Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?


Status: Night Five

  1. apostateCourier
  2. CapitalistPig
  3. Harold Krell
  4. Kerro
  5. Lumpen
  6. Magnus Gallant
  7. MEDS CURE SCHIZOS
  8. merk
  9. Poison Mushroom
  10. Mr Tastee
  11. Opopanax
  12. Propaganda Machine
  13. Rarity
  14. Rascyc
  15. Tremendous Taste

Kerro, “Deus Ex,” C.O.U.R.I.E.R. Aligned Tech Specialist was killed day one!
Magnus Gallant, “Carnivore,” C.O.U.R.I.E.R Aligned Violence Specialist died night one!
Poison Mushrom, “Veldt,” W.A.S.T.E. Aligned Violence Specialist was killed day two!
merk, “Turing,” C.O.U.R.I.E.R. Aligned Tech Specialist died night two!
Rarity, “Descartes,” C.O.U.R.I.E.R. Aligned Tech Specialist died night two!
Mister Tastee, “Fifty-One,” C.O.U.R.I.E.R. Aligned Diplomacy Specialist was modkilled!
Harold Krell, "Checkers," W.A.S.T.E. Aligned Diplomacy Specialist was killed day three!
Tremendous Taste, “Sandman,” C.O.U.R.I.E.R. aligned violence specialist died night three!
Savahontas, "Hush," C.O.U.R.I.E.R. Aligned Intelligence Specialist was killed day four!
Apostate Courier, "Mister Sensitive," C.O.U.R.I.E.R. Aligned Diplomacy Specialist was killed night four.
Capitalist Pig, "Radio," C.O.U.R.I.E.R. Aligned Diplomacy Specialist was killed day five.
Opopanax, "Carl," C.O.U.R.I.E.R. Aligned Violence Specialist died night five!

Challenge #1 passed.
Challenge #2 failed.
Challenge #3 failed.
Challenge #4 passed.
Challenge #5 failed.
Challenge #6 was skipped.
Challenge #7 passed.
Challenge #8 was skipped.
Challenge #9 passed.

C.O.U.R.I.E.R. Headquarters, 3:04 A.M.

Founded by Benjamin Franklin following the Revolutionary War, C.O.U.R.I.E.R. exists as an officially unofficial way to handle threats too weird for the rest of the world’s intelligence community. The few outside the organization that know anything about them vary radically on the subject of whether C.O.U.R.I.E.R. is all that’s holding the world together, or whether it has the potential to tear it apart. However, one fact is indisputable. C.O.U.R.I.E.R. always delivers.

* *

The most dangerous men and women in the world were all gathered at a conference table behind a sealed vault on a sub-basement level of The Satchel. Although secret agents make a career of playing it cool, there was an unspoken tension in the room as they silently tried to think through what could possibly be important enough to call in every Overnight-Level Operative on the continent. Each of them had found a blank envelope with an authentic Scinde Dawk stamp in the corner waiting for them this morning, the signal for an immediate return to headquarters.



A screen comes to life on a previously blank wall and the head of C.O.U.R.I.E.R. comes scowling into focus.



”Operatives. My time is too valuable to waste on pleasantries, so I’ll expedite this. One week ago, the world’s leading researcher in the field of consciousness transference was found dead. Most of his laboratory was destroyed, but we managed to recover some notes indicating he was working towards a breakthrough. I’ve been listening to the science division explain this all day, but long story short any mind could inhabit any body.”

One of you snorts, “So? What leads you to believe this is a threat to C.O.U.R.I.E.R.?”

Cyprus grimaces. “Because the Postmaster who brought this to my attention has gone missing. There’s only one organization out there with the capabilities to have pulled this off, W.A.S.T.E. I don’t know how any of them could have survived the Tanzania incident, but it wouldn’t be the first time they’ve surprised us.”


Soru, C.O.U.R.I.E.R.-Aligned Agent has gone missing day 0!

After the murmurs died down, Cyprus continued. ”I know you’re all reaching for your bug-out bags, but let me stop that right now.” The Postmaster General flipped a switch beneath his desk to reveal a secret panel containing a row gleaming red buttons hidden behind a glass panel built.

