Hi! I'm Infinitum and you might remember me from such LP's as NEVER EVER gently caress WITH THE DUCKS! JESUS loving CHRIST MY SPLEEN! This is still technically my first ever LP, as due to popular demand we're back for Round 2! Rather than me taking some time off to properly learn how to play I'll be continuing my blind playthrough of the game. Did I mention ducks are our friends? Cheers to Haifisch for letting me steal her previous OP! quote:King of Dragon Pass(KODP) is a PC/iOS simulation/choose your own adventure/generally genre-defying game originally released in 1999. The main goal is to lead your ragtag clan of cow-obsessed magical vikings to become king of a tribe, and then king of the entire pass. The bread and butter of the game are its random events; the choices you make in response to them can have far-reaching effects years down the line. In addition, very few events have clearly right and wrong choices; it's more about tradeoffs than anything else. Even the same choice can turn out differently depending on how your clan is set up & how the RNG feels about you that day. KODP boasts incredible artwork and a great soundtrack that's available for free(I highly recommend that you give it a listen). Haifisch's LP from 2012 Haifisch's LP from 2013 My most recent LP from 2015 KODP has just been released anew on Steam, and while chatting about it in #Steamgoons I was interested enough to pick it up and here we are. Hopefully this LP will be enough of a litmus test to interest you in buying a copy for yourself! Same format as last time folks. You will vote on events, goals, and the general direction of our clan. I'll take care of all the micromanaging, but may potentially ask for help to time to time when the need arises. This is a community LP, wherein you lads are conducting this trainwreck in motion, and I will be drinking heavily and trying to forget that time we hosed with the entire murderduck clan. Frequently! Because I am an unemployed bum at the moment, who is working on getting his poo poo back together, I've got plenty of free time up my sleeve. This works well in your favour dear users, so expect 2-3 updates per day at the minimum. Voting usually stays open for 2-3 hours, and I'll let you know when I'm off to snoozetown. I'll have you mate, and it'll look like a loving accident! Seriously don't post spoilers, and if you catch someone doing it report them. The great part about this LP is that I'm doing everything blind, making dumb ideas, choosing the wrong options, and trying to make as entertaining a thread as possible. Spoilers ruins that fun for everybody. Lore however, that doesn't spoil anything game related, is awesome & highly encouraged! Post lore. Did you know this game is set in Glorantha? I sure as hell didn't! https://www.youtube.com/watch?v=mArMFdLSoVQ As of Year 1340 As of Year 1337 As of Year 1330 We have the following temples and permanent blessings Barntar - Plowsong Chalana Arroy - Curing Ernalda - Bless Crops, Preserve Humakt - Truesword Issaries - Market Orlanth - Rain Uralda - Calf Blessing Urox - Berserker We know the following blessings Barntar - Plowsong (Allows our oxen to plow more land) Chalana Arroy - Curing (Hastens recovery of sick people) Elmal - Sun (Helps ripen the crops), Steadfast (Improves our chances when defending) Ernalda - Bless Children (Increases the fertility of our women), Bless Crops (Improves crop yield), Preserve (Helps preserve food against spoilage) Humakt - Battle Luck (Improves our chance of winning a battle), Oath (Seals bonds between clans), Truesword (Weaponthanes fight with the strength of two) Issaries - Market (Improves the profit of our market), Trading (Improves the profit of trading missions) Orlanth - Rain (Helps raise our crops) Uralda - Calf Blessing (Increases the fertility of our cows), Milk Blessing (Increases the yield of our cows) Urox - Berserker (Increases the chance of victory, with more deaths and wounds on both sides) Vinga - Fyrdwomen (Allows our women to defend the tula), Pathfinder (Enhances our explorers) We can perform the following Chalana Arroy Heals the Scars - Assume the role of the healing goddess, Chalana Arroy, and conduct her four great healings. Elmal Guards the Stead - Assume the role of Elmal to reinact the defending of the Storm Tribe. Ernalda Feeds the Tribe - Assume the role of Ernalda, the Earth Mother, to recover her lost relatives in order to ward off starvation for the Storm Tribe. Humakt the Champion - Assume the role of Humakt in order to re-enact his discovery and mastery of Death. The Making of the Storm Tribe - Re-enact the feats of the Storm God, Orlanth, when he decided to create his Storm Tribe. Orlanth and Aroka - Assume the role of Orlanth, the storm god, to defeat the Blue Dragon Aroka. Uralda's Blessing - Re-enact the feats of Uralda, the Cow Goddess, when she united her people with humanity. The following clans are our Trade Partners Greydog(N) Rune Duck(N) Wolf(N) We own the following treasures: Bowl of Plenty - Fills with food when we need it the most. Humakt's Shield - Aids our fortifications White Calf - Increase the fertility of our herds. Former Treasures: Blacktail the Bull, Splinter Rock Alliances: Badger, Greydog(N), Rangdani Feuds: Blackrock Former Feuds: Osgosi We're OWED favours by these clans: - Eagle(N) - Old Owl - Orladnast - Stag Hearth We OWE favours to these clans: - Badger - Enhyli - Greydog(N) - Hillhaven - Jenestni - Rangdani - Whitehorse - Woodpecker - Zethnoring(N) This is a list of clans, as well as what they're well known for. Clan Chiefs are left out, as they change often. An (N) denotes a neighbour Badger - Dancing in every thunderstorm. Blackrock - Aggressive pursuit of trade. Blue Spruce(N) - Fertile