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Count Uvula
Dec 20, 2011

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BORK! BORK! posted:

So I have to collect 20 wakestones and beat another boss in this shitstorm of a world with no fast traveling or vocation switching before I can NG+? gently caress that.

Uhh the stores in Gran Soren are mostly still there, and the guards don't try to chase you unless you go in to the noble quarter. The guy from the inn is located in the pawn guild now.

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TERRIBLE SHITLORD
Oct 20, 2005


MY NIGGA HAVE
YOU TRIED LSD

Policenaut posted:

You won't be spending much time on the actual world map in the post-game. It's pretty much the long, arduous trek to Gran Soren then a ton of plot stuff followed by a dungeon. So yeah, that "oh god eight hellhounds just ripped me to shreds" stuff is just temporary. It'll get better once you hit Gran Soren.

Huh? I used a ferry stone to get from cardassis to gran soren, watched all the cutsceney stuff, got given the quest to find 20 wakestones then set off from gran to go and find them. Wheres this dungeon you speak of?

The Moon Monster
Dec 30, 2005

DrManiac posted:

You can still switch vocations and fast travel on the world map.


also do you ever get to have a legit fight with the hydra?

There's a quest to kill one on the encampment quest board. I got it after fighting the dragon but it might appear earlier. They also appear in the postgame dungeon.

Space-Pope
Aug 13, 2003

by zen death robot
I think I'm giving up on this game. This is the third time the game's terrible autosaves have set me back 30-45 minutes in this escort quest. I think I'm still fairly early on in the game, but I can't stand it anymore. I loved Demons/Dark Souls, so it's not necessarily the difficulty that's pissing me off, as much as it's the long treks through samey wilderness and bad mechanics.

This game could have been decent, really. A strong contender, and seen in league with the earlier Gothic games. But the camera's a mess, the default options clutter the screen and take you out of the action, and the touted climbing is awkward where left and right are sometimes reversed with respect to the camera. The camera's really the worst, I feel. It leads to fights where my character winds up flailing around near the enemy, because locking on is something Capcom still can't figure out in third-person games. Also, why the hell do NPCs get the whole "down but not out" treatment, but not me? This reminds me of Baldur's Gate, where your primary character's death signaled a game over. But at least Baldur's Gate had a quicksave function. I didn't have to go into menus in order to save. So, while I could save often in Dragon's Dogma, each time I do is a hassle.

The whole thing feels like Capcom wanted to make a fun and decent multiplayer game, but couldn't figure out how to make it work in an open world context. And instead of difficulty in the actual gameplay, they just made it a chore to play.

a foolish pianist
May 6, 2007

(bi)cyclic mutation

To save, you can just hit start, then select. It's really fast.

Role Play McMurphy
Jul 15, 2010

Space-Pope posted:

I think I'm giving up on this game. This is the third time the game's terrible autosaves have set me back 30-45 minutes in this escort quest. I think I'm still fairly early on in the game, but I can't stand it anymore. I loved Demons/Dark Souls, so it's not necessarily the difficulty that's pissing me off, as much as it's the long treks through samey wilderness and bad mechanics.

This game could have been decent, really. A strong contender, and seen in league with the earlier Gothic games. But the camera's a mess, the default options clutter the screen and take you out of the action, and the touted climbing is awkward where left and right are sometimes reversed with respect to the camera. The camera's really the worst, I feel. It leads to fights where my character winds up flailing around near the enemy, because locking on is something Capcom still can't figure out in third-person games. Also, why the hell do NPCs get the whole "down but not out" treatment, but not me? This reminds me of Baldur's Gate, where your primary character's death signaled a game over. But at least Baldur's Gate had a quicksave function. I didn't have to go into menus in order to save. So, while I could save often in Dragon's Dogma, each time I do is a hassle.

You're giving up on the game because you can't be bothered to click one menu option before hitting save? Christ, good riddance, action squirrel.

Evil Canadian
Sep 10, 2000

No one man should have all that Psycho-Power.

BORK! BORK! posted:

Huh? I used a ferry stone to get from cardassis to gran soren, watched all the cutsceney stuff, got given the quest to find 20 wakestones then set off from gran to go and find them. Wheres this dungeon you speak of?

Jump into the big hole, new dungeon where tons of wakestones drop.

All the merchants are still in gran soren, they have just relocated to different areas.

see you tomorrow
Jun 27, 2009

a foolish pianist posted:

To save, you can just hit start, then select. It's really fast.

:stare: holy poo poo

Does anyone know where to find or what I need to combine to make Sour Ambrosial Meat? That fucker Valmiro wants some.

