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This is the German thread. If you aren't on the axis force and go to your own thread Sign ups closed. If you forget who you are:https://docs.google.com/spreadsheets/d/1ZZ3ZPC1O_TPOBF1KMM1xt92ipw4VLjtcStAsUgmAZTM/edit#gid=0 VIDEOS & UPDATES map:https://www.youtube.com/watch?v=d_VVJY9S8nE intorduction to combat mission:https://www.youtube.com/watch?v=SV3q1yKTbVo Turn One- Three: http://forums.somethingawful.com/showthread.php?threadid=3779983&userid=0&perpage=40&pagenumber=7#post461416379 Turn Four: http://forums.somethingawful.com/showthread.php?threadid=3779983&pagenumber=9&perpage=40#post461554334 Turn Five: http://forums.somethingawful.com/showthread.php?threadid=3779983&userid=0&perpage=40&pagenumber=10#post462006416 Turn Six: http://forums.somethingawful.com/showthread.php?threadid=3779983&userid=0&perpage=40&pagenumber=12#post462111310 Turn Seven: http://forums.somethingawful.com/showthread.php?noseen=0&threadid=3779983&perpage=40&pagenumber=14#post462236334 Turn Eight: http://forums.somethingawful.com/showthread.php?threadid=3779983&pagenumber=16#post462356142 Turn Nine: http://forums.somethingawful.com/showthread.php?threadid=3779983&pagenumber=18#post462451671 Turn Ten: http://forums.somethingawful.com/showthread.php?threadid=3779983&userid=0&perpage=40&pagenumber=19#post462589474 Turn Eleven: http://forums.somethingawful.com/showthread.php?threadid=3779983&userid=0&perpage=40&pagenumber=20#post462678650 Turn Twelve: http://forums.somethingawful.com/showthread.php?threadid=3779983&userid=0&perpage=40&pagenumber=22#post462816251 Turn Thirteen: http://forums.somethingawful.com/showthread.php?threadid=3779983&userid=0&perpage=40&pagenumber=23#post462982843 Hello axis! This thread is for you all to formulate strategy and post orders. Once Battalion command and the rest of the officers get an idea of what you are to do, go ahead and start posting orders in the thread. I've given an example below, but don't feel constrained by that particular format. At the end though your post must be linked in an allied google doc that I will use as your final orders for that turn. Failure to do so will mean your tank/infantry won't get any orders. This means only one post will be considered your orders so no spreading them out all over multiple posts. I'll leave the creation to the actual google doc to you guys. Because nothing much happens at the very start, the first three turns will be one update. Plan accordingly! Important Items This dropbox has everything you need includine the game buttons, grid map, and elevation map: https://www.dropbox.com/sh/n2umxabm0yxrltb/AACzG1EdLPwTMnc2oyappbLHa?dl=0 Example of orders Move my panther from grid 0 39 to K 23 using a Quick command. Have it opened up and facing north. It is as simple as that people! quote:Kangra Made this excellent post many moons ago! dtkozl fucked around with this message at 00:56 on Aug 9, 2016 |
# ? Jun 14, 2016 20:51 |
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# ? Apr 26, 2024 07:35 |
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Now to show you to your units! To explain a little, I made both sides rather different in terms of experience and motivation. While the points work out to be about the same, the German side will be Conscript troops with very high leadership. So expect your infantry to be less competent but will shrug off casualties. Both sides have Vet tanks, so there will be no change on that front. Battalion HQ abelian My my, do you and your mg42 team come here often? Has access to a single 80mm artillery strike. Tank Commander HQ Klaus88 The feared Panzer V G Panther! Tank Commander Popete Oh another Panther, how original! Tank Destroyer Saros The mighty Hetzer! Self Propelled Gun INinja132 Float like a butterfly, sting like a Wespe with 105mm of brutality! Self Propelled Anti-Aircraft Xenolalia Whirblwind, op as hell. Reconnaissance HQ FrozenLiquidity The fierce Pz II Lynx! Reconnaissance HQ pedro0930 I love this tank can you tell? dtkozl fucked around with this message at 03:15 on Jun 15, 2016 |
# ? Jun 14, 2016 20:51 |
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Gonna hold off on the infantry until we either get more people or we reorganize this so every slot is filled. The company will be volksgrenadiers and they have some mighty interesting weapons.
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# ? Jun 14, 2016 21:40 |
Jawol mein kommandant. Hell yes a Panther! Oh I mean, why can't I have a King Tiger?
