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TorakFade posted:Regarding main pawns and their AI : For a pure healing pawn Medicant as primary with Nexus as secondary worked really well for me. It basically went healing > debuffing > enchanting weapons > casting damage spells in that order once combat started. Enchanted weapons tended to come first though. Also, considering I've seen absolutely no advertising for it anywhere, Dragons Dogma is the 3rd highest selling game in the UK for its first week http://www.guardian.co.uk/technology/gamesblog/2012/may/28/top-20-video-games I really hope this sells well enough to get a sequel, I'm having so much fun
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# ? May 30, 2012 10:00 |
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# ? Apr 28, 2024 19:37 |
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TorakFade posted:Regarding main pawns and their AI : You're probably going to want healing/debuff removal later in the game, yeah, unless you want to carry around a ton of consumables. Medicant probably won't be very useful as a Sorc since they don't really have any recovery (they do a little with voidspell later on, but its use doesn't actually come up too often). Scather is fine for them, though Mitigator can also work well because they're so loaded with AoE that they're built for taking out huge hordes of minions. Generally though, Sorcs only do one thing: kill poo poo. The pawn inclinations won't really make a huge difference because they don't really have any option to do anything except nuke. I've got a sort of experimental healmage going now (PSN ID is Detiu if anyone wants to hire her to try it out), where I've given her no direct attack spells at all, instead going for a pure utility build with debuffs, buffs, and recovery. I set her AI to Utilitarian primary and Medicant secondary, which seems like it will get her to do what I want her to do (focus on buffing/debuffing, and healing when necessary), but I haven't really gotten much of a chance to try it out yet since I literally just set her up like this after starting NG+. The Cheshire Cat fucked around with this message at 10:05 on May 30, 2012 |
# ? May 30, 2012 10:02 |
When my pawn was a sorc I had her on challenger/scather I think (or other way around). As The Cheshire Cat said, sorcerers are only really there to kill poo poo so you'll probably want to give them inclinations that make them want to, well, kill poo poo. And I think medicant makes them stop casting when monsters close in on them so you wouldn't want to do that on a sorcerer, which has long cast-times. I turned my pawn back into a mage and I think it's at utilitarian/nexus now. It works well enough, though I'm not really sure how medicant/nexus would work instead (or medicant/utilitarian?). In any case she heals/buffs and murders poo poo when not doing that so it works for me.
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# ? May 30, 2012 10:10 |
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I recall seeing a cool mouth guard mask (not a full Executioner Miralda-style hood) in a stream before the game came out. Where can I get one of those, assuming I'm not misremembering it? The giant monster fights are seriously the best part of this game. Unless they become complete bullshit later, every one so far has been completely epic and really feels like what the game was made to do best. Escorting Barnaby, taking a slightly different route to Bloodwater Beach than my first trip there, finding the golem at the Tomb of the Unknown Traveler, and fighting it by the light from sorcerer spells as the sun went down was amazing. I've hardly done any of the story quests and I'm already level 31 because every random escort that hardly gives me any worthwhile reward always results in an amazing trip, and now that I'm a Ranger I can keep the escorts alive by staying in back. I also just got the Gamble Shot and every goddamn cyclops in the world without a helmet had better go hide. It's a bad day to be an eyeball.
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# ? May 30, 2012 10:16 |
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Spike McMayhem posted:For some reason, I have literally never thought of trying ensnare on harpies! This changes everything! It only works when they fly low, so it's not as useful as it sounds. It does have a little more range than a regular attack, but doesn't have the height of a double jump swipe.
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# ? May 30, 2012 10:40 |
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Ciaphas posted:Sometimes my pawn'll grab hold of a goblin or harpy and hold him in front in a 'STAB THIS FUCKER' position. When I try to grab one though my guy just hauls it over his shoulder until it snaps out of it and breaks free. How can I do that grappling thing so my buddies can ? Gotta hold the grab button down instead of tapping it.
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# ? May 30, 2012 10:54 |
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Arthil posted:Gotta hold the grab button down instead of tapping it. It only works for Fighters and Fighter-ish classes, though.
