|
Crows Turn Off posted:Just unlocked the Slayer and I'm pretty excited about that. How much does this guy own? What (hopefully unnecessary) gun works well with him? Lagomorphic posted:N7 Slayer Guide Rei_ posted:I still don't have any of the N7, Cerberus, Vorcha or any Sentinel classes that aren't Batarian unlocked. Most of my new gun unlocks are hovering around level 1, i just get poo poo on all the time in public lobbies. I really wish I had more time to play this game or my schedule overlapped with whenever the hell people are online. If you're on Xbox feel free to add me (my gamertag is Orthonormal). I mostly play gold or farm platinum (which you can do with a Batarian Sent).
|
# ? Aug 9, 2012 19:11 |
|
|
# ? Apr 26, 2024 14:06 |
|
Lagomorphic posted:He owns pretty well. I wrote up a powers based build that I run on gold with a Tempest (any light gun works though). I haven't actually played him yet, so it might make more sense when I do, but I don't know what you mean when you say to teleport through walls. Is teleporting just the dodge, or is it the Slash, or is it something different altogether? vvv Cool, thanks! Crows Turn Off fucked around with this message at 19:30 on Aug 9, 2012 |
# ? Aug 9, 2012 19:26 |
|
Crows Turn Off posted:Thanks for the guide. Those power upgrades are what I selected anyway, so off to a good start! Dodge and heavy melee; Biotic Slash doesn't have a teleport on it though the shockwave effect does go through any walls. The dodge teleports through walls (though obviously it's hard to do straight forwards as you'll usually just take cover against the wall, so turn sideways and then dodge), and so will the heavy melee. The light melee is too short a teleport to get through anything but maybe the thinnest of walls, though.
|
# ? Aug 9, 2012 19:29 |
|
Cheap Vodka posted:The saber is so loving good. Put an extended barrel and piercing mod on it and it basically turns into a railgun. The weight is kind of high, but I just use it on the Destroyer since cooldowns don't mean poo poo with that class. The best part of the Saber is the sound it makes. I like to just fire it randomly in between waves.
|
# ? Aug 9, 2012 19:40 |
|
Felinoid beat me to it but I'll just add that I almost never use the melee attack myself so it's definitely not necessary for the hit and run. This is a playstyle thing I rarely use melee on any of my classes unless I build specifically for it, so if melee works for you use it. I mostly rely on the side dodge to get through walls, it's great when an Atlas is between you and an objective and you just teleport around it.
|
# ? Aug 9, 2012 19:42 |
|
Lagomorphic posted:Felinoid beat me to it but I'll just add that I almost never use the melee attack myself so it's definitely not necessary for the hit and run. This is a playstyle thing I rarely use melee on any of my classes unless I build specifically for it, so if melee works for you use it. I mostly rely on the side dodge to get through walls, it's great when an Atlas is between you and an objective and you just teleport around it. A little tangential, but the best objective teleport I think is on Hydra. When devices pop up, there are two potential spots that are practically right next to each other space-wise, but have a wall between them. So if you go for the wrong spot and discover it's actually on the other side, you have to go the long way around T-shaped walls (from the bottom left corner around the wide top to the bottom right corner, or vice-versa). Slayer or Fury? Turn sideways, dodge, and you're right on top of it.
|
# ? Aug 9, 2012 20:01 |
|
I fuckin hate the teleport dodge. I try to roll into cover and end up on the other side of the cover in the middle of 3 marauders a full 60% of the time. Doesn't matter if we're actually fighting Geth or Cerb, those 3 fuckin Marauders show up.
|
# ? Aug 9, 2012 20:07 |
|
Schubalts posted:The best part of the Saber is the sound it makes. I like to just fire it randomly in between waves.
|
# ? Aug 9, 2012 20:22 |
|
Cool, Origin updated and now my friendslist is broken.
|
# ? Aug 9, 2012 20:24 |
|
great now I'm imagining a Larry, Curly and Moe Marauder webcomic something sort of like this http://browse.deviantart.com/?order=9&q=mass+effect+cerberus+phantom&offset=24#/d550783
|
# ? Aug 9, 2012 20:28 |
|
AngryBooch posted:I fuckin hate the teleport dodge. I try to roll into cover and end up on the other side of the cover in the middle of 3 marauders a full 60% of the time. Doesn't matter if we're actually fighting Geth or Cerb, those 3 fuckin Marauders show up. The funny part for me is that I know this isn't Hyperbole, and this is on Platinum. Here's an interesting thought, do the melee attachments for the Pistol and Assault Rifle work on characters with AoE type melees, like the Geth and Asari Heavy melee? Or would it only work for the quick melee?
|
# ? Aug 9, 2012 20:42 |
|
Semisponge posted:Cool, Origin updated and now my friendslist is broken. Mine too! And the Origin overlay doesn't come up when I press shift+F1 like it should.
