|
Meet Noosian Betaa Deemed unfit for Jedi Training, Betaa spend some time in the Agricultural Corps before striking out on his own using his minor force talents to gain various counselor, academic, and advisory roles across the galaxy. He never publicized his Force connections, but he was still a target when the Purge happened. Thankfully, as his talent was a minor one, he only had to evade local authorities instead of a battalion of troopers. Now Betaa bounces from one fringe bar to the next, staying one step ahead of Jedi hunters and trying to figure out just what to do with himself in this new, dark universe.
|
# ¿ Aug 15, 2014 04:01 |
|
|
# ¿ Apr 26, 2024 10:12 |
|
Leif. posted:Got excited for a moment about a new Star Wars RPG. Then I realized it has the same stupid dice system as EotE and . Have you tried the narrative dice? They're super awesome in practice and I never want to go back to a system that doesn't support "advantageous failure" or "success with some despair" ever again.
|
# ¿ Aug 15, 2014 17:26 |
|
Leif. posted:Eh. Too annoying to use, and I hate not being able to play if I don't have my specific specialized dice available. Compare with Dungeon World, which can do the same thing via a d6. All the core books have a conversion chart for using regular polyhedrals instead of the custom dice. And as Waffleman said, there's an app and several online dice rollers. The system is also SUPER intuitive in play. There's only 3 pairs of symbols, one one set is pretty rare.
|
# ¿ Aug 15, 2014 23:01 |
|
Leif. posted:I didn't know there was a conversion chart. The first Beta set even came with stickers to straight up convert regular dice into edge dice. Not sure if you can still get those, but they really tried to make it easy to get a grip on the dice system.
|
# ¿ Aug 15, 2014 23:06 |
|
Alright, here's my new char-sheet, and a breakdown of how I spent XP I'm a Human, so I started with 110, +10 from my morality choice. Career/Spec Skills: Charm, Coerce, Deception, Negotiation, Perception Free Human Skills: Leadership, Melee 120 -30 (Presence to 3) -40 (Presence to 4) -30 (Intellect to 3) -10 (Career Skill Deception to Rank 2) -10 (Career Skill Coercion to Rank 2) Then with my bonus 150XP I did the following: 150 -10 (Influence Basic Power) -10 (+Range to Close) -15 (+Control Can roll Influence with Coerce/Charm/Deceive/Leadership/Negotiation checks) -10 (+Range to Medium) -10 (+Range to Long) -5 (Kill With Kindness) -10 (Nobody's Fool) -15 (Plausible Deniability) -20 (Sense Emotions) -20 (Contingency Plan) -25 (Force Rating)
|
# ¿ Aug 16, 2014 19:57 |
|
The forums outage was still going on when I went to bed last night. I'll try to get a post up on my lunch break, failing that, around midnight when I get home.
|
# ¿ Aug 20, 2014 22:58 |
|
Noosian can drive a truck. I love trucks. I'm great at trucks.
|
# ¿ Aug 21, 2014 20:48 |
|
I'll adjust for that going forward. Forgot about the free bonus force rating. EDIT: I also have 5 extra XP to spend; that first range upgrade on my force power cost 5, not 10. Went ahead and buffed my Lore to 1 rank. I'll have a new sheet posted shortly. EDIT2: Alrighty, here's Noosian ver. 3 jivjov fucked around with this message at 21:38 on Sep 5, 2014 |
# ¿ Sep 5, 2014 21:11 |
|
For the 45 exp, I took: Force Influence: Magnitude -5xp Control Emotion/Belief -10xp Strength -10xp Duration -5xp Bought a rank in Melee -15xp
|
# ¿ Sep 17, 2014 05:01 |
|
Mustache Ride posted:Eeeeeh, I'm not sure I want to do that. Okay, so how does this one work? Since the roll is over my conflict, I get Morality equal to the difference, right? And then does conflict zero out?
|
# ¿ Sep 17, 2014 18:19 |
|
Mustache Ride posted:From reading it, it seems that if anybody's final morality contains that number, the PC and the GM will work specifically on that PC's morality for this session. From the Order 66 podcast with one of the devs. Lemme find a page number or something EDIT: Page 221. Paraphrasing so I'm not c&ping book text: Roll a d10, if result is less than earned conflict, decrease morality by the difference. If result is more than earned conflict, increase morality by the difference. jivjov fucked around with this message at 18:40 on Sep 17, 2014 |
# ¿ Sep 17, 2014 18:36 |
|
So double the morality shift since everyone's was triggered?
|
# ¿ Sep 17, 2014 19:24 |
|
|
# ¿ Apr 26, 2024 10:12 |
|
I didn't want to steal the show and be the only one talking to crazy McOldguy, but I can post again if you'd like
|
# ¿ Oct 8, 2014 03:48 |