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Mykkel
Oct 8, 2012


we were somewhere around hesaim on the edge of the spinward marches when the drugs began to take hold.

sure rotate the tile. Put barbarian camp in Tile N of City. Move Leader into tile with Settler.

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StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

-move a settler to the forest tile
-found a city there
-collect 2 food from the tile w the settler

Leith Maclaine
Mar 2, 2018

Adventure comes from insufficient planning.
What are the advantages to having the leader in a city? I am not finding it quickly so I am deciding if I want to move my leader (right now I am thinking no)

Emmideer
Oct 20, 2011

Lovely night, no?
Grimey Drawer
1. 2 food from seed
2. Settler at growth (gaining 1 idea from innovative)
3. Move settler from growth north, and settler in the west to the southwest, in that order. I reserve the right to move my leader based on reveals but that is otherwise my turn.

Emmideer
Oct 20, 2011

Lovely night, no?
Grimey Drawer

Leith Maclaine posted:

What are the advantages to having the leader in a city? I am not finding it quickly so I am deciding if I want to move my leader (right now I am thinking no)

Hammurabi:
Lawgiver: When undergoing Civic Improvement, Hammurabi's city may improve directly to happy for 1 Mood.
Guardian: When Hammurabi Increases City Size with a Fortress, it costs no Food or Wood.

Leith Maclaine
Mar 2, 2018

Adventure comes from insufficient planning.
Ahhh, leader specific. Leader is staying where he is. Thanks

Triskelli
Sep 27, 2011

I AM A SKELETON
WITH VERY HIGH
STANDARDS


Don’t forget that you can discard a leader to draw a new one, I used that to great effect in “THANKS HAMMURABI”.

Stelas
Sep 6, 2010

Triskelli posted:

Don't forget that you can discard a leader to draw a new one, I used that to great effect in "THANKS HAMMURABI".

Though note that a) you can only do this between eras, and b) once you do, the first leader is dead and buried.

Turn 1-3-2: It is China's turn, cont!

That stuff happens.

Turn 1-3-3: It is Egypt's turn!

That stuff happens. Pirates appear in the north!

Turn 1-3-4: It is Persia's turn!

Action Queue
- Red: Leader Move?
- Red: Place pirates in northern revealed tile.
- Green: Three actions.


Blue - Leith Maclaine - Babylonia (Nabopolassar)
Yellow - StashAugustine - China (Sun Tzu)
Red - Jon Joe - Egypt (Imhotep)
Green - Mykkel - Persia (Xerxes)
Reference Post | Zoomed-In Tech Board

Emmideer
Oct 20, 2011

Lovely night, no?
Grimey Drawer
Please place the pirates in the east most section of water.

Do not move my leader.

Mykkel
Oct 8, 2012


we were somewhere around hesaim on the edge of the spinward marches when the drugs began to take hold.

Okay I think this should work:

1. Found City (name first city Alef, new city Be)
2. Activate Alef - Collect 1 food + 1 ore
3. Activate Be - Build Army.

Apologize for the delay in reply, I was having phone issues last night.

Mykkel fucked around with this message at 13:29 on Oct 9, 2019

Stelas
Sep 6, 2010

The first age has ended!

STATUS PHASE 1

No-one reveals any Objectives.

Pliny's Most Powerful Civilizations of the World, Vol. I posted:

China - 2 (Cities) + 3 (Advances) + 0 (Objectives) + 0 (Wonders) + 0 (Events) = 5
Babylonia - 1 (Cities) + 3 (Advances) + 0 (Objectives) + 0 (Wonders) + 0 (Events) = 4
Egypt - 2 (Cities) + 2 (Advances) + 0 (Objectives) + 0 (Wonders) + 0 (Events) = 4
Persia - 2 (Cities) + 2 (Advances) + 0 (Objectives) + 0 (Wonders) + 0 (Events) = 4

Whoops, I should have asked for this in advance. Well:

Action Queue
- Everyone: Please pick a free advance to learn. This will bump Mood/Culture so may cause Events, so they'll be learnt in player order as below.


Blue - Leith Maclaine - Babylonia (Nabopolassar)
Yellow - StashAugustine - China (Sun Tzu)
Red - Jon Joe - Egypt (Imhotep)
Green - Mykkel - Persia (Xerxes)
Reference Post | Zoomed-In Tech Board

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

I will take Sanitation (think that triggers an event)

e: also I only have 2 advances for your victory point count?

vvv ahhh that makes the math work

StashAugustine fucked around with this message at 17:38 on Oct 9, 2019

Emmideer
Oct 20, 2011

Lovely night, no?
Grimey Drawer

StashAugustine posted:

I will take Sanitation (think that triggers an event)

e: also I only have 2 advances for your victory point count?

Each advancement is .5 VP. You have 2 starting advances, 2 purchased advances, and 2 special advances from your nation.

Persia should have 2.5 though.

