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These slice of life updates are rad.
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# ? Feb 6, 2015 17:03 |
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# ? Apr 26, 2024 12:06 |
Arkanomen posted:E Engage GrassyKnoll.exe yup
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# ? Feb 6, 2015 17:11 |
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Wentley posted:These slice of life updates are rad. Ive got about 30 pages of notes from early plot lines that we didn't follow up on. What if you joined the church, what if you joined the explorers. Since it seems unlikely we'll do them, I figure we should give them their time in the sun
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# ? Feb 6, 2015 17:20 |
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I am changing my vote to E Engage GrassyKnoll.exe
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# ? Feb 6, 2015 17:25 |
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A B C x x x D E x x x x x This mustn’t register on an emotional level Clarity. The threat had pushed your mind into overdrive, a crystal perfection you had last felt pursuing Cyclonic Torpedoes in Between. Here, mathematics spread across your vision like silky spiderwebs, the language of the universe. Your servo-skulls could have replayed the image for you, but you didn’t need them - the dull thump of the impact, the blossom of crimson was etched in your sight. A simple matter of trigonometry. The soldier - the body - was hit at a very low angle, and your servo skulls were already in the air, following your vision. A second story building perhaps. Your fingers were already reaching into the chest, digging out the slug. Faint startlement. Titanium round, 12.7 millimeters. Guiding fins. A stupendously expensive device. Astonishment. The round held a Machine-Spirit. A small one, mistreated. When properly maintained, it could have guided the perfect shot, adjusting for temperature, gravity, air pressure, humidity. This round had cost more than a company of troops and all their equipment, and it had still missed you because the Machine-Spirit had not been tended to. The weight and type alone of the round would have given you perfect information of the launching point, given your knowledge of the sound of initiation - but your mind connecting with the Machine-Spirit gave you knowledge comparable to the Omnissiah. A second story building, eight hundred and thirty meters from here. The shooter was rushed in some way. Your skulls had reached the area almost as soon as your mind had. Their vision fed into yours - below you, you could see a man holding up a rifle, surrounded by his peers. They appeared to be fighting, or celebrating. Nallani troops. Around them, a crowd of children, noncombatants, hangers on. Perhaps the temporary families and servants of the soldiers. You decided to A. Send the skulls in to attack. Teeth and shotgun rounds will serve an object lesson. B. Use the vox speakers to demand their submission. C. Observe while sending up your own soldiers D. Head over yourself. E. Something Else Loel fucked around with this message at 17:51 on Feb 6, 2015 |
# ? Feb 6, 2015 17:33 |
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LowellDND posted:You decided to How far away are our soldiers?
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# ? Feb 6, 2015 17:55 |
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Volmarias posted:How far away are our soldiers? ~850 meters. (from the shooter location. ~30m from you) Slice of Life III The Tribes of the Batteries are a separate group from all others on the ship. They don’t participate in the Cathedral, or many of the rituals, ceremonies, and holidays one would find in the Deeps. Some of the holidays (relating to Ching Shih or the Omnissiah) have their time, but the way in which they are enacted are wildly different. In the same way, the Tribes have holidays of their own, such as the Rites of Cleansing and the Test of Strength. One ceremony reinforces the values of the Tribes, and it is the Trial of Adulthood. Tribal warriors must have a familiarity with Between, being always pressured as they are by the Dregs and Explorers. Tribal people must have a cunning, a craftiness. They must be stealthy. And above all, they must be observant. Even before other humans, the Ship itself is a dangerous place, and the constant need for supplies means going ever deeper into Between. Adulthood happens in a place called The Hunting Grounds. They must travel to a place kilometers away, a full day’s journey through radiation, gravity eddies, sparking gas jets, toxic air. There is a signpost there, written in a language that no one in the Tribes speaks. They must travel under that signpost, and enter the Hunting Grounds. It is a strange place, full of the noises of hulking predators. In many ways, it is one of the most dangerous places on the ship - the largest animals live there, and even the food animals are aggressively territorial. To pass through them, one must be cunning, stealthy, observant. The goal is to get to the other side, and describe what they see there. No child is ever told - they must see it for themselves. It is a massive statue, made of strange metal that never fades. It is a man with a large rifle, standing between a dozen huge creatures, ones that look half like the ones in the Hunting Grounds. At the base of the statue, written in a language no one in the Tribes speaks, is written: Lord Sire V’domier, Founder of the Traal Zoo Loel fucked around with this message at 18:05 on Feb 6, 2015 |
# ? Feb 6, 2015 17:55 |
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B. But it they don't surrender immediately then kill them all.