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# ? Jun 14, 2016 21:58 |
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Right. Are the Americans ok with the team balance? Four of our players have a copy of the game, and zero of theirs do. Out first order of business is going to be rebalancing our order of battle. We need to fill some of the infantry positions. I'd like to get a commander in each platoon. If you've signed up as the first section of an infantry platoon, please slot into an open second or third section instead, as we can have the platoon COs command the first (at least until we get more signups). We might consider consolidating the recon teams under a single player and have either Frozen or Pedro join the infantry. But most importantly, who is going to step up and be our infantry CO?
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# ? Jun 14, 2016 22:03 |
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Huzzah, we have one of the war's most mechanically finicky tanks as our main tanks. That's fascist procurement for ya. dtkozl posted:This is the German thread. If you are on the axis force and go to your own thread Well, okay, but it's gonna be difficult to play the game without access to our thread.
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# ? Jun 14, 2016 22:10 |
dtkozl posted:the American side will be Conscript troops with very high leadership. So expect your infantry to be less competent but will shrug off casualties. I assume this is also supposed to say German.
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# ? Jun 14, 2016 22:14 |
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Holy poo poo... I expected like, a 20mm halftrack, this is much better
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# ? Jun 14, 2016 22:14 |
Xenolalia posted:Holy poo poo... I expected like, a 20mm halftrack, this is much better Time to mow down some poor helpless infantry.
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# ? Jun 14, 2016 22:17 |
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Let's give it 24 hours or so and maybe we will pick up some stragglers. We can always have an entire platoon under one person if need be.
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# ? Jun 14, 2016 22:19 |
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dtkozl posted:Tank Destroyer Saros NOOoOOooooooo!
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# ? Jun 14, 2016 22:54 |
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Saros posted:NOOoOOooooooo! Did you just diss the hertzer?
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# ? Jun 14, 2016 22:59 |
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I was hoping for something less 'reliable' and 'decent' and more 'comically overweight' and 'loving huge gun'. I mean, I expect we will be up against three Sherman 76's or Wolverines plus whatever an 'assault tank' (sherman with a 105 or something?) is as we got a pair of Panther's so my brave little hetzer is gonna struggle with this one! Saros fucked around with this message at 23:19 on Jun 14, 2016 |
# ? Jun 14, 2016 23:01 |
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Seeking to magnify my missteps I've upgraded myself from 1/1 squad to 2 HQ. I've loaded up the map in game and am surveying suitable grave sites for platoon sized forces now.
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# ? Jun 14, 2016 23:03 |
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3rd Platoon HQ checking in.
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# ? Jun 14, 2016 23:49 |
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Saros posted:NOOoOOooooooo!
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# ? Jun 15, 2016 00:10 |
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Well seeing as my cavalier usage of heavily armoured tanks could be best described as "liberal" it'll be interesting to see how well my thinly-skinned (both physically and emotionally I might add) SPG performs under my command
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# ? Jun 15, 2016 00:16 |
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Ok, things are shaping up. Working on a google spreadsheet to help get us organized. I'll also be creating a roll20. I'll post the links when I'm done, probably not for another 6 or 7 hours from now. Re. orbat, I don't want to be in direct command of all the vehicles. I see two alternatives:
Thoughts?
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# ? Jun 15, 2016 00:46 |
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Have some inappropriately american thread music pals. https://www.youtube.com/watch?v=BtUK4AyHeTw
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# ? Jun 15, 2016 01:39 |
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Alright I'm in as platoon 3/1. I'm ready to die for Hitler.
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# ? Jun 15, 2016 02:03 |
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cock hero flux posted:Alright I'm in as platoon 3/1. I'm ready to die for Hitler. I'm neck deep in a business ethics class right now, so you're in luck. I'm all warm and fuzzy about my people skills right now so I'll do everything I can not to feed you to an American M1919. abelian posted:I'll also be creating a roll20. I have no idea what this means. abelian posted:Re. orbat, I don't want to be in direct command of all the vehicles. I see two alternatives: I'm in favor of unified command, so option 2. Plus, given the vastly different roles for the vehicles we have here, it makes more sense to have them under Batt HQ where they can be purposed in a more strategic way vs. bogging down an HQ tank with babysitting an SPG. Chuck_D fucked around with this message at 02:29 on Jun 15, 2016 |
# ? Jun 15, 2016 02:23 |
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Platoon 1/2 reporting in.
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# ? Jun 15, 2016 02:52 |
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Ok we have 1 full axis platoon, I'll post it! All three are the same but I'll end up posting pics of all the them in case you want to role play my little nazi. professor_curly is Company HQ He gets an HMG Abongination is Platoon 1 HQ He gets his team, a panzershrek team, and a Grewergranatan team! (three dudes with rifle grenades. all platoon hqs get em!) Chillyrabbit is Sturm Squad 1/1 Brutal close range firepower! koolkevz666 is Sturm Squad 1/2 DITTO Explosive Tampons is Heavy Sturm Squad 1/3 But don't worry folks he is now on a paleo diet!
