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This game is amazing fun. The trailer doesn't do it justice. Sunk five hours into it and didn't really have trouble finding players, though I did end up rematching the same guy over and over for about an hour. Hopefully I can rope some friends in for some local co-op. Also I don't know what this GGPO thing is but wow it works. I really cannot tell the difference between playing online and the offline challenge mode. Worth the price tag I'd say.
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# ¿ Aug 30, 2014 23:07 |
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# ¿ Apr 29, 2024 10:40 |
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BabelFish posted:Parrying: The lack of any kind of explicit communication channel between yourself and other players is quite funny. Many people seem to have settled on a simple system of different wiggles by utilizing the crouch and direction buttons.
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# ¿ Sep 11, 2014 12:16 |
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curiousCat posted:I still can't figure out how to properly manipulate most of the ultimates. Raptor: - Activated by swinging during hit lag - Hold a direction to send the ball in that direction - You can also walljump Latch: - Activated by swinging during hit lag - Hold a direction when the ball is released to send it in that direction - Bunt to spit the ball up in the air - You can also climb up the walls Candyman: - Activated by swinging during hit lag - Hold a direction to send the ball in that direction. It will travel through the first surface it hits Sonata: - Activated by swinging during hit lag - When the ball is released, it will follow whatever directions you press until it hits a surface - You can also double jump Switch: - Activated by holding jump while in the air - Land on top of the ball - You can also skate up the walls and across the ceiling
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# ¿ Oct 14, 2014 16:59 |
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The funniest counter to latch is to play switch and use your special to just hover over him when he swallows the ball
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# ¿ Jan 6, 2015 13:33 |