretty well when I used it to break the codger's legs. Error 404 posted:wow, looks like Rory, Sammi, and Sia could be really good friends. Yeah, but Rory is likely a rake, so the gals will literally have to beat back his advances. PS: full playbook is up, did you want me to type out all of the moves as well? Teonis fucked around with this message at 22:35 on Jun 12, 2014 |
# ? Jun 12, 2014 22:29 |
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Teonis posted:Yeah, but Rory is likely a rake, so the gals will literally have to beat back his advances. You'll definitely be able to throw me at enemies too! Edit: exactly! vv Error 404 fucked around with this message at 22:47 on Jun 12, 2014 |
# ? Jun 12, 2014 22:42 |
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Edit: sorry, this is probably spam. I think it seems relevant. Teonis fucked around with this message at 22:52 on Jun 12, 2014 |
# ? Jun 12, 2014 22:45 |
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Teonis posted:PS: full playbook is up, did you want me to type out all of the moves as well? Nah. You're fine.
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# ? Jun 12, 2014 22:52 |
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Right I typed up the play book. (I regret making it so wordy! )Nevermore214 posted:Sammi Cubrick, slaves are the lowest of the low, and treated as such. What did you hate most about your former master? P-Please don't a-ask me that-! I-I d-don't want to r-remember...! O-Oh gods.... I-I could never decide which was w-worse... The times h-he would cut me, beat me, burn me for h-his a-amusement... Or t-the times he would h-h-humiliate and degrade me... H-He loved reminding me that h-h-he was the o-one who did it! He would l-leave me broken and crying in the d-darkness, so cold and alone, I...I-I wanted to die, I wanted to die so much, but he would a-always have me nursed back to health so he could start over. But then Rags came, like a light in the blackness. He wrapped me in himself and gave m-me the strength I needed to run and escape. I don't think I could ever face that B-Bastard again, e-even with Rags... S-Some scars run too d-deep. N-Now if you excuse me I-I'm going over here with Rags and g-getting hugs until the pain goes away.... I-I might be some time. Arashiofordo3 fucked around with this message at 23:23 on Jun 12, 2014 |
# ? Jun 12, 2014 23:20 |
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Nevermore214 posted:Gustav, knowing that Hobart and his corsairs are free on your island, do you have any kind of grudge to settle? Those bastards gave no quarter to my boys at the Sound. I say we give them none, too. If the good Senator weren't wanting them whole, I'd get the town together and show those scum the Emperor's justice at the gallows. There was this one big nasty brute in particular, I think he was one of Hobart's lieutenants, who personally slit the throats of our captain and three of my watchmen. If he's there, he'll be a dead man. Mark my words.
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# ? Jun 12, 2014 23:33 |
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Nevermore214 posted:Erik, uneventful journeys bring little honor to Kallak Bor (blessed be his hammer). Have you ever even been in a battle? Not a proper battle. Not the sort that proves the mettle of a man or confirms him in the eyes of the god. Of course every novice is put through training, including live combat exercises, but the starved, feral villagers and such that they use are no true threat. I can only conclude that I have somehow angered Kallak Bor, and he sends this...peace...to test my will.
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# ? Jun 12, 2014 23:47 |
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Making a Slayer, if that's cool.quote:
I was a soldier, once. For the Empire, you know. Sergeant. Was pretty good at it, too- I wasn't the fastest or strongest but I knew how to dictate the terms of battle, which is more important than most realize. I'm not any more, though. My resignation was... Complicated. Turned out one of my superior officers had been covering up a local den of vampires preying on the people we were supposed to protect in exchange for bribes. I... may have lost my cool and ended up killing him, is the short of it. The Empire wasn't happy about that, as you can imagine- thankfully, I'd had the foresight to gather evidence proving his guilt. The Administratum was considerate; they understood my position, but at the same time couldn't allow a precedent to be set for murdering one's superiors. So I was discharged quietly. Played hell with my marriage, I'll tell you. These days I'm what you might call a hunter. I root out things that are too dangerous or wily or remote for the Imperials to bother with, and they pay me bounties- though truth be told, I'd probably do it for free. Dangerous work, yes, but hell, someone's got to do it. 1.) What do you search for? Closure, whatever that means. I'm not a young man any more, you know- I can't keep this up forever. It'd be nice to retire, maybe see my daughters again. I can't, though. Not yet. Not while there's still so much left to do. 2.) Do you support the Imperials? Why or why not? That's... difficult to say. They're human. There are good Imperials- my wife, for one. Then there are bad ones. I believe that they're better than nothing, on the whole, but I know better than to throw my support blindly. A scumbag is a scumbag, no matter whose colors they wear. 3.) What do you fear? There's a saying, in this line of work: fight monsters long enough and you become one. More than anything else, I'm afraid of that- either losing sight of why I do this, or worse, becoming one of the very things I hunt. Chaos Triangle fucked around with this message at 05:18 on Jun 15, 2014 |
# ? Jun 13, 2014 03:58 |
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Looks good. Cormac, does the Captain-Senator's role in your discharge affect you at all? EDIT: It just occurred to me that I never stated how we'll be doing dice rolls. Anyone object to Orokos.com ? My format can be found here as a test: http://orokos.com/roll/200694. What I'd like for it to be in your posts is as such: [4] <Link> If you're unsure on what you should be rolling, or you would like me to roll, or if I notice you needed to roll somewhere and didn't, I can (and will) roll for you. Nevermore214 fucked around with this message at 04:43 on Jun 13, 2014 |
# ? Jun 13, 2014 04:26 |
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Nevermore214 posted:Cormac, does the Captain-Senator's role in your discharge affect you at all? A little. Mainly I've been uneasy. I was surprised when they came aboard, and not pleasantly- I hadn't expected to ever see him again. The Captain-Senator and I... Well, let's say we don't see eye to eye on certain things. He was one of the reasons I was discharged instead of granted a pardon, y'see. Felt it'd 'reflect badly' if I weren't punished, the officious bastard. I don't hold a grudge, not this long after, but he's too damned concerned with his own position for me to trust him. I'm not saying he's evil, or even stupid, but he'll happily sacrifice anyone if it means he comes out looking good. That sort of person's bad luck, you ask me.
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# ? Jun 13, 2014 04:52 |
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Nevermore214 posted:EDIT: It just occurred to me that I never stated how we'll be doing dice rolls. I'm totally ok with Orokos. Edit: So you want us to post rolls like this: 8 right? Error 404 fucked around with this message at 08:16 on Jun 13, 2014 |
# ? Jun 13, 2014 07:43 |
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# ? Apr 26, 2024 02:40 |
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Works for me too.
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# ? Jun 13, 2014 08:05 |