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Nodosaur
Dec 23, 2014

I thought this was worth making a thread for, since the book is back to a regular release schedule now after a long scheduling hiatus. So yes, here's a thread for Sonic the Hedgehog's comic, published by Archie comics, and currently being (mostly) written by one Ian Flynn.

Wait, what? Sonic the Hedgehog still has a comic book?

Yes, actually. Beginning in the 1990's, Archie Sonic originally started as a hodgepodge of elements from the then current Adventures of Sonic the Hedgehog and ABC's Sonic the Hedgehog Saturday Morning Cartoon show, or "SatAM" as it was widely known. While most of the characters and setting were taken from SatAM, the tone was much closer to that of Adventures, or "AOSTH", focusing on slapstick and gag plots. However, the comic quickly took on a tone more similar to that of SatAM, developing its own characters and storylines and deviating very strongly from both its source material and the games. This culminated in a four part story called "Endgame", where Robotnik was killed off, which while well received at the time is now universally considered to be very terrible.

After this, the book's history becomes even more storied. It launched a spinoff centering on Knuckles the Echidna, helmed by the guy most give credit for turning the book "serious", Ken Penders, that ran for 30 some issues, while the main book continued, primarily under the pen of Karl Bollers. Eventually, Robotnik returned through an alternate robotic version of him assuming his identity (it's a really long, convoluted story), Knuckles was cancelled, the book was forced to share real estate between Penders' and Bollers' shared storylines, and the art really, really, REALLY started to go to poo poo. What's more, Bollers and Penders would often undermine each other, the editor Justin Gabrie was continually asleep at the wheel, and the book entered what most of its fans consider "the dark ages". This reached a head with the much aligned "Mobius 25 Years Later" storyline, which many regarded as painfully boring, and resulted in a conflict between Bollers and Gabrie's successor, Mike Pellerito, and Penders over whether this would be the canonical future of the book. Needless to say, by the end of this time period, Bollers and Penders both left the book on poor terms.

Enter Ian Flynn, who many consider the savior of the title. Beginning with issue #160, Flynn revitalized the book by tying up old storylines, re-imagining older more maligned characters into much better received versions, and creating new ones that were much better received while also managing to adapt more elements of the games into the stories. With better writing came better artistic talent, beginning primarily with the Yuji Uekawa-inspired pencils of Tracey Yardley, with other talents such as Ben Bates and Tyson Hesse coming later. The book also gained a spinoff, Sonic Universe, focusing on corners of the Sonic Universe different from Sonic's usual stomping grounds. As the book rounded out its 200th issue, it seemed its fortunes had completely turned around, and to this day it still holds the record for longest licensed comic book based on a video game. It also led to Ian taking the helm of other Archie action titles, the most notable being the recent Mega Man series.

That's when things went to poo poo again, and the reason for it was, again, Ken Penders.

Does this have something to do with the reboot I heard about?

Yep. Sometime after leaving, the game Sonic Chronicles: The Dark Brotherhood was released, which included some not insignificant influence from Ken Penders' Knuckles series. In response, Penders registered copyrights for all of his stories and characters, and sued both Sega and Activision. In response, Archie sued Penders themselves, with the long resulting legal battle focusing primarily upon the nature of Penders' work for hire contract and whether he had any legal claim to the work he'd done. While many believe Penders' deserves royalty payments and compensation for his work, most fans lost sympathy for him due to his assertion that the characters were independent creations who had no influence from Sonic or Sega's creations, and his constant derision towards the book's current talent. Needless to say, due to combination of incompetence on the part of Archie's legal team and Penders dragging this out as long as possible, the parties were all forced to settle, with Penders gaining creative control over his entire body of work.

Needless to say, this set a bad state of affairs for Archie's creative team. Not only had Penders' characters worked their way into most of the book's storylines, the door was now open for many of its past creators to do the exact same thing he did. Realizing they'd been backed into a corner, they decided the only thing to really do now was focus on the elements they and Sega indisputably DID own, which included characters created by Ian Flynn and other writers who joined under his tenure, characters from the games, and anyone from AOSTH and SatAM.

The process of changing everything began in the crossover with the Mega Man series, Worlds Collide, which had Eggman and Dr. Wily doing their best to reshape reality. Though everything gets changed back to normal for Mega Man and co., Eggman's attempt to interrupt Super Sonic in the process of fixing their world leads us to...