Leith Maclaine
Mar 2, 2018

Adventure comes from insufficient planning.
Taking Myths

Emmideer
Oct 20, 2011

Lovely night, no?
Grimey Drawer

StashAugustine posted:

I will take Sanitation (think that triggers an event)

e: also I only have 2 advances for your victory point count?

vvv ahhh that makes the math work

Oh also I didn’t notice this before but you require engineering before you can take sanitation.

Mykkel
Oct 8, 2012


we were somewhere around hesaim on the edge of the spinward marches when the drugs began to take hold.

I’ll take Draft.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

Whoops. In that case give me Mathematics

Emmideer
Oct 20, 2011

Lovely night, no?
Grimey Drawer
I'll take writing.

Emmideer
Oct 20, 2011

Lovely night, no?
Grimey Drawer
Also I just noticed that I was thinking that Babylonia had Hammurabi because of the board image, but he in fact has Nabopolassar

Stelas
Sep 6, 2010

Jon Joe posted:

Each advancement is .5 VP. You have 2 starting advances, 2 purchased advances, and 2 special advances from your nation.

Persia should have 2.5 though.

It rounds down (or more accurately the rules say 'for every two techs, gain 1 point'. Not sure how Hammurabi got there... e: yes I am, he was pasted on the wrong layer. Nabopolassar was underneath him.

STATUS PHASE 1, CONT.

Babylonia picks up Myths, generating an event.

Population Boom! posted:

Place a free Settler in one of your cities. Select another player, who also gets to place a free Settler in one of his cities.

Barbarians attack! No Barbarian camps are in range of Blue.
China picks up Mathematics.
Egypt picks up Writing.
Persia picks up Draft, also earning Immortals.

Everyone draws a new action and objective card. These will be on your hand links, just refresh them.
Babylonia, Persia, and China are all tied for Mood+Culture level at 3. The first player does not change.

Turn 2-1-1: It is Babylonia's turn!

Action Queue
- All players: You can raze a size 1 city for 1 Gold if you, uh, really want.
- All players: Retire leader?
- Blue: Select who gets a free Settler.
- Blue: Bear in mind you have Nabopolassar, not Hammurabi. Sorry about that.
- Blue: Three actions.


Blue - Leith Maclaine - Babylonia (Nabopolassar)
Yellow - StashAugustine - China (Sun Tzu)
Red - Jon Joe - Egypt (Imhotep)
Green - Mykkel - Persia (Xerxes)
Reference Post | Zoomed-In Tech Board

Stelas fucked around with this message at 23:58 on Oct 9, 2019

Leith Maclaine
Mar 2, 2018

Adventure comes from insufficient planning.
Move old settler northeast to be in woods. Move new settler south into Mountains
Convert old settler into city (named woods), original city is named Gardens
use mood token to turn into culture token on gardens

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

No retire

E also remember your second settler

StashAugustine fucked around with this message at 22:49 on Oct 9, 2019

Stelas
Sep 6, 2010

Leith Maclaine posted:

use mood token to turn into culture token on gardens

I'm not sure what you mean here - it's possible to turn mood tokens into culture tokens (the blue ones) but that needs Drama+Music. Do you mean making the city happy?

Leith Maclaine
Mar 2, 2018

Adventure comes from insufficient planning.
I misunderstood, yes, please use the mood token to increase Woods size. It is the easiest way to fix it.

And give China the settler

Emmideer
Oct 20, 2011

Lovely night, no?
Grimey Drawer

Stelas posted:

Everyone draws a new action and objective card. These will be on your hand links, just refresh them.
Babylonia, Egypt, and China are all tied for Mood+Culture level at 3. The first player does not change.

I don't know if it matters, but I (egypt) only have 2 - persia has 3

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

-buy engineering for free
-make the capital happy
-collect 2 food 1 ore from capital

Emmideer
Oct 20, 2011

Lovely night, no?
Grimey Drawer
I don't know if it's actually my turn but:

-2 food at seed
-buy free education for 2 food (+1 mood token from yellow tech)
-buy engineering for 2 ideas (gaining +1 mood from free education), gaining architecture for free.

Stelas
Sep 6, 2010

Jon Joe posted:

I don't know if it's actually my turn but:

I haven't run Babylonia yet - I'll be holding for China anyhow since their situation might change with the new Settler.

The Mood+Culture thing doesn't change anything, but I've fixed up the post. Basically, you have the triangular markers at the top that track the total mood + culture. If, at the end of a Status Phase, someone is ahead of everyone else in total Mood and Culture earned, they become first player. Since there's a tie involving Babylonia, it stays where it is.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

I'm good with the settler right now, go ahead and play out my turn

Leith Maclaine
Mar 2, 2018

Adventure comes from insufficient planning.
After conferring. I do still want to move my original settler northeast and found the city of Woods,

Also

increase city size in Gardens (so what is said in PM's is public)

Leith Maclaine fucked around with this message at 01:53 on Oct 10, 2019

Emmideer
Oct 20, 2011

Lovely night, no?
Grimey Drawer

StashAugustine posted:

-buy engineering for free
-make the capital happy
-collect 2 food 1 ore from capital

just noticed you cannot do your collection action as described, as you already have 2 food and do not have storage. or rather, you *could* do it, but would only receive 1 ore

Stelas
Sep 6, 2010

Turn 2-1-1: It is Babylonia's turn!

