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gschmidl posted:As a native speaker thereof, I'm really pleased that they went all the way in getting correct German, both written and spoken, and how believably broken B. J.'s attempts at speaking German to Max are in that last video. It also has, at least so far, steered clear of the lovely stereotypes that novels love (Ja, ve vill kill you, Herr Blaskowitz, because zat is exaktly how ve all speak). Good job! Did you know Scottish military are not taught to shout and vocalise their range of calling out like most other armies because somehow our accent has that already built-in? Hearing the Polish spoken in Episode 2 however I definitely recognised knowing a lot of Polish people in my area and it was pretty drat fantastic, even having Blazkowicz speaking it not perfectly, that's just the extra effort I love in that Wolfenstein really really makes you believe that this is our world gone horribly exethan posted:It helps that it was also level 31 in Doom 2. I love every single thing about this game (except one part I just get brutally slaughtered on MUCH much later), and I have to say...god everything about this game is awesome. What I really can't believe is that, you never ever have a loading screen in any capacity whatsoever. The only time you ever get a loading screen is if you gently caress up and die and have to restart the map which essentially makes it more like a punishment than anything, which is great association. Seriously even on the 360 version of this game I played I never got a loading screen ever except when I died often. Good game, very very good game. It's kind of pathetic to think that Wolfenstein can come out with a loadless game from an unknown company and then there's Sonic 2006 done by a much MUCH larger company (I presume) Sion posted:That's part of the brilliance that is this game. You have BJ growling about how this isn't a war, this is the breaking of a seal, the undoing of life itself and then you have him, 15 years of comatose stillness, still built like a tank and ready to rip everyone in the world a new rear end in a top hat. It's got a lot of really, really dark stuff in it and there are occasional bum notes but for the most part the game revels in in the absurdity of it all. It gives you cathartic nazi slaughter but it also gives you that weird feeling in your stomach that, by the way, the nazi's were a real thing and they really did do a lot of really, really evil poo poo. That is exactly what this game is and is precisely why I love it. Cathartic yet gut-wrenching, guns blazing yet bleak with despair only giving you one way forward for the sake of need to live through this. To defy evil, to destroy it in some way knowing that surely someway, something will come and save this world of great calamity and horror that now serves to visit it. FinalGamer fucked around with this message at 04:09 on Dec 25, 2014 |
# ¿ Dec 25, 2014 03:41 |
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# ¿ Apr 29, 2024 17:01 |
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kefkafloyd posted:The next bits of music: gently caress drat I am really loving the music of this game now with more appreciation thanks to you kefkafloyd posted:Track 8: Concrete for Miles Night10194 posted:And yes, some of these are probably decent people, which is why you have Caroline and Klaus. And the letters and things that aren't getting shown at the moment are things like a German Catholic priest objecting intensely to the Nazis attacking the people he was missionarying among and trying to protect them and things like that. But at the same time the regime is still a Nazi regime and it's doing what the Nazis said they'd do; extermination, 'race science', etc is still going on at this point in the timeline. The status quo does, in fact, need to get stopped. You're not just fighting to save your own people. You're also fighting to save them and their families innocent and ruthlessly pushed into the dirt by "Obedience is Courage" mantras. People on both sides do want to see this end and even if you are not the greatest heartwarming saviour of them all, you're the only one that's currently able to stop this even greater evil. On that note, really love the cast of people in the Kreisau Circle, they're all just wonderful people to have round
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# ¿ Dec 26, 2014 00:35 |
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If it can give them great power they don't give a gently caress who they have to steal it from. After all they plan on erasing the Jewish legacy off the face of the earth so why not take the good poo poo before you burn down the house and everyone in it? That's the Aryan way after all, thieves and murderers to the very end. I mean you think the stealing is overexaggerated but let's not forget a lot of the Nazi gold and paintings of art were taken off their enemies all over so of COURSE they would steal ancient Jewish artifacts and misappropriate them for their own use. Kinda reminds me of how in the game of I Have No Mouth And I Must Scream, you had Dr. Mengele literally trying to recreate a loving golem just to build up a greater power for the Reich...something along the lines of "we eradicate their existence and take their totems, their idols and turn it against them, a fitting end because we're anal fuckfaced to the end of time itself."
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# ¿ Dec 27, 2014 05:42 |
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kefkafloyd posted:It's a tie between "gently caress you, moon" and "wake up, you're dead" for me. ...holy gently caress this game I mean we could have just had Nazis of the future but no they had to get super into being accurate holy poo poo I cannot believe this loving game it has everything right about hating the Reich.