fields. Boskovi - Early arrival in Dragon Pass. Brown Boar - A history of mad chieftains. Eagle - A vineyard, and a holy site dedicated to Ernald and Flamal. Enhyli - An unrelenting hatred of the Pharaoh. Greydog(N) - Hunting prowess Heran - Fine apples. Hillhaven - Reliance on raiding. Jenestni - Collection of ancient texts. Old Owl - Pottery and a fanatical attitude. Orladnast - Keep close ties with their former kin in Heortland. Osgosi(N) - Careful planning. Rangdani - Skilled cooks. Rune Duck(N) - They're weird duck people who live nearby. Stag Hearth - Fine horses. Their main deity is Elmal. Taraling - Making Clearwine. Tree Brother - A tradition of female chieftains. Undaroli - Large cattle herd. White Horse(N) - Hatred of Chaos. Wolf(N) - A large boulder with war powers. Woodpecker - Large pig herd. Zethnoring(N) - Reforming bandits and outlaws. Our Tula is protected by the following defensive structures: - Ditch - Stake Perimeter - Watch Tower - Stone Wall Clans will appear for 10 seconds, then Tribes for 5. Infinitum fucked around with this message at 08:46 on Aug 24, 2015 |
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# ? Aug 5, 2015 23:32 |
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# ? Apr 28, 2024 04:43 |
Thread Art By Hyper Crab Tank By SirDifferential By ro5s By Shootaboy Kommando posted:Ode to a cube. Dinictus posted:Ah, thank you for having me, clan Jenestni, chieftain Temertain. Truly, I do appreciate how you'd have a lowly Australi Eurmali speaker before you in these rich, gilded halls of yours. Truly, the Pass is richer for your being. In fact, I come bearing gifts! You may have heard of it before. I've refined this poem over my travels at my gracious hosts before you: of clans Woodpeckers, of the Zethnoring, of a band of travellers without much of a name,- ManxomeBromide posted:Forgotten King Aldraed hosed with the ducks Art moved down here temporarily while thread is ongoing to make it easier to edit the update section We will be speeding up the clan creation process this time around. If you would like to see it in full please refer to my previous LP. I've also elected to answer some of the questions already: - Our men whooped with Orlanth and drank the Eight Known Drinks - We adopted the stick people as family - We are a balanced clan - We do not trust dragons - We claimed more land than we needed, to grow into If you've got a problem with that, please remember you idiots chose to gently caress with the ducks twice in a row 1.) What was our earliest Famous Event? - The Healing of Orlanth, when the merciful goddess Chalana Arroy joined Orlanth's tribe. - The Hundred-Day Hunt, when Orlanth and his son Odayla tracked the Sky Bear. - Jested's Settlement, where Orlanth and Issaries the Talking God outwitted foreign deities in a difficult negotiation. - The Procession of the Animals, where Uralda the Cow Mother led the sacred herds into Orlanth's stead - When Barntar, son of Orlanth and Ernalda, learned of harnessing oxen to plow - When Lhankor Mhy, the Knowing God, learned how to use the marking bone, which could mark signs of power upon anything - When Pella, the pottery goddess, made the first pot to store grain in. - When Roitina, lady of dance, first did the Clan-making Dance. 2.) Who was our ancestral foe? - Boztakang the Troll Lord. - Ukkar Gra, King of the Basmoli Beastmen. - Chinkis Mor, the Elf Warlord. - Tada the Green, champion of the flat land called Prax - Faralinthor, Salty Lord of the Sea - Ves Venna, Warlord of the Ice Tribe 3.) Who was the first deity our clan helped to awaken? - None. Our ancestors were good enough. - None we retained worship of our Living Deity: Elmal, the Loyal Thane. - None we retained worship of our Living Deity: Urox, the Storm Bull. - None we retained worship of our Living Deity: Odayla the Hunter. - Ernalda, the Mother Goddess. - Orlanth, the Father. - Issaries, the Talking God. - Lhankor Mhy, the Knowing God. - Chalana Arroy, the Healing Goddess. - Uralda, the Cow Mother. 4.) What is our clan's name? Please be sure to answer all FOUR questions guys and gals. This post will be open for a while guys. So no rush. Infinitum fucked around with this message at 20:37 on Aug 27, 2015 |
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# ? Aug 5, 2015 23:32 |
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Ground Floor 1. The Procession of the Animals, where Uralda the Cow Mother led the sacred herds into Orlanth's stead 2. Boztakang the Troll Lord 3. Orlanth, the Father. 4. The Notorious C.L.A.N
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# ? Aug 5, 2015 23:36 |
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1. Roitina 2. Vas Venna 3. Urox 4. Blackrock
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# ? Aug 5, 2015 23:37 |
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1) The Healing of Orlanth, when the merciful goddess Chalana Arroy joined Orlanth's tribe 2) Tada the Green, champion of the flat land called Prax 3) Uralda, the Cow Mother 4) We're the Clan clan
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# ? Aug 5, 2015 23:38 |
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1: Dance 2: Screw the elves 3: Urox And no clue for the name
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# ? Aug 5, 2015 23:38 |
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Clan-making dance, Ves Venna, Urox, Duckfriends
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# ? Aug 5, 2015 23:39 |
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1. The Healing of Orlanth, when the merciful goddess Chalana Arroy joined Orlanth's tribe 2.Boztakang the Troll Lord 3. We woke up Orlanth first 4. I'm gonna say we give Australi another chance.
