Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
so my vanguard isn't back to 20 yet but I decided to give Elotana's N7 Kai Leng Vanguard a shot on Silver, figuring it'd make up for the lost levels. Had a couple stupid deaths, like "charge into enemy, get shot in rear end by turret I did not know existed" and "charge into enemy, wait, charge, why are you, god drat it" and a couple that were just me being dumb, BUT

Overall? Really, really fun. You have to constantly stay on the move being an enormous dick staggering the entire enemy team. I like it. I can definitely see this working on Gold if I host and it's on a map where I've memorized spawn positions.

Psion fucked around with this message at 16:36 on Aug 31, 2012

Adbot
ADBOT LOVES YOU

LogicNinja
Jan 21, 2011

...the blur blurs blurringly across the blurred blur in a blur of blurring blurriness that blurred...

Trykt posted:

They do, you can see right on the powers screen that its damage goes up when you take the passives that boost power damage. Maxing shadow strike damage means taking all your melee junk (except the last evolution of the "fitness" tree) AND maxing your power damage.

So the question is, does +Tech power damage gear boost Shadow Strike damage, or only general "+Power damage" gear like Mental Focuser?

Edit: I've gotten a little better at the N7 Slayer with max Phase Disruptor, but honestly, I feel so ineffectual. Especially against anything serious (banshee? Geth Prime? Forget about it).

Synonamess Botch
Jun 5, 2006

dicks are for my cat

Trykt posted:

They do, you can see right on the powers screen that its damage goes up when you take the passives that boost power damage. Maxing shadow strike damage means taking all your melee junk (except the last evolution of the "fitness" tree) AND maxing your power damage.

I did not know that. I've had my Shadow specced 6/6/6/0/6 for that reason. Although I see in narida now that the power bonuses barely effect SS or ES's damage, only 20pts more than a power amp III. Also according to Narida, tech damage bonuses do not effect shadow strike, but there's no way for me to know if that's accurate to the game code.

Blompkin posted:

I haven't had much luck with gold. From my limited experience, it mainly involves staying behind cover, letting the enemy come to you, and running if the enemy gets close.

The three most important things about gold are: 1) Line of sight is everything, 2) Cover doesn't necessarily mean using the cover mechanic, and 3) Right hand advantage. Everything else is just not getting overwhelmed and prioritizing threats.

tribbledirigible
Jul 27, 2004
I finally beat the internet. The end boss was hard.

Anybody else give themselves side goals during matches? Like with the Geth Engie; I go for the 10 waves survived award above my own total score.

I guess I just wish they'd come up with new modes soon, I'm starting to get bored. Or get the PC version and try the Huskapocalypse mod.

Wowporn
May 31, 2012

HarumphHarumphHarumph
Yesterday was a bad day for matches. I've been doing gold more, and it's really hard to get matches that aren't either farming runs or people who definitely should not be playing on gold yet. Multiple people I encountered using Shadows had Widow/Harrier loadouts, it was horrible. Also lots of lag, it is really hard to be a shotgun infiltrator with a claymore when there's lag.

Also, someone mentioned a while ago that the quarian infiltrator's sabotage worked well against turrets and atlases, and I tried that but it didn't do anything, I'm probably either forgetting something important or upgraded it wrong or something.

Trykt
Jul 30, 2000

Still training..

LogicNinja posted:

So the question is, does +Tech power damage gear boost Shadow Strike damage, or only general "+Power damage" gear like Mental Focuser?

I could be making a fairly stupid assumption here but every power in the game is either a Biotic power or a Tech power isn't it? We can rule out Shadow Strike as being biotic in nature (despite basically being Charge) so I don't see why a tech damage boost wouldn't work. The generic "power damage" gear seems like its only real use is for the few races that actually have both tech and biotic powers.

IMO the best gear for a shadow-striking Shadow is either +Shields/+Melee or +Shields/+Shotgun, or maybe +Melee/+Shotgun if you wanna go hog wild.

Crows Turn Off
Jan 7, 2008


Trykt posted:

I could be making a fairly stupid assumption here but every power in the game is either a Biotic power or a Tech power isn't it?
Not every power. For example, the Shadow's Shadow Strike is considered a melee attack.

Trykt
Jul 30, 2000

Still training..

Crows Turn Off posted:

Not every power. For example, the Shadow's Shadow Strike is considered a melee attack.