The New 252

We now come to the current status quo for the comic, being with issue #252 and the following "Countdown to Chaos" storyline. Sonic reawakens in a reality different from the one he knew, and has to go on a quest to reassemble his fellow Freedom Fighters and let them know what's happened. Eventually, all of the team is gathered, their memories of the old reality are restored (only temporarily), and... they discover that there's no way to go back to the way things used to be. What's more, the stress of loving around with time in space has led to the Earth breaking apart. Does this sound familiar? It should, because we're doing the plot to Sonic Unleashed, complete with the looming threat of Dark Gaia and Sonic being cursed to turn into the Werehog.

Since then, the current storyarc has been focused on putting the planet back together, while also using Unleashed's globetrotting adventure as a way to introduce the elements of the new world. A shorter storyline based on Sonic the Fighters occurs, a trilogy in Sonic Universe pits Knuckles and Shadow against remnants of the Black Arms from Shadow's own game, and we're introduced to new groups of Freedom Fighters in addition to Eggman's subordinates, the Egg Bosses. Oh, and somewhere in there there's another crossover with Mega Man, and the rest of Capcom and Sega called Worlds Unite. The Unleashed storyline recently ended, with the book now moving on to an anniversary storyline titled "Genesis of a Hero", being released alongside a periodic mini-series called "Sonic: Mega Drive", which tells a Classic Sonic-themed original story focusing on Sonic, Tails, Knuckles, Amy, and Eggman.

The new continuity begins in issue #252 and Sonic Universe #55. There's also "Sonic Super Digest", which primarily reprints material from both core books and the now defunct "Sonic Boom" comic, but sometimes there's new content focusing on characters' origins in the new continuity.

Who to know?



The Freedom Fighters

The core cast of the book, consisting of the main characters from the games, Sonic the Hedgehog, Miles "Tails" Prower, Amy Rose, and Cream the Rabbit and her Chao Cheese, along withe core cast from SatAM. In the new continuity, they're a team lead by Sally Acorn, inspired to heroics by Sonic's solo act fighting Eggman in events roughly analogous to the Genesis titles. The non-Sega created members of the group consist of Sally herself, the married couple Antoine D'Coolette and Bunnie Rabbot (because fans would have rioted if the reboot broke them up), the exiled inventor/bruiser Rotor the Walrus, and Nicole, the sentient AI that inhabits Sally's portable computer. Also, Big the Cat is there too.



Speaking of Nicole, it turns out she developed into someone pretty important. Most old school fans would simply remember her as the voice coming from Sally's not-Gameboy, but in the old continuity, she became one of the breakout characters under Ian's pen, gaining her own individuality, and a holographic form to interact with the rest of the cast. In the new continuity, she's revealed to be the result of her "father's" attempt to upload his daughter's brain, only to get a fundamentally new individual in Nicole. Currently, she manifests her avatar form using Power Rings.



Knuckles the Echidna

Otherwise known as "the epicenter of everything bad that happened to this book", Knuckles is fresh from Penders' custody battle and once again the last{?) of the echidnas. Forced to break the Master Emerald again, Knuckles has joined up with the Freedom Fighters to try and reassemble them. He succeeded! Who knows what's next for the echidna?



Chip

A mysterious spirit who lost his memory, encountered by Knuckles and Team Chaotix. He's currently helping Knuckles and the Freedom Fighters put the world back together. He's Light Gaia, pretty much the same as in Unleashed. With the conclusion of the Shattered World Crisis, Chip has, like his game counterpart, retreated back into the Earth's Core with Dark Gaia.



Team Dark

A testament to Ian Flynn's ability to make divisive characters likable. Team Dark, as in the games, consist of Shadow the Hedgehog, Rouge the Bat, and E-123 Omega, and work for the paramilitary organization GUN. Shadow is 50 % less edgy, Omega talks like that killer robot from the Star Wars RPGs that everyone loves, and Rouge is pretty much the same.



Team Chaotix

Espio the Chameleon, Vector the Crocodile, and Charmy Bee. They're detectives you may or may not want on your side.



Silver the Hedgehog

That character from the game everyone thinks is a totally original idea to make a Let's Play of, or the furry version of Trunks from DBZ. Universally agreed to be better handled in Archie than in the games, Silver's current role in the comics is travelling through time and dimensions closing "Genesis Portals", distortions created by Eggman screwing with the fabric of reality. His origins were recently chronicled in the Sonic Universe arc, "The Silver Age", where he gained two supporting cast members in Gold the Tenrec and a new version of Heinrich von Schlemmer from Adventures of Sonic the Hedgehog.



