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Shalinor
Jun 10, 2002

Can I buy you a rootbeer?
Yaaay. I finally get to watch one of these from the outside. :neckbeard:

(I am probably not going to compete, but I guess there's a tiny chance I might - depends on whether I get this fighting game system done in time and need to do a month-long shakedown run)

EDIT: Also, I'm putting up 5x Hot Tin Roof Deluxe (ie. Hot Tin Roof / Jones On Fire / both OSTs) steam keys that go to the best uses of cats in games. I want to see your :3: faces. Which is like a war face, but :3:.

Shalinor fucked around with this message at 15:26 on Jun 17, 2015

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Shalinor
Jun 10, 2002

Can I buy you a rootbeer?
Well now I'm inspired to develop.

The only theme I'd say sounds a bit boring is Games For Grandma. Critical Omission and Local Color both have some cute ways to take it. I'd probably submit something for Critical Omission, since it could be half-finished yet be to theme. :v:

Shalinor fucked around with this message at 14:36 on Jun 18, 2015

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

Polo-Rican posted:

I'd love for this contest to get a bit meaner. Most game jams are a weekend or less... This one is 30 days but, each year, there are still TONS of submissions that are something like: a single screen with one stolen sprite, no sound, no music, no instruction, and then it crashes. I'm all for brand new devs jumping into stuff like this in order to learn new skills, but people who actually submit stuff like this, forcing judges to install and play, deserve at least a little ridicule, in my humble opinion
Going by their new rules, that's exactly what they did. Since they're basically just making picks, if a game is a piece of poo poo / non-existent, they trash it and move on, done. Active ridicule would add effort back into what is now a nice frustration-minimized judging experience.

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

poemdexter posted:

As a judge this year and knowing the other judges pretty well, I guarantee that you won't be ridiculed for your entry beyond a small ribbing during the Gong Show at the end. All effort is appreciated and SAGDC is all about getting people out of their shell and submitting something.
:love:

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

Harold Krell posted:

Is the Wall of Shame even a real thing? I've never seen it before.
Back at the VERY beginning of SAGDC, it was a very real thing, and we carried the names across, and you had to redeem yourself to get your name off the Wall Of Shame. Now it's mostly symbolic. A metaphor for your supreme failings as a get-stuff-done'er.

Unless the new organizers are bringing it back for real. :3:

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

ToxicSlurpee posted:

Oddly enough a goon did exactly that for a game jam.

http://www.kongregate.com/games/nagnazul/you-have-no-legs

Or at least I'm pretty sure this was a game jam entry. If memory serves it landed the dude a job.
Yep. Was it... Brackhar? I think it was someone else. I can't remember. Anyways, dude's working at an awesome studio now.

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

xzzy posted:

Chicago has:

Burning the city down,
Prohibition era mob,
Rampant government corruption,
Corn,
Gang violence.

So yeah some pretty good seeds in there. :v:
Consider the number of gamedev goons that live in Seattle a/o Colorado, and think to yourself "do I really want a solid brick of weed-themed video games."

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

xzzy posted:

Or building a town on a tidal flat, then blowing up a cliff for fill when they got tired of being flooded constantly. Seattle's history is awesome.

Or how about an apocalypse survival game when a couple inches of snow falls and no one can drive anymore.
Yeah, these are all things that could happen if people dug deep on the theme.

But weed is topical, and we devs are oh-so-lazy. And weed games might be fun to make.

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

xzzy posted:

I wouldn't be so sure, there's always some nuts stuff that comes out of left field even for supposedly "bad" themes.
Sure, but that doesn't mean you pick the bad theme intentionally and count on that nut. That same nut would probably do something even more amazing with a less crappy theme. ;)

(dunno if Local Color is exactly "bad", but Critical Omission does seem "better")

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

Steampunk_Spoon posted:

I had a lot of fun working on Night Visions last year, so I will once again be joining Team Punch Fight to make another game that will probably be way too ambitious, but also will be pretty interesting at the very least.
Y'all knocked it out of the park on that one. If we'd been running judging rules like they are this year, you would have won the whole thing. INCREDIBLY novel game, incredibly cool to play, just with the issue of the chat lag holding it back. Not to say there weren't better overall games, but I'm a sucker for novel concepts.