“Each of you has been fitted with a standard C.O.U.R.I.E.R. biometric compliance device, as per company policy. Any attempts to flee will be meet with swift pyrotechnic discipline.”

Cyprus had the decency to pretend to look sorry as he took a pull from his cigar. “Look, I could just frag you right now and call it a day, but we need to find Postmaster Soru before it’s too late. I know he’d never give up anything voluntarily, but he can only hold out so long. If I know W.A.S.T.E., this is just their opening move. I’m going to need every one of you, even the low-down dirty animals wearing the skin of good people, to work together or this could be checkmate. Every act of sabotage will only make them stronger. This won’t be easy, but C.O.U.R.I.E.R. has never failed to deliver.”

Even behind the vault doors, all fifteen operatives could hear the sounds of sirens now blaring down the halls.


* * *

Welcome to Something Loud Comes Next, a game of mafia! This is a game for 15 players, with extremely experimental mechanics. The original setup was created by soru and I have lovingly stolen borrowed the design and most of his OP.

At the beginning of the game, each player will be assigned a certain number of points in 4 categories in their role PM(Violence, Diplomacy, Tech, and Intelligence). Throughout the game, roughly twice per game day, the players will be presented with challenges which they must work together to overcome using those points. Win a challenge and all town players who participated gain the reward points, which can buy items below. Lose a challenge and the scum team gets the points.

Here is what you need to know:
  • Do not talk to dead people! It's possible for living players to buy a Revive from the store and bring a dead person back to life. If that dead person has told anyone about his role or has been told about any role, he will remain dead and the revive will be wasted.

  • The town win condition is: "You win when all threats to the town have been eliminated."

  • A sample town flip would look like Somberbrero, C.O.U.R.I.E.R. Aligned Violence Specialist.

  • This game will use plurality lynches and twilight. At the time of the deadline, if no majority has been reached, the player with the most votes will be lynched. In the case of a tie, the player who most recently received a vote will be lynched. After a player is hammered, stop posting! I will post the flip, and then there will be a period of twilight before the thread is locked for the night. Any living player may post during twilight, but may not vote or use actions.

  • After day 2, there will be no replacements, only modkills.

Challenges
  • After a challenge is posted in the thread, you may participate by first typing "##volunteer" in the thread. You also must follow up with me over PM to tell me the quantity and type of points you're contributing, i.e. 4 Violence. Town players will likely want to contribute the correct type to help with the challenge, and scum will sometimes contribute the wrong type, to sabotage it.

  • All challenges are meant for 4 players worth 2 reward points to the victor. The first 4 people to respond by posting "##volunteer" in the thread after the challenge is posted will be the ones participating in it. If the town wins the challenge by supplying the necessary points, all town players involved will gain the reward. If the scum win by causing the challenge to fail, then the reward points will go to them.

  • Reward points can be spent at any time, night or day, to buy items. Once acquired, the items may be used as night actions. Anyone (town or scum) may buy items from the Town column. Only the scum may buy items from the scum column. Items will be distributed first-come-first-serve based on the timestamp on the PM or AIM message requesting the item. If you don't have enough points, you may queue up an item purchase in advance while a challenge is in progress, by messaging me during the challenge: "If I win, I want to purchase <X>."

  • If someone is lynched in the middle of a challenge, the challenge is skipped!

Items Available for Purchase

pre:
Town Abilities  Cost       Initial Stock │   Scum Abilities          Cost
                                         │                                   
Revive          8 points    1 in stock   │   Daykill                 4 points
Investigation   4 points    4 in stock   │   Bus-Drive               4 points
Roleblock       4 points    5 in stock   │   Investigation Invert    2 points
Watching        4 points    5 in stock   │   Roleblock               2 points
Tracking        4 points    5 in stock   │
Protection      3 points    4 in stock   │
Vig Kill        3 points    0 in stock   │
                                         │
Wildcard Point  1 pt                     │   Anti-point              1 pt

Somberbrero fucked around with this message at 20:38 on Oct 14, 2014

Adbot
ADBOT LOVES YOU

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?

apostateCourier posted:

I think I'm obligated to play in this one.