Blaze the Cat

The guardian of the Sol Emeralds, from another world. With the reboot, her dimension is the only one that remains of the multiverse that once existed prior to Worlds Collide. Compared to other characters in this book, she's the last changed from her game counterpart. As in the games, her sidekick is Marine the Raccoon. Due to a Sega mandate and his continuity being confusing as hell, her archnemesis, Eggman Nega cannot appear directly in the book.



Mighty the Armadillo and Ray the Flying Squirrel

Otherwise known as "the two characters not even Sega remembers anymore", Ray and Mighty were members of the Chaotix in the old continuity before the reboot made them the team from the current Sega games. Mighty seems to have a history with them however, and he and Ray recently showed up to help Sonic learn to control his new Werehog form.



Honey the Cat

Everyone's formerly dummied out bit character from an obscure fighting game spinoff, Honey is now a part of the comic universe. A fashion designer, Honey's hobbies include fighting tournaments, and conning Freedom Fighters into helping her label.



Chaos and Tikal

From Sonic Adventure, Chaos and Tikal are spirits who reside in the Master Emerald. In the Shattered World Crisis, they re-emerged to help Chip discover his identity as Light Gaia (Tikal) and to keep the oceans from draining due to the world being broken up.



King Nigel Acorn

Sally's dad and ruler of the Kingdom of Acorn. He was a dick in the old continuity but now he's a pretty swell guy. Yes, his name is seriously Nigel now, and yes, it's a nod to "The Wild Thornberrys" cuz his voice actor in SatAM was Tim Curry.



Desert Raiders/Shamar Freedom Fighters

A group of Freedom Fighters who are really working with Nephthys the Vulture, the local Egg Boss of the Midest Region, to create a stalemate in the area, out of the belief that Eggman and Sonic's conflict just keeps escalating in their attempts to outdo the other. They consist of Spike the Porcupine, Sonar the Fennec, and Trevor Burrows the Mole. If you think they look like Sonic, Tails, and Knuckles, that's on purpose.



Lupe the Wolf

Along-time ally of the Freedom Fighters since they helped save her village from Eggman after Lupe lost her father. Since she appeared in SatAM, she's the only member of the Wolf Pack to survive the Pendering.



Shijin Warriors

The Freedom Fighters of Chun-nan. Consisting of Dulcy, from the SatAM cartoon, designed to look more like a Sega character and not a weird reptilian kangaroo. Her team consists of Ex-Egg Soldier Jian the Tiger, temple matron Bunker the Tortoise, and the young and eager Cinder the Pheasant.



Relic the Pika and Fixit

Knuckles' new supporting cast. Relic is an archaeologist who wants to unearth the secrets of Angel Island, and Fixit is her robotic helper she found while exploring. Fixit sure looks a lot like Emerl from Sonic Battle, huh?

Bad Guys



Dr. Ivo "Eggman" Robotnik

Fresh off his whirlwind bromance with Dr. Albert Wily and destroying multiple realities, we have the main villain of the series. Since Ian's tenure, Ian Flynn has focused on the more threatening aspects of Eggman's character while not losing sight of the lovable comedic elements of his game counterpart. Less of "noble demon", Archie's Eggman is more of a vicious manchild, toying with both foe and underling alike while he works at trying to conquer the world - he says it makes it more challenging. He's had a number of sidekicks over the years, but like his game counterpart, is currently aided by Orbot and Cubot.



Metal Sonic

The guy who was Sonic's evil twin before Shadow showed up like the idea was new. In the old continuity, Metal was a mostly cannon fodder drone, save for a few versions of him that gained independence. The new continuity restores him to being a unique individual who loyally serves Eggman, while also letting him keep his personality and desire to surpass Sonic.



Dr. Julian Snively

In the old continuity, he was Colin "Snively" Kintobor, and Robotnik's nephew. His entire role in the story was an attempt to betray and/or free himself from his uncle's control, only to end up yanking his chain in exceedingly depressing ways. In the new continuity, he's now a former collaborator of Eggman's and unrelated to him, working with G.U.N. and seemingly reformed. Yeah, none of the readers are buying it.