(yes, this is me still wishing you guys would actually turn that one into a full game, because daaaang)
EDIT:

Protocol7 posted:

I like Local Color since I live in Denver and I'd absolutely love to make fun of the ridiculous weed industry here.
:c00lbert:

Shalinor fucked around with this message at 17:27 on Jun 23, 2015

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

Heisenberg1276 posted:

That said, HONK was multiplayer and did very well. So I guess YMMV.
Going in assuming you'll make something as magical as HONK is a bad idea. HONK is like this... artifact, from an impossible time where the stars aligned, and entire rooms full of goons pretended they were geese and honked their lives away.

You probably won't make a HONK. So multiplayer is dangerous, yeah.

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

Takanago posted:

:911: HAPPY 4TH OF JULY! :patriot:

Drink responsibly and drive safely!



http://gfycat.com/PhonyRichChipmunk
... and there you have it, it's officially an SA GameDev :love:

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?
Sweet baby Jesus will I be disappointed if you abandon this. I must play bouncecar.

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?
Critical Omission: bukkake bus needs porn music.

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

psivamp posted:

If she freaking polymorphs into a cat, I think you win a bounty -- or whatever they were called.
Confirmed.

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

SynthOrange posted:


Awright it works!

Still to do:
Gameplay: Scoring, delivery zones and victory/failure states, enemy vehicle ai?
Graphics: More models, levels!
Sound: Oh god I need a sound person! HELP
Feature request: play a party blower "pweeee!" sound every time children are launched.

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

JonTerp posted:

That poo poo doesn't belong here, please shill your game in the Game Dev megathread if you must.
gently caress no don't shill in the game dev thread either. Don't shill anywhere please. Be a human being.

Buffis posted:

It wouldn't be a trucksim without a customizable truck



Look at dem pimped out xo-chip rims
Less shill, more of THIS.

Shalinor fucked around with this message at 18:36 on Jul 11, 2015

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

sighnoceros posted:

Still Screenshot Saturday because I haven't gone to sleep on probably my most productive day yet. But I am now.

Linked for size: http://i.imgur.com/FllMDpt.gif
Poop Chute Shoot?

... that really was a sick grapple move.

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?
Y'all are really rocking it with the prize pool this year / getting sponsorships. Also the cool custom site. Also the new judging setup that works a lot better. Basically everything. Y'all are doing the "Everything" well!

... and now I'm gunning for the best Unreal game for that swag bag. :clint:

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

KRILLIN IN THE NAME posted:

watchu gonna do with them big space legs

waggle waggle waggle

Needs a cutety patooty trail of sparkles, and the Jetsons "wiweewiiWIWIWIWIWIWI" car sound.

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

Dr. Stab posted:

SVN confuses me, but mostly because I don't know how to do what is simple in git. Like, branching is part of my everyday workflow. Every new thing I add is in a new branch, and I'm hopping around between branches working on different stuff depending on what needs doing right now. And, then when I'm done a feature, I merge and push master. Everything I read about SVN says that this isn't a thing that you can do. Every commit needs to be pushed and every branch needs to be tracked remotely, and every merge is supposedly some sort of time consuming affair.
Well you see it's simple. In SVN, to branch, you: don't.

To merge, you: pray.

Seriously, branching in SVN is a really, really bad idea. It doesn't use fancy history-driven merges like git, meaning when you eventually dump the branch back in, it comes back with the diff equivalent of macaroni and glitter art. You WILL have to step through each merge by hand, and you WILL have to manually flag a bunch of stuff / edit the diffs / etc. Every single time. Which isn't to say SVN doesn't have its strengths. It's a better choice for binary-heavy projects. But if you can use git, just use git.