I have no idea what this post means

Synonamess Botch
Jun 5, 2006

dicks are for my cat
There are also powers such as carnage, conc shot, some grenades, etc. that do not count as biotic or tech, and I believe they are all considered "combat powers."

zxqv8
Oct 21, 2010

Did somebody call about a Ravager problem?
Carnage and conc shot will set off techbursts, so they're technically tech powers.

I don't know where grenades are categorized, but I do think shadow strike is the only active power which counts as a plain melee attack.

Synonamess Botch
Jun 5, 2006

dicks are for my cat

zxqv8 posted:

Carnage and conc shot will set off techbursts, so they're technically tech powers.

I don't know where grenades are categorized, but I do think shadow strike is the only active power which counts as a plain melee attack.

They are technically combat powers, the fact that they set off tech bursts is irrelevant. Throw and warp set off tech bursts but are obviously not tech powers.

e: proxy mine is also a combat power

Synonamess Botch fucked around with this message at 18:37 on Aug 31, 2012

Synonamess Botch
Jun 5, 2006

dicks are for my cat
Sorry for the double post, but I just went into a private match to do some testing. My Shadow is specced so that an uncloaked SS with no gear or other does 1110 damage, not enough to kill an assault trooper on silver outright, and confirmed in game that it leaves an assault trooper with one sliver of health. I then put on an engineering kit level 5 and indeed it kills an assault trooper outright with one hit. As far as I can tell, engineering kit does in fact apply bonuses to shadow strike, for some reason.

Trykt
Jul 30, 2000

Still training..
I've never seen anybody claim that carnage/conc shot/prox mine can't be boosted by +tech gear before. Has there actually been testing on this?

Synonamess Botch posted:

As far as I can tell, engineering kit does in fact apply bonuses to shadow strike, for some reason.

Because it's a tech power, please disregard any nonsense saying it's not because it's a "melee attack"

bring back old gbs
Feb 28, 2007

by LITERALLY AN ADMIN

Psion posted:

so my vanguard isn't back to 20 yet but I decided to give Elotana's N7 Kai Leng Vanguard a shot on Silver, figuring it'd make up for the lost levels. Had a couple stupid deaths, like "charge into enemy, get shot in rear end by turret I did not know existed" and "charge into enemy, wait, charge, why are you, god drat it" and a couple that were just me being dumb, BUT

Overall? Really, really fun. You have to constantly stay on the move being an enormous dick staggering the entire enemy team. I like it. I can definitely see this working on Gold if I host and it's on a map where I've memorized spawn positions.

I started hosting gold matches on Glacier because of this build. So So So fun to be able to outscore the Geth Infiltrators that joined and expected to dominate the match with the cloak+proxy mine+piranha strategy. I usually start the match alone and solo the fist few levels until the game fills up.

Crows Turn Off
Jan 7, 2008


Trykt posted:

Because it's a tech power, please disregard any nonsense saying it's not because it's a "melee attack"
I was going by this...
http://narida.pytalhost.com/me3/classes/#45RRRFF@0@0VA@@@0@0@0@0
...which doesn't show that the Engineering Kit boosts the Shadow Strike.

But if you use a melee booster, like the Hydraulic Joints...
http://narida.pytalhost.com/me3/classes/#45RRRFF@0@0QA@@@0@0@0@0
...then it does boost the Shadow Strike.

Tremors
Aug 16, 2006

What happened to the legendary Chris Redfield, huh? What happened to you?!
And if you spec like this: http://narida.pytalhost.com/me3/classes/#45MDKIL@0@0QA@@@0@0@0@0
You get a much stronger shadow strike, whether cloaked or uncloaked, and you get to easily use it twice during one cloak.

Trykt
Jul 30, 2000

Still training..

Tremors posted:

And if you spec like this: http://narida.pytalhost.com/me3/classes/#45MDKIL@0@0QA@@@0@0@0@0
You get a much stronger shadow strike, whether cloaked or uncloaked, and you get to easily use it twice during one cloak.

This is my exact build and I highly endorse it.

Synastren
Nov 8, 2005

Bad at Starcraft 2.
Better at psychology.
Psychology Megathread




Crows Turn Off posted:

I was going by this...
http://narida.pytalhost.com/me3/classes/#45RRRFF@0@0VA@@@0@0@0@0
...which doesn't show that the Engineering Kit boosts the Shadow Strike.