:aaa:

Rarity posted:

Yeah sure. Don't post challenges while I'm at work!

I'll try to split when I put up challenges to accommodate different time zones but I can't promise that it will be totally fair.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
This game is still taking sign-ups and there is room for two players. If I left your name off the list, it was by accident!

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Hello! I would still like to run this game. If I can't find another two players, I will attempt to rebalance it for 13 players. Tell your friends to sign up, I would appreciate not having to do any extra work.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
yes! Sorry, I'm sick and I haven't felt like launching. I'll try for tonight but realistically the game will likely be up by tomorrow afternoon.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?

apostateCourier posted:

Today is quickly slipping towards evening, Somber!

:sweatdrop: I'm still feeling pretty crappy so it hasn't been a productive day, sorry! Nearly there.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Hitting random.org and then sending these out.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?

Opopanax posted:

Confirmed. Am I reading the rules wrong or it going to be super easy to confirm everyone based on the shop?

All purchases are made privately if that helps!

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
As the operatives exit the briefing room and rush down the hall, they enter the mission control room to find complete silence, other than the alarms going off.

Opop slams his hand down next to a technician working on a console with a frantic look on her face. "Damnit, where's the emergency? Where's our briefing!"

She shakes her head rapidly and stutters out "W-we don't know! There's too many reports coming in at once, we're having trouble determining which is real! We're going to need a little time to sort it off.

Magnus shoots out the blaring sirens and takes a seat. For lack of anything more pressing to do in the moment, you follow suit and begin discussing the traitors, never taking your eyes off each other.


Day One Begins

The first challenge will begin whenever Rarity is at work or once everyone has posted or when I get bored.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?

Kerro posted:

Just want to make sure I understand the rules - during challenges, when we contribute points, those points are lost correct? So in your example of contributing 4 violence, the player that did so would have 4 fewer points in violence to use in future? (i.e. they're not like RPG stats that can be applied on multiple occasions)

Also, regarding the purchases I'm assuming wildcard points and anti-points can be used in place of violence etc for challenges as generic positive/negative points?

Yes and yes.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Seattle, 13:03

All over the city, people are committing acts of terrible violence, seemingly at random. A C.O.U.R.I.E.R. surveillance team determines that the cause of the dangerous and erratic behavior is a strange radio signal being broadcast somewhere in the area. Several agents have to be immediately restrained after hearing the broadcast. As they're taken to the sickbay, you hear them speaking in monotonous unison.

"Five. This is five. Ignore the sirens. Even if you leave this room, you can never leave this room. Welcome to W.A.S.T.E. Eight. This is eight. We have killed your friends. Every friend is now dead."

The signal only seems to be getting stronger, you wonder how much time you have before it spreads beyond the city limits.


:siren: This is a tech challenge. :siren: It will take 27 tech points for C.O.U.R.I.E.R. to find the source of the signal and stop it.

Rules Reminders
  • The challenge ends in 24 hours or when four people post ##volunteer. If you are volunteering, you need to follow up with me via private messages and say how many points you are spending and what kind.
  • Only relevant points count towards the challenge. Any other points simply do nothing.
  • You still receive reward points if you participate in the challenge and submit zero points.
  • Once you spend your points, they are gone.
  • You are allowed to talk about how you're spending your points before or during your ##volunteer post, but you need to PM me immediately after volunteering.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Seattle, 23:00


It's complete madness in the streets. A series of decoy signals have lead the C.O.U.R.I.E.R. Agents on a wild goosechase all day. Eventually they manage to track down the tower broadcasting the signal, but by the time they stop it the violence has spread across the Pacific Northwest. Scientists manage to determine that the signal was carrying a memetic virus that attacked the brain and quickly develop an antidote, but by the time the crisis is resolved, the damage has been done. W.A.S.T.E. has moved one step closer towards plunging the world into chaos.


Challenge #1 has failed.

The day continues.


Seattle, 23:00

The streets are calm tonight. Most of the immediate damage from the earlier incident has been fixed, after the C.O.U.R.I.E.R. agents quickly deciphered the signal's location and destroyed the radio tower. There's no telling how bad it could have been without their timely intervention. For now, C.O.U.R.I.E.R. stands triumphant, although there's no telling when W.A.S.T.E. will make it's next move.

