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Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.


Swordsman online is a open pvp game from Perfect World Beijing. You can fight people after level 31 in any zone that is not a school zone or city and this takes about 5 hours to reach.

:siren: Server US East Claymore :siren:

Features - You will gain access to more of these every 5 or 10 levels
Flying skills
Torture fat people with a bat
Graffiti
Guild vs Guild
Gang system
Open PvP
Arenas
Betting on arenas
Solo and group instances
Bounty system
Easy Crafting
A pokemon system with child slaves
Two tutor systems
Skill customization
Cheevos
Unbound money from events
A cash shop that isn’t pay-to-win
Open dungeons with no pvp penalties
Built-in time-limited bot
Meridian / stat specialization
No gay marriage

How to join goons
Download Arc here
http://games.arcgames.com/en/

Download the game via arc.

First you have to be on the server US East Claymore. You can not be on the other US east server or any other server.

You will need to be level 20 then you can apply to the guild “GoonTangClan”. You just open up the guild list, find us, and apply.

Since we don't know if you are a goon or not let us know your name in this thread. Otherwise you might be niggerstomper59 who just applied.

IRC
Cause you faggots like irc
irc.synirc.net #aow
or for you mibbit folks
http://chat.mibbit.com/?channel=%23aow&server=irc.synirc.net

Here is your bureaucracy.

:siren: Mumble info :siren:
http://forums.somethingawful.com/showthread.php?threadid=3521554


Game wiki
http://swordsman.gamepedia.com/Swordsman_Wiki

Skill Sets
Each school has three different school sets and then there are non school skills you can get. You will also be able to build your own skill set with any skills that you know.

You choose your class/school at level 5 and get your first skill set
You get an extra skill for your first set at level 10
Your second school skill set is level 20
You get a custom blank skill set at 30
You get your third school skill set at 40
You get non school skills 50+

Classes

Wu-Tang - Endo

One of the two tank classes, they specialize in endo defense and hp. They tank by utilizing their area control skills, keeping npcs in certain areas or locked in control moves.

In group pvp they are pretty good for going in first with charges and making sure the enemy can’t run away while locking someone down. They have a self heal that gives you guard status and if hit you gain a stacking buff making your heal and elemental skills stronger.


Shaolin - Exo
Warning: In order to join, your character must be male.

One of the two tank classes, has the highest hp in the game, and specializes in exo defense. Their skills have a lot of aoe and control in them. They have a self heal that heals about 25% of their HP.

Most of their control is also their aoes and involve knocking you up. They do have a lockdown combo as well which can keep your enemies out of the game for awhile.


Infinity - Endo

This is a set about countering. Most of your abilities have an additional effect where if you get hit, you counter your opponent. Your sets start off pretty weak until the third set where things start to take off.

This class is lower dps compared to other classes but the counter moves make up for that. They also tend to have low health but have a heal. This is also probably one of the better botting classes.


Sun and Moon - Exo

The Sun and Moon is a demonic cult, considered a common enemy of orthodox sects, lead by East the Invincible. Their weapons are transformable Twin Daggers. The themes behind their abilities are the burning sun, the dark moon and absorbing one's life. Any Royal Guard fan will love this clan, since they also use chains to hook people in or roast them alive.

Sun and Moon members contribute to PvE efforts with dealing good AoE damage and enabling allies to life steal. Their leveling and ability to sustain it is quite good.

In PvP Sun and Moon is capable of dishing out a lot of damage in a single combo. They have many ways to demolish opponents but heavily rely on mid-range "pull 'em in" or getting in with gap closers. In Group PvP they kill by picking enemies off and controlling them.



Splendor - Exo

This class has a ton of charges and grabs. If it was anything this class did, it was grabbing, throwing you, or lifting you up to stab you in the chest. The majority of your moves are low range and that is where you use charges to set them up.

Splendor uses mainly exo damage but has quite a few ice moves that will root the target.



E’mei - Endo

The Emei School is set up like a toolbox. They are able to perform well in nearly any role given the three skill sets at their disposal. The starting set is quite boring to work with because it has a heavy saturation of Healing abilities and not much to show in damage due to cooldowns on it’s few damaging abilities.. It performs as a ranged magic caster to start and unlocks a player based aoe heal as you progress. Expect this first set to be slow compared to the other starting sets from the other schools.