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# ? Jun 15, 2016 03:10 |
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Reporting as Co/HQ for the infantry. Taking a look at the map now and what our dudes have. Do we have mission parameters (Assault, defense, meeting engagement) and deployment zones yet?
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# ? Jun 15, 2016 03:26 |
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Yep theyre in the main thread. [e] poo poo I got the start positions confused. Saros fucked around with this message at 03:39 on Jun 15, 2016 |
# ? Jun 15, 2016 03:30 |
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That's a lot of STGs. EDIT: Who's our order spreadsheet wrangler? Klaus88 fucked around with this message at 03:45 on Jun 15, 2016 |
# ? Jun 15, 2016 03:32 |
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3/2 checking in. Can't wait to see the lucky men I will be leading to
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# ? Jun 15, 2016 04:00 |
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1st Platoon looking fine, the cream of Teutonic manhood. The fact that I got my last command slaughtered should not concern you men! Victory at any cost!
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# ? Jun 15, 2016 04:37 |
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abelian posted:We might consider consolidating the recon teams under a single player and have either Frozen or Pedro join the infantry. Oi! Why would you mess with the recon dream team?!
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# ? Jun 15, 2016 04:44 |
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Briefing Music How are our tanks at going through forests?
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# ? Jun 15, 2016 04:50 |
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1/3 reporting for duty. And by 'duty' I mean sending conscripts to die because of my incompetence. I like my squad, but I wish I hade more StG assault rifles. I wonder if there's significant differences between it and the MP 40 in the game.
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# ? Jun 15, 2016 06:10 |
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I traced out our deployment zones on the gridmap, in case it helps anyone. I have some thoughts on where the infantry should go, but I'll wait for Abelain to set up the roll20 to avoid spamming the thread with wild conjecture. The only thing that I'm pretty solid is putting my heavy MG team at (Z, 12)
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# ? Jun 15, 2016 08:27 |
2/1 here. Bring on the Shermans!
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# ? Jun 15, 2016 11:16 |
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Are all of those VP's "occupy" objectives or are any of them just "touch?"
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# ? Jun 15, 2016 13:05 |
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occupy
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# ? Jun 15, 2016 13:53 |
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Preliminary map intel: The thin-ish strands of trees are pretty penetrable by vehicles and can be seen through pretty readily in most spots. There are thin hedges throughout the center of the map that tanks, at least, also seem to be able to steamroll; I didn't test any wheeled vehicles. Throughout the map there isn't a lot of low ground cover that block line of sight. In our planning I think we should expect that our enemy will have some sense of where most troops and especially vehicles are moving, if not entirely their size and composition. The same should be true for our detection of them, I think. Even the large patch of woods by our start can be seen into somewhat, though that is the best (and most obvious) place to move infantry forward under cover. This will be an interesting map to play on because seizing good fighting positions fast will be important and surprising an opponent with unexpected maneuvers will be hard with forces of large size. If the rest of our company is similarly armed, I think we will be especially motivated to move forward somewhat to close to our most deadly StG range because being slow will mean firing across large open patches where the Americans may have more suited rifles. Machine guns set well back could be employed to good effect in a lot of places. The most entertaining/agonizing aspect may be vehicles that take shots through trees at distance where brief sightings will take place and shots might often hit tree branches. Vehicle commanders may want to use the HUNT command carefully because you might find yourself sitting out in the open having seen a Sherman or something for an instant.
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# ? Jun 15, 2016 14:20 |
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Hey guys looks like we are almost there. Hit up your friends/spread the word! OG thread will be officially closed to you guys starting tomorrow morning 8AM EST and we will get this party started!
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# ? Jun 15, 2016 15:43 |
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glynnenstein posted:Preliminary map intel: Is there any kind of view into town from the northern farm? If so, it might be a good spot to station an HMG team to not only lay down suppressing fire, but also hold the objective. dtkozl, do we have any arty assets at our disposal? Any intel on whether the Ami's have any arty or support?
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# ? Jun 15, 2016 16:06 |
Klaus88 you are listed as the tank HQ, if you have a general plan or wanna lone hunt let me know. I'm all ears. I was thinking of setting up in the woods at Z-11 perhaps.
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# ? Jun 15, 2016 16:09 |
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# ? Apr 26, 2024 07:35 |
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Gewehr 43 posted:Is there any kind of view into town from the northern farm? If so, it might be a good spot to station an HMG team to not only lay down suppressing fire, but also hold the objective. Yeah the Bat HQ has a 80mm mortar call in. He can dole it out as he sees fit. As this is a small battle there won't be a lot of arty flying around. Expect mortars from the americans as well.
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# ? Jun 15, 2016 16:18 |