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I feel kind of doofy for not having Hannah go after Rabah all exciting-like, but she's just trying to keep people safe. If Noah goes, Hannah has wise reasoning about not, and also concern for his well being.
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# ? Jun 22, 2016 18:23 |
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# ? Apr 26, 2024 20:58 |
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# ? Jun 25, 2016 00:39 |
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Family emergency has come up, I may be incommunicado for an unknown amount of time. Play things out as you see fit.
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# ? Jun 25, 2016 02:37 |
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Ominous. I hope things turn out okay, gnoll. Be safe, and well.
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# ? Jun 25, 2016 03:22 |
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I have not forgotten you, sweet Eva game. So I am cooking up something a little different for the next encounter. That makes it sound way more interesting than it actually is, but it does involve something that concerns the whole group, and that's the combat map. Would you guys object to using Roll20 from now on? I've been running combat in it for my other forums game, and it's worked pretty well so far. The downsides are you'd have to make an account to use a third-party website, but on the plus side, it's free and you'd have the ability to roll your own dice and move your token around the map yourselves. Good idea, bad idea, apathetic?
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# ? Jul 8, 2016 19:19 |
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Depends on the scheduling since I'm in the UK but I'm willing to try it out.
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# ? Jul 8, 2016 19:31 |
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It does slow my posting since it involves me changing gears; I suppose it depends on how much it eases up things on your end. If it makes things a good deal easier, go for it. There's also the question of doing Eva rebuilds (for those of us who want to) now that Battle Century Z is out.
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# ? Jul 9, 2016 02:34 |
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Please never forget the sweet Eva game. I still feel bad about Hannah going down the Rabah pursuit route, and I apologize to everyone. I've never Roll20ed before and I've not applied to games because of expected Roll20 use. That said, it's not because I have anything against it, but more that I was terrified at the prospect of fumbling around with it in a spectacularly awful fashion in comparison to everyone else involved, who are obviously already Roll20 veterans. But, similar to when we moved from FATE to BCG, I'm not adverse to making the effort if it's something you'd like to give a whirl. However, I have pressing concerns! Do we all have to show up at one time to do the combatting in a swift fashion? How do the mechanical Roll20 actions get reconciled with here-thread description? In the case of Roll20 fighting, is there even any combat-related posting? (Mostly concerns because a) my schedule can be pretty erratic. b) I can get tripped up in deciding how to word things.)
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# ? Jul 9, 2016 11:12 |
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bahamut posted:However, I have pressing concerns! Do we all have to show up at one time to do the combatting in a swift fashion? How do the mechanical Roll20 actions get reconciled with here-thread description? In the case of Roll20 fighting, is there even any combat-related posting? (Mostly concerns because a) my schedule can be pretty erratic. b) I can get tripped up in deciding how to word things.) If it's used like the Strike! game, it's mostly just used for its mapping and rolling functions, so you can log on, move your eva and roll your dice, and log out, we don't have to be on at the same time. Then you just put your post here along with your actions and the rolls as usual.
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# ? Jul 9, 2016 11:25 |
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Alien Rope Burn posted:If it's used like the Strike! game, it's mostly just used for its mapping and rolling functions, so you can log on, move your eva and roll your dice, and log out, we don't have to be on at the same time. Then you just put your post here along with your actions and the rolls as usual. Pressing concerns pretty much allayed! Thanks, ARB!
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# ? Jul 9, 2016 11:32 |
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I'm down! It would make identifying hexes way easier.
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# ? Jul 10, 2016 16:05 |
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I realize now that was ambiguous, so let me clarify: this wouldn't require any kind of synchronous meetup. This is just a straight up a map you could log into, move your token, and relay anything you felt was relevant at the time. There is no pressure to be here at a specific time. That seems to be sufficient approval, so here is the invitation link. https://app.roll20.net/join/1516912/8OZYFQ Click that, and either register or just join the game if you're already in their system. You'll need a token. You probably want to use a picture of an Evangelion for this scale, and it'll need to be hexagonally formatted. If you need help with that part of things, let me know and I can crop whatever you need. There may be some tomfoolery getting your permissions set correctly to move your token. We'll burn that bridge when we cross it. Regarding BCZ: now is a good time to redraft your characters as you see fit. Keep all the XP you've earned for your bookeeping purposes. Keep in mind all the Evas are going to have a valueless drawback added to them, which is the battery thing. Not being able to use Tension is dumb, though, so what it'll do is just inflict (n-Tension) damage to you after 5 rounds.
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# ? Jul 11, 2016 18:48 |
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So, bahamut's regged. Go ahead and do the thing so we can start the next encounter. Rabah is in kitty jail for a while and that's kind of the end of that thread for the time being.
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# ? Jul 14, 2016 02:06 |
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I don't have a character icon yet made. I haven't quite figured out how big one needs to be. Also, I would happily make map icons for everyone, if folks' like!
