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Allen Wren posted:oh holy gently caress
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# ¿ Aug 8, 2016 00:39 |
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# ¿ Apr 27, 2024 13:55 |
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Also I see there is no Rosemary rule this time.
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# ¿ Aug 8, 2016 00:40 |
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Antivehicular posted:Rosemary's appearance fees are also very reasonable, although there is travel reimbursement to consider. And also the meeping. the constant, constant meeping
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# ¿ Aug 8, 2016 01:07 |
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Podima posted:Rule 4a is bullshit. Gimme Team Battleship. House rules are garbage for garbage people Money on Free Parking actually prolongs the game by keeping money circulating in the system longer.
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# ¿ Aug 8, 2016 03:26 |
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bowmore posted:why the gently caress would you want to prolong monopoly? Nobody does, it's a reaction to the inherent cruelty of the game. The philosophy is like "oh everyone gets ground down over the course of the game, it feels like we only ever lose money, maybe we'll be nice and put this mechanism in to give people money back" when all that does is make it take longer for people to go bankrupt. If you want Monopoly to go faster, you want people to lose more quickly. It's not a game about winning, it's a game about failing to fail for the longest period of time. Actually, I wonder how Pay Day holds up since it's no longer the 70s
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# ¿ Aug 8, 2016 04:45 |
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bowmore posted:i actually had fun playing the modern version of pay day From what I'm reading on BGG, the modern version makes it so there's basically no chance you'll ever run out of money, which basically defeats the purpose of the game.
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# ¿ Aug 8, 2016 06:17 |
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bowmore posted:they changed it to whoever gets the most money wins, which in modern capitalist society is pretty accurate I thought that was what it was already. tbf, I haven't played it since approximately 1991.
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# ¿ Aug 8, 2016 06:21 |
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denominations of pounds and different street names, if memory serves
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# ¿ Aug 8, 2016 22:47 |
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We are halfway to a complete roster, unless I missed someone.
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# ¿ Aug 9, 2016 01:27 |
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CirclMastr posted:Allen Wren I don't know how you made the pieces for Candyland but these ones are going to probably look like poo poo. Ingredients: Polymer clay (Sculpey brand), one packet per team color bamboo apple skewers, one package printouts of avs on heavy (60 lb) paper glue Procedure: Cut clay into cubes of approximately equal size. Clip points off of skewers, leaving two blunt ends. Push clipped end of skewer into cubes, remove. Bake cubes per clay package instructions, let cool. Reinsert skewers into cubes. Best results obtained when skewers are reinserted into the holes they made originally. Cut out printout of screenshot avs into individual rectangles. Glue avs to tops of skewers. Some heavier glues will soak through the paper, marring the appearance of the av. For best results, you may wish to glue a second copy of the av to the original with a lighter glue at the paper-paper bond. Let dry.
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# ¿ Aug 12, 2016 05:28 |
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Over here at team hat, we're not fighters, we're lovers. We believe in the finer things in life. We're here to ride high, taste the finest wines and make it rain bills in every room. So clearly our theme tune is Joe Cocker doing ♫ YOU CAN LEEEEEAVE YOUR HAT ON ♫ TheNabster posted:I'm not on there I'm on the much superior and less scruffy Whitechapel Road thanks to my patented Brexicles™. So you're murdering prostitutes in your spare time? Well done you.
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# ¿ Aug 14, 2016 09:48 |
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I don't want to be a downer, but at the rate we're going, I wonder if we're going to be losing enough money to actually make the game move at a reasonable pace, especially since we still each gain $200 per lap. We may want to consider something like the rents go up one step (or houses begin to be randomly distributed) after X number of laps. Like, I'm currently lagging behind mathematically because I got taxed, but with a few lucky dice rolls (boxcars and then double deuces or a nine followed by a three and a four or a seven), I'll still come out having profited this lap. Also, when I get some time tomorrow afternoon, I'm going to learn that loving song and at least play a lovely, underrehearsed cover of it. Thankfully (?) my band is broken up, so I don't have to call them in to be like "we're covering Joe Cocker for an internet board game."
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# ¿ Aug 15, 2016 00:18 |
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tbf, the last lineup of my band was 3/4 goons and 1/4 probably actually likes joe cocker e: I don't DISlike joe cocker, but he's got better songs. hexwren fucked around with this message at 00:46 on Aug 15, 2016 |
# ¿ Aug 15, 2016 00:43 |
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I suspect raising all properties an entire rent tier at once might be too aggressive. Maybe after each lap of the rabbit or tortoise a random number of houses are added to random properties? They'd eventually begin stacking into hotels, presumably. You may want to do some math behind the scenes---I don't actually have a copy of Monopoly.
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# ¿ Aug 15, 2016 01:51 |
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PBS Newshour posted:oh this started So lazy you can't read two and a half pages. Amazing.
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# ¿ Aug 15, 2016 10:01 |
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bowmore posted:who owns what properties? The free market owns them all. We just lose money as we go.
