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i flushed money down the toilet for this garbage where is my completed game it's been like a year
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# ¿ Dec 31, 2015 06:19 |
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# ¿ Apr 29, 2024 01:20 |
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Robo Reagan posted:okay well looking forward to the inevitable buggy alpha followed by a buggy release in 2025 before the game dies a silent F2P death
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# ¿ Dec 31, 2015 23:41 |
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i paid like a thousand where the gently caress is my completed mmo
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# ¿ Dec 31, 2016 03:37 |
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3 years later where the gently caress is my mmo or anything resembling it?
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# ¿ Feb 22, 2018 08:08 |
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star citizen, but medieval and blockchain still no real game
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# ¿ Mar 15, 2018 22:07 |
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Blazing Zero posted:so youre volunteering to start the official goon guild right hello blazing zero
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# ¿ Mar 27, 2018 06:12 |
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SweetBro posted:Kinda? I've backed thousands of various things, I have worked in the games, and I like sandboxes so much I'm happily willing to be scammed for them and throw money at every single (non-obvious scam) ones that come out. I play literal garbage games and have plenty of experience with them. The black mark here isn't 5 years from concept to beta, I would argue that there's a ton more things in play: - Unity, while AFAIK there is no reasonably large MMO built with this so it's all lesson learning and reinventing the wheel, wasting more time - They keep doing weird stuff like moving from building a mmo to licencing out their "new game engine toolchain to save you time when building your own MMO" - They keep pausing development to go write crap articles for making another round of "ultra super ruby diamond supporter founder's children but still founder pack" every other week - "ultra super ruby diamond supporter founder's children but still founder pack" - It took something like 3 years to have a blank, featureless world you can walk in, complete with bad netcode - It's not even a crowdfunded game anymore, they've gone and taken traditional dev-publisher money, which outnumbers pledged crowdfunding money significantly - A lot of odd things they've "unlocked" or "promised" haven't materialised, like translating the site into additional languages being two separate stretch goals, neither of which were done - It's not beta yet Impotence fucked around with this message at 19:05 on Jul 27, 2020 |
# ¿ Jul 27, 2020 18:55 |
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Cardboard Fox posted:Is that FPS counter impacted by recording software or is that game actually running at 12 FPS in some instances? I hate to be a tech snob, but that is absolutely unacceptable in 2020. I had a fairly difficult time getting above 25 FPS on an empty map on a 5700XT and Quadro P5000.
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# ¿ Jul 28, 2020 16:28 |
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Did tree of life really die if it was never alive in the first place
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# ¿ Aug 10, 2020 05:47 |
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Anasurimbur posted:So is this worth picking up the 50-70 dollar packs just to play in the beta, or hold off for now and wait / try to get into their invite listings instead? I'm getting sub-20 FPS on a 2080TI, so I'm not really sure $70 will be worth it
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# ¿ Sep 9, 2020 15:59 |
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The only thing I can think about is how the game barely meets the 'not a scam definition'. It's like.. a bunch of low poly, <10 FPS, empty world to walk around? There is barely a game engine, much less a game.
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# ¿ Sep 10, 2020 07:05 |
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By continuing to sell more packs and having more 'beta rounds'
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# ¿ Nov 17, 2020 18:46 |
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I feel like this entire game is still teetering on the "is it a scam" line, because for all the things they promised (and the dozen "most anticipated mmo 2015" award logos on their page + continual 'founders pack sign up for alpha now!!') it's still more or less an empty Unity demo with no actual content
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# ¿ Jan 16, 2021 08:11 |
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insider posted:Feel weird coming into this thread to defend it as I really don't want to, but really? You can fight other groups of people, take over forts, etc. That is the content. This isn't a theme park mmo. I loving love sandboxes and I hate themeparks, but there are barely any other groups of people, the game runs terribly on even the most modern hardware, for all intents and purposes it feels like tech demo quality, the pretty much "default for these things" font also doesn't really help it. It does not feel like it's evolved any moving from alpha to beta. The "campaigns" barely are a thing, it's effectively just scheduled fireball and slapfights with not much else in between.
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# ¿ Jan 18, 2021 04:21 |
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I don't know why they didn't just make a high-resolution high quality textured Wurm Online
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# ¿ Mar 4, 2021 08:41 |
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this game is about as ready for launch as eq landmark was equivalent to the final release of eq next
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# ¿ Jun 4, 2021 21:56 |
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Orc Priest posted:This game's kickstarter ended over 6 years ago now. Might as well release it and hope a few diehards will fund the rest of development, I guess. They've been continually selling 'more founders packs' on their own store after the KS ended, and spamming the poo poo out of existing backers to upgrade on their store lol
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# ¿ Jun 9, 2021 11:14 |
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they have their own launcher, shop, and (very broken) account system
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# ¿ Jun 11, 2021 19:48 |
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they sure made sure the cash shop was ready though https://crowfall.com/en-US/store
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# ¿ Jun 13, 2021 18:23 |
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Just got the launch email. I don't own the retail game, as a Kickstarter backer.
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# ¿ Jul 6, 2021 18:50 |
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downloaded it just to sniff network traffic campaign population key: code:
Impotence fucked around with this message at 00:46 on Jul 9, 2021 |
# ¿ Jul 9, 2021 00:39 |
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there's a separate user count at the root that's around 3000, but all the campaign populations added togther don't get near that amount (3k-3.5k), adding all the kingdom populations, all of which are 0 or 1, also doesn't get near that, so i'm curious what it is.
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# ¿ Jul 9, 2021 01:06 |
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there is no api lol. I will wireshark later and see what's there though
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# ¿ Jul 9, 2021 05:59 |
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# ¿ Apr 29, 2024 01:20 |
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Anias posted:Maybe, although never underestimate MMO devs ability to DDOS themselves. For whatever bizarre reason, a lot of their data is stored (and accessed via HTTPS requests) on some third party (https://www.gamasutra.com/contractors/contractor_display.php?contractor_id=8559)
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# ¿ Jul 12, 2021 21:03 |