Team Hooligan

Consisting of every other character that Sega has forgotten about, Nack the Weasel, Bark the Polar Bear, and Bean the Dynamite (Duck) are a trio of mercenaries that are often hired by Eggman. Since the reboot started, they've tried (and failed) to collect a Chaos Emerald, and then bungled a job to get another during the arc based on Sonic the Fighters. Nack constantly gets his butt kicked, Bark doesn't talk, and Bean is "pretty much every Looney Tunes character ever made".



Breezie the Hedgehog

A re-imagining of one of the more memorable characters from Adventures of Sonic the Hedgehog, Breezie is no longer a furry robot version of Jessica Rabbit and now a self-made media mogul and casino proprietor. She employs fellow AOSTH alumni Scratch, Grounder, and Coconuts along with other cast off toys from Eggman's army, and has a history with Metal Sonic.



Eclipse the Darkling

The last surviving member of the Black Arms, the aliens who helped to create Shadow. Described by Ian Flynn as what Shadow would be if he had been raised by said aliens and without the "hedgehog", he's driven to avenge his race and can transform into a monstrous form in addition to being able to counter Shadow's Chaos Control. If this description sounds like every self-insert character ever, it's mostly balanced by him being an enormous loser who gets beat up all the time and loves his pets.



Walter and Wendy Naugus

You may recognize "Walter" as a minor villain from Sonic SatAM. You probably don't recognize Wendy as Witchcart, the villain of an obscure game called Tails Skypatrol. Well, in the new continuity, they're related, because Archie can do whatever they want with SatAM holdovers and Sega probably doesn't remember Wendy exists. In this version, the brother and sister team are trolls with the ability to manipulate crystals. Like his SatAM counterpart, Naugus has history with Sally's father, King Acorn, and recently lost his powers, forcing him to use Master Emerald shards to regain them. At the end of "Eggman's Dozen", Wendy betrayed her brother to join Eggman as his new Egg Boss, and Walter went on to get his magic back... only to get his rear end incarcerated by G.U.N.



Egg Bosses

The generals of the "Eggman Empire", consisting of largely Archie-original characters and the Battle Kukku Army from Tails' Adventure on the Game Gear. There are too many to name right now, but the gist of them is that they oversee areas Eggman has either conquered or attempting to conquer. Their ranks include:

  • Tundra the Walrus - Boss of the Artika region, and Rotor Walrus's father. Hates Ahklut.
  • Mordred Hood - Boss of the Eurish region, and a literal snake.
  • Axel the Water Buffalo - Boss of the Efrika region, who leads a game of vehicle-riding marauders and follows Eggman out of fear.
  • Nephthys the Vulture - Boss of the Midesta region. She's secretly working with the Shamar Freedom Fighters to create a stalemate between the Eggman Empire and freedom fighters in the region.
  • Thunderbolt the Chinchilla - Boss of the Soumerca region. She's madly fixated on Eggman. Basically a Pikachu.
  • Cassia and Clove the Pronghorns - Boss of the Northamer Region. Forced to work for Eggman in order to receive treatment for Cassia's disease.
  • Conquering Storm the Lynx - Boss of the Yurashia Region. A holdover from the previous continuity, not much is known about her current incarnation.
  • Maw the Thylacine - The Egg Boss of the Tralius region, and most enigmatic of the Egg Bosses, who believes Eggman can help him change the world to his ideals. Has the creepy power to consume an entire army of badniks.
  • Ahklut the Orca - Egg Boss of the Northern Oceans. Hates Tundra and has psychic powers. Used to be a normal-looking killer whale in the old continuity.
  • Abyss the Squid - Egg Boss of the Souther Oceans. Yarr harr fiddle tee dee, she is a pirate.
  • Battle Lord Kukku XV - Lord of the Battle Bird Armada, who now serve Dr. Eggman. He and his son Speedy hold dominion over the skies... or at least claim to.
  • Wendy Naugus - Troll witch. See above. Currently hunting down mystic artifacts for Eggman.

Useful Links

  • The Archie Sonic Wiki - An (actually decent) database for characters and events from the series both old and new.
  • Bumbleking.com - The website of Ian Flynn, the primary author of the comics and home to "Lost Hedgehog Tales", a retrospective on what Flynn WOULD have done with the old storyline if Ken Penders hadn't hosed everything up. LHT is on hiatus due to current legal proceedings, and the forum has closed down, but you can check out Ian's podcast there as well.
  • Ken Penders' website and twitter account if you hate yourself and want to see what he's doing with the characters that used to be in this book.