The second set is where things pick up as you are given a wide range of melee abilities and a selection of three different basic attacks. This set has some great utility with stacking bleed effects and pulling in targets with a psychic claw hand. Although the straight stun in this set is slow and also a skill shot you are able to use other attacks to inflict a vulnerable status on enemies and causes your other abilities to proc knockdown and interrupt effects. When you reach your third set the school really gives you everything you might need in any given playstyle you like.

The third set fleshes out what you have from the first set for ranged with some very flashy ranged attacks as well as close range AoE effects that can stun and knock up targets. This third set also contains a comical grab move where you lift your helpless target with psychic powers and spin them around in the air a few times and top it off by introducing them back to earth in a forceful manner. If you are looking for a school that can do everything then this is the place to be. The emei can perform as a dedicated healer, melee DPS and range DPS as well as all of the three in conjunction with custom sets of your own. Goku with a bag full of sensu beans.


Harmony - Exo

The Harmony School is quite popular with 1v1 PvP players due to their high damage and assassin playstyle. If you are familiar with Age of Wushu then this School is quite similar in style to that of the Scholars School. The starting set is a poison/speed set with a high single target damage output. Not much of the first set translates well into the other two sets as Harmony have only a few very conditional poison attacks and the buff for poison damage in the first set has a very slight noticeable effect in poison damage.

The second set is a high speed single and close range AoE damage set with some fun status effects such as blind and a quick sap effect. This set is very trendy with the public crowd because of how well it performs in 1v1 PvP. The drawback for all of this should be noted though that the Harmony school has almost no way of dealing with airborne targets and most of their attacks currently will straight fizzle out and go on cooldown if the target is in the air. PvP against opponents that know this will be very frustrating. Most attacks in the third set are quite complex as well due to most having two completely different attacks that trigger depending on if you tap the attack or hold down the hotkey.

The third set is a shadow clone set that needs some patching because most of the effects of the attacks are extremely difficult to land on mobile targets as well as the gimmick of the set being flawed. The attacks in the set follow the same style as the tap and hold effects of the second set but the catch is that tapping the effect sends out a ranged attack shadow clone of yourself at your target and holding switches the role so that you fly out at you target instead and do something similar with an added status effect. The problem is that your name and target info never gets dropped from the opponent's view so there is zero trickery involved and if the target is moving you become fully dedicated to an attack that will totally miss. The Harmony School is great for players that want to do high single target damage and some great PvE AoE effects. Also be prepared to endure a great deal of Naruto fans rolling around your school.


House Tong - Exo

Flamethrowers, missiles, gatling guns, cannons, mines, and a sniper rifle. Oh My. This group is the master of traps and poisons and they really stand out in this game. Most of their skills are for aoe with limited control and single target skills. They are mainly exo with a bit of fire and earth endo damage.

Fighting against other players you will have ways to knock them back, up, root them, throw them, or stun them rather quickly allowing you time to get off a second skill for a lot of damage. They are the kings of long range damage and skill shots so expect to be using the action mode control setup.


Five Venoms - Endo

Warning: In order to join, your character must be female.
The Five Venoms Cult is a branch of the Sun and Moon Cult, originated in the South. They use whips and poisons as their weapons. The venoms are based on the five sacred to the cult poisonous species: snake, scorpion, toad, centipede and spider. Whips can be used to pull yourself towards the enemy, fling him elsewhere or as a method of spreading poison.

In PvE side of things they can put down powerful fields that provide healing, damage over time and crowd control. Quite an asset since it’s easy to setup skills against npcs.

In PvP Five Venoms can drag and throw you into their fields. The class has many ways to keep you at range, unfortunately they cannot operate at long range. Their whole play style applies a lot of pressure on the enemy in mid range and they have to figure you out. In Group PvP or Open World PvP this proves to be harder, since the fields are effectively short ranged.

If You like whipping people into shape, entangling, throwing them around or are crazy about poisons, pick Five Venoms.


Zephyr - Endo

Taoists wizards that use a fan and summon ice dragons. When they are not creating blizzards they are constantly charging an enemy down trying to shove their fan into their enemies mouth.

The class has some range, control, and healing but in pvp you will be using a lot of their charges to get close to people as each charge gives you stability. Their first set has only a few attacks and has their heal in it. The second set focuses around ice shields and ways to protect your self or smash your shield upon your enemies. The third set is more mobile and has a bunch of aerial moves.

Leveling info
The game is on rails and it is pretty quick to level up. Come level 35 you will run out of quests unless you find alternate ways to level up. Guild events, guild quests, and daily events make up for this.

