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so my vanguard isn't back to 20 yet but I decided to give Elotana's N7 Kai Leng Vanguard a shot on Silver, figuring it'd make up for the lost levels. Had a couple stupid deaths, like "charge into enemy, get shot in rear end by turret I did not know existed" and "charge into enemy, wait, charge, why are you, god drat it" and a couple that were just me being dumb, BUT Overall? Really, really fun. You have to constantly stay on the move being an enormous dick staggering the entire enemy team. I like it. I can definitely see this working on Gold if I host and it's on a map where I've memorized spawn positions. Psion fucked around with this message at 16:36 on Aug 31, 2012 |
# ? Aug 31, 2012 16:34 |
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# ? Apr 28, 2024 21:00 |
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Trykt posted:They do, you can see right on the powers screen that its damage goes up when you take the passives that boost power damage. Maxing shadow strike damage means taking all your melee junk (except the last evolution of the "fitness" tree) AND maxing your power damage. So the question is, does +Tech power damage gear boost Shadow Strike damage, or only general "+Power damage" gear like Mental Focuser? Edit: I've gotten a little better at the N7 Slayer with max Phase Disruptor, but honestly, I feel so ineffectual. Especially against anything serious (banshee? Geth Prime? Forget about it).
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# ? Aug 31, 2012 16:35 |
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Trykt posted:They do, you can see right on the powers screen that its damage goes up when you take the passives that boost power damage. Maxing shadow strike damage means taking all your melee junk (except the last evolution of the "fitness" tree) AND maxing your power damage. I did not know that. I've had my Shadow specced 6/6/6/0/6 for that reason. Although I see in narida now that the power bonuses barely effect SS or ES's damage, only 20pts more than a power amp III. Also according to Narida, tech damage bonuses do not effect shadow strike, but there's no way for me to know if that's accurate to the game code. Blompkin posted:I haven't had much luck with gold. From my limited experience, it mainly involves staying behind cover, letting the enemy come to you, and running if the enemy gets close. The three most important things about gold are: 1) Line of sight is everything, 2) Cover doesn't necessarily mean using the cover mechanic, and 3) Right hand advantage. Everything else is just not getting overwhelmed and prioritizing threats.
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# ? Aug 31, 2012 16:50 |
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Anybody else give themselves side goals during matches? Like with the Geth Engie; I go for the 10 waves survived award above my own total score. I guess I just wish they'd come up with new modes soon, I'm starting to get bored. Or get the PC version and try the Huskapocalypse mod.
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# ? Aug 31, 2012 16:56 |
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Yesterday was a bad day for matches. I've been doing gold more, and it's really hard to get matches that aren't either farming runs or people who definitely should not be playing on gold yet. Multiple people I encountered using Shadows had Widow/Harrier loadouts, it was horrible. Also lots of lag, it is really hard to be a shotgun infiltrator with a claymore when there's lag. Also, someone mentioned a while ago that the quarian infiltrator's sabotage worked well against turrets and atlases, and I tried that but it didn't do anything, I'm probably either forgetting something important or upgraded it wrong or something.
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# ? Aug 31, 2012 17:52 |
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LogicNinja posted:So the question is, does +Tech power damage gear boost Shadow Strike damage, or only general "+Power damage" gear like Mental Focuser? I could be making a fairly stupid assumption here but every power in the game is either a Biotic power or a Tech power isn't it? We can rule out Shadow Strike as being biotic in nature (despite basically being Charge) so I don't see why a tech damage boost wouldn't work. The generic "power damage" gear seems like its only real use is for the few races that actually have both tech and biotic powers. IMO the best gear for a shadow-striking Shadow is either +Shields/+Melee or +Shields/+Shotgun, or maybe +Melee/+Shotgun if you wanna go hog wild.
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# ? Aug 31, 2012 18:09 |
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Trykt posted:I could be making a fairly stupid assumption here but every power in the game is either a Biotic power or a Tech power isn't it?
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# ? Aug 31, 2012 18:12 |
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Crows Turn Off posted:Not every power. For example, the Shadow's Shadow Strike is considered a melee attack. I have no idea what this post means
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# ? Aug 31, 2012 18:23 |
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There are also powers such as carnage, conc shot, some grenades, etc. that do not count as biotic or tech, and I believe they are all considered "combat powers."
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# ? Aug 31, 2012 18:30 |
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Carnage and conc shot will set off techbursts, so they're technically tech powers. I don't know where grenades are categorized, but I do think shadow strike is the only active power which counts as a plain melee attack.