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# ? Feb 6, 2015 18:15 |
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LowellDND posted:~850 meters. (from the shooter location. ~30m from you) God you're good
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# ? Feb 6, 2015 18:20 |
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Well, for long term planning, for last ditch defense against this sort of thing, you want a power field of some kind. You know who has a lot? The Ecclesiasticarchy. We should look into getting on some kind of ecumenical council so we can get issued a Rosarius.
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# ? Feb 6, 2015 18:21 |
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The flaming lip posted:God you're good Thank you Here have another Slice of Life IV Not every aspect of the Space Hulk was cleansed when it came back into service. Oh, the Architect tried, but there was just too much. Too many ships slapped together, too many rooms, too many branching hallways and darkness. The core components, about fifty percent of the Hulk, got the lights on, and it was called good. In the millennia since, it’s been a constant effort of exploration, additions, modifications, and decay. A Lord-Sire wants more cannons, or more engines, or more space, and new cruisers are slapped onto the hull. Theres a riot, or a revolution, or battle damage, and parts of the Hulk break off or are rearranged beyond recognition. One might pass through Imperial corridors, an Eldar hallway, and then some xeno race that no longer exists. Whether by nature or by design, there is one small ship that has never been cleared. Perhaps it got added to the Hulk in the early days, or perhaps a Magos went a little bit crazier than usual. Regardless, one particular area of the Hulk is considered to be haunted, with strange grunts, screams, and howls echoing through the corridors. One can never find out where its coming from - it simply feels always behind you. For whatever reason, that ship is inaccessible. The corridors to it are blocked off by debris and blast doors, pillars of flame, arcing electricity. Behind those barriers, though, if anyone ever was able to look - they would see lichen everywhere, and little animals, and hopping garden tenders. They would see small fungal creatures, wearing the regalia of blue skulls.
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# ? Feb 6, 2015 18:21 |
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C
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# ? Feb 6, 2015 18:34 |
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Slice of Life V If you are a Pilgrim coming about the Beast, you are going to see the Shallows. It’s half tourist trap and half shrine, and you’ll be comfortable with the teeming tens of thousands of fellow worshippers. The Beast travels the pilgrimage route with relaxing predictability, and you are guarenteed to make it to your destination and not a hive world full of hungry xenos at least most of the time. If you spend any time on the Beast, though, you are going to end up in the Deeps. People who travel the space lanes with any regularity (and aren’t nobility) will find the swarms of void born familiar. Its the most alive place on the ship, packed with people, and you can find almost anything your heart (or other parts) might desire down there. If you aren’t a Pilgrim, though, and aren’t a noble or regular traveller… If you are a mutant? Where would you go? Its not an open secret, in the Deeps - but it is known. The Dregs aren’t open minded about mutants, this is the Imperium, but they are practical. And, maybe a little bit, kind hearted. Mutants did used to be their family after all. So instead of lighting them on fire, or spacing them, mutants are mostly .. exiled. Not to Between, the place of legends and fear. Mutants get to go Deeper. Behind the walls and under the floors of the Deep, there is a small colony of mutants making their life. It couldn’t be said to be thriving, really - Limosa brought in the Greycloaks a year ago and immolated more than half - but they exist down there. Some of the Dregs leave out food, or small tools. And sometimes, you might need help when you can’t get it anywhere else. And sometimes a mutant will help you.
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# ? Feb 6, 2015 18:39 |
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No mercy! A
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# ? Feb 6, 2015 18:39 |
yeah
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# ? Feb 6, 2015 18:40 |
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Haha, yes! We have hit 100,000 words today! If you've read this far, you have read a medium sized novel of Ohone's exploits
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# ? Feb 6, 2015 18:43 |
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I still have some trouble wrapping my head around the size of the vessel, that there could be so much space that is unexplored is just mind boggling.
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# ? Feb 6, 2015 18:47 |
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Oasx posted:I still have some trouble wrapping my head around the size of the vessel, that there could be so much space that is unexplored is just mind boggling. My notes say about 30% of it is unexplored, even by the Tribes or Explorer's Guild. I left myself a lot of space
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# ? Feb 6, 2015 18:50 |
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Oasx posted:I still have some trouble wrapping my head around the size of the vessel, that there could be so much space that is unexplored is just mind boggling.
