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Ignore the cat-thing. I'll probably pick up find familiar with one of my invocations, but for now, I can't access it. Reava, Half-Elf Warlock, Guild Artisan of House Medani "The life of a counter-spy isn't easy. Every word someone says needs to be analyzed and cataloged, while making sure they don't know you're doing it. It requires a sharp tongue, sharper ears, and a fast quill hand. Officially, my job is a stenographer for various meetings between officials of Medani and various other people. In actuality, my job is to not only write down whatever is said, but also to note hidden meanings, record facial reactions, and jot down various inflections, anything that could reveal a deeper meaning behind those words. While that may seem simple, people in my line of work tend to end up disappearing if we're not careful." "Because of this, I've also had to make various deals to have the power to survive any attempts on my life that might come up. I came across several beings happy to have a foothold in a House, especially one as secretive as Medani. Ultimately I went with a deal with one of the Dragons. Of all the options, it felt like the one that would likely least compromise the house, as I doubt the Dragon I made a deal with will share the information I give with him. Once he starts asking for tasks, things might get a bit more difficult, but that's a bridge I'll burn when I come to it." "I was born into the House to my human mother and elven father. When I manifested my Mark, I got put on the fast track to be trained for the Warning Guild. I'm not a native of Sharn, although I was born in Breland. As a child, the walls of Wroat were all I knew. Once, my training was completed, I was transferred to Sharn to do my work in a place with more people." "Finding out people's secrets is my whole job. And what good is a secret if it's not worth being killed over? But I think my favorite secret is that we actually do have a spy inside our network from outside of it. It took a bit of digging but I learned that one of our counter-spies, Carric, is actually a member of House Phiarlan. I decided to take some steps to make sure that instead of having him found, he just was on less important jobs or outwork fabrications, such that he is feeding wrong information back to his House. Technically, I'm supposed to just report him and let him get captured, but my direct superior gave me permission to string him along while he smooths things over and makes sure Carric never discovers anything important, with the caveat that if it got found out, he had nothing to do with it." pre:Class: Warlock HP: 9 AC: 12 AP: 5 Init: +0 Prof Bonus: +2 Alignment: True Neutral Patron: Great Old One Background: Guild Artisan Languages: Elven, Common, Halfling Size: Medium Speed: 30ft Features: Awakened Mind Least Dragonmark: Mark of Detection Darksight 60ft Fey Ancestry Strength: 8 (-1) Constitution: 12 (+1) Dexterity: 10 (0) Intelligence: 14 (+2) (Racial +1) Wisdom: 16 (+3) (Racial +1) (Prof) Charisma: 16 (+3) (Racial +2) (Prof) Personality: Traits: There's nothing wrong with having pride in your work, especially when you put your all into it. Ideal: I have fully devoted myself to House Medani. While it thrives, I do as well. When it suffers, I suffer. Bond: While to outsiders, we appear distant and emotionless, in the Warning Guild, there's a nice camaraderie among those of us tasked with ferreting out secrets. Flaw: I'm a bit of a control freak, I suppose. Whenever something slips out of my control, I try to get it back in my hands as soon as possible. Proficiencies: Simple Weapons, Light Armor, Calligrapher's Tools, Persuasion, Insight, Investigation, Deception, Arcana, Perception Equipment: Spellcasting Focus Studded Leather Armor A Dagger A Scholar's Pack Calligrapher's Tools Favored Quill Pen (+1 to Investigation) Spells Cantrips: Eldritch Blast Mage Hand Level 1: Hex Illusory Script Dragonmark: Detect Magic Augment: Mage Hand djw175 fucked around with this message at 06:44 on Aug 14, 2015 |
# ¿ Aug 12, 2015 09:24 |
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# ¿ Apr 27, 2024 17:13 |
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Part-elf supremacy!
