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Ettin posted:* slides grognards.txt back across the table * drat fool of an Ettin! I'm no mod, but here're some suggestions I will make while looking very stern: • Post grog. Even talk about grog! I can't enforce a grog tax, and I think if the thread can't survive without one then we don't deserve the thread. However, if your tangent is twice removed from actual grog, how about you discover the magic of a thread for the very loving purpose of general chat. Don't have actual arguments in the grogs.txt thread you babies. • My philosophy is that threads like these are best when they're foremost about having a good old laugh at someone being a huge turd snuffler. You can go ahead and think of the thread as a clearing house of sin accounting, but it's not actually doing anyone any more good than a thread full of gems from fanfiction.net. If you can't at least muster a smirk and a "Get a load of this rear end in a top hat" then maybe your post doesn't belong here! • Don't post RPGPundit or ZakS unless they squat out something • Don't forget your SJW Illuminati hand signals, or else you won't be able to raise and lower the SA paywall at your whim. Now sit a while, and listen to a tale of how to keep icky girls from touching our dice (among other things). quote:Greetings, fellow MGTOW. One of my purple pill friends has decided to include a girl in our D&D game. I’ve seen her before and she’s your average SJW lazy leech. I’ve asked him several times to change his mind, but he just keeps to it. Ideas? What I have is I conspire with one of my other red pill friends to kill off her character and get her to have as little fun as possible, so she stops invading our space. quote:I’d suggest incorporating things into the story that go against SJW sensibilities but that the rest of you have no issue with. if she’s really your average attention seeking SJW she’ll throw a hissy fit and effectively remove her mask. granted that runs the risk of causing drama for your group but that’s how I’d do it if i were in your position. I’ve always been the type who hates liars and seeks to out them no matter the cost. lol. quote:I’d like to, but I’m not going to be the dungeon master. I’m thinking of playing a race where women are kept to a sheerly traditional role and have him constantly rail on her character. I’ll provide updates on the situation. quote:If you aren’t the dungeon master and can’t make the story go against things SJW’s believe in then being a race where women are in traditional roles seems like a good idea. You could also use her fake geekness to your advantage by making her look bad. I am sure she loves all those Marvel movies right? If you read comics then talk about stuff the Avengers have done over the years. Ask her about her thoughts of how the Avengers were disassembled and later formed the New Avengers. Ask her which side she was on during Civil War,did she agree with the initiative? During the Initiative did she prefer New Avengers or Mighty Avengers? Which Skrull reveal was the most shocking to her during the Secret Invasion. Did she liked the roster for the Dark Avengers? Turns out I'm a fake geek because who gives poo poo about any of this. Bonus lightning content: Feminism is ruining video games but RPGs are safe because they're too geeky, this was seriously posted 2 months ago posted:Nah they won't bother with us because even though we are all pretending geekdom is cool now, the people who pretend that still won't touch table top RPG's with the standard 2 silver piece 10 foot pole. Apparently even though they are cool with geeky things now, that's a geeky thing that's too geeky.... Either that or they have to admit to only liking a thing because its now cool to like that thing & they are just sheep. quote:True. And if we confront them with D&D (old or new), Pathfinder or 40K or the old HERO system we'll actually confront them with MATH. And for most SJWs math is even more terrifying than the male gaze... quote:Yeah merit is another big reason why tabletop gaming in both RPG & Wargames does not appeal to the geek-sheep (my term for those people who call themselves geeks because its trendy): Tabletop games are active where as watching game of thrones is passive & that's really the difference between actual geeks and the geek-sheep. One actively pursues it because they are interested in it & the other waits for it to come to them (though some people can become interested enough to become active if they wait & see something come to them). No wonder this MRA is suggesting Eclipse Phase. He's so far behind the times he thinks Catalyst Games is still publishing it. Palate cleanser: quote:I think the only group that can rightfully contend that 5E is not superior for their needs (or even just adequate) are those who really enjoyed the optmization mini-game aspect of 3rd and 4th edition.* 5E isn't just for newbs, nostalgia grognards and people with a love of AD&D; I've played all editions and enjoyed them all for their strengths while reviling their weaknesses. I love 5E, and expect it will hold up well for a long time, hopefully longer than 3rd or 4th did before those two systems began to demonstrate weaknesses. For me at least 5E is a refinement of prior editions, allowing for a smoother play experience with less prep time for the DM while still giving a range of player options but deliberately designed to deflect optmization as a focus in favor of the more "role play" aspects. For some people, this is all they've wanted out of D&D all along and its nice to have a system which moves in that direction. That Old Tree fucked around with this message at 13:05 on Feb 4, 2015 |