Challenge #1 has passed!

The day continues.

:downs:

Somberbrero fucked around with this message at 20:16 on Sep 25, 2014

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Hey guys I just did something really embarrassing and the challenge actually passed.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?

merk posted:

:siren: Can a mod please explain what Wildcard point and Anti-point are?

:siren: Wildcard points contribute positively to any challenge. Anti-points detract from the challenge score when contributed.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
4:12, Secret Prison Underneath The Bastille


A man nearly seven feet tall is walked, half-pulled, through a rough stone corridor, frequently slamming his head on the ceiling but not seeming to notice. Although it's hard to tell, as his face is completely covered in a strange script you might identify as Enochian, he seems to be smiling.

His compliment of guards opens a thick iron portcullis at the end of the hall and push him forward into a smooth white room. One of them spits as a forcefield comes up, "Enjoy your stay, monster. You're not going anywhere."

The man doesn't seem to hear, as he walks across the room and begins digging into the walls with his bare hands. After a few minutes, he steps back, admiring the crude letters he's managed to carve into the wall. They read "WASTE." He gives a toothy grin. "Home sweet home."



:siren: This is a diplomacy challenge. :siren: It will take 25 points for C.O.U.R.I.E.R. to get this prisoner in their custody without causing an international incident.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Poison Mushroom has replaced Mills! Everyone say 'Hi, Poison Mushroom.'

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
18:48, Secret Prison Underneath The Bastille, Warden's Office


"I don't think you understand," the DGSE officer acting as warden stubbornly intones, "This is our prisoner. We caught him, and here is where he will stay. I don't care what agency you're from, I've never even heard of this 'C.O.U.R.I.E.R.!'"

One of you sighs and checks your watch. You were supposed to be back at The Satchel hours ago. Someone stands up and offers this explanation. "Well, here's the thing," they say, shortly before slamming the warden's face down into the desk hard enough to leave a dent.

The C.O.U.R.I.E.R. "Diplomacy" team racks up four kills and twelve-dozen injuries on the prison staff in two minutes, but they do manage to get the tattooed prisoner loaded onto their shuttle. The clandestine and violent nature of their extraction works the international intelligence community into an uproar, and W.A.S.T.E. manages to get the upper hand as the world takes one step closer to chaos. You can't help but wonder whether this was your plan all along.


Challenge #2 has failed!

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Votecount for Day 1

Kerro (7): MEDS CURE SCHIZOS, CapitalistPig, Opopanax, apostateCourier, Opopanax, merk, Propaganda Machine, Poison Mushroom, Rarity
merk (2): Kerro, Kerro, Tremendous Taste, Kerro
Propaganda Machine (1): Harold Krell
Rarity (1): Lumpen, Lumpen, Poison Mushroom, Opopanax, Poison Mushroom
Mr Tastee (1): Rarity, Rarity, Mr Tastee, CapitalistPig, CapitalistPig
Harold Krell (0): Kerro, Kerro, Propaganda Machine, Propaganda Machine
Rascyc (0): Tremendous Taste, Rarity, merk, Tremendous Taste, merk, Rarity
Magnus Gallant (0): Tremendous Taste, Tremendous Taste
Opopanax (0): Tremendous Taste, Propaganda Machine, Tremendous Taste, merk, merk, Propaganda Machine
apostateCourier (0): Kerro, Rarity, Kerro, Rarity

Not Voting (3): Lumpen, Magnus Gallant, Rascyc

With 15 alive, it's 8 votes to lynch. The current deadline is September 29th, 2014 at 7 p.m. CDT -- that's in about 2 hours, 41 minutes.

