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Darkhold
Feb 19, 2011

No Heart❤️
No Soul👻
No Service🙅
The release of Pillars of Eternity has got me playing Neverwinter Nights 2 which has an infamously bad ending. After playing 40+ hours of this grand campaign the good ending is 'rocks fall everyone dies'. It's pretty clear they ran out of budget/time and just had to slap together some ending slides and the choose an ending that (from what I hear) pissed off DMs use to kill bad groups in tabletop games. All narrated by someone that sounds like they have a plugged up nose.

The bad ending is pretty amusing though because it really does rub your nose in how much of a psychopath you'd have to be to side with the big evil.

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Darkhold
Feb 19, 2011

No Heart❤️
No Soul👻
No Service🙅

Jerry Cotton posted:

What was the name of that "RPG" where you'd randomly get a really scary HELL DEMON SATAN HELL FUCKER HELL-type enemy popping up and usually wiping out the party? I'm thinking mid-to-late eighties.

e: Yeah Drakkhen
Which part are you talking about? The Panther heads at crossroads or the random creature coming down from the sky at night?

Really that game is miserable in the early levels where combat with a rat is likely to take 10 mins of missing your hits and breaking half of your armor.

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