# ¿ Feb 4, 2015 13:02 |
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# ¿ Apr 27, 2024 12:56 |
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paradoxGentleman posted:I wish to offer to this thread more than my helpless rage and furious sputtering directed at the assholes ruining this hobby for everyone else. What are some good places to mine for grog? Training Wheels: RPGSite, Gaming Den. Just, so much grog, constantly. That's kind of why I stopped bothering with them, it got samey and monotonous. You can also just poke around pretty much any sizable community and find some grog sitting around. Or try Googling words that are likely to turn up grog, like "D&D feminism" and maybe throw on "site:reddit.com" or "site:avoiceformen.com" or such what. It's always a lot more fun if you're doing a scavenger hunt with friends in Skype, or just torturing local friends by reading it aloud. That Old Tree fucked around with this message at 13:45 on Feb 4, 2015 |
# ¿ Feb 4, 2015 13:41 |
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https://www.youtube.com/watch?v=WdYxlY3jNDwquote:Except for the subtle sexism towards boys, it was a semi-interesting video, that says ore about the film maker than it does about adolescent behavior. Since women/girls have been playing in D&D groups since the game came out, I am not sure what the point of this was, other than the subtle sexism towards boys. It is interesting to note there was an obvious feminist message to the video which is boys should change their regular behavior to suit girls. There is no such message for girls to change their behavior to suit boys, which would be a more equality driven message and shows the obvious sociological fallcy of the videos message. It becomes more a message of the boys innocent, natural, and normal behavior is bad and the girls behavior is better. Also they neglected to show all the negative views girls have of boys in favor of the feminist driven message of how boys view girls. This is why in Sociology we accurately view modern feminism as the female superiority movement that it really is, and not about equality as they would claim through propaganda. quote:such a brutally painful poo poo video ... this is beyond staged. quote:I don't get it. Women were always big into roleplaying. What is amazing is that anyone younger than 35 is playing a paper and pencil game. That is what is shocking to me. Im surprised they are not checking their twitter every 5 seconds. quote:even dungeons and dragons isn't safe from the sjw agenda. hilarious. quote:Women hate men today. It's sad. Ess-jay-dubble-yoooooooooos!!!!
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# ¿ Feb 8, 2015 17:59 |
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I didn't think much of it at first, but when the "African-themed setting" thread on RPGnet got locked in only two pages, I knew I had to poke my head in.quote:I've been thinking of doing an African-themed setting for a Fate Core or FAE campaign, with some influences from the game From Dust. I'd like to take as much as I can from the game and expand it with some ideas of my own, while trying to keep the primitive feeling. Oh, we're not off to a great start. quote:Cut the OP some slack here, we know what he meant by the origional question and from the discussion so far it doesn't seem the guy is unnuanced. quote:I'm not trying to set the game in Africa. I'm going for a fantasy world with a primitive feel, with African influences. Hmmmm. "I don't mean 'primitive' in a racist way. Just, they're primitive, and African. But not racist. PS I have no loving idea what I'm talking about." Oh well, hopefully he was educated a little and knows to educate himself. Meanwhile, his thread became an arena for two intellectual heavyweights to toss around college paper citations to prove how not racist they are. Check out how real it gets! quote:
"the 'race war' or whatever its called now" —A human gay buddhist maxsec shaman of the Ohsaycanyousea tribe who just happens to be """"white"""" like you were racist-ly going to assume I'm sure
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# ¿ Feb 8, 2015 18:26 |
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TheTatteredKing posted:What leap of logic makes someone want to model a campaign on a culture they know nothing about The innocent enough motivation of being just tired of Standard Vaguely Medieval Fantasy.