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# ? Jul 15, 2016 07:33 |
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Rebuild of Taylors 3.0pre:Pax & Noah Victorious Taylor Genre Reason: Discover the secrets of the Evangelions. Genre Typecast: Arrogant Ace(s) Genre Bane: "We can handle this ourselves." Points: XP: 80 (PL 2) CP: 0 MP: 1 Attributes: Fitness 6 Intellect 4 Charm 5 Awareness 7 Willpower 7 Resources 2 Skills: Athletics, Combat, Resisting Interrogation (Deception), Showing Off (Presence), Stealth Traits: Jack of all Trades, Practice Makes Perfect Deathblows: Finishing Blow, Sweeping Assault Anomaly: Twins Default Powers: Knowledge is Power, Not So Fast, Parting Shot, The Strong Adapt, This is For My Friend, Try Again Genre Powers*: My Style is Impetuous (Pax), Trump Card (Pax/Noah), You Can Do Better Than That (Noah) Evangelion Unit-02 Dual-Type Attributes: Might 6 Guard 6 Threshold 6 Energy 4 Systems 4 Speed 6 Upgrades: Assistant (core), Learning Computer (head), Limit Engine (core), Master Technician (core), Reactive Booster (legs), Versatile Model (core) Weapons: Assault Rifle (arms), Zweihander (arms) * Genre powers vary based on pilot(s) available.
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# ? Jul 15, 2016 07:39 |
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I gotta actually get BCZ and then I'll work on respeccing. alreadyforgothowmuchexpihaveagain
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# ? Jul 15, 2016 19:13 |
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I had to go through both the OOC and IC threads myself to work it out since it was awarded in both.
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# ? Jul 15, 2016 19:21 |
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Gnoll, as a question - can I take Precious Snowflake? It seems sort of busted for the role I am intending on fulfilling. Rabah Iowa Tier 2 Pilot 0/183 CP, 0/183 MP Genre Reason: Fulfill Her Duty To Defend The Earth Genre TypeCast: Dutiful and Steadfast Soldier Genre Bane: Expendable Fitness: 7 Intellect: 4 Charm: 3 Awareness: 7 Willpower: 6 Resources: 4 Defense: 11 Plot Armour (3 Layers): 7 Skills: General Athletics General Vehicles General Combat Specialist Craftsmanship (Weapon Repair) General Survival Specialist Stealth (Silent Movement) Traits: Jaded Hard Work and Guts Spirit of Steel Danger Sense Genre Points: 2 Genre Powers: I Am Your Opponent Take One For the Team Parting Shot (Swap for Live Another Day) The Strong Adapt (Swap for Mid-Scene Upgrade) EVA-04 Might: 7 Guard: 6 Threshold: 6 Energy: 6 Systems: 2 Speed: 5 Defense: 11 Threshold (4 levels): 6 Upgrades: Attack Absorbers (Head) Reflecting Barrier (Torso) Experimental Reactor Duelist Model Overbooster (Torso) Weapons: CQC and Vulcans - Default Magneburst (Arms) Radiant Fist (Arms) Ground Zero (Shoulders) Extending Blade (Legs) K Prime fucked around with this message at 06:57 on Jul 17, 2016 |
# ? Jul 16, 2016 20:39 |
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bahamut posted:I don't have a character icon yet made. I haven't quite figured out how big one needs to be. Also, I would happily make map icons for everyone, if folks' like! Good news! Icons are freely scalable, so as long as it's hexagonal and not huge file size-wise, you're set. The area outside the hex will need to be transparent, but otherwise it'll snap right into the map lines. Alien Rope Burn posted:I had to go through both the OOC and IC threads myself to work it out since it was awarded in both. Yeaaaah, I'm not proud of that decision, or making it worse with differing levels of XP for everybody. Gonna be flat rates from now on. K Prime posted:Gnoll, as a question - can I take Precious Snowflake? It seems sort of busted for the role I am intending on fulfilling. It is a little strong. What specifically did you buy with the extra MP? And could I perhaps interest you in Walking Coffin instead?
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# ? Jul 17, 2016 01:52 |
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Walking Coffin is literal suicide for a tank so no. I didn't actually take Precious Snowflake, I was asking. Everything on the mech fits in the original XP budget. For the record, I should have the most XP and have 183 total by my tally.
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# ? Jul 17, 2016 06:38 |
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Yeah, didn't figure, but holy poo poo you guys are hard to kill in this system. Lemme rephrase. What specifically were you thinking of taking with those points? I have a lot less of a problem letting you take a flaw that goes to a bunch of small flavor upgrades than, say, Slippery Chassis.
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# ? Jul 17, 2016 14:24 |
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Honestly, didn't really have a plan. But it definitely wasn't flavor upgrades, so I'll leave it be.
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# ? Jul 17, 2016 17:05 |
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In the case of Hannah, I didn't take too much from Battle Century Z besides straight-up buying Master Technician and Defensive Technician traits. Her other changes largely involved axing her one movement ability, her awful regeneration, and an ineffectual defensive trait in favor of Expert Support (because I will never live down the friendly fire thing ) and Absolute Barrier, a more generalized defensive trait which is also a good thing for Hannah to spend energy on. Tallying Hannah up, she'd be at 177XP as she is. Which is either right, or erring on the side of caution. Probably. The Design Flaws really swing from abysmal to amazing. Walking Coffin isn't all that bad compared to the awful Unarmed, though Precious Snowflake seems like an even better deal.