But if you use a melee booster, like the Hydraulic Joints...
http://narida.pytalhost.com/me3/classes/#45RRRFF@0@0QA@@@0@0@0@0
...then it does boost the Shadow Strike.

Conversely, you get the Tech Kills medals for using Shadow Strike, and you do not get the Tech Kills medals for killing enemies with Arc Grenades (on the demolisher, at least, not sure about the quarimen).

bring back old gbs
Feb 28, 2007

by LITERALLY AN ADMIN
In the Narida spec sheet under Armor Module there is a Power Stabilization Module. What the heck is this? It's separate from the Weapon stability module.

Power Amp, Power Efficiency, and Power Stabilizer. I've never seen a power stabilizer and I thought I had all the upgrades.

Pumpking
Oct 27, 2007

Who is number 1?
Also offering to be a gold sherpa. I've carried a few friends through gold matches before and I use the mic a lot. Origin ID is LandoFever

I'm in the UK so connection could be a bit dodgy if you're a non-Euro. Still no harm in trying.

Elotana
Dec 12, 2003

and i'm putting it all on the goddamn expense account

Psion posted:

so my vanguard isn't back to 20 yet but I decided to give Elotana's N7 Kai Leng Vanguard a shot on Silver, figuring it'd make up for the lost levels. Had a couple stupid deaths, like "charge into enemy, get shot in rear end by turret I did not know existed" and "charge into enemy, wait, charge, why are you, god drat it" and a couple that were just me being dumb, BUT

Overall? Really, really fun. You have to constantly stay on the move being an enormous dick staggering the entire enemy team. I like it. I can definitely see this working on Gold if I host and it's on a map where I've memorized spawn positions.

ACanofPepsi posted:

I started hosting gold matches on Glacier because of this build. So So So fun to be able to outscore the Geth Infiltrators that joined and expected to dominate the match with the cloak+proxy mine+piranha strategy. I usually start the match alone and solo the fist few levels until the game fills up.
gently caress Gethfiltrators, Phaseguard supremacy :ssj:

Exodee
Mar 30, 2011

Trykt posted:

Because it's a tech power, please disregard any nonsense saying it's not because it's a "melee attack"
I remember reading a dev post on BSN (that the devs make their posts easily findable is a godsend, by the way) that that's a bug, but don't quote me on that one.
But yeah, at the moment both Melee (except the last fitness evo) and Power bonuses boost Shadow Strike, which makes it quite powerful if you stack up on those.

ACanofPepsi posted:

In the Narida spec sheet under Armor Module there is a Power Stabilization Module. What the heck is this? It's separate from the Weapon stability module.
Maybe it's one of the unimplemented mods? A few of them couldn't make it in the last patch for some reason.

UnknownMercenary
Nov 1, 2011

I LIKE IT
WAY WAY TOO LOUD


Elotana posted:

gently caress Gethfiltrators, Phaseguard supremacy :ssj:

Javelin Gethfiltrator zip noise headshot everything. :c00lbert:

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
I should really break out my Jav again. It is my highest ranked ultrarare (unfortunately) and the zwwwwwip *enemy explodes* is pretty fun.

I just got so tired of sniping. I hate using scoped anything now.

FronzelNeekburm
Jun 1, 2001

STOP, MORTTIME

Tremors posted:

And if you spec like this: http://narida.pytalhost.com/me3/classes/#45MDKIL@0@0QA@@@0@0@0@0
You get a much stronger shadow strike, whether cloaked or uncloaked, and you get to easily use it twice during one cloak.
I'm going to have to respec after seeing how handy the passive bonuses are, but I'm not sure an extra 180 damage per Shadow Strike is worth giving up +40% DR over, especially for those "teleport next to a turret/pyro/hunter" moments.

Tremors
Aug 16, 2006

What happened to the legendary Chris Redfield, huh? What happened to you?!

FronzelNeekburm posted:

I'm going to have to respec after seeing how handy the passive bonuses are, but I'm not sure an extra 180 damage per Shadow Strike is worth giving up +40% DR over, especially for those "teleport next to a turret/pyro/hunter" moments.

That's where the tactical cloak duration and bonus power comes in handy. You can either run to cover still invisible after shadow strike, or use a second shadow strike to finish your target off if they didn't die from the first. No need for DR if the enemies are dead or can't see you. To each their own, though. :shobon:

Trykt
Jul 30, 2000

Still training..