Space-Pope
Aug 13, 2003

by zen death robot

a foolish pianist posted:

To save, you can just hit start, then select. It's really fast.
That actually does help a lot with my problem. Thank you.

Buckwild Dorf
Apr 5, 2011

by XyloJW

Role Play McMurphy posted:

You're giving up on the game because you can't be bothered to click one menu option before hitting save? Christ, good riddance, action squirrel.

It's a pretty cumbersome system and sitting on a menu screen watching the game take forever to save is pretty irritating.

But uh, 'grats on the angry response? It's a legitimate complaint and the game not saving often enough and getting kicked back 30-45 minutes is a huge bitch.

haunted bong
Jun 24, 2007


tooooooo bad posted:

:stare: holy poo poo

Does anyone know where to find or what I need to combine to make Sour Ambrosial Meat? That fucker Valmiro wants some.

I've had a lot of luck getting regular Ambrosial meat from boars/pigs, so kill some and get lucky, then wait a few days, I suppose?

Policenaut
Jul 11, 2008

On the moon... they don't make Neo Kobe Pizza.

tooooooo bad posted:

:stare: holy poo poo

Does anyone know where to find or what I need to combine to make Sour Ambrosial Meat? That fucker Valmiro wants some.

Get Ambrosial Meat and let some time pass, then it'll automatically turn into Sour Ambrosial Meat. This'll only be Sour for awhile though, but I believe the quest calls for "Kept Sour Ambrosial Meat" so you just stick the sour meat into an airtight flask.

Rotten Red Rod
Mar 5, 2002

Aaaaaaah I accidentally corrupted my save game after about 10 hours and lost everything. I was just starting to unlock some of the fun skills of Mystic Knight. I wish this game didn't just have one save and slot.

Oh well, lets me start over and try out the strider/magic archer. Playing through them again makes me realize how pointless some of the early game quests are, especially the escort quests. Huge waste of time.

see you tomorrow
Jun 27, 2009

Interesting thing about the escort quests is that the NPCs you're protecting seem to be leveled with you. If you try them later they'll be able to withstand a lot more punishment.

haunted bong
Jun 24, 2007


Rotten Red Rod posted:

Aaaaaaah I accidentally corrupted my save game after about 10 hours and lost everything. I was just starting to unlock some of the fun skills of Mystic Knight. I wish this game didn't just have one save and slot.

Oh well, lets me start over and try out the strider/magic archer. Playing through them again makes me realize how pointless some of the early game quests are, especially the escort quests. Huge waste of time.

The escort quests are good for raising affinity with certain NPCs, and also for getting Madeleine's shop, which has some fairly decent stuff available in it.

edit: Speaking of escort quests, is it just me or does the game decide that, no, you should never be able to escort someone simply from point A to point B. In the one for Selene, where you escort her to the Healing Spring, I fought a griffon, a chimera, and two cyclopses on the backwards-rear end way to the spring that I took. But goddamn did it feel good when I finished it without her being damaged even once :smug:

VDay
Jul 2, 2003

I'm Pacman Jones!

skinny white boy posted:

It's a pretty cumbersome system and sitting on a menu screen watching the game take forever to save is pretty irritating.

But uh, 'grats on the angry response? It's a legitimate complaint and the game not saving often enough and getting kicked back 30-45 minutes is a huge bitch.

It takes literally 15 seconds from the time I hit Start back to me playing again whenever I want to save. The camera complaint is a legitimate one, "wasting time" saving as if it's some 5 minute process where you have to manually move your save file isn't.

Evil Canadian
Sep 10, 2000

No one man should have all that Psycho-Power.

Took the NG+ plunge*, and the credits tomebook thing was really cool and classy.



*haha, referential

LaserShark
Oct 17, 2007

It's over, idiot. You're gonna die here and now, and the last words out of your mouth will have been 'poop train.'
Bah, the goblin-infested fortress. So, I infiltrated and cleared out the courtyard okay, though the drat fiery ballista, I guess it is kept things interesting. I open the gate and let the guys in, ]but my pawns are pinned down by said fiery ballistas, and my mage refuses to come down into the drat stairwell before healing himself, and thus gets another giant burning arrow through the chest. I don't even get to join the main battle before I apparently fail the mission.

vv I didn't even know the one near the gate was there until a pawn jumped on it and started shooting things. No 'Use this ballista, Arisen!', just 'GTFO it's my time to SHINE! PEW PEW!'

LaserShark fucked around with this message at 03:09 on May 29, 2012

haunted bong
Jun 24, 2007


LaserShark posted:

Bah, the goblin-infested fortress. So, I infiltrated and cleared out the courtyard okay, though the drat fiery ballista, I guess it is kept things interesting. I open the gate and let the guys in, but my pawns are pinned down by said fiery ballistas, and my mage refuses to come down into the drat stairwell before healing himself, and thus gets another giant burning arrow through the chest. I don't even get to join the main battle before I apparently fail the mission.