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# ¿ Feb 8, 2015 19:56 |
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So, some guy got a slap on the wrist for putting too much IP in his character generators. Like, recently. As in the year 2015.quote:Y'know, it's crap like this that almost makes me pine for the days of "She Who Shall Not Be Named"... Almost... quote:More proof I was right when I said 2e + 3e = 5e! You get the dull gameplay of 3e, but now with the Lorraine Williams' ignorance of 2e!! This, of course, brings to mind quote:It is ironic how dickish they are about IP rights when their game spent its first several years taking freely from Tolkien, Moorcock, Leiber, etc. They got it all sorted out in a legally kosher way eventually, but their first instinct was to 'borrow' liberally and ask questions later or, better, never. Start-up hobbyist company plays fast-and-loose with copyright, therefore forty years later we should let it slide. quote:
quote:It makes me question on why do we bother with IP at all? I mean it isn't stopping China and they pretty much break every copyright they can. Hell they created a Blizzard theme park and I mean the video game company Blizzard. We can't even touch them, but yet I seen Game Workshop lawyers go after a woman because she made a space marine novel. Not Warhammer 40K space marines, but just generic space marines in battle armor. quote:I don't think you have thought this through. IP law. Patent law. Whatever. Just burn it all down, as long as I get my niche-of-a-niche character generator!
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# ¿ Feb 9, 2015 15:17 |
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I guess Desborough got interviewed by some lovely MRA podcast.quote:I was there when it was live and participated in the chatroom. Not that anyone here would be surprised, but my supplemental information on the tabletop RPG scene vis-a-vis SocJus cultists did catch some folks off-guard. (Can't blame them; folks tend to ignore what's not in their face or known to be in their interests.) At least one of the Badgers did dig into Fred Hicks' flipping out over Gamergate, so there may be further tabletop RPG talk in future podcasts. This is Bradford C Walker, grog extraordinaire, whose LJ (yes, really) is currently a neverending alternation between MRA/redpill Youtube videos and gun-nut poo poo. quote:In some ways, encouraging these ersatz feminists would be the best way to undo them. Their reach is beginning to exceed their grasp. The more they tighten their grip, the more star systems will slip through their fingers. I just love this. It's amazing. I want to bronze it. quote:If James' is to be believed, his game was pretty innocuous (no slurs, no pro-rape, etc.). So Fred Hicks getting it banned is pretty low if that's true. quote:The Streisand Effect is real, and we are wise to make it work for us.
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# ¿ Feb 9, 2015 22:55 |
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Antivehicular posted:"I am JACE, the MIND SCULPTOR of standing next to a disinterested cosplayer!" The Jace, you beta.
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# ¿ Feb 10, 2015 00:18 |
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quote:Annoying. Got a few minutes while students work, so thought I'd hammer out some FW layout. Laptop has InDesignCS5, so can't open CC files. quote:Only choice would be to load copy of CC on the laptop -- which would run excruciatingly slowly on this older machine. ARGH. quote:So, if you were ever curious as to why FW is taking me so bloody long -- stupid poo poo like this accumulates. You know what? I'm sure there's some sweet spot of hardware that can run IDCS5 but not IDCC. Maybe GMS is that unlucky! I still don't think that's a meaningful contributing factor to why Far West is as late as it is. Say, what are those daily KS updates looking like, anyway? Thursday posted:This coming weekend, I will be sending along some material that has finished the proofing process. First up will be Chapter VII, which is the equipment chapter, Swords and Sixguns. Friday posted:As I mentioned yesterday, some proofed stuff should be on it's way to you this weekend (possibly Sunday -- tomorrow is my son's 20th birthday, so I might be spoken for -- at least for part of the day. Although. I'm not sure how many of his birthday plans involve hanging with his parents... ). Sunday posted:Sorry about the silence yesterday -- the birthday activities took up more of the day than I expected, and by the time we'd finished up, it was pretty late for an update. Monday posted:I had a bout of insomnia last night, and barely got any sleep -- I had my teaching gig today, and just got back home. Rather than get back to work on Far West today, I'm going to take the rest of the day off, and crash out pretty much right after dinner. Far West is a fractal of delays. Each smaller part resembles a larger sum of those parts. It's hard not to imagine that his plan of Daily Updates Until
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# ¿ Feb 10, 2015 00:42 |
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The Deleter posted:The way grogs talk about games, I can't possibly imagine they actually play them. They sit around dreaming up economies ran by wizards and scummy slavery fantasies and quibbling over use of words like "mileau" or "simulation" but I've never seen them talk about games they've actually run or things their players did. Just hypotheticals. If they've ever played with human loving beings I'd be surprised, and I'd be honestly amazed if those people didn't leave partway through session one. Most such grogs are probably just running their mouths because they're wannabe amateur scholars, when most of that poo poo goes out the window as they actually sit down and play. There's an entire other strain of grog (RPGSite) who definitely do play and talk about actually playing mostly like normal people, but their particular damage is being really angry about how other people play. These guys talk a lot about how other people probably don't even play games, they're just reading books and flinging SJW crusades around.