Tremors posted:

That's where the tactical cloak duration and bonus power comes in handy. You can either run to cover still invisible after shadow strike, or use a second shadow strike to finish your target off if they didn't die from the first. No need for DR if the enemies are dead or can't see you. To each their own, though. :shobon:

Agree very much with this. You wanna take the defensive evolutions of SS if you expect to be striking and then be stuck uncloaked out in the open. IMO you want/need to do this if you don't take duration/bonus power in Tactical Cloak. If you've got tac cloak spec'd right there's no need to double up on the defense, go full retard on SS's damage and get the most out of every cast.

Synonamess Botch
Jun 5, 2006

dicks are for my cat

Trykt posted:

Agree very much with this. You wanna take the defensive evolutions of SS if you expect to be striking and then be stuck uncloaked out in the open. IMO you want/need to do this if you don't take duration/bonus power in Tactical Cloak. If you've got tac cloak spec'd right there's no need to double up on the defense, go full retard on SS's damage and get the most out of every cast.

This would work if they didn't loving see me after a shadow strike despite having bonus power and still being cloaked. If being invisible actually made me invisible I might see it your way.

Exodee
Mar 30, 2011

Synonamess Botch posted:

This would work if they didn't loving see me after a shadow strike despite having bonus power and still being cloaked. If being invisible actually made me invisible I might see it your way.
You have to be a little patient with your cloaked Shadow Strike for this reason. If the enemy has their sights on you, and you Shadow Strike immediately after cloaking they'll often melee you right after you've teleported. If you instead wait a few seconds while cloaked (preferably out of sight) then the enemy will disengage you and you can Shadow Strike at will.

And yes, it's dumb that there's no visual feedback for when you're spotted by the enemy. They could at least make your cloak shimmer or something if it's not working.

MrDude
Jun 23, 2011
The combat vs tech thing always struck me as a little silly, it's almost purely to keep classes distinct:

Soldier: Pure combat
Engineer: Pure tech
Adept: Pure biotic
Infiltrator: Tech + combat
Sentinel: Biotic + tech
Vanguard: Biotic + combat

Except the Paladin, which caused drama on BSN, and maybe a few other exceptions

Sapozhnik
Jan 2, 2005

Nap Ghost
I've put the Valiant on the shelf for a while and used the Javelin. It's pretty fun.

Still don't understand why anyone would want to use a Gethfiltrator over a Salinf though. Yes sure let me just give up the best tech power ever in exchange for seeing through walls that are 1m in front of me and doing 10% more damage. This sounds like a reasonable trade.

Kinda been meaning to get some more mileage out of this dude though



:3:

Sapozhnik fucked around with this message at 23:41 on Aug 31, 2012

Owl Inspector
Sep 14, 2011

Synonamess Botch posted:

This would work if they didn't loving see me after a shadow strike despite having bonus power and still being cloaked. If being invisible actually made me invisible I might see it your way.

This is why I've spent very little time with infiltrators. They were really afraid of cloak actually being effective or fun to use because it feels like it's complete luck as to when and where it actually takes effect, and then it applies something like twenty varying debuffs to you while it's active.

It feels like when you activate it, every enemy with line of sight suddenly switches to you and becomes laser accurate until you've been invisible for a good second. Then your shields don't recharge and sometimes you still get arbitrarily attacked. You can't carry objects with it and the whole drat thing is just completely unreliable. I recently got QMI so maybe that will change my impressions of it but I'm not hopeful.

Elotana
Dec 12, 2003

and i'm putting it all on the goddamn expense account

Mr Dog posted:

I've put the Valiant on the shelf for a while and used the Javelin. It's pretty fun.

Still don't understand why anyone would want to use a Gethfiltrator over a Salinf though. Yes sure let me just give up the best tech power ever in exchange for seeing through walls that are 1m in front of me and doing 10% more damage. This sounds like a reasonable trade.

Kinda been meaning to get some more mileage out of this dude though



:3:
GI is way better for shotgun infs, because all you need with hunter vision is to see the turret or two phantoms around the blind corner and its done its job. But using the Javelin makes it redundant and ED is better for snipers I agree.

EDIT: New pubbie highlight, a vorcha who treated the Striker like a bolt-action never firing more than one shot at a time. Don't stagger the Phantoms, that would be impolite!

Elotana fucked around with this message at 00:50 on Sep 1, 2012

Synonamess Botch
Jun 5, 2006

dicks are for my cat

Gestalt Intellect posted:

This is why I've spent very little time with infiltrators. They were really afraid of cloak actually being effective or fun to use because it feels like it's complete luck as to when and where it actually takes effect, and then it applies something like twenty varying debuffs to you while it's active.