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# ? May 30, 2012 11:40 |
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Do the personality traits affect if a strider/ranger prefers to use bows, or is that something they just learn? I was thinking about switching my pawn to a sorceror just so I could have the spells I wanted instead of scouring the nexus, but 60 levels of fighter/warrior have skewed his stats quite a bit. I tried switching to ranger instead since a friend was complaining about how hard it is to find a good one. My pawn uses his bow when enemies aren't close, but then switches to daggers when they are, which seems to be a common complaint in this thread. I know you can just remove the daggers to force bow usage, but I've rented pawns that mostly focus on their bow without doing that. Hes a monster climbing champ now, but it'd be nice if he just shot the things instead sometimes.Myriad posted:Swapping to Mystic Knight after 59 levels of Sorcerer/Mage is the most painful thing I have done. Even basic wolves are annoying again. If its any consolation, mages gone mystic knight seem far stronger than fighters doing the same. All of knight's new abilities are magic based and mages/sorcs have far higher base magic attack. Drop 3 magic cannons on top of each other then spam circle slash. Make sure you have an enchant up and just watch the bullets fly. Though post game equipment is so strong that base stats only seem to matter before you get it.
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# ? May 30, 2012 11:57 |
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Myriad posted:And the Adventure Log under History has the exact number of times your pawn has been hired, it's under the Pawns section. 33 To be fair there are tons of mages out there. I'm tempted to switch her class to strider due to it...
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# ? May 30, 2012 12:10 |
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Are the permanently enchanted fire or ice weapons worth it? They have so low str, and lots of magic stats, which I'm not sure does anything
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# ? May 30, 2012 13:51 |
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My excellent Strider/Ranger pawn has only been reviewed twice, but they were both 5's. I messed around by feeding her a ton of personality-altering juice bottles, and eventually settled on Utilitarian/Scather. It turns out 'Utilitarian' on a strider means 'Go for the weak points.' Against a chimera she will shoot arrows until it gets close, then jump on and start slitting throats from back to front. Against a helmet-clops she fired arrows until it dropped its club, then just glued herself to its head then face while stabbing. She's an ordinary human looking tall person with armor and a wolf's head hat. Please hire my level 36 pawn, PSN Wayward-. 'Utilitarian' AI basically means do things that are situationally appropriate, I am pleased with it. Except maybe on wizard pawns, then it means enchant everyone constantly, that's not my favorite thing for them to do. I actually prefer that the pawn use knives instead of bows, they seem to do a lot more damage to big guys, and do a better job of keeping small dudes knocked down/flung into the air and out of my delicate wizard face.
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# ? May 30, 2012 14:28 |
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Okay, I'm starting to fall back in love with warrior again. I just took down a golem in record time and now that I have Arc of Might I can wreck the armor on a cyclops no problem. I hear there's an upgraded version of Arc of Might that can one-hit-kill cyclopes? That'll be amazing.
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# ? May 30, 2012 14:36 |
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So, uh...does Caxton the armorer in Gran Soren disappear if you enter the last area with the hellhounds and then back out? Because he isn't at his shop now and his assistant isn't helping
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# ? May 30, 2012 14:45 |
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Sexual Aluminum posted:Are the permanently enchanted fire or ice weapons worth it? They have so low str, and lots of magic stats, which I'm not sure does anything Magic determines the strength of the enchantment. If you have a hybrid mage class, I think that their magic weapon skills (ex: magic archer's sunburst) do significantly more damage when used with one of those weapons as well.
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# ? May 30, 2012 15:11 |
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Beat my first Ur-Dragon last night. He spawned in at almost no health, which helped because I'd forgotten to bring in any curatives of any kind (it was late ). I find it pretty funny that when he's at that little health he's pretty much the senior citizen of dragons in desperate need of life alert. Has anyone tried using the one shot arrow on it? I didn't actually fight him until NG+ (because I didn't read this thread until after I had entered it) so I'm a bit of a ways back in the actual story at the moment.