Nodosaur fucked around with this message at 21:30 on Oct 12, 2016

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Nodosaur
Dec 23, 2014

Out Now

quote:



Sonic Mega Drive #1
Sonic spins into a brand new, Classic-styled, SUPER SPECIAL one-shot “Mega Drive”! Join Sonic, Tails, Knuckles and Amy Rose on a brand new adventure—set after the fall of the Death Egg! The nefarious Dr. Eggman is trying to build a new engine of destruction: the MEGADRIVE, and it’s up to Sonic and his whole crew to stop the mad doctor and save the day! Join Sonic and his friends in this special commemorative issue celebrating the 25th Anniversary of the Blue Blur!

quote:



Sonic the Hedgehog #287
Panic in the Sky, Part Four
SONIC BATTLES at the CENTER of the PLANET in "Panic in the Sky" Part Four: This is it -- the cataclysmic clash and ferocious finale to the Shattered World Saga! Super Sonic leads Chip into battle against the dreaded Dark Gaia with the Freedom Fighters at ground zero! With the fate of the world at stake, who will actually be able to make it home?

quote:



Sonic Universe #91
Vector, Espio and Charmy are on the job in “The Case of the Pirate Princess” Part One: The Chaotix are back! Our favorite detectives are hired to find a missing princess from the bottom of the ocean! There will be pirates! There will be ninja! (At least one, anyway.) There will be a car that drives underwater! Don’t miss the beginning of a new, wacky adventure! Featuring cover art by Sonic comics veteran Tracy Yardley and a “Super Sleuths” variant by super-talent Jason Piperberg!

Upcoming

Sonic the Hedgehog

quote:



Sonic the Hedgehog #288
SONIC is BACK in “Genesis of a Hero” Part One: It’s Sonic’s 25th Anniversary and we’re celebrating in style—retro-style that is! See Sonic in his first climactic show-down with Dr. Eggman, straight from the gameplay of the first Sonic the Hedgehog game! But what happens after the battle? And what new force arises once the dust has settled? It’s the story you know with a new twist! Featuring cover art by the legendary Patrick Spaziante and a “Best Buds” variant by the lovely Genevieve FT!



Sonic the Hedgehog #289
The SUPER DUPER DUO of SONIC and TAILS unite in “Genesis of a Hero” Part Two: The 25th Anniversary celebration of Sonic the Hedgehog continues in this retro-action adventure! Sonic has chased Dr. Eggman clear across Westside Island, and now into the skies! Can Sonic and Tails survive a head-on assault of the Wing Fortress? And what sinister secrets lurk beyond the clouds? Featuring cover art by veteran Sonic comic artist Patrick “Spaz” Spaziante and a “High Flying Variant” by jammin’ Jamal Peppers!



Sonic the Hedgehog #290
The Super Sonic Warrior returns in "Genesis of a Hero" Part Three: The 25th anniversary celebration continues with another blast to the past! Which is also to the future, and the past, and back again! When Sonic goes to see the annual return of Little Planet, he’s surprised to find it chained to a mountain! Join us for the exciting adventures of Sonic CD! Featuring cover art by the legendary Patrick Spaziante plus a “Cosmic Eternity” variant by Mr. Sonic comics himself, Tracy Yardley!



Sonic the Hedgehog #291
SONIC and Tails head for ADVENTURE in “Genesis of a Hero” Part Four: Our celebration of the Blue Blur’s 25th anniversary comes to a close with a look back to the most titanic turning point of the Classic Era! Sonic and Tails have been diverted, trapped and attacked all across Angel Island by the mysterious native called “Knuckles!” Now, deep in the heart of the island, they confront Dr. Eggman’s latest minion in an all-out brawl! Featuring cover art by Sonic comics veteran Patrick “Spaz” Spaziante plus a “Sonic VS. Knuckles” variant by long-time Sonic comic colorist, Matt Herms!

Sonic Universe

quote:



Sonic Universe #92
ENTER the DEPTHS of DANGER in “The Case of the Pirate Princess” Part Two: The Chaotix have tracked down the princess of Meropis and the pirates that kidnapped her – but now they’re prisoners as well! And Vector’s daring plan to escape… is to join them?! It’s mysteries and revelations galore as the Chaotix hit the high seas! Featuring cover art by Sonic comics veteran Tracy Yardley and a “Shinobi” variant by monster-talent T-Rex!