It feels like when you activate it, every enemy with line of sight suddenly switches to you and becomes laser accurate until you've been invisible for a good second. Then your shields don't recharge and sometimes you still get arbitrarily attacked. You can't carry objects with it and the whole drat thing is just completely unreliable. I recently got QMI so maybe that will change my impressions of it but I'm not hopeful.

Detection with tactical cloak is actually really complicated, a Bioware employee detailed it on BSN a while ago but I can't find it anymore. It is dependent on line of sight but also distance from the enemy, any noises you make near an enemy (such as footsteps), and which enemies are attacking you. Also, if you are the only player alive, the enemies will be alerted to your presence periodically to keep them an active threat.

That said, infiltrators are one of my favorite and most-played classes. Salarian and Geth are both great for the proxy mine debuff, geth because hunter mode will turn claymores and piranhas into laser beams, and salarian for all-powerful e. drain. Shadow plays a little differently but is still a lot of fun and has hard hitting powers. Honestly I haven't found a niche for the QMI but arc grenades are one of the best powers in the game and tac scan is a good duration debuff so I would start there. I should say, if you're having trouble with infiltrators, that the tactical cloak is really only for reviving and doing hack 4's. The rest of the time it's just for damage bonuses and fast cooldowns.

Synonamess Botch fucked around with this message at 01:03 on Sep 1, 2012

Owl Inspector
Sep 14, 2011

I finally got a robot :pcgaming: so now the N7 Shadow is somehow the only infiltrator I don't have. :negative:

First impressions are that hunter mode feels like it makes you too fragile to do much besides snipe. I'm alright with having a dedicated sniper character but there are a lot of enemies like banshees and Atlases that you can't really deal with that way.

SubponticatePoster
Aug 9, 2004

Every day takes figurin' out all over again how to fuckin' live.
Slippery Tilde
Jesus loving Christ, 5 disconnects in a row. Can't even get to a match, just hits the loading/communicating screen and then "Your connection to the game has been lost." WTF Bioware, are your servers made out of old calculator parts? :argh:

Felinoid
Mar 8, 2009

Marginally better than Shepard's dancing. 2/10

Gestalt Intellect posted:

I finally got a robot :pcgaming: so now the N7 Shadow is somehow the only infiltrator I don't have. :negative:

First impressions are that hunter mode feels like it makes you too fragile to do much besides snipe. I'm alright with having a dedicated sniper character but there are a lot of enemies like banshees and Atlases that you can't really deal with that way.

It's a big risk-reward thing. The people who know how to work it can tear some poo poo up, but if you can't get the hang of it, don't worry too much. I never could either. Though admittedly I didn't try too hard because I hate Hunter Mode. Even my GethEng runs 6/0/6/6/6 because gently caress that cluttered overlay.

SubponticatePoster posted:

Jesus loving Christ, 5 disconnects in a row. Can't even get to a match, just hits the loading/communicating screen and then "Your connection to the game has been lost." WTF Bioware, are your servers made out of old calculator parts? :argh:

It might be more the matter that they haven't had any dedicated maintenance time in the six months the game has been out. Now, they might be running circular maintenance, only taking one or a few offline at any one time but doing it constantly. Making the rounds, so to speak. Or they might be so stupid as to think they don't need maintenance. It's Bioware, so I'd believe either.

Tremors
Aug 16, 2006

What happened to the legendary Chris Redfield, huh? What happened to you?!

Felinoid posted:

It might be more the matter that they haven't had any dedicated maintenance time in the six months the game has been out. Now, they might be running circular maintenance, only taking one or a few offline at any one time but doing it constantly. Making the rounds, so to speak. Or they might be so stupid as to think they don't need maintenance. It's Bioware, so I'd believe either.

Huh? They have downtime every now and then for maintenance, the most recent being on the 28th.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
Banshees.mp4
https://www.youtube.com/watch?v=S6yVbo8PPXs

Adbot
ADBOT LOVES YOU

Hyperactive
Mar 10, 2004

RICHARDS!

The 100% bullshit where, as a Turian, you will insta-die to a Phantom if they hit you at the right angle because there's literally nothing you can do and nowhere you can go after the bullshit stagger, is kinda bullshit.

  • Locked thread