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# ¿ Dec 27, 2014 21:24 |
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kefkafloyd posted:Ah, gotcha. People did say no to him in the past, but at this point in the TNO timeline you probably got it, he's almost untouchable. What I'm saying is, we're dealing with Space Pirate technology and I cannot wait to fight Meta-Hitler and then Omega-Hitler somewhere down the line because they keep bringing him back with SCIENCE!
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# ¿ Dec 29, 2014 22:52 |
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JcDent posted:Must have been the rush of finally killing Nazis again. BJ also mentions very clearly that he remembers Anya always looking after him, taking care of him, so this seems most likely.
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# ¿ Dec 30, 2014 05:59 |
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Lazyfire posted:Yeah, the next chapter is going to be possibly a little bit upsetting for some people. I hedged my bets a bit and mention that in the video for the level because it's so loving bizarre to see a game like this one, which revels in making Nazis insides their outsides, attempt to portray something like a forced labor/concentration camp. There's also a ton of depressing conversations to be had, so fun times ahead. The next part really makes me uncomfortable to go through. Which is good because I don't want to be comfortable for that experience so I can't wait to see what everybody else is gonna think of it. I really love the fact they went all the way with it and again like someone said, keeping with the futuristic pulp schlock of Nazi Future with clearly fictional stuff like their Nazi Science, while at the same time keeping you constantly reminded that they loving did this poo poo with disturbing accounts and places like this next level coming up. FinalGamer fucked around with this message at 15:27 on Dec 30, 2014 |
# ¿ Dec 30, 2014 15:24 |
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insanityv2 posted:I hate to be "that guy" but muscles dont work like that. The muscles have to actually contract by their own force to stimulate hypertrophy/prevent atrophy. I suppose you could theoretically prevent muscle loss by using electrodes to force muscle contractions but that sounds pretty hosed up to do to a vegetable. JcDent posted:Well, the Beth PR dudes dodges the gently caress out of the question, saying, hey, it's giant robots, robot dogs, it's not real, it can't hurt ya! The guy interviewing Bethesda sounded super-rude frankly, but Bethesda does seem to be pretty much passing the buck to the developer, who thankfully have every reason to answer more appropriately. It makes sense since I'm pretty sure Bethesda wasn't TRULY aware of the whole process being just the publishers, and clearly the developers understood exactly what they wanted to do. Pvt.Scott posted:It sounds like the developers went into this project with a game plan and a mission. The fact that Robocop is cited in that interview for all the right reasons drives home to me why these guys knocked it out of the park. I didn't really get the whole, "but the prisoners weren't emaciated" complaint in that article. The dev explains why it turned out that way from a technical standpoint, but I wish he had pointed out that if you stand and listen to the prisoners talking amongst themselves, it doesn't matter whether or not they look hungry, you know this place is loving terrible. And yeah, I am glad he addressed the fact that "it was technically very difficult to make a group of really emaciated people for one level", because he didn't NEED to when he has every other loving thing we're about to see coming up. Night10194 posted:That's one of the weirdest things about Nazi related media. I remember watching the Zero Punctuation on Velvet Assassin once and the reviewer complaining about how unrealistically cacklingly evil the Dirlewanger Battalion was, and how silly it would be to have a unit of penal troops you just sort of unleashed on local populations to kill, rape and steal in revenge for partisan activity. Except they did that! They did that exact thing! That unit existed to do that! The Nazis thought that was a good idea! Every time you hit something and go 'Man, no-one would be that evil.' if you look it up, the Nazis probably did it. Like, read anything up about them, ignore the movies and read up anything about the stuff they did. We have Plan T4 which was killing off the mentally ill and disabled, we got the Holocaust for Jewish, Romany and Homosexual people, we also got the Germanification camps where they stole good-looking healthy children of "acceptable" looks and raised them in their own Hitler Youth breeding camps to make a strong new generation for the future. I know this is a game about a Nazi Future blown out of proportion, but the things they did makes me think, if they HAD succeeded, how blown out of proportion would it actually have been compared to this game? Because I'm afraid that it wouldn't have been.