Sonic Universe #93
The quirky trio of detectives return in “The Case of the Pirate Princess” Part Three: Say it ain’t so – have the Chaotix gone full pirate?! Tensions run high as loyalties are tested and pasts are explored. And as the crew reaches their destination, will it be treasure they find – or something more sinister? Featuring cover art by Sonic comics extraordinaire Tracy Yardley and a “One for All” variant by super-talent Jennifer Hernandez!



Sonic Universe #94
The PIRATE PLUNDERING reaches its peak in “Case of the Pirate Princess” Finale: The Chaotix Detective Agency’s deep cover in the pirates’ ranks may be too deep to escape! In the heart of a long-lost temple, Cpt. Shellbreaker stands poised to find an ancient power. Can the Chaotix finally rescue Princess Undina? Can they rescue themselves? Or will the Chaotix turning pirates be their saving grace? It all comes to a head in this frantic finale! Featuring cover art and an “Excitement Under the Sea” variant by Mr. Sonic comics, Tracy Yardley!

Other:

quote:



Sonic Mega Drive: The Next Level
Welcome to “The Next Level”: The sequel to the hit Sonic: Mega Drive is here! Picking up right where things left off Sonic, Tails, Amy Rose and Knuckles are on the hunt for the Ancient Gears and on the move to stop Dr. Eggman’s latest scheme! But not everything runs like clockwork when Sonic breaks away to do his own thing. And Dr. Eggman has a certain high-speed robot up his sleeve. You can’t miss out on this exciting new installment in the Sonic Mega Drive series! Featuring cover art by mega-talent Tyson Hesse!

Nodosaur fucked around with this message at 20:38 on Oct 26, 2016

Nodosaur
Dec 23, 2014

Anyway, to get things started... did anyone read the first part of Eggman's Dozen?

We got more of the Egg Bosses, but we dunno much about the new ones besides what animals they are. As a lot of people in the fandom speculated, Akhlut made it into the reboot as an anthropomorphic killer whale instead of a normal one.

I noticed Speedy from the Battle Bird Armada has a decent costume now. That's a plus.


Really, just seeing Ian write Eggman being Eggman is always a plus.

Bonus:

Nodosaur
Dec 23, 2014

You laugh dude, but Flynn is perfectly aware of how the character would come across. Like I said, he spends most of his time getting beat up. He's a giant nerd trying to be edgy who gets beat up so often it loops around right to being legitimately sad.

Flynn knew exactly how he'd be recieved and played with those expectations.

Nodosaur fucked around with this message at 22:30 on Mar 31, 2016

Nodosaur
Dec 23, 2014

And then somewhere along the line you actually start to give a drat about them.

I miss a lot of the old characters purely because Ian managed to turn them into something interesting.

Nodosaur
Dec 23, 2014

quote:

One of the worst things about Penders, aside from his descent into madness, was his habitual nature to just flood the comic with tons and tons of characters, which often ended up with a bunch of extraneous palette-swapped OCs just hanging about doing individual jobs like pressing a button or flicking a switch on some unnecessarily complex machine, or they'd just hang about with nothing to do.

I didn't mind the character as much but I found it dodgy that he made Amy's cousin a guy who looked just like Sonic. Like, that raises far too many questions.

But then, Amy was handled poorly entirely until Ian came on the book.

But no, the most pointless character Penders introduced had to be Nic the Weasel.

Nodosaur
Dec 23, 2014

well, the Egg Bosses need SOMEONE to fight.

Not to mention, Flynn has to replace two decades' worth of supporting cast and rogues gallery.

Nodosaur
Dec 23, 2014

There was a scheduling thing that affected all their books. It's not like Mega Man's hiatus. Most attribute that to Archie not being able to afford to renew the license at current.

Mark Waid has had some choice stuff to say about this debacle, and it all goes back to the previous management being awful. I suspect the ongoing sexual harassment lawsuit against Goldwater's widow has something to do with it too.

Nodosaur
Dec 23, 2014

Dr. Buttass posted:

I wanna say your recap of the Genesis arc is wrong but I found it kind of confusing and don't really have enough info to contest you.

...? I didn't cover "Genesis" at all.

Nodosaur
Dec 23, 2014

Argue posted:

I would like to read this.

Here.

Nodosaur
Dec 23, 2014

Aside from a small, particularly vocal group of people on deviantart who are convinced Ian Flynn is Satan, most people have moved on.

Nodosaur
Dec 23, 2014

quote:

Why on earth would people blame Flynn?

