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I usually make a full custom party when I get the option but are the companion NPCs good? Do they offer a lot of quests/content? Might just leave one slot open and rotate them depending on how I'm feeling.
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# ¿ Mar 24, 2015 04:26 |
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# ¿ Apr 27, 2024 13:33 |
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CottonWolf posted:But I've heard rumours that ropekid hates fun too, so even then, yes.
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# ¿ Mar 24, 2015 14:30 |
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Autonomous Monster posted:RPGCodex has a "Josh Sawyer and Fun - DISCUSS" thread I would know, I posted there for about 8 years, had no interest in PoE, stopped posting there like a month ago and now I want the game
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# ¿ Mar 24, 2015 15:32 |
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SunAndSpring posted:Remember when they hated Morrowind on release because they thought it was a dumbed down version of Daggerfall, and nowadays it usually makes the top 10 list on their annual Best RPGs voting?
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# ¿ Mar 24, 2015 16:09 |
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Vermain posted:Codex's problem isn't that they think old games are fun (they are), but that they perfected fun and all subsequent iterations of games along their lines should follow them as closely as possible. like, Fallout 1 is a good game, but it's best seen as being a herald of things to come; it's rough, it doesn't always deliver what it tries to do, it's unbalanced as hell, even the lauded writing and choices are often sloppy or lacking in consequences. It's still good, especially because playing it at the time, you went "holy poo poo, is this the future of RPGs? I can't wait to see where they go from here!" and it turns out most of them took after Diablo or BG2 instead. The things Fallout emphasised never really took off - Wasteland 2 tried to replicate a lot of them but ended up falling prey to some of the exact same flaws and introducing lots of new ones too, which isn't really what you want from a game made like 18 years later. The Infinity Engine games have a love-hate reception for precisely that reason; taken by themselves, they're very good, but by and large, the Codex wanted RPGs to take after Fallout's ideas instead, which is a perfectly respectable opinion. BG2 is seen as a good game which led to a kind of dark period for RPGs even though it's probably not really its fault per se, like the success of Resident Evil 4 (a good game) led to a horrifying swathe of derivative TPSs filled with QTEs (bad games), and the success of CoD4 (a fun game) led to endless lovely pseudo-realistic knockoff military shooters (bad games). Of course, that's just the visible face of the Codex, most of the forum is split into chill dudes talking about Might and Magic and crazy people talking about their petrifying hatred of women and their night terrors about miscegenation. More the latter, really. That was too many words about a lovely forum but I guess it's a view I share a lot with even if it's generally expressed as badly as possible. Maybe that makes me a horrible grognard who dares to like old stuff or whatever, I dunno. Lunchmeat Larry fucked around with this message at 16:36 on Mar 24, 2015 |
# ¿ Mar 24, 2015 16:32 |
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WMain00 posted:I hated Fallout, but then again I played it many many years after its release through Gog and I could obviously see that my hatred of it was simply down to the mechanics and gameplay aging terrible.
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# ¿ Mar 24, 2015 16:44 |
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I'm gonna take this opportunity to attack some RPG noobs.
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# ¿ Mar 24, 2015 17:54 |
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Eej posted:Gun Wizards, come on guys.
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# ¿ Mar 24, 2015 21:54 |
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bitmap posted:Thankyou. Rogue main it is. I'm rolling with maindude, four adventurers and a guest slot for NPCs to drain them of delicious content before I kick them into a lake
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# ¿ Mar 26, 2015 11:00 |
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Last year, I got fired the day before Original Sin came out. I took it as a sign. This year, I finished uni the day after (or the day?) PoE came out. I will also take this as a sign
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# ¿ Mar 27, 2015 14:36 |
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Megazver posted:The game was explicitly designed to please IE grogs. also can other characters use conversation skills and stuff or just the main character?