If you can get to the ballista on your side of the fortress, switch it to Explosive shot and fire just above where the other ballistas are firing. The arrows should fall directly into the goblin assholes manning them, then you have free reign to just gently caress everyone up with the ballista.

Buckwild Dorf
Apr 5, 2011

by XyloJW

VDay posted:

It takes literally 15 seconds from the time I hit Start back to me playing again whenever I want to save. The camera complaint is a legitimate one, "wasting time" saving as if it's some 5 minute process where you have to manually move your save file isn't.

15 seconds is too long. Dark Souls does it without the game even stopping. Mind blowing, right?

The game does checkpoint saves that don't stop you from moving around and doing things. Why is it when you want to save that you've got to stop playing the game?

see you tomorrow
Jun 27, 2009

Dear pawn, the oil flasks I'm providing you with are for refueling your lantern, not for throwing at people.

haunted bong
Jun 24, 2007


tooooooo bad posted:

Dear pawn, the oil flasks I'm providing you with are for refueling your lantern, not for throwing at people.

I thought pawns did not have to refuel their lanterns?

a kitten
Aug 5, 2006

Welp, Madeleine just got her rear end chased out of the city for trafficking in forbidden merchandise. There goes one of my most used stores, not to mention apparently my character's girlfriend since she had acquired a pink halo. She said she was just going to set up a new store somewhere else eventually, anyone know where? Assuming that she's not just gone for good.:sigh:

Also, while I'm idling here tying this up one of my pawns just walked over and waved his hands in my face in what looked like a "hey are you even awake?!" gesture. :stare:

see you tomorrow
Jun 27, 2009

A BLACK PRESIDENT posted:

I thought pawns did not have to refuel their lanterns?

Well that's convenient :colbert:

The General
Mar 4, 2007


tooooooo bad posted:

Dear pawn, the oil flasks I'm providing you with are for refueling your lantern, not for throwing at people.

I taught my pawn to do this, just so when I fling fire spells around, it's more satisfying.

Rotten Red Rod
Mar 5, 2002

tooooooo bad posted:

Interesting thing about the escort quests is that the NPCs you're protecting seem to be leveled with you. If you try them later they'll be able to withstand a lot more punishment.
So I can ignore them and come back later on? I was worried because they seem to disappear when I move on to a new set of main quests.

haunted bong
Jun 24, 2007


How bad of an idea is it to go from a more melee focused character to a magic one? Note that, I am level 41 and have not even touched Mage/Sorcerer.

see you tomorrow
Jun 27, 2009

Rotten Red Rod posted:

So I can ignore them and come back later on? I was worried because they seem to disappear when I move on to a new set of main quests.

No idea! They absolutely do disappear and in some cases completing them seems to result in future quests? I pretty much did them as I found them. Just finished another one at level 39. They're quite easy now.

edit: anyone know how to get to the chest behind the closed gate in the colosseum beneath the Shadow Fort?

Pladdicus
Aug 13, 2010
So, I misunderstood autosave. Hour of adventure later, ran into some Trogs? Much stronger than the massive wolf packs we'd been fighting off, lucky hit got me and I died.

Back to gate the previous day =/ Hum. Manual saves for me.

The Moon Monster
Dec 30, 2005

tooooooo bad posted:

No idea! They absolutely do disappear and in some cases completing them seems to result in future quests? I pretty much did them as I found them. Just finished another one at level 39. They're quite easy now.

edit: anyone know how to get to the chest behind the closed gate in the colosseum beneath the Shadow Fort?

I'm pretty sure the escort quests that appear on work boards and are described as "A chance to raise affinity" are basically the game's equivalent of romantic strolls and have no impact on the story other than raising your affinity. Stuff like escorting the witness to the inquest is obviously a different story.

Blunt Force Trauma
Mar 16, 2008

No one gives a fuck about shit.
So fuck your shit.
We fuck shit up,
Cause shit's fucked anyway.
Shit is run in to the ground.

I don't wanna think about it,
I just wanna get down.
When do I get my first portcrystal? Running between Grand Soren and the Encampment is getting really tiresome.

Edit: Also I'm like 8+ hours in to the game and still haven't fought any "big" monsters (except the Hydra), when does that start happening?

Edit 2: Found a cyclops like 30 seconds after this edit.

