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dis astranagant
Dec 14, 2006


Yeah, but he's the inevitably lovely DMPC.

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dis astranagant
Dec 14, 2006

Well, remember that tabletop RPGs started as an addon for a really groggy wargame that barely amounted to a pamphlet. True to tradition, many of them contain hundreds of pages on combat resolution and some handwaving about everything else.

dis astranagant
Dec 14, 2006

The White Dragon posted:

Besides, FF1 doesn't have turn frequency and Haste only influences number of hits.

And there are innate effects, that being Regen-type enemies. Sort of. It's secretly built into enemy type, even though Regen is the only type that's supposed to have an effect. However, it doesn't work so they don't regenerate the 2HP/turn they're supposed to :eng101:

There's a reason why Nasir holds a lifetime achievement award for being a lovely game programmer and it goes back long before this game.

dis astranagant
Dec 14, 2006

The White Dragon posted:

gently caress, there's an award for that? I better get one when I turn 50 :colbert:

An early 80s gaming rag gave him one somewhere around 83. Dude cranked out 7 games in 1981, mostly unlicensed arcade ports.

dis astranagant fucked around with this message at 04:39 on Oct 13, 2015

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