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# ¿ Aug 12, 2015 18:32 |
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TychoBrahesNose posted:Reava looks good. Just one thing: can you add Personality Trait/Ideal/Bond/Flaw details? Added. Yeah, I didn't put Mage Hand in the Dragonmark section because I have it from a cantrip, but I do like the idea that if I use my dragonmark, I can make it better. Most of the reason I didn't elaborate on the pact was that I didn't really know Eberron well enough to know what kind of beings would hand out their power. Reading into the options you said, I liked the dragon one.
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# ¿ Aug 14, 2015 06:44 |
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Brewsuke posted:My only regret is that I couldn't also get Charisma to 16, but oh well. Eldritch Bolt should solve most of my damage output problems if my longbow doesn't. Note to self: Get proficiency in Stealth somehow. There's probably an invocation for it somewhere considering there's invocations to do any thing.
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# ¿ Aug 26, 2015 10:46 |
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10 people huh? This'll either be amazing or a complete clusterfuck. Either way, I'm glad to be a part of it!
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# ¿ Aug 26, 2015 16:00 |
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Drone posted:By the way, we should probably all compare notes on timezones, just so nobody is expecting lightning-quick responses or anything when it turns out the other person is in the middle of sleeping. Eastern USA (Currently UTC-4 but UTC-5 when the winter comes)
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# ¿ Aug 27, 2015 20:17 |
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So I think what we've learned is that Elven is not the language to speak when you're trying to hide information from this party.
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# ¿ Aug 31, 2015 20:05 |
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Holy poo poo. Kalud might actually win.
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# ¿ Sep 2, 2015 08:43 |
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TychoBrahesNose posted:So technically, Commander's Strike applies to Kalud's reaction to the human's previous attack, so it should be applied to the first roll rather than the second. Your 13+3 hits regardless, and the 5+3+2 would still miss...unless you want to try dropping an action point on top of it as well? There's still no guarantee of success even with an extra 1d6, but another hit sooner rather than later is certainly to your benefit. I think Kalud needs all the help he can get.
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# ¿ Sep 3, 2015 04:51 |
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Hey sorry about not posting for a bit. I've kind of been getting run ragged by suddenly doing school stuff and haven't really had time to post. If things need to keep happening, I'd be okay if you autopiloted Reava a bit.
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# ¿ Sep 6, 2015 23:41 |
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Anyone have any save spells that they want to use against the displacer beast I'm next to? Just asking to know what disadvantage I should give it.
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# ¿ Sep 17, 2015 18:54 |
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Ryuujin posted:How are you giving it disadvantage? Not Hex I hope. I thought Hex did it, but looking it up that's only ability checks, not saves so oh well. I'm gonna use it for the extra damage anyway.
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# ¿ Sep 17, 2015 19:19 |
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Does the displacer beast to the left still have its disadvantage thingy?
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# ¿ Sep 25, 2015 15:54 |
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Rolled again for my post just in case, and both were good rolls so whatever.
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# ¿ Sep 25, 2015 17:24 |
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So, my posting might get spotty soon considering there's a hurricane on its way to where I live.
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# ¿ Oct 1, 2015 21:01 |
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I feel like I should mention that I'm still around, just waiting for Bastion's plan.