This is the Sonic fandom, and not just that, the inheritors of SatAM's legacy. This is just what these people DO.

quote:

I'm curious about actual purchasing numbers- what proportion of the people that "moved on" did so by moving on from the comic.

Sales have gone down, but then, Archie's sales have gone down across the board on most of their titles. I don't think it has anything to do with the reboot so much as where the market is going. Archie still treats it as one of their most notable books.

Nodosaur
Dec 23, 2014

I was never able to get into StC. I just couldn't stand Sonic himself.

Nodosaur
Dec 23, 2014

I think Ian did a lot of good things with the echidnas, personally. Lien-da really excelled under his pen, and Finitevus was one of the comic's best villains.

He also acknowledged that Locke was morally dubious as poo poo, while Penders continually doubled down on his "I did what I had to do" malarky. Which is unfortunately because Penders has said Locke is based on his own abusive father. I don't want to insult or deride the man for that, I just... find it very very sad.

Nodosaur
Dec 23, 2014

It should be noted, "Endangered Species" was MEANT to involve characters like Remington and Lare-le more heavily, but the looming settlement forced hasty rewrites and for them to force the Krudzu and Shard into the story.

Then the rest is history.

Nodosaur
Dec 23, 2014

it helps that most of Penders names or name schemes were stolen from TV shows or Superman.

Well.

"Helps".

Nodosaur
Dec 23, 2014

And Star Wars! Remember Lara-le's fiance's totally pointless Darth Vader chestplate?

Nodosaur
Dec 23, 2014

Because, like. Inheriting a bad situation, not being able to spend money they don't have. That's totally something they can control, right?

I dunno, maybe things would have turned out different if people hadn't forced them to abandon the Kickstarter they really needed. In any case, this thread isn't about Mega Man.

Nodosaur
Dec 23, 2014

preview pics for #280:



I rather like how they're having Chip develop friendships and perspectives from multiple characters instead of just Sonic.

Nodosaur
Dec 23, 2014

Is doing an Unleashed adaptation eight years later less or more weird than doing a Fighters adaptation twenty years later and then sticking it inside said Unleashed adaptation?

Nodosaur
Dec 23, 2014

Well, Homey had already been canonized by the digital rerelease, but... Yeah. It is pretty cool.

Nodosaur
Dec 23, 2014

well, they used characters from it?

I mean, Breezie isn't a robot and Von Schlemmer is from the future.

Nodosaur
Dec 23, 2014

Roboticization is part of the new canon, but we don't know fully how it works yet. Charles still invented it and Eggman uses it as a means of intimidating his Egg Bosses, but that's about it.

Eggman did it to Sonic in "Worlds Unite", as you may recall.

Nodosaur
Dec 23, 2014

The new issue of the main book is out:

- The main story follows the beats of Unleashed with Chip regaining his memories, though given characters have known what he is from the start, it's a bit less angsty than it is in the game. The glowing orb of light he talks to calls itself "the first spark of light" and mentions something called "the chaos titans", which is new and probably gonna be important later.

- The next chapter is Sally and Rotor getting caught up in a key guardian's anniversary party for their mother. Honey shows up, and Sally makes a deal with her that promises her she'll let Honey design for her entire coronation... "whenever that happens." Sally and Rotor end up reminiscing about their mothers; both have died, with Rotor having been at his mom's bedside when she passed. Man, Rotor's childhood is just AWFUL in this continuity.

Nodosaur
Dec 23, 2014

No, everyone knew about it, aside from later creative teams. SEGA just told him to not make it explicit that this was the case so all it ever was was subtext.

Nodosaur
Dec 23, 2014

Little Mac posted:

What happened to the Mega Man book? Did it get a finale?

What obscure characters HASN'T Flynn gotten in yet? The Underground hedgehogs?

Discussion for the Mega Man book is more suited to the general Archie comic thread.

And there's a fair bit of characters he hasn't used at least, particularly from AOSTH. There's also a fair bit from SEGA he can't use, like Eggman Nega, Metal Sonic 3.0, and Tiara Boobowski.

Nodosaur
Dec 23, 2014

Nega is off limits because his backstory is too drat confusing even in the games due to being used differently in Rush AND the Rivals series and SEGA doesn't want him to be used.

Blaze, on her own, isn't... Confusing at all? Like. Fire and sun myths are common in island areas.

Nodosaur
Dec 23, 2014

New Sonic Universe is out. Anyone wanna discuss it?