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# ¿ Dec 30, 2014 18:55 |
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Lazyfire posted:Or Turkey and their 100 year denial of the Armenian Genocide. Problem is, he kinda forgot the biggest rule of combat. When you initiate a WORLD WAR involving the entire human race to focus on you with a spotlight, it is reaaaaaaaaally impossible to get away with that under the guise of "history not written" when every single person is watching you, the loving idiot. Cythereal posted:This makes me wonder why Imperial Japan hasn't gotten the same treatment, honestly. They were just as bad in their own ways as the Nazis, complete with their own version of Mengele. At least the Germans today make it very, very clear that the Nazi poo poo was not loving okay and please invade them if they ever seem like they're going to go that way again. Another problem is that Japan wasn't a very industrious nation and was very slow to catch up with the rest of the world, but they prided themselves on being fierce loyalists with quite a huge bent on militaristic strength almost as if they were afraid of being conquered totally. Hell I don't think anyone in Japan is going to even mention the massacre of Nanking or Korean nationalists held essentially hostage by them. I have no understanding of Japan whatsoever enough to comprehend why they haven't really just let things go and admit they hosed up, despite all their technological advances, or really a good enough comprehension of anything along social contexts or historical notes so really I'm just kinda musing out my rear end here. But that's a bit far and away from this thread anyway.
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# ¿ Dec 30, 2014 23:10 |
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Yeah I was really feeling for Fergus right here and I wasn't mad at him in any way, I completely understand what he's feeling with survivor's guilt and he's just so tired of needing to keep fighting. That oppressive reich future man, it loving gets you down here.Neruz posted:From what I understand Ironknuckle is a guy who got repeatedly permabanned from SA for being an unrepentant shithead so now he buys random users racist avatars and titles that link to his lovely blog so he can declare victory over SA because hes getting traffic.
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# ¿ Dec 31, 2014 04:40 |
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chitoryu12 posted:Japan is actually a fairly odd case because of how its culture clashed with the rapid pace of modernization. The technology literally jumped from muzzleloading black powder weapons to revolvers and bolt-action rifles, but tradition takes longer to eliminate. That....I never even thought of all this but it does make sense. I remember watching the new Studio Ghibli movie The Wind Rises and being amazed at how literally old-school Japan was back before the Second World War. Like, Europe did everything by steel and brick, but Japan was still using wood for loving planes! One shot from the movie sums this up perfectly: The first prototype of a new airplane borne of actual steel that they get in Japan, and they literally have to drag it onto the airfield pulling oxen along with it. No cars, no truckloading, just using oxen to pull in this future aircraft that's supposed to represent their nation in the sky. It's a bizarre image but also perfectly contrasts the rapidly-odd unbalanced modernisation of Japan throughout the course of the 20th century.
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# ¿ Dec 31, 2014 20:11 |
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JcDent posted:I'd also object to the "lol, they used wood for planes before WWII" because no poo poo, interwar period. Soviets had some wooden planes even during the war. It's not like Bf 109 and Me 269 popped out of nowhere. Massive innovation during the time. Arelon posted:But how many oxen would it take to cart BJ around an airfield?
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# ¿ Jan 1, 2015 05:19 |
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I can't wait to see Kefkafloyd's update on the soundtrack for this because I love the music throughout the entire part of Belica Labour Camp. Also wow I did not even hear half of these conversations along the side or so, drat. So...yeah I was extremely uncomfortable, I cannot believe they went this far with this mission in the game, but holy gently caress am I appreciative of how WELL they did it. The beginning is slow and very sobering of the true horror of Nazi regime, the middle is determined but stealthily subverting order and breaking up against them, and the ending is triumphantly brutal. ...that music that plays during the Herr Faust stomping is loving awesome but poo poo was that part of the game just brutal to fight through, even with a huge-rear end mech powered by the deaths of innocents. Literally. Seriously, how hosed up is that. Also you noticed the map on the wall in the camp command building? Notice Scotland is greyed out whilst England is in Nazi colours? Areas of resistance the Nazis have not yet fully conquered are greyed out basically, so I'm feeling some fictional pride in seeing that there I actually own the Occupied Edition of Wolfenstein: TNO which comes not only with several Nazified postcards you could send to lovely friends, but also a very tongue-in-cheek 20-page travel guide of occupied Britain which is pretty darkly hilarious. If anyone wants me to throw in some of the text from it if anyone can't find a scan of it or so online I'd be glad to put in some in this thread
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# ¿ Jan 2, 2015 04:46 |
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J.theYellow posted:Set Roth is a mensch by any name, with really great Yiddish/Hebrew dialogue. So of course I want to go look stuff up. His voice actor, Mark Ivanir, played Marcel Goldberg the Jewish camp police officer who is believed to have actually written down the names of workers on what is known as "Schindler's List" (but not in the movie version.) He does lots of voice acting work for video games, including Mad Margo in Chronicles of Riddick: Assault on Dark Athena, that some of the MachineGames devs worked on when they were at Starbreeze. You're making GBS threads me ...oh my god he WAS in Schindler's List holy poo poo that's something, AND HE WAS IN PSYCHONAUTS TOO!? This guy's loving awesome thanks for the heads up, that's pretty drat fantastic tor read so I'm really glad they got this dude in, Set Roth is really awesome for it. kefkafloyd posted:Anyway, here's the music heard through the concentration camp level. Enjoy, for it's the last soundtrack update we're going to have for a while. There was a more hopeful arrangement of Concrete for Miles in the level, but it doesn't make an appearance in the soundtrack, it's playing when BJ is talking to Set about infiltrating the guard's barracks. "Concrete For Miles" by the way very much reminds me of this piece from Wolfenstein 3D, and I'm not sure if it was intentional or they just wanted to get down that particular Wolfenstein riff of sorts, or maybe that's just me.