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# ? Feb 6, 2015 19:04 |
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Slice of Life VI Sometimes things are forgotten. On a ship the Beast’s size, there are always things being misplaced. They might be stolen, or debris may fall, or the one person who knew the secret might die before they can tell someone. Sometimes the ship might change, and a part that was once vibrant and full of life becomes quiet. Sometimes the lights go out. Sometimes things are erased. There is a corridor that hasn’t been walked in five thousand years. There is no dust. There wouldn’t be, with no humans to tread those silent floors. Even if there were - humanoid machines with strange eyes maintain the place to its museum perfection. Robots made in human form. Ancient tech heresy, obeying dictates from a world that became ash two millennia ago. There are cryonic pods in this corridor. Several of them are dormant, the figures inside mummified and gone. Machines blink and twitter, maintaining their tasks. Flickering lights of green and blue, displaying information in languages older than High Gothic. The pods are some of the oldest parts of the ship, and a very small group of people have looked for them for a very, very long time. Five of them still function.
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# ? Feb 6, 2015 19:06 |
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LowellDND posted:Thank you Here have another Well, that's ominous! LowellDND posted:Slice of Life V And this is incredibly adorable! Also, B. Give them a moment to surrender. We need answers more than anything.
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# ? Feb 6, 2015 19:09 |
B Giving the impression on omniscience is always a good idea. Get the troops moving during the broadcast, however.
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# ? Feb 6, 2015 19:13 |
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Can we taze or incapacitate the shooter? If so do that. Skulls have a power source. One skull pulls the wires from another, jams the wires into the back of the shooters neck. Rest of skulls establish a perimeter around him, blasting B.
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# ? Feb 6, 2015 19:14 |
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Let's go with C because we need these people alive. Someone obviously put a gun and a very expensive bullet in their hands and we need to find out who. Assuming its someone we know, it's probably Limosa or someone from the Beast since our other enemies like Devries or Mother either wouldn't have been able to afford or had access to the bullet or wouldn't have bothered to kill us so cleanly while leaving the Family's new payday untouched. If we hear these guys talk about love then we should definitely send in the murderskulls.
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# ? Feb 6, 2015 19:18 |
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A x B x x x x C x x x D E Still close methinks
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# ? Feb 6, 2015 19:21 |
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B - The soldiers will shoot first and ask questions later. We need answers.
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# ? Feb 6, 2015 19:25 |
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Limosa or DeVries seem like the logical options for the mastermind. Hilariously expensive method of assassination, poor proficiency with mechanicus-related skills. Or...are they working together (dun dun dunnnn)
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# ? Feb 6, 2015 19:41 |
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Slice of Life VII The Face is all. The Face looms over you, wider than all the elders with arms outstretched. The Face cannot be harmed by any weapon. The Face is unbreakable. In the Time before Time, the Face spoke. In the Time before Time, the Arm Spewed Fire. The People will awaken the Face. The Face will speak. The Arm will Spew Fire.
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# ? Feb 6, 2015 19:42 |
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Dude you are an amazing writer. You get 40k and several official authors dont. Years from now when this thread is done (I hope it takes years) you need to turn this into a series of books. It would be magnificent.
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# ? Feb 6, 2015 19:45 |
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Deadmeat5150 posted:Dude you are an amazing writer. You get 40k and several official authors dont. Years from now when this thread is done (I hope it takes years) you need to turn this into a series of books. It would be magnificent. I'd really like that I love writing. My outline has us in the middle of Arc 2, of 5 planned Arcs. After that, we'll have so much power and influence Ill need to ask where we want to focus. Covered in Your skulls flew down in a swarm, riding pillars of fire. Electrical arcs spat and twisted in their teeth, giving them a horrifying mein. Your voice shouted down from their voxcasters in a great chorus. “Nallani soldiers! I am the Brevet-General!” The crowd quailed, torn between awe and terror. They seemed unsure which response you wanted more. “Lower your weapons! I wish to examine that weapon!” Grateful for the instruction, they put down all the rifles, backed up, letting your skulls have full access of examination. You left a few in the sky just in case, you were willing to bet someone would try to jump the ones on the ground. They began floating over the rifle you had followed, sensor globes glinting eerily. The rifle, for lack of a better word, was a masterpiece. Gilded in platinum, the metal was adamantine - the wood was from the trees of dead Tanith. It was probably the most expensive weapon you had ever seen, and you included tanks in that. Even a cursory scan showed that it had been crafted with laser precision. It was a rifle to kill legends with. Honestly, you were flattered. Beyond flattered. This was … this was something else. You turned a skull to the soldier who had held it. “Did you fire this weapon?” He bowed his head reverently. “No, Brevet-General.” “How did you come by it?” “We - all of us” he indicated the soldiers around him with a nod, “were in the Rec area. We heard a shot, and went on the roof to see what it was. We didn’t see anyone, but they left that,” his voice became awed, “that weapon.” What do you do? A. Hes lying. He or one of the soldiers fired the weapon. Arrest them all on suspicion, and begin the testing. B. Really, it could have been anyone. Cordon off the surrounding block and work your way through them. C. This might be part of a larger play. Keep the rifle, keep your eyes open, but don’t overplay your hand. D. They don’t know anything. A rifle like this, though, its a legend. It’ll be easy enough to trace. E. Something Else. Loel fucked around with this message at 20:07 on Feb 6, 2015 |
# ? Feb 6, 2015 19:47 |
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Arrest them all, have them processed by our people. Test for mental interference. May need processing to do so, small price to pay. Confiscate that weapon for uhh...testing. Yeah.