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# ? Aug 31, 2012 18:33 |
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zxqv8 posted:Carnage and conc shot will set off techbursts, so they're technically tech powers. They are technically combat powers, the fact that they set off tech bursts is irrelevant. Throw and warp set off tech bursts but are obviously not tech powers. e: proxy mine is also a combat power Synonamess Botch fucked around with this message at 18:37 on Aug 31, 2012 |
# ? Aug 31, 2012 18:34 |
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Sorry for the double post, but I just went into a private match to do some testing. My Shadow is specced so that an uncloaked SS with no gear or other does 1110 damage, not enough to kill an assault trooper on silver outright, and confirmed in game that it leaves an assault trooper with one sliver of health. I then put on an engineering kit level 5 and indeed it kills an assault trooper outright with one hit. As far as I can tell, engineering kit does in fact apply bonuses to shadow strike, for some reason.
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# ? Aug 31, 2012 18:41 |
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I've never seen anybody claim that carnage/conc shot/prox mine can't be boosted by +tech gear before. Has there actually been testing on this?Synonamess Botch posted:As far as I can tell, engineering kit does in fact apply bonuses to shadow strike, for some reason. Because it's a tech power, please disregard any nonsense saying it's not because it's a "melee attack"
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# ? Aug 31, 2012 18:41 |
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Psion posted:so my vanguard isn't back to 20 yet but I decided to give Elotana's N7 Kai Leng Vanguard a shot on Silver, figuring it'd make up for the lost levels. Had a couple stupid deaths, like "charge into enemy, get shot in rear end by turret I did not know existed" and "charge into enemy, wait, charge, why are you, god drat it" and a couple that were just me being dumb, BUT I started hosting gold matches on Glacier because of this build. So So So fun to be able to outscore the Geth Infiltrators that joined and expected to dominate the match with the cloak+proxy mine+piranha strategy. I usually start the match alone and solo the fist few levels until the game fills up.
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# ? Aug 31, 2012 18:42 |
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Trykt posted:Because it's a tech power, please disregard any nonsense saying it's not because it's a "melee attack" http://narida.pytalhost.com/me3/classes/#45RRRFF@0@0VA@@@0@0@0@0 ...which doesn't show that the Engineering Kit boosts the Shadow Strike. But if you use a melee booster, like the Hydraulic Joints... http://narida.pytalhost.com/me3/classes/#45RRRFF@0@0QA@@@0@0@0@0 ...then it does boost the Shadow Strike.
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# ? Aug 31, 2012 18:47 |
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And if you spec like this: http://narida.pytalhost.com/me3/classes/#45MDKIL@0@0QA@@@0@0@0@0 You get a much stronger shadow strike, whether cloaked or uncloaked, and you get to easily use it twice during one cloak.
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# ? Aug 31, 2012 18:58 |
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Tremors posted:And if you spec like this: http://narida.pytalhost.com/me3/classes/#45MDKIL@0@0QA@@@0@0@0@0 This is my exact build and I highly endorse it.
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# ? Aug 31, 2012 19:07 |
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Crows Turn Off posted:I was going by this... Conversely, you get the Tech Kills medals for using Shadow Strike, and you do not get the Tech Kills medals for killing enemies with Arc Grenades (on the demolisher, at least, not sure about the quarimen).
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# ? Aug 31, 2012 19:15 |
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In the Narida spec sheet under Armor Module there is a Power Stabilization Module. What the heck is this? It's separate from the Weapon stability module. Power Amp, Power Efficiency, and Power Stabilizer. I've never seen a power stabilizer and I thought I had all the upgrades.
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# ? Aug 31, 2012 19:21 |
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Also offering to be a gold sherpa. I've carried a few friends through gold matches before and I use the mic a lot. Origin ID is LandoFever I'm in the UK so connection could be a bit dodgy if you're a non-Euro. Still no harm in trying.
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# ? Aug 31, 2012 19:46 |
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Psion posted:so my vanguard isn't back to 20 yet but I decided to give Elotana's N7 Kai Leng Vanguard a shot on Silver, figuring it'd make up for the lost levels. Had a couple stupid deaths, like "charge into enemy, get shot in rear end by turret I did not know existed" and "charge into enemy, wait, charge, why are you, god drat it" and a couple that were just me being dumb, BUT ACanofPepsi posted:I started hosting gold matches on Glacier because of this build. So So So fun to be able to outscore the Geth Infiltrators that joined and expected to dominate the match with the cloak+proxy mine+piranha strategy. I usually start the match alone and solo the fist few levels until the game fills up.