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# ¿ Jan 2, 2015 20:48 |
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PAnick posted:When working on shoot man games you usually have to accept that people will run through a room you built for a week in two seconds. What was your favourite thing to model in this game PAnick? Unless it's not come up yet in the LP in which case let us know when it does come up gschmidl posted:Polygon (yeah, I know) wrote an article on the music influences the team chose. The not-Beatles song titles include "The Moon Yeah Yeah Yeah" and "Blue Submarine".
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# ¿ Jan 3, 2015 00:07 |
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chitoryu12 posted:Tell whoever modeled Frau Engel's destroyed face that I'm scared of them. Oh wait, no I found it, I found the reference sheet.
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# ¿ Jan 3, 2015 04:45 |
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JcDent posted:Ugh, about that... That burned through the ammo pretty fast just to break open a loving door I mean well good job you broke the door now you have to reload while everybody else gets to rush in. Neruz posted:And even today the AK-47 (with a few upgrades admittedly) is still a fine assault rifle. Yeah it's not fancy but it gets the job done and it's cheap as piss. PAnick posted:Hehe good. Reminds me how we always were a little nervous if there was something like NSA in Sweden spying on our internet traffic. They would be very concerned with the huge amounts of nazi and gore we googled daily. I had to look at a lot of burn victims and gore for textures and reference when I modeled brains and all kinds of different intestines for the gibbing. drat, new to me I guess but thank you very much for making this game. You guys are awesome, you were fantastic since making The Darkness which I loved fully as a most bizarre game to play, and being able to make a modern FPS that doesn't follow the trend at all of every other loving Medal of Duty game out there and still become FUN and enjoyable on a deeply-fascinating level of alternate reality, is just nothing short of awesome. Best money I ever spent this year next to Smash Bros.
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# ¿ Jan 3, 2015 17:42 |
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chitoryu12 posted:I'm a big gun guy, so I actually have personal experience with the Kalashnikov and 1911. But then, wasn't the Colt M1911 the first modern-style handgun, like in that style since all the other handguns back in the days before it were just really revolvers? Like wasn't this the first handgun with actual cartridge magazines as opposed to loading bullets in by the barrel chambers individually?
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# ¿ Jan 4, 2015 04:37 |
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Yanno, I'm surprised that nobody has mentioned this at all but, did you notice something new about Blazkowicz since we first entered Belica, while we were escaping? He still has the tattoo numbers on his arm you can't see it when he's riding on the mech due to his arm position but yep, that's still there. I love that consistency.
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# ¿ Jan 4, 2015 21:28 |
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Lamadrid posted:Nothing screams "aryan" like spanish fighting bulls and nothing is more practical than farm cattle than is stupidly aggressive and capable of goring you to death.
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# ¿ Jan 5, 2015 18:12 |
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Pwnstar posted:I'm laughing at the idea of Blaskowitz going undercover at anything for more than 15 minutes. Both times he met Frau Engel in the game so far he was instantly spotted and singled out because he's a literal giant. Admittedly he DID get captured multiple times but so far it's worked out pretty drat good for him I say! It's just wonderful that Frau Engel literally goes "I CAN DETECT ANY NON-ARYAN EASILY CUZ I KNOW HOW PEOPLE WORK" while saying this to the Polish-American sat opposite.