If you want to help out the guild, open up the guild tab, look under the force tab, and find any place with a check mark on it. Go there and talk to the informants that are at the escort icons. Do this three times per day per npc and turn in the rewards at the guild base.

This unlocks more guild events we can do which is more exp for everyone.

Tutors
There are two types of tutors. Tutor codes and a Master and Student system.

Tutor codes
HyC's: 23070000000131088460

This gives the player another gift box to open up every 10 levels and it owns. If you want your code listed here let me know. Each person who puts your code in apparently gives you points but you can't spend them since the npc doesn't exist.

At level 50 players can pick up students and provide them with daily experience and a 15% experience buff for 30 minutes. The buff can be applied by the master all day long, and if the master is not doing it the student can ask for it a limited number of times.

After the student has been a student for one day the master can give them a lump sum of experience.

To raise your master level, you have to graduate students or give them lump sums of experience.

Guilds
Guilds in this game can control land and have to exist in some area. Other guilds can cut off their access if they are big enough forcing them to fight for their right to be there or fight for the control of a zone.

Guilds can also just show up some day and remove guild npcs for an hour as well as write graffiti on the enemy guild base. Guild bases are not safe areas and allow for ganking.

We will be a bandit guild instead of a mercenary guild, where you can play metal gear three times a day, kidnap npcs, torture npcs, and wear disguises.

Guild Events
These have to be done between 1900 and 2200 server time, which is central time.

At 1930 we will be doing a feast at the guild base. If you are 31+ you can sit down in a chair for a 1 hour buff. Otherwise you give food to npcs for exp each turn in, once per minute. These last 20 minutes.

This is subject to change based on how many people complain to me.
Monday, Eunuch event since this is a weekly.
Tuesday, one event and it will be a massacre.
Wednesday-Saturday, two events each day and they will be massacre and treasure hunt.
Sunday, for 50+ you can go on the magical beast hunt which may give us some good stuff. This is not a guild event but happens only once a week during this time frame.

Cash Shop
How bad is this? Crazy good.
Everything is either in a nickle and dime store or cosmetic that does not go away. Your inventory is 30 slots and 3 bucks expands it to 60 slots. So if you spend 9 bucks you can double the size of your bank, your materials bag, and your normal inventory.

Mounts are the same speed as the mount you get from quests, they just look different.

You can buy gems and some other crafting stuff, but you can get these from drops either in the crafting instance or guild instances. We haven't had an issue getting these yet.

Costumes, bags, and horses do not have a timer on them so they are permanent.

You can buy botting pills that are 10 cents for 100 minutes.

And if you are super nice, you can spend 5 bucks and give everyone in the guild exp by holding a feast. Once we get high enough.

Pictures videos
https://www.youtube.com/watch?v=A_KkXadQqKE
https://www.youtube.com/watch?v=mn7qd42Uqr0
https://www.youtube.com/watch?v=PIKVw7_kxWc
https://www.youtube.com/watch?v=WAJeeIexRLs
https://www.youtube.com/watch?v=_etl_qkelX0
https://www.youtube.com/watch?v=eLtPxj0s188
https://www.youtube.com/watch?v=0W1ym3yggR4
https://www.youtube.com/watch?v=ZwfLgXJpQd0
https://www.youtube.com/watch?v=S_23BWterUc
https://www.youtube.com/playlist?list=PLuGy72vdo4_ScwTYb1bAynhBs3KgowvvQ
https://www.youtube.com/playlist?list=PL33A390995E9A7F00
https://www.youtube.com/playlist?list=PLYRGCE_sj_lE0NmQ2Wi_Tzi5OUZ8qG4RE
https://www.youtube.com/playlist?list=PLYRGCE_sj_lE1Ii96dtuBXYjf-Nv152mi
https://www.youtube.com/watch?v=H2i7GsxKfz8
https://www.youtube.com/watch?v=oklk1Eb8kvw&list=PL8811938111551AC6
https://www.youtube.com/watch?v=C4l54rlQxFM&list=PLCCFC7D390E389C90
https://www.youtube.com/watch?v=5-NXiBhDoMs









Third World Reagan fucked around with this message at 10:35 on Jul 26, 2014

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Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
They did not, but not too worried since there is no wipe.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
Cash shop is pretty good and bags work like this.

You have your inventory and bag inventory. You can combine two 5 slot bags to a 6 slot bag. Two 6 slot bags to a 7 slot bag. This is done in game at the grocer. They have no timer on them.

You can also expand your inventory by 5 slots for 50 cents. You can do this 10 times. It might get more expensive after the first, don't know.