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# ¿ Aug 16, 2016 23:23 |
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DivineCoffeeBinge posted:Look at this post
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# ¿ Aug 16, 2016 23:27 |
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first pbs now bowmore can't be bothered to read two pages and change smh
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# ¿ Aug 16, 2016 23:28 |
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PBS Newshour posted:what did bowmore do? the same thing you do
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# ¿ Aug 16, 2016 23:45 |
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precisely
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# ¿ Aug 17, 2016 00:03 |
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you seem to be kinda phallicly fixated
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# ¿ Aug 17, 2016 03:25 |
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JakeP posted:homophobe nah
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# ¿ Aug 17, 2016 09:05 |
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The best I've got is probably the game of Mage in college that ended up breaking up my gaming group for a while. Early on in the very first session, we were faced with some sort of basic decision about what to do next. One PC suggests going to location A to investigate the local weirdness. One PC suggests checking out location B. The rest of the group agrees with the guy who said A. The guy who said B immediately swears blood vendetta against the rest of the group, and, being fairly uncreative and a Virtual Adept (but I repeat myself) decided the best way to do this was to teleport away (VAs, for those not up on their mid-90s sweary gamebooks, specialize in distorting space and zapping things from place to place with computers) to some place in the desert, get out his rocket launcher, fire the rocket into a gate in space-time whose other end would open up immediately behind (he was very insistent it would be behind them where they weren't looking) the other PCs, killing them all in a single stroke. Things generally dissolved at that point. Also gently caress yes, putting on my Opera Hat. Team Hat knows how to make everyone else pay for tickets.
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# ¿ Aug 18, 2016 05:51 |
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Oh wow, board game. I can't read. Go me.
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# ¿ Aug 18, 2016 06:25 |
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Really, I believe I've already posted about my worst board game experience:Allen Wren posted:Move 28-???
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# ¿ Aug 18, 2016 06:28 |
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PBS Newshour posted:HOW QUICKLY THE TABLES HAVE TURN says the person who posted about fiasco which does not have a board
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# ¿ Aug 18, 2016 06:28 |
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quote:catan quote:proper board game whatever you say pal
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# ¿ Aug 18, 2016 06:31 |
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Antivehicular posted:GLORY TO ROME MOTHERFUCKER So, the story here. Glory to Rome is a non-collectible card game where each player is a Roman politician whose job it is to build things and make cash and generally rebuild Rome after Nero fiddles. One of the mechanics of the game, and the key to this story, is that the game ends immediately when the draw deck is emptied. Immediately. Another is that I find it a frustrating and obtuse game. The first (and only) time we played this game was with two of our friends, at their place. Anti was doing fairly well. I was not. I was, in fact, either not understanding how to reasonably begin digging myself out of the massive hole I found myself in or just drawing the worst bullshit. Every time I drew cards, it seemed that literally none of them were useful or even playable. At this point I began to----at first in desperation, later in pique---use the vomitoriums I built to dump cards from my hand to the discard pile every turn, drawing back as many as I dumped. I ended up drawing the deck dry literally the turn before Anti would have won the game with the cards already in her hand. This was the root cause of probably the biggest fight we've had in our six-year relationship or in the decade we knew each other before said relationship. "Glory to Rome" has thus basically become shorthand for us for any situation involving petty, mean-spirited fun-ruining.
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# ¿ Aug 19, 2016 07:25 |
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...I think as a group, we are actually making money at net at this point. THIS ISN'T SUPPOSED TO WORK LIKE THIS
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# ¿ Aug 23, 2016 00:25 |
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We, as a group, have an average of $1598.88 per person.
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# ¿ Aug 23, 2016 00:27 |
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CirclMastr posted:Seriously I should just start over and say no money for passing Go get hosed. I think making cash on Go is fine, but we do need to either at least have double rent for monopolies and/or houses need to start being built.
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# ¿ Aug 23, 2016 00:30 |
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Yes, obviously. We've discussed methods of increasing the rate of loss. Here's my suggestion of how to start adding houses, though, given the number of players on the board, it may push the game into a starvation scenario, where hotels are unable to be built due to a lack of houses. But whatever. Basically, starting with everyone's next crossing of Go (from the point of view that the three players on Go have crossed it and PBS and berenzen are the closest to crossing) whenever they land on an improvable property, they improve it for whoever lands on it later down the line. If two people land on a property in a turn, two houses are added (but they only pay the pre-that-turn's-improvement rate). This way, properties more likely to be landed on are also more likely to become more dangerous, instead of a random number generator perversely adding houses to Baltic when no-one's landing there.
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# ¿ Aug 23, 2016 08:30 |
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##joker Let's get some action happening.
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# ¿ Aug 23, 2016 19:59 |
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DivineCoffeeBinge posted:...well, now I feel like a jerk. wow way to talk about jerkin' when he can't because his shoulder
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# ¿ Aug 26, 2016 04:46 |
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##joker, please. I am rather done with lurking around the most expensive stretch (by die frequency) of the board.
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# ¿ Sep 4, 2016 01:56 |
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DivineCoffeeBinge posted:##joker. Again. Because I see Allen Wren creeping up on the Big Expensive Properties and let's see if we can get him past them and also past Go. Yes. Let us cruise on into the night, let these peasants toil down these dark streets.
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# ¿ Sep 8, 2016 10:42 |
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Club Fed lets you avoid the real work.
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# ¿ Sep 12, 2016 01:56 |
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I totally forgot about the challenge. I don't actually have a hat, though.
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# ¿ Sep 12, 2016 09:35 |
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TheNabster posted:
Hey, Candy Land was my thread.
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# ¿ Sep 19, 2016 21:09 |
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# ¿ Apr 27, 2024 13:55 |
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15 turns and I'm still in the black. get hosed inferior capitalist scum
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# ¿ Sep 21, 2016 01:17 |