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# ¿ Feb 10, 2015 14:42 |
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quote:Don't forget that a lot of companies don't care about the rules that much. They want to sell adventures or settings -- or just sell stuff at all. In the early days, you had plenty of third party D&D products, often jumping through some hoops to avoid friggin' lawyers (especially in the era of She Who Shall Not Be Named). Now all of a sudden everything is okay, even one-man companies can avoid legal hassles and just publish. Details of the system? Who cares. The ghost of Lorraine Williams will haunt some of these obtuse motherfuckers for as long as they live. quote:
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# ¿ Feb 21, 2015 10:08 |
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Welcome back you awful thread! quote:Very busy day -- more "lining 'em up and knocking 'em down", goals-wise. Clearly this fictional setting is so divorced from reality, heaping our real world baggage on it is just DUMB. Now let me tell you about the version of real-world wild west town Dodge City that I have included in this completely wacky made-up Chinese-American West! Also, it still has black people because I guess they show up sometimes in spaghetti westerns, which is different from the infrequent appearance of Natives because quote:Personally, I see no reason to add American Indians, or African-Americans, or Eskimos, etc. to the game setting.If a game master wants to include them that is fine. But there is No way to please all the people all the time. Keep it simple and let the players and game masters decide what to add to the basics rather than trying to anticipate all their wishes. Otherwise you will end up with a core book the size of the entire Rifts series, and a commensurate cost. quote:Wait a minute — let's see if I got this straight: Native Americans: Fictional. To quote:Thanks for the clarification, Gareth. quote:My concern was that once you try to be politically correct for one group another will demand equal or more time, and so on. Next someone will want dwarves and gnomes for the steam punk element, and someone else will ask why there are no elves or The actual real people whose romanticized genocide this game's genre is standing on the shoulders of, well, they're pretty much elves from Valinor or some poo poo. quote:Don't worry about it so much. If there is no analogue to "displaced indigenous peoples", then that's how it is. GOTTA KEEP THAT PURITY quote:OTOH, if there are other real-world ethnic minorities that are NOT in any way echoed in the setting, but still ARE depicted in the artwork, then I agree someone might be justified in poerceiving a potential problem. To play Far West properly, you require brass cogs, Jet Li, Pancho Villa and nothing else. quote:You want to put in something, do it because you want to. Don't do it because of fear that SJWs will attack you because no matter what you (or anyone does) it'll never be enough. quote:Gareth, after reading your update and then Jussi's I agree with him and took your update the same way. I'm not trying to start an argument, with you or anyone, but this stuff isn't an issue until a small group makes it an issue. quote:no problem as long as it fits within your creative vision, Gareth. Noooo, don't add a paragraph to the setting chapter! Even mentioning that adds a month to the release Reminder: This was a for sure done deal and backers would get their proofing PDFs by December 17th or 18th, I can't remember exactly, but specifically in the year 2014. pre-order page that's still up on RPGNow posted:THIS IS A PRE-ORDER FOR THE PDF EDITION OF THE FAR WEST CORE RULEBOOK. Pre-order customers will receive the PDF after it is delivered to Kickstarter backers in January, and before the general commercial release.