Alternatively, use Perforce. The modern incarnation has a free splinter, and it's a little better than SVN. Still has the basic "branch? hahahaha" problem, but you'll spend less time wanting to kill yourself when stepping through a merge gone wrong.

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

xzzy posted:

SVN existed before branching was really a concept. There was only one branch and if you had multiple developers working on a tree you either locked your specific area or sacrificed someone to handle the merges later.

The general progression of version control is something like rcs -> cvs -> svn -> git. Each generation added new features and git is just the newest most featured release.

svn still has some uses but I wouldn't do any software development with it, especially if there's more than one person on the team.
You do often have per dev svn/perforce branches in big organizations, or per team, but you accept that the merge operation from that branch back to trunk is potentially a multi hour operation. Usually you do it at the end of a sprint, as part of a code review, where you walk a team member step by step through your diffs, explaining as you go.

(Both svn and perforce have miserable branching, but perforce is "better" - much newer than svn, just older than git, and modern perforce even integrates a lot of git features)

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

Takanago posted:

See you later, fuckers


Large Version

This is what happens when you basically fix an early physics bug, without actually addressing the root cause. And I'm not quite sure if I really want to.
https://www.youtube.com/watch?v=TjgsnWtBQm0

EDIT: Disregard, Lowen Sodium's is waaay better VV

Shalinor fucked around with this message at 05:27 on Jul 16, 2015

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

JonTerp posted:

You can NOT resubmit your game, no admin can help you with this ever. Once you press that submit button that's it. Be sure to test your archives before uploading!
Oof. That seems a bit harsh. You're going to get a TON of "oh crap I found a bug guys could you PLEASE download X" requests, whether those are the rules or not.

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

KRILLIN IN THE NAME posted:



havin' some fun with a couple new obstacles and another tileset
I wish your You Died message especially chided you for dying AND killing a kitty :3

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?
So if you die/get hurt for touching surfaces anyways... does it being an ice stage have any practical impact?

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

Forer posted:

... Wait, I can't get a gif of this. I'm the mergrheamhanz guy, it'd ruin my reputation, it's not fun and weird and wacky enough!


This needed to be rescued from the last page.

... also that is a terrible burger. The cook should be ashamed of his burg. Too many buns. :colbert:

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

dupersaurus posted:

It's buggy, imbalanced, untested and unplayed, but hell it's going to keep me off the wall of shame. If this has given me anything, its much respect for people that have made real, actual baseball games. Baseball without a ball is hard. The numbers are off, slanted a bit more towards the defense than I'd like (even for baseball), but the general idea is there: how do you play baseball without a ball? With a cat umpire, that's how.

Sandlot Base-no-ball, version "Where did July go?"

If anyone would like to bang their heads against this, knock yourself out. I've left all of my console debug messages in with some numbers, if anyone wants to peek (github issues).

I'm missing one feature from the planned design, but I might go without it to save the time. I've got to get the fly ball mechanics wrapped up, then spend the rest of the week tweaking math and stats, and adding color text and more actions.
This really is weirdly compelling. I wonder if there are actual PnP baseball RP's out there.

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?
https://www.youtube.com/watch?v=VZ2HcRl4wSk

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

Hammer Bro. posted:

When's the next game jam? I've gotta keep this gravy train rolling.
Anyone feeling this way should look up Ludum Dare, 7drl, and 7dfps

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?
If you were going for the Best Use Of Cats bounty, give me a shout, so I know which in this giant pile of games I need to look at.

Except for Zero Grab Kitty. You're already a winner. :3:

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

ApproachingInfinity posted:

I don't know if our game qualifies for best or worst use, but Sub-Optimal is aiming for that bounty as well!
Anyone that uses the kitty as ammo is a monster. The kitty should drat well be the last thing standing on the ship as it sinks to a watery grave. Which, yes, effectively means the kitty is the captain. :3:

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?
Sweet jesus is the Wall of Shame amazing. That song. THAT SONG.

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Shalinor
Jun 10, 2002

Can I buy you a rootbeer?
All y'all should probably go vote for your favs over here and also move chat over there, since the thread is a clone of this one.

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