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# ? Jul 18, 2016 03:28 |
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Unarmed is primarily for combiner parts or pure support mechs. Pure supports are surprisingly powerful as a force multiplier!
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# ? Jul 18, 2016 03:45 |
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Yeah, Unarmed seems fine if all you're doing is Utility Actions. Not many mechs would be built this way, but it's valid. Granted, I'm not that thrilled with the idea of Flaws in general, since most mechs taking them would be built around mitigating their drawback in just that fashion.
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# ? Jul 18, 2016 04:13 |
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I see Bahamut, K and Waffle have signed up. ARB and Deleter, you having any roll20 issues? RE: updating sheets, I'm going to set an arbitrary deadline of this Wednesday so we can get things rolling again. Anybody going to have difficulty meeting that deadline?
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# ? Jul 18, 2016 16:06 |
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I'll sign up, I've got a Roll20 account somewhere. I don't quite remember how much XP I should have - I'll have to tot up everything again - but I can have a better sheet done by Wednesday for sure. I'm definitely dropping The Beast and I don't know if I'm going to use BCZ but it couldn't hurt.
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# ? Jul 18, 2016 16:53 |
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Nah, I just forgot in the flurry of refiguring everything, I should be signed up now.
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# ? Jul 18, 2016 17:46 |
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Okay, I think I have 178 points, so here goes nothing. I've changed up my Genre stuff to be a bit snappier and more accurate as well.pre:Franklin Wilson Tier 2 Pilot 1/178 CP, 2/178 MP Genre Reason: Defend Humanity from the Angel Threat Genre Typecast: Joker with Hidden Potential Genre Bane: Can't Always Be The Hero Attributes: Fitness 5 Intellect 4 Charm 6 Awareness 6 Willpower 5 Resources 5 Skills: Deception, Presence, Vehicles, EVA Pilot (Combat), Quick-talking(Diplomacy) Traits: Leadership The Meat Shield Attractive Deathblows: Called Shot Distraction Move Genre Powers: Default Knowledge is Power, Parting Shot, Mid-Scene Upgrade, Not So Fast, This Is For My friend, Try Again Other Believe in Myself, Come At Me Bro pre:EVA "Morningstar" Atrributes: Might 6 Guard 6 Threshold 7 Energy 6 System 4 Speed 5 Upgrades: Core Duelist Model Defensive Technician Torso Absorbing Armor (Melee) Absolute Barrier Head Learning Computer Weapons: Assault Rifle (Arms) Duelling Blade (Arms)
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# ? Jul 19, 2016 21:45 |
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I'm gonna try to have it tonight or tomorrow and I'm just gonna ballpark my exp and I don't think anybody is going to mind.
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# ? Jul 19, 2016 21:48 |
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You know, I don't think I'm feeling it anymore. I don't know if I have it in me to go through chargen for a third time, especially with how unsure I am of my exp. E: Yeah, I think I'm done. I tried to get help with my build, but the fact is that I just don't wanna do this whole process from scratch for a third time, I'm already behind on it, and I'd just be forcing myself to do it. There's also the fact that I haven't really done much in this game for a few months now, and I honestly couldn't tell you what the gently caress even happened in that last scenario. I hate to do this, but going to a third system is just kinda the last straw. Waffleman_ fucked around with this message at 23:21 on Jul 22, 2016 |
# ? Jul 22, 2016 22:25 |
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I'm sorry you feel that way, and I'm sad to see you go, but I'm definitely not going to ask you to suffer through something you're not finding fun anymore. Thank you for playing. If anyone else wants out, I guess now is as good a time as any ever can be.
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# ? Jul 23, 2016 01:27 |
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I'm in for the long haul, man. Franklin's gonna end up dead or tang, I promise that much.
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# ? Jul 24, 2016 07:59 |
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I'm not going nowhere, nope.
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# ? Jul 24, 2016 08:08 |
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I can't leave, I'm in jail!
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# ? Jul 24, 2016 15:14 |
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Aww.. I'm sorry to see you go, Waffle. :/ That said, not even dying can stop me from keep me from seeing this through to the end!
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# ? Jul 25, 2016 03:55 |
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Token pic:
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# ? Jul 27, 2016 01:50 |
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Hannahpog: Twinpog: If anyone is so inclined, here's the *.psd file for pogs of this type. Or if you'd prefer to post an image like ARB did, I can pogify it quickly and painlessly. bahamut fucked around with this message at 04:13 on Jul 27, 2016 |
# ? Jul 27, 2016 04:10 |
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I was gonna say mine facing the wrong way should be fixed but somehow I think it's fitting for Rabah to face the opposite direction of the others.
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# ? Jul 27, 2016 04:33 |
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# ? Apr 26, 2024 20:58 |
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Both are now an option, just in case! Right-facing Rabah: Left-facing Rabah: Edit: I think they were all about 5 pixels too wide in the event the grid has a snap-to feature which would make the original-sized ones work not-well, in which case here are slightly smaller versions: bahamut fucked around with this message at 05:54 on Jul 27, 2016 |
# ? Jul 27, 2016 04:46 |