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# ¿ Mar 31, 2015 19:44 |
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I liked The Good, The Bad, The Weird, which is pretty much exactly what GMS seems to be going for, except it has even less black or Native American people because it was a two-hour movie made entirely in China, as opposed to a giant alleged book full of setting details where the author just shrugged and blurted out "It's genre fiction!" I made a joke about what I thought was a long-abandoned racist loving comic character, but he features prominently in recent stuff. What the Christing gently caress, DC? He's pretty much the same, has Chinese names and poo poo associated with him, but he's an alien now so I guess racism is over!
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# ¿ Mar 31, 2015 23:24 |
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unseenlibrarian posted:Actually the Good, the Bad, and the Weird was made in Korea, it was just set in China- the producer was calling it a Kimchee Western. D'oh, now who's the racist? It's me!
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# ¿ Apr 1, 2015 00:15 |
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"Soldiers and intellectuals." Amazing.
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# ¿ Apr 15, 2015 00:21 |
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D&D's jargon is the default, therefore other jargon is obtuse pretension.
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# ¿ Apr 17, 2015 03:41 |
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Xiahou Dun posted:Are you actually gonna make me list retarded D&D terms or are you just that shot sighted? Please ignore Plutonis to maintain a harmonious forum environment.
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# ¿ Apr 17, 2015 05:02 |
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quote:Mages in both oWoD and nWoD have Atlantean Soul Shards that give them their powers. Still clinging to his incredibly idiosyncratic conception of ~vaporware~. He even puts scare quotes around "game" when referring to Mummy. Coherent, well-typed crazy is my favorite. And then I found the Den's Blades in the Dark thread. quote:I'm surprised that Arkane Studios hasn't sued yet and gotten the production shut down. It reads so close to the setting of Dishonored that at first I thought they had licensed it. quote:Well we'll find out. I emailed Bethesda & Arkane and let them know they might want a lawyer to look the page over. If it gets to publication then they decided not to litigate. quote:Incidentally, I wasn't expecting followup contact from Bethesda so fast, but they contacted me yesterday, asked some follow-up questions, and then thanked me profusely and said that because of the nature of potential legal actions they couldn't comment any further on the subject. quote:Of course there's no lawsuit. And I didn't say there would be. I said that Bethesda's legal team was going to investigate, and that I, as a fan of Dishonored, was legitimately confused as to if this was licensed IP or not. I doubt that anyone has gone over anything in the last... 16 hours or so. I didn't say they would so totally get sued, I just said I was surprised they haven't been sued yet! quote:Yeah, after browsing the KS page I am very interested in how this plays out legal-wise because that author has definitely visited the Limbo-of-the-Lost-School-of-Game-Inspirations. And, of course: bears bears bears bears quote:Oh good, it even uses failing forward mechanics. What a clusterfuck of terrible.
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# ¿ Apr 17, 2015 07:14 |
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paradoxGentleman posted:A bunch of people are convinced that "fail forward" means that success and failure have no appreciable difference, not realizing that "forward" refers to the plot of the game not stopping dead on its tracks because the thief didn't manage to unlock the door. This in general, and the Den's particular flavor of crazy interprets "fail forward" to mean the GM constantly makes up monkey cheese random haha bullshit because that's obviously what these rules encourage. Frank spent a good handful of posts, including a little essay, trying to look clever "deconstructing" fail forward by demonstrating how it results in bears just coming out of loving nowhere all the time. One of his complaints was seriously along the lines of "it requires creativity to improv all the time instead of obeying extensive written rules "
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# ¿ Apr 17, 2015 08:57 |
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Sage Genesis posted:The fact that people looked at Blades in the Dark and saw a Dishonored-ripoff instead of a Thief-homage is sad and ironic. I think it might be a meaningful piece of performance art or something. I haven't played Dishonored yet (it's still free to PlayStation Plus users!) but did whaling really play a big role in the game, to the point that Blades' leviathan stuff is the same kind of direct
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# ¿ Apr 17, 2015 10:42 |
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DigitalRaven posted:Frank having a complete and total break from reality over anything and everything Onyx Path is barely grog at this point. He's clearly reporting from an alternate reality. I wonder what he thinks of those bright red flying molluscs that bring him new RPG books. Now that I think of it, did oMummy even have "soul fusion"? I recall it having you be more traditionally spiritually/physically continuous mummies.