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# ? Aug 5, 2015 23:42 |
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Cerebral Bore posted:And no clue for the name Duckburg
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# ? Aug 5, 2015 23:42 |
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When Barntar, son of Orlanth and Ernalda, learned of harnessing oxen to plow Chinkis Mor, the Elf Warlord. Ernalda, the Mother Goddess. Duckfriends
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# ? Aug 5, 2015 23:43 |
Clan-making dance Ice tribe Urox Australi
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# ? Aug 5, 2015 23:43 |
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The King of Dragon Pass - What is your preferred method of duckfucking? 1) The Hundred-Day Hunt 2) gently caress Elves. 3) LONG LIVE THE STORM BULL 4) Duckfriends is great please don't hurt us Mighty Ducks
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# ? Aug 5, 2015 23:45 |
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Here we go again! 1. The Healing of Orlanth 2. Ves Venna, Warlord of the Ice Tribe, so we can raid during Dark Season without penalty. 3. Urox, because gently caress Chaos. 4. Mighty Duck
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# ? Aug 5, 2015 23:47 |
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1: How Barntar Got His Yoke On (Oxen) 2: Screw all Elves forever, the holier-than-thou bastards 3: Lhankhor Mhy is our Homeboy 4: Clan Antidaephobia* * The fear of ducks.
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# ? Aug 5, 2015 23:47 |
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1)When Roitina, lady of dance, first did the Clan-making Dance. 2)Ves Venna, Warlord of the Ice Tribe. 3)Issaries, the Talking God. 4)Australi
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# ? Aug 5, 2015 23:48 |
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1. Jested's Settlement 2. Tada the Green, one of the three who will raid you on their own. 3. Issaries 4. In keeping with my two other choices, Tradesmeet.
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# ? Aug 5, 2015 23:57 |
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1. The Procession of the Animals, where Uralda the Cow Mother led the sacred herds into Orlanth's stead 2. Chinkis Mor, the Elf Warlord 3. Chalana Arroy, the Healing Goddess 4. Anatidaephobia (the fear that somewhere, somehow, a duck is watching you. )
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# ? Aug 5, 2015 23:58 |
Bliss Authority posted:1: How Barntar Got His Yoke On (Oxen) I like this, vote for this. (Though I'd like Urox, but definitely this name)
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# ? Aug 5, 2015 23:59 |
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1. Barntar plows some oxen 2. fuk elves 3. Urox 4. Duckfriends
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# ? Aug 6, 2015 00:01 |
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1. The Healing of Orlanth 2. Chinkis Mor, the Elf Warlord. 3. Urox 4. Heortli
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# ? Aug 6, 2015 00:10 |
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I knew messing with the ducks would end poorly Anyways. Clan making dance - making clans sounds good to me gently caress the elves Uralda -Show me the cows!! Changing my vote to Anatidaephobia (Far Side baby). Did the IOS version remove the Battle of Extinguish Field from the list of options for the first choice? That's kinda odd. mauman fucked around with this message at 00:18 on Aug 6, 2015 |
# ? Aug 6, 2015 00:13 |
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I: Jested's Settlement. 2: Prax 3: Issaries 4: Sam's Club We should be Duck Bros, Humakt Bros, and Urox Bros. None of these will ever conflict ever.
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# ? Aug 6, 2015 00:24 |
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mauman posted:I knew messing with the ducks would end poorly I like this clan idea
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# ? Aug 6, 2015 00:31 |
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1: The Procession of the Animals, where Uralda the Cow Mother led the sacred herds into Orlanth's stead 2: Tada the Green, champion of the flat land called Prax 3: Lhankor Mhy, the Knowing God. 4: Australi, mate
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# ? Aug 6, 2015 00:33 |
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Lokapala posted:1)When Roitina, lady of dance, first did the Clan-making Dance. Sounds good.