China gets a free Settler.

For the sake of clarity, Babylonia's last action is increasing City Size in Gardens with a Temple. This would normally allow you to get a Culture or a Mood token, but Babylonia's Culture max is 0 right now, so it's a Mood token.

Turn 2-1-2: It is China's turn!

By CO, China places the free Settler in the south city.

Action Queue
- Yellow: Three actions.


Blue - Leith Maclaine - Babylonia (Nabopolassar)
Yellow - StashAugustine - China (Sun Tzu)
Red - Jon Joe - Egypt (Imhotep)
Green - Mykkel - Persia (Xerxes)
Reference Post | Zoomed-In Tech Board

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

Jon Joe posted:

just noticed you cannot do your collection action as described, as you already have 2 food and do not have storage. or rather, you *could* do it, but would only receive 1 ore

Ah lost track there. In that case:
-Engineering for free
-Sanitation for 2 food
-Collect 1 ore

Stelas
Sep 6, 2010

Turn 2-1-2: It is China's turn, cont!

China learns Engineering, revealing the first Wonder for build as the Great Lighthouse.
China learns Sanitation, earning an Event:

Revolution! posted:

Lose an action this turn, if you have any left. Transfer all of your advances from one Government category to another you have access to, if possible. You may ignore one of the above effects for each Army you choose to eliminate. Gain 2 Gold.
China's last action is lost, for certain values of 'lost'.

Turn 2-1-3: It is Egypt's turn!

Egypt techs up.

Turn 2-1-4: It is Persia's turn!

Action Queue
- Green: Three actions.


Blue - Leith Maclaine - Babylonia (Nabopolassar)
Yellow - StashAugustine - China (Sun Tzu)
Red - Jon Joe - Egypt (Imhotep)
Green - Mykkel - Persia (Xerxes)
Reference Post | Zoomed-In Tech Board

Mykkel
Oct 8, 2012


we were somewhere around hesaim on the edge of the spinward marches when the drugs began to take hold.

1. Use Mood to make Be Happy.
2.Activate Be, Collect 2 Food.
3. Buy Myths.

Emmideer
Oct 20, 2011

Lovely night, no?
Grimey Drawer

Mykkel posted:

1. Use Mood to make Be Happy.

Don’t worry

Stelas
Sep 6, 2010

Mykkel posted:

1. Use Mood to make Be Happy.
2.Activate Be, Collect 2 Food.
3. Buy Myths.

You don't have any spare Mood at the start of the turn. But you will after buying Myths, if you wanna move your actions around.

(To clarify: the markers on the top of the track indicate how many Mood/Culture techs you've bought total. These activate events when they hit 3, 5, and 7. Your current mood-culture are denoted by the round tokens.)

Mykkel
Oct 8, 2012


we were somewhere around hesaim on the edge of the spinward marches when the drugs began to take hold.

Sorry, not sure why I thought the mood marker was a mood token. I don't see a way to collect the 2 food I need to buy myths.

Assuming that since the first order is invalid, I can resubmit all 3:

1. Activate Alef, collect food + ore.
2. Activate Be, build Army
3. Move Leader + 2 army NW.

Mykkel fucked around with this message at 23:26 on Oct 10, 2019

Stelas
Sep 6, 2010

Yeah, if no information has changed, take-backs are always fine. (And to be honest we're still in the portion of the game where people can't readily affect each other, so more wide-ranging mulligans are also mostly fine if people agree.)

Turn 2-1-4: It is Persia's turn, cont!

That stuff happens. Xerxes' army assaults the Barbarian's camp! Due to Xerxes' ability, combat cards cannot be used.
Persia's Army: 2 Infantry = 2d6 = 10! 2 hits!
Barbarian Army: 1 Infantry = 1d6 = 4! 0 hits!
The camp is taken!

Persia gets 1 Gold for killing 1 Barbarian Army, and may keep the city (turning it angry) or raze it for another Gold.

Turn 2-2-1: It is Babylonia's turn!

Action Queue
- Green: Raze or keep?
- Blue: Three actions.


Blue - Leith Maclaine - Babylonia (Nabopolassar)
Yellow - StashAugustine - China (Sun Tzu)
Red - Jon Joe - Egypt (Imhotep)
Green - Mykkel - Persia (Xerxes)
Reference Post | Zoomed-In Tech Board

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Mykkel
Oct 8, 2012


we were somewhere around hesaim on the edge of the spinward marches when the drugs began to take hold.

Raze it.

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