|
# ? Aug 9, 2012 20:42 |
|
Vietnamwees posted:The funny part for me is that I know this isn't Hyperbole, and this is on Platinum. They boost all melee, mechanics trump flavor in this case.
|
# ? Aug 9, 2012 20:46 |
|
Doflamingo posted:Mine too! And the Origin overlay doesn't come up when I press shift+F1 like it should. EA quality control remains an oxymoron.
|
# ? Aug 9, 2012 20:50 |
|
So what's a good way to play the Shadow on Gold without feeding horribly and dying every couple of minutes? Edit: I've got it set to 6-4-6-5-5 with duration, melee, and bonus power on cloak, Damage on slash, Damage, Burn, and Damage on Strike, Power Damage and Power damage on Shadow [i hear that does buff strike], and meleex2 on fitness. Disciple II puts me at +166% with blade an smart choke. I can use an ULM Acolyte III also to go to 138, or something. Of the relevant equipment, I can field Structural Ergonomics II, Hydraulic Joints II, or Shield Booster III. Alpha Phoenix fucked around with this message at 21:56 on Aug 9, 2012 |
# ? Aug 9, 2012 21:49 |
|
http://narida.pytalhost.com/me3/classes/#45MDPIL@0@0@A@@@0@0@0@0 High level Carnifex or Paladin with melee stunner (or whatever you have to keep your cooldown as low as possible), runspeed consumables and melee damage gear, don't play Reapers and always know where shielded enemies are - they are your lifeline. Be aggressive, only use your gun on Guardians or Stasis'd Phantoms and break LoS before you use Shadow Strike on a Phantom. Cloak -> Shadow Strike -> Shadow Strike -> Melee if not dead -> run away, repeat. Use Slash on primed groups or something, I always forget I have that skill. It's a really fun way to play, but you absolutely have to take risks. Lots of them.
|
# ? Aug 9, 2012 22:09 |
|
I haven't played since the first dlc. Is drell adept with reave and cluster maxed still fun as hell to play?
|
# ? Aug 9, 2012 22:24 |
|
Well I got the N7 Fury quite a while back, and played it for a while until I forgot it in favor of other classes. But yesterday I took her for a spin again (up from level 1 since I promoted my Adepts earlier) and specced for maximum biotic explodeyness. Jesus christ, she's a blast to play (literally ). Love the hecticness of running around looking for piles of trash mooks, barging into them with Annihilation field and exploding them all. Also unlocked the Indra, and put it on my Geth Infiltrator. Seemed to work quite well, though I really need a reset card for that guy since I didn't really know what the gently caress I was doing while leveling him up. Furthermore, I unlocked the Asari Justicar as well but haven't tried her yet. Any tips?
|
# ? Aug 9, 2012 22:27 |
|
I have shotgun melee IV, and pistol melee 0 so I guess I ought to stick to the Disciple until I get a few ranks of it. I think I mostly need to practice and become better at the timing and running away.
|
# ? Aug 9, 2012 22:27 |
|
How do you guys feel on Magazine Upgrade vs. Heat Sink for the Hurricane?
|
# ? Aug 9, 2012 22:32 |
|
Danger posted:I haven't played since the first dlc. Is drell adept with reave and cluster maxed still fun as hell to play? Well there's gear now, so you can get up to 5 extra grenades to play with now. So Drell are better than ever. One the other hand there's a lot of new exciting biotic classes to play so Drell are becoming pretty rare.
|
# ? Aug 9, 2012 22:33 |
|
VJeff posted:How do you guys feel on Magazine Upgrade vs. Heat Sink for the Hurricane? Heat Sink, heat skink all the way. Magazine just increases the bullets per thermal clip, heat sink increases bullets per clip and overall. Heat sink and HV barrel for up close murder, stability and HV barrel for mid-range murder.
|
# ? Aug 9, 2012 22:36 |
|
Lagomorphic posted:Well there's gear now, so you can get up to 5 extra grenades to play with now. So Drell are better than ever. One the other hand there's a lot of new exciting biotic classes to play so Drell are becoming pretty rare. He was carrying a Widow AND a Disciple.
|
# ? Aug 9, 2012 22:37 |
|
Nordick posted:I saw a Drell Adept yesterday. Now the important thing to ask: What level was he? I know when I level mine from scratch for the first few matches I tend to go Black Widow/heavy shotgun simply since my biotics are rear end until at least 8 or so. Of course, knowing the general playerbase, he was 20.