Please correct me if any of this is wrong.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Final Votecount for Day 1

Kerro (8): MEDS CURE SCHIZOS, CapitalistPig, Opopanax, apostateCourier, Opopanax, merk, Propaganda Machine, Poison Mushroom, Rarity, Opopanax
merk (2): Kerro, Kerro, Tremendous Taste, Kerro
Propaganda Machine (1): Harold Krell
Mr Tastee (1): Rarity, Rarity, Mr Tastee, CapitalistPig, CapitalistPig
Harold Krell (0): Kerro, Kerro, Propaganda Machine, Propaganda Machine
Rascyc (0): Tremendous Taste, Rarity, merk, Tremendous Taste, merk, Rarity
Magnus Gallant (0): Tremendous Taste, Tremendous Taste
Rarity (0): Lumpen, Lumpen, Poison Mushroom, Opopanax, Poison Mushroom, Opopanax
Opopanax (0): Tremendous Taste, Propaganda Machine, Tremendous Taste, merk, merk, Propaganda Machine
apostateCourier (0): Kerro, Rarity, Kerro, Rarity

Not Voting (3): Lumpen, Magnus Gallant, Rascyc

With 15 alive, it's 8 votes to lynch. The current deadline is September 29th, 2014 at 7 p.m. CDT -- that's in about 2 hours, 32 minutes.




The C.O.U.R.I.E.R. agents slump around the table in Satchel’s mission control room. Although they had some victories today, no one could shake the sensation that one of the agents in their midst was working against them. They began to sneak glances at Operative Kerro out of the corner of their eyes, was it possible he’d been replaced by a W.A.S.T.E. agent?

The Postmaster General’s face comes into focus on the mission control screen, and he wastes no time tearing into the beleaguered crew. “Well, I certainly hope you’ve made some progress on our primary objective here, because apparently your secondary objective of saving the world was too much to handle. I need a status report.”

Opopanax bolts up from his chair, “It’s Kerro, boss, there’s something off about the guy. We’re all sure, it’s time to put this mad dog down.”

Cyprus grunts, whether in surprise or affirmation you’re not sure, but he moves to press Kerro’s killswitch. For the first time during the meeting, Kerro moves. He stares past the screen, and shouts,


Break.

Cyprus flips the killswitch, but it does nothing. It seems like Kerro disabled it with just his voice! He starts to run from the room, but the knife that appears in the back of his neck keeps him from getting very far.

You gather around him, and those close to him manage to hear him gurgle out his last words. “I didn’t ask for this,” he whispers, and then closes his eyes.

Detailed brain scans by the autopsy lab reveal thought patterns consistent with his previous scans. It seems Kerro was just in the wrong place at the wrong time.


Kerro, “Deus Ex,” C.O.U.R.I.E.R. Aligned Tech Specialist was killed day one!

Twilight for a while, time for night actions. Remember that if you have points you can spend them at any time.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
You all wake to find an email in your inbox titled “URGENT: Personnel Restructuring.”

It reads “Good Morning, [ALL C.O.U.R.I.E.R. OVERNIGHT STAFF]

It has come to our attention that, unfortunately, Magnus Gallant will not be able to continue collaborating on our current mission. We would like to take this moment to thank Magnus Gallant for all of the work they have done to ensure a smooth and effective work environment.

We hope that this change will incentivize all of you to pursue your own goals more effectively in this future. Thanks for your time, have a great day.

Sincerely,
C.O.U.R.I.E.R. H.R.
“C.O.U.R.I.E.R., We Always Deliver!”"


Magnus Gallant, “Carnivore,” C.O.U.R.I.E.R Aligned Violence Specialist died night one!


Day Two Begins!

Somberbrero fucked around with this message at 04:11 on Sep 30, 2014

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Challenge #3



Abandoned Subway Station in New York, 23:12

A nebbish little man paces in the dark, the beam from his flashlight wobbling about the room. He knows he shouldn’t be nervous, he's just early. Surely his contact would show, he had to. Still, he wishes they had chosen a more agreeable meeting place. Why not a mall, or a museum? Somewhere where he didn’t have to worry about getting murdered, at least.

Another man in a blue suit steps forward from the shadows, causing the informant to give a tiny ‘yip!’ of surprise. Without preamble the man in the suit intones, “Neither snow nor rain nor heat nor gloom of night,” and stares at the informant.

The informant manages to stammer out the countersign,“S-stays these couriers from the swift completion of their appointed r-rounds.”

