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I had Jungle Strike for the Game Boy; from what I know it's fairly janky compared to the home console versions. I don't recall copilots having any obvious effect on your shooting, the hovercraft can't run into things fast enough to make them explode (not that that's a particularly bad change), I don't think enemy helicopters ever actually moved, killing tower sentries wasn't a thing and you had to destroy each tower completely to get rid of them... The main thing which stands out in my memory is that the first level was one of the hardest ones in the game, although I don't remember what was particularly difficult about it offhand, and then most of the rest of the game is much easier - the following level (the hovercraft one) in particular being the easiest level in the game. (Helped by things like the enemy submarines not moving and not actually being able to attack.) Took me forever to beat the first level, then pretty much blasted through the rest of the game without many issues - until the final level, which has that terrible mission where you need to kill a whole bunch of enemies spread out across the map and you don't have any information on where they are. The night level was also fairly difficult until I found out that one of the later missions, which revealed the locations of fuel/ammo/etc, was available from the start of the level. We had a demo of Desert Strike for PC, which I tried to play a few times but I was terrible at it so I never ended up beating it. Never got the chance to play any of the entries following Jungle Strike.
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# ¿ Dec 18, 2016 01:56 |
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# ¿ May 8, 2024 11:32 |