Blunt Force Trauma fucked around with this message at 03:46 on May 29, 2012

The Mimic
Apr 27, 2009
I don't understand the complaining coming from the fact that you have to hit start and save your game manually if you're wandering the wilderness. Finding fault in that just seems astoundingly lazy. Now, if you complained about switching weapons mid-combat I could understand where you were coming from, but throwing a fit about the game's quality because it's not holding your hand and saving your progress every few seconds sounds pampered and is utterly ridiculous if you step back and read over what you're trying to convey again. On that note, if you keep dying in a quest, do another quest. The main storyline branch seems much more forgiving; all of the side-quests are very difficult I've noticed. If you're having problems toward Witchwood, try running past enemies.

Another subject, related to a black president's question. How much do the stat increases from each class at level up matter? I really can't decide which class I want to stick with. I've gone Strider->Magick Archer so far, but I really want to try a melee focused class. Or possibly Assassin. Each option is really appealing.

Owl Inspector
Sep 14, 2011

^^^ I don't know where it is now, but there was a list that had the stat gains for each vocation per levelup. Although they are fairly different for each vocation, they're individually small enough that it would probably only matter if you've been using one for 40 levels and decide to switch to the complete opposite. I don't have experience with that since I'm only level 19 or so, but it's what the numbers seem to indicate.

Are there any augments from Strider vocation levels 7-9 that would be great on a Ranger or should I just switch now? I want to shoot things with a weapon that is bigger than I am.

skinny white boy posted:

15 seconds is too long. Dark Souls does it without the game even stopping. Mind blowing, right?

The game does checkpoint saves that don't stop you from moving around and doing things. Why is it when you want to save that you've got to stop playing the game?

The automatic saves slow the game down a lot while they're running, I usually just pause until they're finished. It's unfortunate that the only way to really be secure is to frequently save, but 15 seconds is still incredibly bitchy for that option when you could just deal with checkpoint saves separated by 30-60 minutes.

The Dark Souls comparison doesn't even make sense because its autosave is only to keep you from circumventing the difficulty and to let you quit anytime. It still kicks you all the way back to a checkpoint when you lose.

Most of the Dark Souls comparisons people keep repeating don't make any sense. Dragon's Dogma is extremely flawed but not because it simply isn't Dark Souls.

Owl Inspector fucked around with this message at 03:49 on May 29, 2012

Policenaut
Jul 11, 2008

On the moon... they don't make Neo Kobe Pizza.

This game really needs some clothing dye. I'd love to change the color of my various armors to suit a better aesthetic.

The General
Mar 4, 2007


Dragon's Dogma is extremely flawed in that it isn't Monster Hunter.

Space-Pope
Aug 13, 2003

by zen death robot

VDay posted:

It takes literally 15 seconds from the time I hit Start back to me playing again whenever I want to save. The camera complaint is a legitimate one, "wasting time" saving as if it's some 5 minute process where you have to manually move your save file isn't.
It's not necessarily the time that's the issue, as much as it's the fact that it pulls me out of the game. I have to stop, remember that I should save, and go in and do so. "My immersion" and all that, I know, but it's a problem that didn't need to be in the game. The Start, then Select quicksave wasn't known by me earlier, and I admit that it helps with that problem. I just wish it had been more obvious before I got frustrated at losing a good chunk of progress.

Zereth
Jul 9, 2003



Rascyc posted:

Did you upgrade the heal?

The upgraded heal takes an eternity to cast and your healers will lag behind all the time. The cast time increase on sorcerer helps a bit with this. It's too bad you can't downgrade the heal.
gently caress. I thought it was a bit slower. :negative:

Oh well, at least Relain still knows how to stunlock cyclopses. To the point I ran into one with an armored hat the other day and it never got an opportunity to take it off despite me spending a bunch of time on its head.

turn off the TV
Aug 4, 2010

moderately annoying

Okay I must be doing something wrong? I'm fighting the dumb Ur Dragon online, and while I can kill it in about fifteen minutes offline because it keeps running away, I do gently caress all damage to it online. And it has more health every time I fight it.

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

tooooooo bad posted:

edit: anyone know how to get to the chest behind the closed gate in the colosseum beneath the Shadow Fort?
It's accessible once you're to the boss of that area. You can go through the door into his room, or immediately left of that - which is where that chest is.

It's a bitch to hike all the way up there again if you already triggered the cutscene, but it did have some decent loot. I found a red leather hood in there.

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see you tomorrow
Jun 27, 2009

Shalinor posted:

It's accessible once you're to the boss of that area. You can go through the door into his room, or immediately left of that - which is where that chest is.

It's a bitch to hike all the way up there again if you already triggered the cutscene, but it did have some decent loot. I found a red leather hood in there.

No it's not that one. I know which one you're talking about but in the colosseum beneath the fort where you fight a cyclops for a quest (to get the Silver Idol) there's another chest behind a locked gate.

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