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The release of Pillars of Eternity has got me playing Neverwinter Nights 2 which has an infamously bad ending. After playing 40+ hours of this grand campaign the good ending is 'rocks fall everyone dies'. It's pretty clear they ran out of budget/time and just had to slap together some ending slides and the choose an ending that (from what I hear) pissed off DMs use to kill bad groups in tabletop games. All narrated by someone that sounds like they have a plugged up nose. The bad ending is pretty amusing though because it really does rub your nose in how much of a psychopath you'd have to be to side with the big evil.
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# ¿ Mar 18, 2015 10:39 |
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# ¿ Apr 27, 2024 21:52 |
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Jerry Cotton posted:What was the name of that "RPG" where you'd randomly get a really scary HELL DEMON SATAN HELL FUCKER HELL-type enemy popping up and usually wiping out the party? I'm thinking mid-to-late eighties. Really that game is miserable in the early levels where combat with a rat is likely to take 10 mins of missing your hits and breaking half of your armor.
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# ¿ May 22, 2015 15:54 |