The man in the blue suit nods. “Go on then.”

It all comes out in a rush, some bizarre energy readings and murmurings in the criminal underground indicate there’s a kind of superweapon hidden somewhere underneath one of New York City’s landmarks, and W.A.S.T.E. knows about it. Now that they’re making their move, it’s only a matter of time before it's used.

Signal interference makes the exact location of the energy signatures impossible to determine. C.O.U.R.I.E.R. will have to think on their feet and utilize every connection they have if they want to beat W.A.S.T.E. to the punch.


:siren: This is an intelligence challenge. :siren: It will take 23 points for C.O.U.R.I.E.R. to work out the location of the superweapon before anyone else gets to it.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Top of the Statue of Liberty, 11:56



Standing on the platform by the statue's torch, the agents hope their detective work has paid off. One of your contacts had a tip that the 1916 "Black Tom" incident was actually the result of the weapon hidden within the torch. One of you takes careful aim and fires your sidearm at the torch, but there's nothing dangerous inside. "drat," you curse, "We'll have to hurry, if the weapon isn't here then it must be..."



You trail off, from your perch above the city you have a perfect view of a massive structure that looks like a top rising into the sky. It looks like the weapon was the Guggenheim itself. As it rises into the air, a thick blue band of electricity forms on the outside of the structure, and then bursts outward in a wave. The effects are immediately apparent, power fails across the city and anything that uses electricity refuses to operate. There's no telling how long this might last, but with power out across the entire city you can only watch helplessly from your perch as chaos ensues below.



Challenge #3 has failed!

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Wildcard points and Anti-points must be contributed by a player participating in the challenge in lieu of regular points.

Wildcard points contribute positively to the challenge, regardless of challenge type.

Anti-points contribute negatively towards a challenge, reducing the sum of contributed points.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Field Near Albany, 10:12

C.O.U.R.I.E.R. has tracked the superweapon to an empty field near Albany, where it is currently hovering towards destinations unknown. It’s a little hard miss and it isn’t exactly moving at mach three, so don’t feel too proud of yourselves just yet.

W.A.S.T.E. has something you don’t want to have. You know where they are. There’s no subterfuge or detective work required here, just good old-fashioned mayhem and gunplay.


:siren: This is a violence challenge. :siren: It will take 23 points for the operatives to successfully dispatch the superweapon.




If anyone is done playing, I promise there are no hard feelings. Just let me know, I run games for people to have fun so there's no point if you're not feeling it. Deadlines are how they are for a reason, but I try to work around it if they're an issue.

Meds has been prodded.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Interior of the Guggenheim, 10:48

As the C.O.U.R.I.E.R. operatives board the Guggenheim, they see the patrons who were visiting the museum when it took off seem to have undergone a terrifying change. As soon as they catch sight of the operatives, they produce a variety of small arms and open fire, shouting “Waste, Waste, Waste!” They are quickly dispatched by the crack team, but the agents can’t help but feel a little unsettled.

They rush to the top of the museum, where a small metal room is attached to the ceiling. From behind a glass pane, a man in an orange suit with burns all over his face is visible, standing at the helm of a ship’s wheel. He just laughs when he sees the C.O.U.R.I.E.R. crew and presses a small green button on the console in front of him. The interior of the museum starts to rumble and shake wildly, and the C.O.U.R.I.E.R. agents know when it’s time to make an exit.

They blast a hole in the museum wall and bail out, landing safely just in time to see the Guggenheim go down and explode in blue flames. Mission accomplished.


Challenge #4 passed. 2 points to any and all participating town players

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Tastee has been poked.

I have asked for replacements but if I can't find any by the start of day three then there will be modkills. Sorry everyone, if you know someone who would sub in, feel free to ask them.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?

Poison Mushroom posted:

Rules Question for Somber: If we vote to lynch Merk before the end of today, what happens, RE: finding or not finding a replacement? I'm wondering if we should just wait and hunt elsewhere, and see if dawn of D3 brings with it a Merk modkill. But that feels... like gaming the system? But so does voting someone who isn't here.

Hello! This is a fair question and something I should address.

