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So its Mug. But 5e is definetely not the rpg to make everyone feel as important as the other. Nor are ff1 combat mechanics. The non magic characters all had rote -attack each round- duties barring the thief who could run away. Before promotion, anyways. Were this another ed (if it were 4e you could straight up rip off FFT) youd have ample splatbooks to poach abilities and fun, campaign fitting things from. But 5e has so little support relative to how old it is that the propet math is super obfuscated. Imo: Give the monk more extra attacks, warrior gets bigger die and (ff-style) cover, thief gets mug and ranger utility spells as abilities, thematic things that make sense. Rigged Death Trap fucked around with this message at 12:57 on Sep 4, 2016 |
# ¿ Sep 4, 2016 12:41 |
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# ¿ Apr 28, 2024 22:52 |