loving yes. This will be good. I thought you'd forgotten
|
|
# ¿ Jun 10, 2016 09:10 |
|
|
# ¿ Apr 27, 2024 15:51 |
I have been drinking a lot recently...
|
|
# ¿ Jun 10, 2016 09:17 |
Fedule posted:Oh hell yes. This cropped up in the Sandcastle right about the time I was closing in on finishing my first Beginner run. I'm now neck deep in Experienced and Jesus Christ this thing is like Tension: The Video Game. I'm running Internationale and Olivia because the idea of PWR from KOs just seemed too good to pass up since KOs don't ruin things in Not Expert Plus. I gave her a Volt Disrupter and a KO+1 augment and whoa. I've only ever played ~one game~ on beginner, and the loving tension that those last few levels generate is something else. It's rare to have in a game.
|
|
# ¿ Jun 11, 2016 23:55 |
SSNeoman posted:Yep that's exactly it. This guy is really good at the game. I watched him play a Xu/Nika run (his "season 3") and he just ran roughshod over the campaign.
|
|
# ¿ Jun 12, 2016 03:40 |
Fedule posted:Yeah, it takes some doing to get the infinite setup rolling. You'll need max strength on Olivia for the +1 KO damage and at least one augment that grants another +1 (though of course you can farm faster with more copies). With one +1, you'll break even on any Volt Disruptor, and with each additional +1 you'll get a net gain in PWR. The sole catch is that you can't hit 20 PWR with this method because for some reason the PWR gain is applied before the PWR cost from the Volt Disruptor, so you're capped at 17 for a basic one or 15 for the mk III version. could always check #gamemp3s, I mean yeah it may as well be warez but if all you care about is listening to videogame music, there's no place better imo.
|
|
# ¿ Jun 13, 2016 07:37 |
Good write up. Any chance you could post a summary of items / money you accumulate during a mission?
|
|
# ¿ Jun 17, 2016 12:10 |
Fedule posted:Since we're in info dump mode I want something clarified. My understanding was that it basically doubled move costs - ie if you could move 10 spaces, you could move 5 while dragging a body. admittedly it's been >6 months since I last played but I did use it as a general rule of thumb.
|
|
# ¿ Jun 18, 2016 00:13 |
FASFJA;SKDFJASDKLFJ I forgot all about that avatar. Sorry Bif
|
|
# ¿ Jul 3, 2016 01:16 |
Hm, forums ate my other reply. That was a very good level - I've been playing the game again recently with level retries enabled on expert mode and getting my poo poo kicked in on the first mission of day 2. I keep rolling levels where the exit's guarded by two stationary guards in a wide open room with no hiding spaces.
|
|
# ¿ Jul 26, 2016 04:17 |
Bifauxnen posted:Jesus that sounds nuts. I guess you'd have to do something like I did in the previous mission, where Gladstone kept leading the armoured guy farther and farther away. A lot harder to do that at the end of the level though, when the alarm level's getting up there. I thought I'd check in game to see if i can get a screenshot of the setup, but instead got the one after I abandoned that run and though it was similar, I had my guys in complete opposite ends of the map, with internationale dragging a dead teammate, and banks at the exit with 4 oblivious but searching guards around her looking everywhere but the exit
|
|
# ¿ Jul 26, 2016 07:03 |
Proudly sharing "....gently caress.jpg" had to abort banks, and made a solid effort at getting internationale out on her own, but couldn't manage it. there was 5 guards looking for her there and when level 6 came, they boxed her in.
|
|
# ¿ Jul 26, 2016 08:27 |
|
|
# ¿ Apr 27, 2024 15:51 |
I might do something just to keep the thread active tonight. Don't expect fancy graphics because I am poo poo Like, just in general
|
|
# ¿ Sep 1, 2016 02:51 |