Eggman's still plenty creepy. I liked what we learned about the new Egg Bosses. Tundra, aka Rotor's dad seems rather interesting the more we learn about him.

Nodosaur
Dec 23, 2014

Maw seems interesting, yes. Mind you, I expect Eggman fed him a crock of lies.

Thunderbolt is basically Ivo's Harley Quinn at this point. She's hilarious. I wanna know what brought her to where she is.

Nodosaur
Dec 23, 2014

Dan Drazen was a pretentious yoink.

Nodosaur
Dec 23, 2014

Sonic #281 is out.

Main story:

- We're introduced to Dulcy and her Chun-nan freedom fighter team; Jian the Tiger, a former Egg Soldier, Bunker the Tortoise, a shrine matron, and Cinder the Pheasant. Together they're a homage to the "four gods", aka the dragon, the white tiger, the tortoise, and the phoenix.
- Chun-nan has different clans like the Dragon Kingdom pre-reboot, with the feuding and over-reliance on tradition being what forced Dulcy to run away from home. We get a flashback to her meeting Sonic, Tails, and Sally on Westside Island. Flashback Sonic and Tails are in their classic designs.
- Conquering Storm has set up a base outside the Gaia Temple, where the Gaia Key Guardian is attempting to sneak in; C.S. says they should let them both through their defenses, thinking they'll all be destroyed by the corrupted Dark Gaia Phoenix inside.

Back-Up story:

- Focuses on Tails and Bunnie, with them trying to get a new Gaia Key from its guardian in Adabat. They help the guardian restore his faith after his family's home has been destroyed, with Bunnie telling him her own backstory about how she was found as an orphan, and how she came to befriend Tails. A lesson about family is learned (tm).
- They contact Knuckles and Amy, who are working together to find Master Emerald shards. Last page shows they're about to team up with Mighty, Ray, and Moss the Sloth.

A pretty good issue all around. More world building and backstory is shared, and the new characters are interesting enough.

Nodosaur
Dec 23, 2014

well, I've certainly sucked at keeping this thread updated.

We've come to the end of the Shattered World Crisis with the finale of "Panic in the Sky" and "Shattered" in the main book and Sonic Universe. I have to say, while the arc got kind of by the numbers with its "go to new location and meet new Freedom Fighter group" sometimes, it did its job of seeding the comic with new characters and stories to replace what came before. And, honestly, I think Ian managed to stick the landing with Chip; apparently, Ian wasn't allowed to diverge from his story as much, but I think he did good by doing what he could in showing that Chip grew and came to appreciate the world not just from spending time with Sonic, but all the Freedom Fighters and Knuckles as well. I was tearing up a bit in those final pages.

"Shattered" was a great conclusion for Knuckles' storyline amidst this, and Ian did a particularly good job developing Knuckles' interaction with both Team Dark and Amy. This isn't something you see a lot in the games, and Shadow and Knuckles are such an obvious point of comparison and contrast. What's more, seeing Amy bond with someone who isn't just Sonic is also nice to see. Not to mention, even if the storyline has changed, it's good to finally see Naugus get what's coming to him after getting off scott free again and again in two different realities.

What's on the horizon? We've got "Genesis of a Hero" which is another anniversary story covering the original games. Seeing as how we've already had "Genesis" a few years ago I'm a bit nervous about retreading old ground, but seeing as how it's an anniversary year and Sega is pushing Classic Sonic, it's to be somewhat expected. I hope Ian can find a new way to tell it in the context of the comic.

I should really see about updating the opening post.

Nodosaur
Dec 23, 2014

and the OP is updated with updated info, more relevant characters, link descriptions, and all current upcoming issues.

Yay.

Nodosaur
Dec 23, 2014




New covers.

The Universe variant is brilliant.

Nodosaur
Dec 23, 2014

no

bad

go to your room and think of what you've done

Nodosaur
Dec 23, 2014



New Sonic Universe is out. It's a good one; I enjoyed the world building with Meropis in the main book, so I was glad to see more of that.

Nodosaur
Dec 23, 2014

and I need to update the opening post again. Hahahaha...

I'll do that in a few days.

Nodosaur
Dec 23, 2014

Can we not bring him into this anymore?

Nodosaur
Dec 23, 2014

Kurui Reiten posted:

Hey, you included him in the topic's title.

well yeah, as a general expression of "he doesn't matter to the overall story anymore"

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Nodosaur
Dec 23, 2014

*Zeti

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