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If it comes to a fight, luring them into the corrosive nebula would be a good way to kick their rear end.
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# ¿ May 11, 2016 16:11 |
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# ¿ Apr 28, 2024 04:06 |
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Start charging for jump out
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# ¿ May 19, 2016 22:28 |
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AD
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# ¿ May 31, 2016 07:01 |
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Damage Control Rating Mackenzie What in tarnation did you fuckers jump us into? I finally found my grot-splatting comm console after the hull breaches were sealed. Can't let those bug fuckers get too far ahead, give the engines more power the shields can take it and let's roll! ===========STARSHIP CONTROL======================== [Helm] - Choose a direction- (North, South, East West) North 6 - Choose a speed- (0-3) (defaults to full speed) [Damage Control] Shields Engineering -Choose a function to boost - (Engines) ======================================
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# ¿ Jul 9, 2016 06:09 |
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East three and tone 1 would be a safe spot to drop the egress beacon right?
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# ¿ Jul 20, 2016 23:56 |
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This place would be safer with backup. Grognan fucked around with this message at 21:44 on Jul 23, 2016 |
# ¿ Jul 23, 2016 21:40 |
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Detonate dat ship
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# ¿ Aug 17, 2016 19:47 |
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C
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# ¿ Sep 6, 2016 21:52 |
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how volatile are the theanterium slabs? A lot of energy in those things. AI: what is your assesment of chucking the slab at an enemy while either shooting it near or possibly letting impact unleash energy, whichever is more likely to cause a detrimental effect to the enemy.
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# ¿ Jan 6, 2017 05:06 |
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We should hijack one of the cruisers
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# ¿ Jan 27, 2017 19:52 |
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C
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# ¿ Feb 9, 2017 19:49 |
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why did we drop the comms buoy in an acid field?
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# ¿ Feb 19, 2017 05:45 |
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# ¿ Apr 28, 2024 04:06 |
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I liked this game a lot even if I could not be arsed to vote often.
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# ¿ Mar 18, 2017 04:46 |