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# ¿ Mar 27, 2015 14:54 |
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So I'm gonna run with five custom dudes and a guest slot to drain NPCs of their sweet content and quest exp because that is how I roll. Not sure about my party though, here's a tentative list. I don't care about being super super spergin on my min-maxing but I like the satisfaction of building a powerful team and seeing a good build pay off. Mainly I just like to make a solid all-round party that's a decent mix of being able to do cool flexible stuff without being micro hell. So if this party sounds terrible, or micro as hell, or if I've just made some dumb mistakes based on my limited understanding of how the game actually works, please let me know!!! Thanks!!!!quote:Cipher
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# ¿ Mar 29, 2015 20:23 |
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now I'm being told I need a priest but I don't want to take a priest because they're lame and boring. I am trapped in indecision and will never start playing this vide o game
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# ¿ Mar 29, 2015 20:54 |
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I don't know how to make my tanky chanter adventurer I feel like he wants constitution/perception/resolve for obvious tank reasons, but he also wants int so his chants can reach everyone (specifically thinking of the reloading chant for my ranged guys), and he also wants might because ultimately he's going to spend 95% of his time swinging a sword at dudes so he should probably be doing damage even though that's not his primary purpose. help
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# ¿ Apr 1, 2015 03:55 |
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Yeah I have a Cipher, a Chanter and a Priest and a Wizard just wasn't keeping up or bringing anything worthwhile to the table apart from slicken. Might wheel one out at higher level to see if he's good yet.
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# ¿ Apr 1, 2015 12:13 |
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Here is what my number row keys do in this video game: 1. Selects first party member 2. Selects both first and second party members 3. Nothing 4. Selects fourth party member 5. Selects fifth party member 6. Selects sixth party member is this wrong it seems wrong
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# ¿ Apr 1, 2015 18:59 |
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BAILOUT MCQUACK! posted:So which feels closest to core rules in the Infinity Engine games? Normal or Hard?
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# ¿ Apr 1, 2015 19:09 |
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Basic Chunnel posted:I'm having fun imagining that Codex thread.
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# ¿ Apr 2, 2015 20:52 |
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Vehementi posted:"Changed reload speed multiplier from 2 to 1.2 for Sure-Handed Ila."
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# ¿ Apr 2, 2015 21:20 |
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Basic Chunnel posted:Sensuki was a one-man QA team who worked for free (like at least 60% of the posts in the bug report forum were his bug reports or threads bumping his bug reports), but he was also compiling a full doc for the Codex essentially describing how they would make the game if they were in charge, as if Obsidian were a political regime and the forum was its shadow government. It was peak Codex, I don't know if it was ever completed or released though.
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# ¿ Apr 2, 2015 21:42 |
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Fuligin posted:So PoE has wetted my appetite for other isometric CRPGs, a genre I haven't really dipped my toe into before. I've been looking at the Baldur's Gate EEs, but I seem to recall controversy when they came out, for reasons that at the time meant nothing to me. Are they worth picking up? And if so, is BG1 still worth playing or should I just skip to the sequel that everyone raves about?
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# ¿ Apr 2, 2015 21:57 |
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Fish Fry Andy posted:One of my favorite things in Dragon Age: Origins was actually that you could turn your wizard into a souped up melee guy by sacrificing a bunch of their mana. It was cool as gently caress. I think that my next playthrough in this game will be as a muscle wizard. In fairness it was also the only way to make that joyless chore of a game fun.
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# ¿ Apr 2, 2015 22:32 |
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01011001 posted:drat, devin townsend is getting uglier every year
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# ¿ Apr 4, 2015 03:37 |
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Mandy Thompson posted:What are those titles equivalent to? Are Thayns counts? arch-counts? Are Earl's arch-dukes?
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# ¿ Apr 4, 2015 17:42 |
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New Leaf posted:What party builds do you guys like? My main is a Rogue, but I'm starting to wish I had gone Cypher and built in Mechanics and Stealth.. I just got to Dyrford Village, and now I'm overwhelmed by the number of team options I have. Cipher main, ranged DPS, Cool Cipher Stuff Eder, cool tank man Durance, cool priest man Adventurer Chanter, off-tank, high int to hopefully buff everyone in the party Adventurer Godlike Monk, melee DPS Adventurer Druid - replaced the wizard with this guy, only just started using him but he seems to have a better spell selection and less squishiness
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# ¿ Apr 4, 2015 17:56 |
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I finally reached Raedric's Hold to put him down for being such a problematic f*cking shitlord. What exactly is the crash bug and how do I avoid it?
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# ¿ Apr 4, 2015 19:35 |
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can I level up my adventurers to my main's level with IE Mod or something? my boy Toot Mask been ridin w/ me since day 1
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# ¿ Apr 5, 2015 13:14 |
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Cy Butterfingers the bounty bandit is beating the poo poo out of me. I took down The Dweller okay and by all accounts he's supposed to be tougher, but I just don't know how to tackle a full party like this dude's in an open area. He loving murders everyone with his massive sword with ease, his priest and wizard drop AoEs and debuffs everywhere, if I try to get someone to them to take them out ASAP his rogue and barbarian run around stabbing the poo poo out of everyone, even his monk spends most of the fight kicking my monk around the area and laughing. I'm only level 5 and I guess the answer is "come back later" but I don't want to Also I feel like my monk and chanter might be kind of poo poo, but I like them in theory.