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# ¿ Jan 6, 2015 05:29 |
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Thesaya posted:I love that Max hugs BJ in the end there. It is quite different from his early behaviour towards Blaskowitz, and is yet another example of the dynamic relationships to me. I would like to think he wouldn't be so affectionate if you didn't go out of the way to find his toys. I t probably isn't the case but it is my headcanon. Also, from another thread, I found a pretty fantastic response to Nazis today. quote:Translation:
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# ¿ Jan 6, 2015 20:26 |
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Cythereal posted:The popup said it's a passive thing, it sometimes blinds enemies when you shoot it. Seriously, I know we got a lot of great things in this game, but there really is not much going for the LKW apart from shooting some people and burning some things.
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# ¿ Jan 7, 2015 06:08 |
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kefkafloyd posted:Did you ever try Lamadrid posted:The in-fighting between different ministries, armed services and even bureaucratic subdivisions was something magical and out of this world.I mean we are kind of lucky because it played in their final defeat but it makes you wonder how they were capable of keeping their poo poo together enough time to start poo poo all over the place. pengun101 posted:I hope there is a sequel. I keep hearing the game sold extremely well. Wikipedia posted:Within a week of its release, Wolfenstein: The New Order became the second-best selling game of 2014 in the United Kingdom, behind Titanfall. The game also topped the weekly UK charts in its first week, totalling a quarter of all games sold in the United Kingdom and accounting for 36% of revenue. In the United States, the game was the fourth and seventh best-selling game of May and June 2014, respectively. It also received a poo poo ton of awards and accolades much more than any FPS nowadays would expect to get and still being voted up for basically every single IGN award ever which is a pretty big deal in the industry.
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# ¿ Jan 7, 2015 17:47 |
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Cythereal posted:Truth in video gaming, from my experiences meeting Germans who had never talked to an American before.
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# ¿ Jan 8, 2015 20:26 |
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atal posted:WYATT TIMELINE STUFF
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# ¿ Jan 9, 2015 23:48 |
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atal posted:I can accept thermonuclear OTT responses for spoilers in this very thread because this gamer probably has the only decent story in a shooter for years I realise I was out of line, so I'm sorry about freaking out. It just seemed like a huge thing but it's spoiler-tagged now and now everything's cool. It's not even my thread so again I'm sorry for acting like a jerk.
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# ¿ Jan 11, 2015 02:45 |
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That rubbery ball you mentioned from the 1970s, is called a Bumble Ball my dog when I was a kid loving loved that thing and just went crazy on that thing. So, remember when I said that ricochet in games was always terrible? I forgot about the shotgun shrapnel in this game, which is loving godly it really just feels good to use that, also gently caress yes the Targeting Scope, that literally makes the LKW a murderfest machine against large beastly ubermensch dudes like the Supersoldat and such. Also I really love the underground vault for its mystery because that crazy-rear end dodecahedron is just gorgeously lethal. I loving love dodecahedrons ever since The DIG so I was really happy to see one again. Though I really had problems in that submarine command area a lot where everybody just comes rushing down on you, died a few times on that admittedly. I also never noticed this until this very point in the game the first time but I love that Fergus has his own jacket of just Glasgow Shipping Co. Which just makes me smile that much more for it. FinalGamer fucked around with this message at 19:03 on Jan 14, 2015 |
# ¿ Jan 14, 2015 18:45 |
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It's interesting even moreso because he realises there probably WERE just civilians on that bridge passing to and fro in vehicles. Like normal everyday civilians who are totally not Nazis or anything evil and he just quite likely killed them to take out a whole platoon and went straight to terrorism. It's a nice small note of him wincing at his actions and seeing carnage upon others, even if he does realise that he really wants to kill all the Nazis and unfortunately to make an omelette...AradoBalanga posted:If the recent Sony leaks are anything to go by, there are people out there who still think the best way to beat competition is to completely destroy the competition rather than find ways to work alongside it and potentially learn from it. Except that, in this case the reverse has happened and Sony just got completely assraped but I think EA got it even worse after the SecuROM travesty and Spore being the E.T. Game of the whole thing.