The bags in the cash shop were pretty reasonable. I don't recall the price but they were cheap.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
Most items in the cash shop are permanent.

Horses and bags are permanent that I can recall. You also get a free horse while playing. The cash shop horses don't go any faster, just look different.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
I'd take the five venoms for their aoes being pbaoe, they got a heal, and a nut kicking animation. Plus you whip people. But you also gotta deal with tit physics that look a bit odd.

Tong is alright, their 1v1 combo is pretty awesome, but they just stand out like a sore thumb in a world of taoist magic and swords.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
I'll be in on tuesday to help get the guild up as soon as possible.

So this game has friendship points. You gain this by being a tutor/student, grouping with someone, or killing things with someone.

A guild needs 4 people who all have 150 friendship with the leader of the group to start a guild.

A gang needs 6 people who all have 999 with each other. They can then add people to a gang to increase its size. As far as I know, as long as you are in a gang, you get more exp.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.

BERGfu posted:

Hey Grith should I stick with Wu tang? I'm not sure what the guild will play out but the tai chi moves at level 40 make pve stuff a joke. I just get manhandled by range in 1v1

They excel in group situations but there is one blood of evil guy that says they own 1v1.

It is one of those things we just gotta explore more.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
Tongs are Tangs

Grandma is in a chair

You run less but shoot more

EDIT: Number 8

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
Remember all those things age of wushu promised and never did?

This game does those.

Then changes up the combat a bit.

The down side (up side) is you can't learn another schools skills.

There are jianghu skills though, but not entire sets.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.

Hy_C posted:

Where is my Wudang class?

Wudang is Wu-Tang

Order Number 1

The game looks like wushu since they are both wuxia and that is a well defined genre. The flying skills are pretty much the same. There are schools that are the same since they are in the novels and movies.

Scholars in wushu is harmony here
Tong is Tang
Wu-Tang is Wudang
Shaolin is Shaolin
Sun and Moon is like WV and RG had a rage baby
E'mei is emei

This game just adds more from the books.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
The best part about that was the book was for some array that we never had any other abilities to.

That and goons would bitch at me constantly for who needs to get that array.

Now no one even visits that world boss.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
I got to 50 as tong.

In duels against me, I either completely locked people down or they had one or two chances to get in.

The exception to this were classes with multiple charges.

This is your combo which you can mix up.

Baofeng from wushu was doing the same and a lot of people did not enjoy fighting either of us.

Headshot: 0.25 second cast, stuns the target if they are not blocking. If they are blocking then you charge for 1.5 seconds to go through block. This tracks targets and can not miss.

Death Coil: this is a root that is a skill shot. Your opponent can only dodge roll while entangled.

Gunslinger: Rapid fire and good damage. You can move while using this and it always aims at your cross hairs no matter what way you are facing.

Minigun: each bullet knocks the opponent back. The gun sweeps right to left to right and repeats. The opponent can jump over them or move to your left to hope to get out of the sweep. If you walk forward, or just tap forward, the gun resets to its most right position. You can keep tapping forward to keep the arc smaller. The minigun will turn with your character, unlike how gunslinger works. So if they are next to you, it is easy for them to avoid it by moving around you.

Shrapnel: Fires a rocket at the enemy that knocks the opponent up. Skill shot. When you first cast this, you can keep casting it for a few seconds. Max of six rockets. This move can be done in the air to keep you from falling.

Landmine: You drop a landmine at your feet, if the opponent steps on it, they get acupunctured (sap from wow, breaks upon damage). When you first cast this, you can keep casting it for a few seconds. Max of three mines.

Vulture: A short range throw where you launch your enemy into the air and shoot them. This can be done while in the air.

That is pretty much your 1v1 set up and if done right they have to wait for all of that before they can do anything and your cool downs are almost done then. I also some times use the dodge trap which teleports you backwards leaving an illusion that changes to an aoe snare/damage trap or bullet hell which is on a long 1 min cool down but can be used in the air and stuns anyone it hits.

Third World Reagan fucked around with this message at 21:08 on Jun 28, 2014

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
You set up the team ahead of time in the arena and you start pretty much right next to each other.

So blocking at the start is important. From there, hope you got a wudang or shaolin to CC things.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.

randombattle posted:

Emei shoot poo poo too just not from a gun!

Also looking at some youtube videos I think I might go shaolin they look fun and punch the gently caress outta dudes.

Click the first picture in the op.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
Totally going to be a short dwarf toaist wizard

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
You can give them a gut but not be stupid obese.