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# ¿ Apr 6, 2015 01:49 |
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Vermain posted:Start at the northeastern corner of the big adra circle he's at. There should be, roughly in the middle, a smaller adra pillar next to the big central one. Position your tanks just above that position, with the rest of your party behind them. Use one tank to pull them up. This should funnel them into the small corridor between the big and small adra pillars, at which point you can CC spam to your heart's content. Have to say, it's a well-designed fight, but really brings a lot of my annoyances with RTwP to the fore. I pause a lot and the auto-pause options are great, but in a 6v8 fight with spells and abilities flying everywhere, there's still far too much going on at once to keep track of, unless I want to trawl through the entire combat log to work out why dude #4 lost a big chunk of health all of a sudden. I guess I just like the absolute system control that turn-based offers? Personal taste, maybe. Also, should Eder be using a different weapon? I upgraded his starting one to Fine and give him the one from the stronghold when fighting spirits and such, but otherwise, everything seems quite samey - slow weapons seem to be strictly better than fast weapons but otherwise the different types don't seem to... well, differ much in effect. Lunchmeat Larry fucked around with this message at 02:59 on Apr 6, 2015 |
# ¿ Apr 6, 2015 02:51 |
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Vermain posted:The differences between weapons are tiny in terms of mechanical effects, so it's understandable that they all feel largely the same. I'm personally a much bigger fan of just letting people pick whatever weapon is most aesthetically appealing and then having larger passive effects as part of some kind of enchantment/charm system.
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# ¿ Apr 6, 2015 03:00 |
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LibbyM posted:Is the earliest blunderbuss not until defiance bay? Buy the weapon shop at the stronghold, he sells fine blunderbusses, along with plate mail and other good stuff.
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# ¿ Apr 6, 2015 23:17 |
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I stuck the godlike dude from Magran's Fork in my dungeon and I feel like I missed out on looting him of something cool as a result. Do you miss the loot from people you imprison?
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# ¿ Apr 7, 2015 00:46 |
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Everdraed posted:Once again it falls upon me to make quality mods for hit new video games, so I've taken great pains to produce the ultimate mod for Pillars of Eternity:
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# ¿ Apr 7, 2015 12:09 |
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Struensee posted:There's a door that won't open in Od Nua level 5. How do I get it open? Looks like there's treasure behind it!
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# ¿ Apr 7, 2015 14:14 |
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Nobody is coming off very well in Blood Legacy. If I send the girl off possessed by the spirit of Occupy Wall Street protesters to massacre her family, then go back to the temple and wipe out the cult, will that be reflected in the ending slides?
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# ¿ Apr 7, 2015 20:40 |
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So I'm level 7 and blowing squads of dragons out of the sky with blunderbusses and have only just decided to actually go to Defiance Bay. Am I going to basically waltz through the city like a squad of unstoppable tiny sovereign citizens? I have no problems with this if so
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# ¿ Apr 7, 2015 22:21 |
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Everdraed posted:It looks like the Nexus has put my Shark Mouth Mod (which converts the under-powered Kana chanter companion into the ultra-powerful battle singer Shark Mouth) under review, hopefully they read and respond to my appeal. Change Kana into that weird blue-haired singing anime thing and you'll get 500k downloads and be hailed as a god.
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# ¿ Apr 7, 2015 22:56 |
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Is it just me who finds Eder pretty good at dealing damage even without talents in that area? 16 Might and Weapon Focus Ruffian along with the Fighter's decent accuracy mean he puts out pretty dependably strong auto-attacks, especially with Durance buffing.
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# ¿ Apr 8, 2015 00:30 |
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is it wrong to find it hilarious that every stronghold defense battle opens with me blowing all my hirelings into chunks within the first couple of rounds? I'm sorry guys but I have a druid who really likes dropping meteors and tidal waves on people and you've made sure they're all bunched together and you only cost 50gp.
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# ¿ Apr 8, 2015 02:14 |
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# ¿ Apr 27, 2024 13:33 |
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Scrub-Niggurath posted:What can i do to keep these ghosts from just teleporting to my mage and instantly killing him in this church basement or whatever
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# ¿ Apr 8, 2015 15:48 |