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# ¿ Jan 15, 2015 04:58 |
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Night10194 posted:"Nazi loving space man." BJ will never stop being angry at the moon and space for having Nazis in it. I do like the bridge level by its pure design, it's a very straightforward level with a lot of characterisation that "yeah I loving blew it up and now I'm killing the ones that survived wanna fight about it?" And yes I do know the bridge you mean from Market Garden, it was Nijmegen Bridge and the big failure for Allies to catch it which was a huge detriment for us. Also Nazi loving space base I literally can't believe they did this holy poo poo yes FinalGamer fucked around with this message at 02:00 on Jan 16, 2015 |
# ¿ Jan 16, 2015 01:46 |
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Pvt.Scott posted:The missionary writing about those he's proselytizing being systematically destroyed is totally . It really helps break up the "us and them" mentality as not between nations but between "the people of good and the empire of evil" rather than warring nations and labelling an entire country as evil, but instead the large ruling contingent of it.
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# ¿ Jan 19, 2015 18:21 |
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Neruz posted:Even from a logistics standpoint the death camps were a waste of resources. Probably because the Nazis couldn't decide if they wanted to kill the lesser peoples or enslave them so instead they did a bit of both and failed spectacularly at either. Like, yes they did manage to do some HORRIBLE things, but if they had not been so incompetent with themselves, it actually could have been even worse. It was godawful enough when they were really bad at their own management, so imagine how much more horrifying the outcome would have been if they had been able to do it less so. In fact I'm pretty sure that if it hadn't been for these companies, they might not even have gotten this far in their genocidal scheme because where the gently caress else would they get money if they were that lovely at handling LABOUR for gently caress's sake? I guess they'd get their money like any politician would because as Eifert Posting said, they WERE very good at propaganda and controlling people, mainly thanks to Hitler's own bizarrely incredible sense of manipulating people around him. It really boggles the mind as to how this weedy failed artist and very unstable dude developed some sort of magnetic charisma that motivated enough people to follow him. Like seriously, it's disturbing.
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# ¿ Jan 20, 2015 20:16 |
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Samovar posted:OOOOHH! The tattoo removal! Night10194 posted:He practiced his one-liner in front of the mirror every day. He dreamed of the day a terrorist would attack him and he could be the hero of the Reich. When it happened, he was SO HAPPY. I will only say this. gently caress the next level's opening, gently caress everything about that part.
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# ¿ Jan 21, 2015 20:03 |
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Kai Tave posted:Are you kidding, the next level's opening looks amazing. BJ waking up in a crashed space truck, looking out the window, and a million people shooting at you. I can't wait to see it in action.
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# ¿ Jan 21, 2015 21:25 |
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KozmoNaut posted:So the Bean-with-Bacon Megarocket is supposed to be based on Da'at Yichud tech, maybe?
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# ¿ Jan 22, 2015 01:27 |
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Awwww yeah I love Kybernetik, I just wanna say thank you Kefkafloyd for giving me like six new tracks for my iPod purely from this game, thanks to you really giving attention to note on this game's music Also yeah that office you crash into after escaping the moon van was the loving worst place deal with in this game for me. I got so frustrated getting constantly killed by that one room all because man they just hide behind every drat thing and I just had a really bad run on it. It also didn't help I just hid out in that one spot desperately trying not to get hit and basically getting pigeonholed in like a rat in a fox den. ...I struggle everytime to try and hold out at that end bit of the vid though I do like the continuity of the newspapers calling people "degenerates" specifically to always keep a sense of no-humanising towards their enemies, it's very specific and I like that consistency. FinalGamer fucked around with this message at 03:30 on Jan 23, 2015 |
# ¿ Jan 23, 2015 03:26 |
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JossiRossi posted:There is an elevator in the Nautica. It looks like this.
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# ¿ Jan 23, 2015 04:29 |
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Glukeose posted:Too funny not to do. The determined crew of the London Monitor (you didn't think one guy could pilot that huge thing did you?) tracking BJ's crimes against the Reich, even as their Kybernetik monstrosity falls apart. Keep up the great LP, Lazyfire!
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# ¿ Jan 24, 2015 00:11 |
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Glukeose posted:oh gee, thanks. And thanks for all the other kind words in the thread folks.
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# ¿ Jan 27, 2015 16:48 |
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# ¿ Apr 29, 2024 17:01 |
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Lazyfire posted:
...Fergus is also a magnificent oval office, god yes kefkafloyd posted:Track 16: Ransacked I appreciated the game before but not until this thread have I appreciated the soundtrack
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# ¿ Jan 27, 2015 19:32 |