There are 10 minutes costumes of fat people though, and those rule.

I used one in a hijack where I just told the guards "Your boss sent me, go home, I got this."

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.

Syndlig posted:

Oh god, this game looks like a Not poo poo Wushu. It's everything I've hoped for in a lovely asian MMO. The only tough choice is going to be deciding what class to play as, whether or not to stick to my horrible bug-infested roots and go Harmony or Sun & Moon.

Just pick something off the menu and leave a tip.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
They mentioned 5 servers, 3 of which are magical euro land.

So we will be probably US east.

1900-2200 server time are guild events so euroguys you might wanna tell us bad american math people what would be better for you.

:siren: http://strawpoll.me/2015712 :siren:

Also the money issue, by level 50 I didn't have one. The treasure hunt guild events and the bamboo event made sure I had plenty.

The bamboo event gives you more and more unbound as you level up.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
Not snail games isn't really a high bar and isn't really hype.

Also to get to 35 or past it isn't that long. about 4-6 hours to get to 35 and then another 4 or so to get to 40 if you are in a guild.

This is a paltry sum.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
You should get experience out of it. They can also come with prizes.

We have seen a few kinds of chests and there may be more. There is one that spawns a lady who challenges you to bejeweled.

These things also some how appear in the treasure hunt guild event.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
Forer or someone turned into a fat lady and blew kisses and doves at a mercenary cart where they were all so stunned we just took their stuff.

Skill: Bite lip

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
It is better than that. The tutor can give 15% exp every 30 minutes all day long. The student can request it 5 times a day say if the tutor wasn't online.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
At level 40 I had questing gear. I had about 2K exo attack. Then I got dungeon gear and had about 5K. Then I upgraded it and had about 6K. It makes a good bit of difference in dungeons and open pvp but is really easy to get.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
That is why we made the poll but you guys want goku.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
Can't find it on the store anymore, but the op and the store had said sunday night was the last day.

It has been removed from the store.

http://community.arcgames.com/en/news/swordsman/detail/6001773-open-beta-date-and-new-trailer!

quote:

Early Access is Possible! Purchase a pack by June 29th
To become a true Hero in Jianghu, you will want the Hero Pack, suitable for anyone who is looking to get to the top as fast as possible! Inside you'll be given rare pets, mounts, items, and more that will make your journey of revenge unforgettable and highly enjoyable.

If you feel like just a small boost at the start is all you need, then the Starter Pack can fulfill your needs!

Purchasing either the Hero Pack or Starter Pack by 11:59 PM PDT Sunday June 29th will enter you into the Early Access Open Beta which starts on July 1st, 2014. You'll be able to log in ahead of everyone, giving you a head start on your journey to the top.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
Hey haro

Go gently caress your self

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
Get me enough videos to hide them in the menu.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
They apparently announce this the day of but the last beta was open at 5PM est.

Yah I don't know.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.

nucleicmaxid posted:

Any idea what time this is going to unlock? midnight? 10 am?

Check the last page.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.

pinpointerror on Arc forums posted:

We are aiming for 2pm PDT (Pacific) for both early access on Tuesday and wide access on Thursday.

Time converter for Tuesday, 7/1, for reference: http://www.timeanddate.com/worldclock/fixedtime.html?msg=Swordsman+Open+Beta+Early+Access+Start+Time&iso=20140701T14&p1=224
Post edited by pinpointerror at 8:35PM

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
Ok Claymore it is. Hopefully I can talk to blood of evil and see if they are playing with us.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
From what I can see it isn't open yet or the right time for like 4 hours.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
Here is some more wuxia stuff.

https://www.youtube.com/playlist?list=PL33A390995E9A7F00

https://www.youtube.com/playlist?list=PLYRGCE_sj_lE0NmQ2Wi_Tzi5OUZ8qG4RE

https://www.youtube.com/playlist?list=PLYRGCE_sj_lE1Ii96dtuBXYjf-Nv152mi

https://www.youtube.com/watch?v=H2i7GsxKfz8

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
You mean the ones listed in that beta faq on their forums?

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
I am going to keep updating the op with wuxia videos I find.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
Think of it as magical and physical. Endo and Exo are greek.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.


we can launch the client and patch now.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
Some people did not put in their code from their email into arc.

Other people are having a bug and need to submit a ticket.

We are also on CTS mumble.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
Probably not. The server shows closed to me yet I can enter it.

If you can't, either wait a bit or submit a ticket.

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Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
Guild should be up later tonight.

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