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# ? Aug 6, 2015 00:41 |
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1: When Roitina, lady of dance, first did the Clan-making Dance. 2: Tada the Green, champion of the flat land called Prax 3: Lhankor Mhy, the Knowing God. 4: Australi
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# ? Aug 6, 2015 00:47 |
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Poil posted:4. Anatidaephobia (the fear that somewhere, somehow, a duck is watching you. ) I messed up my suggestion, changing my vote to Anatidaephobia. Take a walk on the Far Side!
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# ? Aug 6, 2015 01:20 |
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1) When Lhankor Mhy, the Knowing God, learned how to use the marking bone, which could mark signs of power upon anything. 2) Ves Venna, Warlord of the Ice Tribe. 3) Orlanth, the Father. 4) Mighty Duck.
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# ? Aug 6, 2015 01:33 |
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Holy poo poo I had never seen the Beastmen Apocalypse event come so fast and without an warning like that. 1) Jested's Settlement 2) Boztakang the Troll Lord. 3) None. Our ancestors were good enough. 4) Duckfriends
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# ? Aug 6, 2015 01:35 |
Meta-Mollusk posted:Here we go again! Shout out to your new avatar Also before we get into it, I just want to say thank you to everyone who participated in the last LP before the ducks went murderfest 3000. This is my first LP and I really appreciated all the positive feedback you guys had at the end. The fact that I'm doing this blind is probably a major appeal for you guys, and going into it I didn't know if I'd even like doing a LP. Thankfully you lot sealed the deal, and it's a big reason about why I've been enjoying myself so much, and having this do-over is an absolute no brainer on my part. Cheers Please let me know if you have any more feedback regarding the last thread, and if there's anything you'd like to see changed for this upcoming one. (Due to the weird timing of events and having to start over, I'll probably fall asleep soon. So sorry for the delay in getting back to our regularly scheduled comedic fuckups)
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# ? Aug 6, 2015 01:38 |
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alarumklok posted:1. Barntar plows some oxen
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# ? Aug 6, 2015 01:41 |
Nyaa posted:This. This time we gently caress the elves! On a scale of 1 to Duck, how psychotic are the Elves? I'm cool with whatever ancestral enemy we end up with. Just so long as it's not the ducks
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# ? Aug 6, 2015 01:44 |
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Elves are dangerous, violent, and they are not ducks. They are enemies of a faction that can duckfuck you harder than the ducks, so that's a plus.
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# ? Aug 6, 2015 01:48 |
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1. Barntar is the heart of the tribe. 2. Ves Venna, because raiding in Dark is awesome. 3. Orlanth, like proper orlanthi. We are the kickassi. Elves are like the world's most violent ecoterrorist guerrillas. We'll have a little elf trouble no matter what, but picking them as an enemy is like saying you don't like having farmland.
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# ? Aug 6, 2015 01:53 |
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The elves/Aldryami don't fight fair and can be a real pain in the rear end. The Ice Tribe can be tricky as well, but I never seemed to have as much trouble dealing with their event as with the elven ones. Being the Grim and Frostbitten clan of winter warfare makes them worth the hassle anyway. Infinitum posted:Shout out to your new avatar Cheers, mate! I just couldn't resist.
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# ? Aug 6, 2015 02:22 |
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1. When Roitina, lady of dance, first did the Clan-making Dance. 2. Faralinthor, Salty Lord of the Sea 3. None we retained worship of our Living Deity: Odayla the Hunter 4. Australi
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# ? Aug 6, 2015 02:31 |
my dad posted:Elves are dangerous, violent, and they are not ducks. They are enemies of a faction that can duckfuck you harder than the ducks, so that's a plus. That said, they are sneaky pricks if nothing else. Trolls are probably easy mode, simply because they raid you semi-regularly but aren't particularly difficult to drive off. (Earthblood makes it a boon)
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# ? Aug 6, 2015 02:37 |
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Infinitum posted:On a scale of 1 to Duck, how psychotic are the Elves? Elves are subtle compared to duckrage. However they may seduce your menfolk and give them plant herpes. So watch out for that.
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# ? Aug 6, 2015 02:37 |
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# ? Apr 28, 2024 04:43 |
* - When Lhankor Mhy, the Knowing God, learned how to use the marking bone, which could mark signs of power upon anything writing! * - Chinkis Mor, the Elf Warlord gently caress those elves. smug ecoterrorists * - Ernalda, the Mother Goddess. Matriarchy will crush the elves. * - Anatidaephobia - the fear of duck voyeurism.
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# ? Aug 6, 2015 02:46 |