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# ? Feb 6, 2015 20:11 |
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You know who'd love that weapon? Tanya'd love that weapon. Then we have an amazing sniper in our retinue, too. Or maybe this crazy investigator chick. If we could get her in our retinue eventually, and armed with a sniper rifle for the times she's not sniffing out heretics...
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# ? Feb 6, 2015 20:17 |
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Rockopolis posted:Well, for long term planning, for last ditch defense against this sort of thing, you want a power field of some kind. You know who has a lot? The Ecclesiasticarchy. We should look into getting on some kind of ecumenical council so we can get issued a Rosarius. You know who makes that stuff for them? The mechanicus.
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# ? Feb 6, 2015 20:17 |
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Slice of Life VIII A dozen or so figures slumped wearily in the small room they had been sequestered in. Their bodies wore the scars of long and heavy use, and scattered among them were low tech low budget augments and prosthetics. Their hair was matted and unkempt, and they hadn’t looked to have shaved in months. By the looks, they hadn’t seemed to have showered in nearly that long either. Between them, the wrappings of military food, and a deck of cards well past its expiration date. One of them grunted. “Well, now what?” Silence. This had the feel of an argument hashed and rehashed and rehydrated and hashed again. He waited for a while, then asked again. “Well?” Silence. After a time: “I don’t know.” A sullen pause. “You knew well enough on Hephaestus.” “Hephaestus is the class, not the name. You know that.” “They are all called Hephaestus. loving Tech-Priests.” All the figures grunted, echoed it. “loving Tech-Priests.” Second voice: "We got out, anyway. Kept our brains.” “What good does that do us? Sitting in this poo poo room.” The figures threw wrappers at the first voice, shouted him down. Second voice: “Look, Amacita got us out of it. We’re not stuffed into servitors. We’re ahead.” “Yeah? Where is she? Not come round lately I see.” Silence. Then: “She’ll come by.” Softer: “She’ll come by.” - Would you believe I forgot about these guys?
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# ? Feb 6, 2015 20:20 |
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I forgot about them too. Who are they?
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# ? Feb 6, 2015 20:24 |
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Green Intern posted:I forgot about them too. Who are they? Exactly what I thought!
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# ? Feb 6, 2015 20:25 |
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Waaaaaaaay the gently caress back at the first Family meetingquote:C“The workers in Cargo-Bay 3 are reporting sightings of something “odd”. Usually I’d think its a time waster, workers getting into the drink, but several officers I trust report the same. I don’t have any more details than that. Loel fucked around with this message at 20:30 on Feb 6, 2015 |
# ? Feb 6, 2015 20:27 |
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D - That rifle is ours now, and it seems more likely we will find the shooter that way.
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# ? Feb 6, 2015 20:55 |
D, confiscate the rifle
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# ? Feb 6, 2015 20:56 |
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# ? Apr 26, 2024 12:06 |
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D. Whoever took that shot is gone or so good at hiding they left behind a fortune weapon. Figure out who can best use it and give them the gun. And manufacture some more rounds (wit spirits that we have access to). This slice of life stuff is amazing. Can we slow down skill progression and explore more of he hulk? I want to find some xenos.
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# ? Feb 6, 2015 21:01 |