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Switch's special move has an interesting use case. If you hit the jump key while in mid-air he'll start the kick flip and automatically re-direct the ball if the board comes in contact with it for the duration of the maneuver. I've yet to run into someone online who can reliably react to a mid-air possession swap once the ball starts going ludicrous speed. Parrying: While you're in hit-stun (the build up after hitting a ball going at high speed,) you can hit the bunt button, this will drain your super-meter (minimum of 1 box) to put up a shield around the ball, about 2 ball widths in radius for a few frames. If your opponent attempts to hit the ball they will 'clash' with the shield and be pushed back, pretty much guaranteeing a knockout at high speed. This is primarily used as a counter to people attempting to camp your hit-stun and get their hit in right as you release.
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# ¿ Sep 8, 2014 22:03 |
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# ¿ Apr 29, 2024 13:01 |