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# ¿ Apr 17, 2015 10:45 |
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I just read a wiki summary of some of Dishonored's setting, and now I know "someone, somewhere, for some reason, wants to assassinate an imperial ruler" is an incredibly unique piece of IP.
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# ¿ Apr 17, 2015 12:45 |
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quote:This was my experience, exactly. Kevin runs Rifts like a narrative/story game; he uses the crunch as benchmarks in his head. He doesn't really grok games like Fate or Cortex Plus, but would love them. As little context as I have, I manage to doubt they tried "talk to the problem player in kind honesty, and failing that part ways." No, the adult thing to do is make the guy pay to play a game where the author himself can poo poo on him.
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# ¿ Apr 24, 2015 07:17 |
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To sum up and agree with the last two posts: 1) I'm pretty dubious about what these guys consider a "rules lawyer." 2) Regardless, that's a lovely, childish thing to do. EDIT: That Old Tree fucked around with this message at 12:58 on Apr 24, 2015 |
# ¿ Apr 24, 2015 12:54 |
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Nessus posted:This sounds like a useful sideline for a hobby shop honestly. Or as an added benny if you run a game in the store. There are at least a few stores in Kansas of all places that just have spare crap for gamers to use, beyond the usual Warhams terrain.
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# ¿ Apr 25, 2015 03:28 |
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Someone points out a DTRPG product with a Heavy Metal-style lady with tits out and apparently visible pubic hair, and that it's not tagged "Adult."quote:They are breasts, not boobies, and breasts are not adult material. Breasts are a perfectly natural part of women's bodies that have been needlessly sexualized until even saying the word seems to have become a taboo in many parts. quote:Meh, it shouldn't be a big deal. quote:It's French, nothing to see here. Move along. Insert some likely shitthatiddnthappen.txt about political correctness gone mad. quote:Of course you can say boobies, it just seems juvenile to the extreme. Instead of living by some taboo that you try to get around by using slang terms why not use the proper English word, breast? Referring to breasts as boobies is to me to partake in the kind of sexual fetishism of the natural that produce such unforgettable terms as FATAL's 'fuckstick' for penis, the vulgar 'oval office' for vagina etc. quote:Boobies is a slang word, and a synonym with a distinctly vulgar streak. I prefer accepted English terms over vulgarities. And finding humor in this kind of vulgarity is, to me, something associated with the juvenile. Security in maturity means readiness to use proper terms over disarmingly vulgar/humorous expressions designed to cope with an inability to handle the subject matter seriously. quote:Why does it need to be tagged? I understand that to some cultures the open display of breasts is vulgar/rude, but if you disregard that then why? quote:
Beep boop I am an adult. BTW what if the titty witch riding the dick dragon is actually empowering? What then? It really makes you think *puts hand on chin, purses lips*
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# ¿ May 1, 2015 17:30 |
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quote:The Sabbat are actually worse than ISIS in most regards, in fact the Sabbat is worse than just about any human group. For some reason, players just can't seem to treat the Sabbat (or numerous fictional evil groups) in a serious manner. If comparing them to real world violent groups, which we do take very seriously, can help get ourselves in the right mindset of thinking of the Sabbat as terrible, then all the better. For some reason players don't take a faction seriously when they create members in late-night horror movie fashion, then play "football" like a GTA kidnapping and destroy supermarkets with elaborately juvenile games of "Cowboys & Indians"!?!!?!!!?! Anyway, Sean K Reynolds has been rehired by Wizards to help manage lore and stuff on D&D and derivatives. Obviously, this means: quote:Anyone they hire that goes against absolutes is a good thing. Unless that lack of absolutes is absolute. Oh wait... That last part almost makes me feel sorry for the guy. quote:Not a fan. Thought his Reaalms and especially his GH work was poor. I wasnt happy to see him laid off, but I was glad he wasnt going o be writing lore/modules. I hope the new gig keeps him from doing the same. Not this guy, though.