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# ? May 30, 2012 15:35 |
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Gestalt Intellect posted:I recall seeing a cool mouth guard mask (not a full Executioner Miralda-style hood) in a stream before the game came out. Where can I get one of those, assuming I'm not misremembering it? You can find both (executioner hood and mouth cover) of these at the southern bandit den, in the treasure chests. There's another kind of executioner hood I found in the far northeast canyon.
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# ? May 30, 2012 15:51 |
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StringOfLetters posted:My excellent Strider/Ranger pawn has only been reviewed twice, but they were both 5's. I messed around by feeding her a ton of personality-altering juice bottles, and eventually settled on Utilitarian/Scather. It turns out 'Utilitarian' on a strider means 'Go for the weak points.' Against a chimera she will shoot arrows until it gets close, then jump on and start slitting throats from back to front. Against a helmet-clops she fired arrows until it dropped its club, then just glued herself to its head then face while stabbing. She's an ordinary human looking tall person with armor and a wolf's head hat. Please hire my level 36 pawn, PSN Wayward-. Sometimes I think Acquire secondary hurts though but I really hate picking up loot at this point. I just want my pawns to do it so I can focus on killing poo poo.
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# ? May 30, 2012 15:54 |
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Rascyc posted:I put and want utilitarian on everything. I was really unsatisfied with my support mage/healer with medicant primary until I slapped utilitarian on. Now he buffs aggressively and heals later or when it's urgent, which is what I really wanted. This is the same setup I'm using on my own support Mage and I'm really happy with it. You don't need Medicant at all and Acquisitor is the best. If things really go bad and you want those heals immediately you can just hammer left or right on the d-pad.
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# ? May 30, 2012 16:05 |
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I found Ron Swanson wandering around Gransys wielding a huge 2-hander and wearing what appeared to be a samurai costume. Hell yes I'm gonna hire you.
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# ? May 30, 2012 16:10 |
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SAHChandler posted:Beat my first Ur-Dragon last night. He spawned in at almost no health, which helped because I'd forgotten to bring in any curatives of any kind (it was late ). I find it pretty funny that when he's at that little health he's pretty much the senior citizen of dragons in desperate need of life alert. It doesn't insta-kill the whole dragon, but it does instantly destroy one of his cores. The person I saw talking about using it wasn't super clear but implied the arrow then falls down and can be picked up again.
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# ? May 30, 2012 16:16 |
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Dude, Evil Eyes are loving awesome to fight. Barring the whole petrification eyebeams. Post-Dragon game is awesome.
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# ? May 30, 2012 16:20 |
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Okay, Arc of Deliverance is amazing. One hit took two bars off a chimera and instantly killed the goat.
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# ? May 30, 2012 16:29 |
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So I'm now on my third play through, and I have to say this is one of the best games I have played in ages. I'm only level 67, and even at this level the Ur-Dragon is nigh untouchable. I can, however, burn down regular Chimera, Cyclops, an other large monsters fairly quickly. Now my only concern is finding a good grinding spot to break level 100.
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# ? May 30, 2012 16:30 |
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I feel so overleveled. I am like 46 and just finished Griffin's Bane.
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# ? May 30, 2012 16:32 |
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Yeah, I just hit level 44 and I haven't even started working for Ser Maximillian. I keep doing billboard quests and exploring the map and raiding dungeons over and over.
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# ? May 30, 2012 16:35 |
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I beat the post game at level 48, and I did a lot of dallying around, you guys might be crazy.
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# ? May 30, 2012 16:37 |
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I never revisit areas to farm chests and I have been using recall stones since I started doing Wyrmhunt quests. I just stick to quests and kill everything on the way. I imagine a large chunk of it came from killing sulfur saurians at 800 XP a pop when I was looking for the snakeskin purse. Plus a decent chunk was probably trekking through the mountain pass back to the initial area about 25 times for quests/checking up on quests. Well now that I think about it harder, I end up traveling at night a lot and the combat rate at night is probably 5 times that of day time. Travelling to the healing spring in the north at night is basically nonstop combat with bandits and dire wolves once you reach the bluff. That being said I don't really find that I am missing out on anything by being overleveled. Big monsters take just enough time to kill that it's fine but not a slog, and I can still die if I fall asleep at the wheel.