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# ¿ Oct 11, 2015 12:00 |
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Reava, Half-Elf Warlock, Guild Artisan of House Medani pre:Class: Warlock HP: 15 AC: 12 AP: 5 Init: +0 Prof Bonus: +2 Alignment: True Neutral Patron: Great Old One Background: Guild Artisan Languages: Elven, Common, Halfling Size: Medium Speed: 30ft Features: Awakened Mind Least Dragonmark: Mark of Detection Darksight 60ft Fey Ancestry Strength: 8 (-1) Constitution: 12 (+1) Dexterity: 10 (0) Intelligence: 14 (+2) (Racial +1) Wisdom: 16 (+3) (Racial +1) (Prof) Charisma: 16 (+3) (Racial +2) (Prof) Personality: Traits: There's nothing wrong with having pride in your work, especially when you put your all into it. Ideal: I have fully devoted myself to House Medani. While it thrives, I do as well. When it suffers, I suffer. Bond: While to outsiders, we appear distant and emotionless, in the Warning Guild, there's a nice camaraderie among those of us tasked with ferreting out secrets. Flaw: I'm a bit of a control freak, I suppose. Whenever something slips out of my control, I try to get it back in my hands as soon as possible. Proficiencies: Simple Weapons, Light Armor, Calligrapher's Tools, Persuasion, Insight, Investigation, Deception, Arcana, Perception Equipment: Spellcasting Focus Studded Leather Armor A Dagger A Scholar's Pack Calligrapher's Tools Favored Quill Pen (+1 to Investigation) Invocations Agonizing Blast: +CHA to Eldritch Blast damage Fiendish Vigor: Cast False Life as a level 1 spell whenever Spells (2 Slots) Cantrips: Eldritch Blast Mage Hand Level 1: Hex Illusory Script Dissonant Whispers Dragonmark: Detect Magic Augment: Mage Hand
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# ¿ Oct 20, 2015 20:51 |
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Hey sorry for my lack of posting. School got hectic and my depression kicked back into gear at the worst time. As for what Reava's trying to get out of the conversation, mostly information, but she'll err on the side of caution considering they've offered her a job.
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# ¿ Nov 21, 2015 22:48 |
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I think this is everything? Reava, Half-Elf Warlock, Guild Artisan of House Medani pre:Class: Warlock HP: 21 AC: 12 AP: 5 Init: +0 Prof Bonus: +2 Alignment: True Neutral Patron: Great Old One Background: Guild Artisan Languages: Elven, Common, Halfling Size: Medium Speed: 30ft Features: Awakened Mind Least Dragonmark: Mark of Detection Darksight 60ft Fey Ancestry Pact Boon: Pact of the Tome Strength: 8 (-1) Constitution: 12 (+1) Dexterity: 10 (0) Intelligence: 14 (+2) (Racial +1) Wisdom: 16 (+3) (Racial +1) (Prof) Charisma: 16 (+3) (Racial +2) (Prof) Personality: Traits: There's nothing wrong with having pride in your work, especially when you put your all into it. Ideal: I have fully devoted myself to House Medani. While it thrives, I do as well. When it suffers, I suffer. Bond: While to outsiders, we appear distant and emotionless, in the Warning Guild, there's a nice camaraderie among those of us tasked with ferreting out secrets. Flaw: I'm a bit of a control freak, I suppose. Whenever something slips out of my control, I try to get it back in my hands as soon as possible. Proficiencies: Simple Weapons, Light Armor, Calligrapher's Tools, Persuasion, Insight, Investigation, Deception, Arcana, Perception Equipment: Spellcasting Focus Studded Leather Armor A Dagger A Scholar's Pack Calligrapher's Tools Favored Quill Pen (+1 to Investigation) Book of Shadows Invocations Agonizing Blast: +CHA to Eldritch Blast damage Book of Ancient Secrets: Gain two rituals and also become able to learn more rituals Spells (2 Slots) Cantrips: Eldritch Blast Mage Hand Guidance Prestidigitation Fire Bolt Level 1: Hex Illusory Script Comprehend Languages Find Familiar Identify Level 2: Suggestion Dragonmark: Detect Magic Augment: Mage Hand Aubrey, Celestial Owl pre:HP: 1 AC: 11 Speed: 5 ft, Fly 60ft Skills: Perception +3, Stealth +3 Senses: darkvision 120 ft., passive Perception 13 Flyby: The owl doesn’t provoke opportunity attacks when it flies out of an enemy’s reach. Keen Hearing and Sight: The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight. Talons: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
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# ¿ Mar 4, 2016 03:29 |
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# ¿ Apr 27, 2024 17:13 |
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Blah. This probably won't surprise anyone, but I'm gonna drop out. I said this to Tycho earlier but life got hectic and something had to give.
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# ¿ Apr 4, 2016 07:33 |