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# ¿ May 5, 2015 13:54 |
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Far West!quote:Ben -- there will be material coming this week. Literally months of "still working on chapter 12" and then "still working on layout", and "daily" updates turning into "about three or four times a week" updates. At the time he posted this comment, he'd made six updates over 14 days. Anyway, looking forward to Far West's release on stardate 419586.98.
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# ¿ May 5, 2015 14:11 |
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Well of course. We already made fun of his ridiculous promise when he made it.
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# ¿ May 5, 2015 21:13 |
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quote:I've often heard the GM advice that players shouldn't die because of a single bad roll, and I know it's common for there to be complaints that PCs died while unable to do anything about it. So what is the acceptable situation for a PC to die? If they can't do anything to save themselves, they lacked agency. If they could and did try to do something to save themselves, and failed a roll, they died from a bad roll. If they could and did try to do something to save themselves, and made the roll and/or didn't save themselves, then they didn't die. If they die from a bad series of rolls.. well, that never really goes down well, because the last one counts as the "single bad roll" from the player's POV (given that the previous rolls are now water under the bridge). So are people saying that PCs should never actually die? This person joined RPGnet in 2002 and has made over 2200 posts. I assume trolling.
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# ¿ May 6, 2015 05:32 |
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quote:I don't have much to say here except to agree heartily with the concerns brought up by the OP. Obviously, it's cool to like whatever basic resolution mechanic you like, but this post just reeks of a fear of improvisation that makes me wonder how on Earth he plays a game that doesn't give you a bunch of guidelines exactly like *World does. I mean, loving LOL, "I am a vocal opponent of fail forward PS I guess I might mean something else." Bonus: This guy's signature is an ad for his blog and Kickstarter. The guy's Kickstarter looks decent enough and seems like it might even deliver on time, though the system is called "DicePunk." The most recent thing on his blog is a six thousand word whinge about his LARP group's drama and falling attendance. That Old Tree fucked around with this message at 02:16 on May 7, 2015 |
# ¿ May 7, 2015 02:11 |
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quote:What is Dungeon World about? Honest question, I have no idea - I rail against Fail Forward as a GMing philosophy.
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# ¿ May 7, 2015 20:39 |
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quote:I'm a bit surprised at the tepidness of the 5e defenders. Back when 4e was coming in, 4vengers were out in force to tell us that everyone who didn't immediately embrace 4e was an out-of-touch neckbeard who was going to be cast aside by history and so on and so forth.Saying not-nice things about 4th edition when it came out caused 4rries to pop out of the woodwork and flip the gently caress out. Hell, it got me banned from Dumpshock, a forum that was a fansite for Shadowrun. "5etards" huh? quote:As in, 5uckers are way more rare and also individually seem less vociferous than 4rries. There, that's better! quote:But in answer to the question you apparently meant to ask... the thing to remember is that Bull is a poo poo stain who is always wrong about absolutely everything. Everything. So despite the fact that Bull was a quite proud supporter of the "D20 Gives You Cancer" catchphrase back when 3rd edition D&D was big and popular and good and strong, but as soon as 4th edition D&D (the edition that sucked and everyone hated), he jumped onboard. Yeah, I bet Frank was all "Beep boop, that's not optimal, end of statement" like he always is and his ban was 100% capricious.
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# ¿ May 7, 2015 21:02 |
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theironjef posted:Plus I think 5ive Turkeys is really what we need to call the big fans of that edition. 5etards is just terrible. I would legit love being called a 5ive turkey.