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# ? May 30, 2012 16:48 |
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I failed the gathering flowers quest by going to the Capitol is this something I should be worried about? Is it like lost and found where I will miss a bunch of stuff?
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# ? May 30, 2012 16:58 |
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Sexual Aluminum posted:Are the permanently enchanted fire or ice weapons worth it? They have so low str, and lots of magic stats, which I'm not sure does anything Those flaming daggers you can grab from the merchant over by Black Cat, for instance, are stupidly powerful. They are my new best friends, because everything burns. Also, for those looking for a mage staff with an element - check that bandit camp up on the hill with the giant painting/image of the dude. I found an ice staff in a chest up there.
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# ? May 30, 2012 17:09 |
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Wolves! THEY HUNT IN PACKS!
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# ? May 30, 2012 17:14 |
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Is your pawn automatically sent out to the pool for everyone to see or do you do something specific later in the game?
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# ? May 30, 2012 17:17 |
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NarkyBark posted:Wolves! THEY HUNT IN PACKS! Fire works well!
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# ? May 30, 2012 17:17 |
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Holy poo poo, If I knew the Duke was going to age 500 years and try to kill me and a portal to hell opening in Gran Soren, I might have taken the Dragon's offer, not to mention that Beholder is crazy hard. Post game content here I come otherwise.
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# ? May 30, 2012 17:19 |
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I'm at the Shadow Fort to do Put the Eye Out, but how the heck do I get underground? EDIT: And of course I just find it now.
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# ? May 30, 2012 17:20 |
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I think it's really a statement that you don't need levels. Levels just happen while you're playing the game, however you like to play it. I like going places I'm not "supposed" to be yet from the plot's perspective. The game seems to recognize that I'm going out of my way to explore, and so it keeps giving me billboard quests to visit the far corners of the map. When I visit the healing spring in the north, I look around and find a chimera's den full of ore and then push through the windy trails to the bandit's den and collect cool poo poo like the Caladabolg and then kill a golem. Or when I went to fight the female bandits and then explore the nearby mountain path and found myself in the Soulflayer Canyon. Then I sell off my loot and look at the map and think, "Well I need to try talking to Ophis again, so while I'm in the area, I might..." and start rambling through a marsh and a border castle and, "Oh here's the other entrance to Soulflayer Canyon, so I might as well..." I haven't wrangled with a drake in a while. I might try that again. Last time I did that I was level...28 and a magic archer.
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# ? May 30, 2012 17:21 |
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Jacque Pott posted:It only works for Fighters and Fighter-ish classes, though. I have no problems grabbing things as a ranger though. And ive seen mages do it. Pretty sure fighters are just better at it.
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# ? May 30, 2012 17:22 |
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Lotish posted:I think it's really a statement that you don't need levels. Levels just happen while you're playing the game, however you like to play it.
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# ? May 30, 2012 17:28 |
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Lotish posted:I think it's really a statement that you don't need levels. Levels just happen while you're playing the game, however you like to play it. I don't honestly remember seeing it anywhere in the game itself, but the strat guide reckons that each bit of armor and weaponry has a certain level requirement, and not meeting that requirement will slaughter your stamina. The max is about 50, though, so it's still not exactly a major metric.
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# ? May 30, 2012 17:29 |
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exmorte posted:I have no problems grabbing things as a ranger though. And ive seen mages do it. Pretty sure fighters are just better at it. Grabbing and holding them in front of you hostage-style or grabbing them and putting them over your back to throw off a cliff at your leisure?
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# ? May 30, 2012 17:30 |
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# ? Apr 28, 2024 19:37 |
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Flame112 posted:Grabbing and holding them in front of you hostage-style or grabbing them and putting them over your back to throw off a cliff at your leisure?
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# ? May 30, 2012 17:31 |