|
# ? Aug 9, 2012 22:44 |
|
Hm, that's a good point I suppose. But I'm reasonably sure he was like level 16 or so. EDIT: Speaking of biotics with guns, do Asari Justicars usually run with some more firepower than the usual Adepts? They do get quite a hefty reduction to the weight of ARs, but that would require taking the passive up to 6. Nordick fucked around with this message at 22:49 on Aug 9, 2012 |
# ? Aug 9, 2012 22:47 |
|
Just used the Krysae for the first time in about a month. drat thing got nerfed into uselessness... . The lower rate of fire is really punishing.
|
# ? Aug 9, 2012 22:51 |
|
Nordick posted:Speaking of biotics with guns, do Asari Justicars usually run with some more firepower than the usual Adepts? They do get quite a hefty reduction to the weight of ARs, but that would require taking the passive up to 6.
|
# ? Aug 9, 2012 23:25 |
|
Nordick posted:
Saber rocks.
|
# ? Aug 9, 2012 23:31 |
|
So I remember from the last thread that someone posted a comparison of the Indra vs. the Harrier. Can someone repost that? I just got one, and my turian sentinel is in favor of a solid rapid-fire solution that doesn't weigh a ton.
|
# ? Aug 9, 2012 23:39 |
|
Gasoline posted:Saber rocks. Yeah I'm glad this got brought up, I had one I was totally neglecting and it feels good to use on my Demolisher.
|
# ? Aug 10, 2012 00:23 |
|
Mr Dog posted:great now I'm imagining a Larry, Curly and Moe Marauder webcomic ...but, how is this possibru? Did he use some sort of animator program and design the models from scratch or did he somehow use the game or something?
|
# ? Aug 10, 2012 00:36 |
|
Magic Love Hose posted:So I remember from the last thread that someone posted a comparison of the Indra vs. the Harrier. Can someone repost that? I just got one, and my turian sentinel is in favor of a solid rapid-fire solution that doesn't weigh a ton.
|
# ? Aug 10, 2012 00:36 |
|
SciFiDownBeat posted:...but, how is this possibru? The background textures (and specifically the doors) make this look like it's been done in Gmod. I've also seen animations with Mass Effect models done in Gmod before so there's probably a set of those out there somewhere. The game runs on Unreal Engine 3 so it's probably not terribly difficult to extract the models from the original game files and go from there. EDIT: To clarify, Gmod is a very popular mod for Half-Life 2 that lets you pose and animate characters quite easily in easy to build (or pre-built) environments based on HL2 assets. If you can manage to get your hands on the model files of any given game (and convert them to a HL2 compatible format) you can do pretty much anything you like with them. Burning Mustache fucked around with this message at 00:47 on Aug 10, 2012 |
# ? Aug 10, 2012 00:43 |
|
Oh right, duh. I forgot about Gmod. I didn't realize that it was that versatile though. So you could probably use Gmod with any UE3 model?
|
# ? Aug 10, 2012 00:52 |
|
Case in point: http://www.youtube.com/watch?v=Liudw5xlkU0
|
# ? Aug 10, 2012 00:53 |
|
EDIT: /\/\/\ Oh holy poo poo this ownsSciFiDownBeat posted:Oh right, duh. I forgot about Gmod. I didn't realize that it was that versatile though. So you could probably use Gmod with any UE3 model? If you can convert them to HL2 models (assign the skeleton / bone system properly, etc), sure! I have no idea how easy or complicated it is though, I've never really played around with Gmod much myself, let alone UE3 models or game files. It might be trivially easy with the proper extractor tools and plugins for your various 3d modelling programs like 3ds Max / Maya / Poser though. Burning Mustache fucked around with this message at 01:01 on Aug 10, 2012 |
# ? Aug 10, 2012 00:57 |
|
VJeff posted:Case in point: http://www.youtube.com/watch?v=Liudw5xlkU0 The only things funny about that was people getting hurt. But that's pretty much all it was, so
|
# ? Aug 10, 2012 01:11 |
|
Nordick posted:Hm, that's a good point I suppose. But I'm reasonably sure he was like level 16 or so. I use a Harrier (scope and stabilization) with a Phalanx (ultralight and scope) as my sidearm. I also don't use Pull at all, so I went full with the passive (AR reduction).
|
# ? Aug 10, 2012 01:48 |
|
dazoner posted:Just used the Krysae for the first time in about a month. drat thing got nerfed into uselessness... . Just finished a Cerberus Silver game with my all damage Salinf. Tried to get into a gold with lvl 2 sniper amp and disruptor ammo, got shunted to silver, and it still took 3 direct his to kill an assault trooper. Bleh.
|
# ? Aug 10, 2012 02:15 |
|
|
# ? Apr 26, 2024 14:06 |
|
Nordick posted:EDIT: Speaking of biotics with guns, do Asari Justicars usually run with some more firepower than the usual Adepts? They do get quite a hefty reduction to the weight of ARs, but that would require taking the passive up to 6.
|
# ? Aug 10, 2012 02:32 |