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# ¿ May 7, 2015 21:15 |
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quote:So, I get the feeling that lately, TTRPGs are moving away from having their mechanics inform their world - inasmuch as they ever did, like Shadowrun and Earthdawn (which is famed for it). Instead they want their games to break the rules of their world, which is touted as being 'good for the hobby' and to follow patterns like John Woo films, in which people do superhuman - but, important, not necessarily INHUMAN - stunts. What I want to know is: quote:I think it has to do with a mislead mindset, where they want to get away from the clutter of Old Famous RPG's collecting gallons of rules for decades. However they feel to do so, they must reject having rules as they can, and must go Rules-lite. Despite of course, even a "rules-heavy" game done correctly, would actually have the parse and page count to rival, if not put so many rules lite game products to shame. Hm, yes, all those writers just adding a few tens of thousands of words to a manuscript, with all the work that entails, including convincing whoever contracted you, so that six months to a year later they can get an extra $50 and buy I dunno a video game they had their eye on a year earlier. quote:
quote:For a lot of people, they're just playing a game, like it's monopoly or chess or whatever and the story and world or whatever is barely even a thing. The 4e D&D design team completely rejected the notion that background abilities and emergent stories are needed for even a game like D&D. quote:When you look at a game like Shadowrun, you see that people can quite easily live in this world without being super hosed over - day jobs and lifestyle rules, not to mention the unholy act of signing on with a megacorp that the Neo-Anarchist PCs don't do and hate people who do. quote:"I hate games where doves fly all over the place from nowhere" is the central point. Profession/Upkeep aka NPC lives outside the PC's purview is just the most visible aspect of a design that leaves out details that don't cover anything outside of the PCs. 4E design is the one that does this the worst as it only concerns itself with the combat mechanics which leaves you basically no mechanics for a world to operate off of. quote:Verisimilitude is important to me, so I prefer a point where PCs were once 'regular people', but I don't think it's always a problem when it doesn't work that way. Superhero genre, for instance, gets a pass. The PCs are just functioning in a different world and regular people are just background - or at least, they can be. Peter Parker's problems with his boss is a story you can still tell even if you can punch a galaxy eating super-villain. But I digress. These last few posts go really well together with the "writers pad books with cruft to fleece publishers and consumers out of sub-sub-sub-minimum wage ducats." quote:I think the thing to really get upset about is poo poo like the 5e Kraken. It's supposed to be a big kaiju that stomps up rivers and molesters cities and poo poo. In reality, the city guard of a small town can take it out with minimal losses. This is a problem. It's like that because 5e's rules aren't very good and the authors didn't put very much work into their text or their ramifications. This is nearly the end of the thread, but it still feels like it goes on forever.
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# ¿ May 7, 2015 21:48 |
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Did Uncle Nintendo tell you that?
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# ¿ May 8, 2015 05:44 |
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I wonder what James Wyatt (a creator of both 4e and 5e) thinks of opinions like that coming from his partner Mearls' shitmouth friends? Or did Wyatt get shuffled off, too?
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# ¿ May 8, 2015 07:56 |
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I'm dubious about your theory, not least because it requires a very specific outcome from a closed settlement, impacting a very particular version of White Wolf's finances that we can't really hope to know. Their release schedule in the wake of the lawsuit wasn't a huge departure from what they'd been doing for over a decade, and that was also during the last industry boom and the nascent CCP merger. The experiments they dabbled with really picked up alongside and after the merger, which was years after the settlement, as the boom was making GBS threads itself and CCP began to cannibalize TG folks for their own doomed purposes. I'd be careful of development lead times here, but even with a full year of nothing but dev (which I doubt) Promethean was 2 years, and Changeling and Scion 3+ years after the settlement. Any clown cars full of money that White Wolf got were long gone by then. Maybe it sustained them in the meantime, but then dev lead times come back around to indicate they had a pretty significant schedule set up before they could have sanely banked on any theoretical Sony money.
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# ¿ May 8, 2015 09:31 |
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quote:
I guess all those years of
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# ¿ May 9, 2015 07:31 |
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# ¿ Apr 27, 2024 12:56 |
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paradoxGentleman posted:Why was the GNS theory abandoned? It's a generalization, sure, but it does convey the type of experience you can expect from certain games. It was poorly thought out and explained, and Edwards has some weird natural instinct towards trolling. He may have some good basic ideas, but he often bolts on as much jargon and personal bias as he possibly can, which might not have been as colossally bad if he weren't such an unmitigated turd about it. (See "White Wolf gave a generation of gamers literal brain damage, no I'm serious, literally. I'll also go ahead and compare it to sexual assault to cover all my bases.") When that's your starting point, your idea is not going to go nearly as far as it could.
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# ¿ May 9, 2015 09:54 |