There is a distinct possibility that merk, Tastee, and possibly Meds will have to be modkilled. I will continue to beg people to replace in, but I do not imagine I will be able to fill all three spots. I understand this creates a gamespace that is difficult for all players to navigate, unfortunately I do not see any immediate way to address that issue. You may all vote these players as normal, whether or not you want to risk them being modkilled instead is the thread's collective choice.

As to whether or not you are allowed to view the game this is based off, Quantum Leap by soru, that is your own prerogative. It is not a factor I could in any way police or enforce, so I leave the decision up to whether or not you want to put in that effort. I do not have the link on hand and do not feel particularly compelled to pull it up, but the setup documents were no longer available when I created this game. The lack of detailed information necessitated improvisation and a certain amount of variance in my design, so I do not feel that it is possible to out-and-out break the game.

I don't generally like to talk in games that I am moderating as they are ongoing, but I feel like these two points merit clarification. Good luck and thanks for playing!

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Once Poison Mushroom realizes she’s cornered, she leans back in her chair and lights a cigarette. She pauses a moment, before announcing “Yeah, nice guess guys. I’m with W.A.S.T.E. Good call, I really thought I might get away with it for a while there.”

Everyone stares blankly at her, until someone speaks up. “That’s it? Aren’t you going to attack us or anything?”

Poison Mushroom chuckles, “Why would I bother? Every one of you is already dead. You have no idea what’s coming next.”

Without warning, as Poison goes to take another drag, she explodes. Apparently Cyprus was monitoring the situation room and decided enough was enough. Poison’s cigarette lands neatly on the table and goes out a few minutes later as the sun fades from the sky.



Poison Mushrom, “Veldt,” W.A.S.T.E. Aligned Violence Specialist was killed day two!


Night actions.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
As you wake up and check the C.O.U.R.I.E.R. messaging interface, you are greeted with horrible news. Last night was a complete catastrophe for C.O.U.R.I.E.R., but you don’t have time to even begin contemplating your loss as urgent reports start flooding in from Egypt.

merk, “Turing,” C.O.U.R.I.E.R. Aligned Tech Specialist died night two!

Rarity, “Descartes,” C.O.U.R.I.E.R. Aligned Tech Specialist died night two!

Mister Tastee, “Fifty-One,” C.O.U.R.I.E.R. Aligned Diplomacy Specialist was modkilled!

Savahontas has replaced MEDS CURE SCHIZOS!



Challenge #5

The fourteen pyramids of Abusir have risen up on great spindly metal legs, scuttling across the sands like spiders, while firing intricate patterns from the death-rays mounted on their pyramidion as they march towards civilization. It is awesome and terrifying, the signature of W.A.S.T.E.

:siren: This is a violence challenge. :siren: It will take 19 violence points to destroy the pyramids before they can do any real damage.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
I'm not sure if I can add Savahontas to votefinder until she posts in this thread, but she's currently -2 to lynch.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Challenge #5


Still reeling from their losses, C.O.U.R.I.E.R. can't scramble its operatives in time to help with the whole giant, walking death-pyramid thing. The Egyptian army is eventually able to put the titanic tombs out of action, but not before they cause some tremendous damage.


Challenge #5 has failed.



Bunker Near Caspar Mountain, Wyoming, 11:59


C.O.U.R.I.E.R. surveillance teams pick up some very strange reports coming out of a small military installation in rural Wyoming. It isn't until they send out a recon team to determine what exactly is going on that they realize just how dire the situation is.

The installation houses a system that acts as one in a series of many nuclear safeguards. However, it has inexplicably developed sentience and its motivations are currently unclear. It'll take a delicate hand to defuse the situation.



:siren: This is a diplomacy challenge. :siren: It will take 19 points to gain the trust of the A.I. in the bunker.


Edit: Also, Betrayer/Sava will be modkilled if they have no posts by the end of the day. Sorry for the confusion everyone.

Somberbrero fucked around with this message at 22:38 on Oct 7, 2014

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Heya, if you volunteered you gotta pm me your contribution.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Although they're in the middle of a mission, the remaining C.O.U.R.I.E.R. agents have bigger priorities. Although Krell pleads with them to consider reason, the operatives aren't having it. Once he realizes that his fate is inevitable, he cries out "Fools! I may die today, but you're next! YOU'RE ALL NEXT!" An explosion tears him apart seconds later as his biometric compliance device kicks in.

Harold Krell, "Checkers," W.A.S.T.E. Aligned Diplomacy Specialist was killed day three!


While the agents are preoccupied with their own internal struggle, the A.I. in the bunker manages to break through several nuclear safeguards. Tech specialists are eventually able to shut it down remotely before it can do any real damage, but not before it manages to cause considerable panic across the globe.

Challenge #6 has failed.


Challenge #6 was skipped.

End of day three, twilight.

Somberbrero fucked around with this message at 17:57 on Oct 8, 2014

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Oh hey, my own rules, how are you doing? Yes, the challenge is skipped. Points contributed are refunded.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Tremendous Taste is absent from the mission control room the next morning. In your daily brief, you find a memo saying that Taste has been assigned to mandatory vacation duty until further notice.

Tremendous Taste, “Sandman,” C.O.U.R.I.E.R. aligned violence specialist died night three!



Challenge #7

The President, or rather the cyborg programmed to act as President by The Illuminati is going haywire! He keeps trying to eat the White House paintings and will only respond when addressed as ‘Tipper.’ It must be a virus uploaded by W.A.S.T.E., it’ll take your best technicians to get him straightened out before his press conference later this evening.

:siren: This is a tech challenge :siren: It will take 16 points to sort out the president’s programming.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Votecount for Day 4

Savahontas (3): Lumpen, CapitalistPig, Propaganda Machine
CapitalistPig (1): Savahontas
Lumpen (1): Rascyc

Not Voting (2): apostateCourier, Opopanax

With 7 alive, it's 4 votes to lynch. The current deadline is October 13th, 2014 at 8 p.m. CDT -- that's in about 3 days, 5 hours.

Three hours or so until challenge ends. Note that there is still one spot open and you can volunteer without contributing points.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
White House Press Conference, 10:12

The press is still clapping as the president is led offstage. His presentation on strategy for global stability and addressing the recent security crisis went off without a hitch. The debugging done on the President was well overdue, and his speech was one of the best he's given since the campaign trail. The C.O.U.I.E.R. team is waiting in the wings to congratulate him, and he thanks him for their contribution to democracy. As he walks back to the oval office, he picks at his teeth and a bit of painted canvas falls to the floor.

Challenge #7 was passed! 2 points to any and all townspeople. No messages are being sent out.



Challenge #8

However, there's still the matter of who uploaded the virus to begin with. Only a small group of internal staff would have had enough access to the president, and an even smaller group would know that he was a cyborg. However, even C.O.U.I.E.R. has to tread lightly when moving around the White House, or they could risk causing an even larger incident.

:siren: This is an intelligence challenge. :siren: It will take 15 points for C.O.U.I.E.R. to root out the saboteur.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
:redhammer:
MEDS CURE SCHIZOS Savahontas, "Hush," C.O.U.R.I.E.R. Aligned Intelligence Specialist was killed day four!

Challenge #8 is skipped. Points contributed towards it are refunded. Twilight.

votefinder posted:

Final Votecount for Day 4

Savahontas (4): Lumpen, CapitalistPig, Propaganda Machine, Rascyc
CapitalistPig (1): Savahontas
Lumpen (0): Rascyc, Rascyc

Not Voting (2): apostateCourier, Opopanax

With 7 alive, it's 4 votes to lynch. The current deadline is October 13th, 2014 at 8 p.m. CDT -- that's in about 3 days, 4 hours.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Apostate Courier, "Mister Sensitive," C.O.U.R.I.E.R. Aligned Diplomacy Specialist was killed night four.


Challenge #9

With the world on the edge of collapse, it'll take all of C.O.U.R.I.E.R.'s focus just to keep any new fires from popping up.

:siren: Diplomacy Challenge. :siren: 12 points.


It is now day five.

Adbot
ADBOT LOVES YOU

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Sorry folks, the shop information was incorrect. It has been updated.

  • Locked thread