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# ? Aug 31, 2012 19:56 |
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Trykt posted:Because it's a tech power, please disregard any nonsense saying it's not because it's a "melee attack" But yeah, at the moment both Melee (except the last fitness evo) and Power bonuses boost Shadow Strike, which makes it quite powerful if you stack up on those. ACanofPepsi posted:In the Narida spec sheet under Armor Module there is a Power Stabilization Module. What the heck is this? It's separate from the Weapon stability module.
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# ? Aug 31, 2012 20:25 |
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Elotana posted:gently caress Gethfiltrators, Phaseguard supremacy Javelin Gethfiltrator zip noise headshot everything.
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# ? Aug 31, 2012 20:44 |
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I should really break out my Jav again. It is my highest ranked ultrarare (unfortunately) and the zwwwwwip *enemy explodes* is pretty fun. I just got so tired of sniping. I hate using scoped anything now.
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# ? Aug 31, 2012 21:04 |
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Tremors posted:And if you spec like this: http://narida.pytalhost.com/me3/classes/#45MDKIL@0@0QA@@@0@0@0@0
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# ? Aug 31, 2012 21:56 |
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FronzelNeekburm posted:I'm going to have to respec after seeing how handy the passive bonuses are, but I'm not sure an extra 180 damage per Shadow Strike is worth giving up +40% DR over, especially for those "teleport next to a turret/pyro/hunter" moments. That's where the tactical cloak duration and bonus power comes in handy. You can either run to cover still invisible after shadow strike, or use a second shadow strike to finish your target off if they didn't die from the first. No need for DR if the enemies are dead or can't see you. To each their own, though.
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# ? Aug 31, 2012 22:01 |
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Tremors posted:That's where the tactical cloak duration and bonus power comes in handy. You can either run to cover still invisible after shadow strike, or use a second shadow strike to finish your target off if they didn't die from the first. No need for DR if the enemies are dead or can't see you. To each their own, though. Agree very much with this. You wanna take the defensive evolutions of SS if you expect to be striking and then be stuck uncloaked out in the open. IMO you want/need to do this if you don't take duration/bonus power in Tactical Cloak. If you've got tac cloak spec'd right there's no need to double up on the defense, go full retard on SS's damage and get the most out of every cast.
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# ? Aug 31, 2012 22:05 |
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Trykt posted:Agree very much with this. You wanna take the defensive evolutions of SS if you expect to be striking and then be stuck uncloaked out in the open. IMO you want/need to do this if you don't take duration/bonus power in Tactical Cloak. If you've got tac cloak spec'd right there's no need to double up on the defense, go full retard on SS's damage and get the most out of every cast. This would work if they didn't loving see me after a shadow strike despite having bonus power and still being cloaked. If being invisible actually made me invisible I might see it your way.
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# ? Aug 31, 2012 22:14 |
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Synonamess Botch posted:This would work if they didn't loving see me after a shadow strike despite having bonus power and still being cloaked. If being invisible actually made me invisible I might see it your way. And yes, it's dumb that there's no visual feedback for when you're spotted by the enemy. They could at least make your cloak shimmer or something if it's not working.
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# ? Aug 31, 2012 22:20 |
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The combat vs tech thing always struck me as a little silly, it's almost purely to keep classes distinct: Soldier: Pure combat Engineer: Pure tech Adept: Pure biotic Infiltrator: Tech + combat Sentinel: Biotic + tech Vanguard: Biotic + combat Except the Paladin, which caused drama on BSN, and maybe a few other exceptions
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# ? Aug 31, 2012 22:58 |
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I've put the Valiant on the shelf for a while and used the Javelin. It's pretty fun. Still don't understand why anyone would want to use a Gethfiltrator over a Salinf though. Yes sure let me just give up the best tech power ever in exchange for seeing through walls that are 1m in front of me and doing 10% more damage. This sounds like a reasonable trade. Kinda been meaning to get some more mileage out of this dude though Sapozhnik fucked around with this message at 23:41 on Aug 31, 2012 |
# ? Aug 31, 2012 23:37 |
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Synonamess Botch posted:This would work if they didn't loving see me after a shadow strike despite having bonus power and still being cloaked. If being invisible actually made me invisible I might see it your way. This is why I've spent very little time with infiltrators. They were really afraid of cloak actually being effective or fun to use because it feels like it's complete luck as to when and where it actually takes effect, and then it applies something like twenty varying debuffs to you while it's active. It feels like when you activate it, every enemy with line of sight suddenly switches to you and becomes laser accurate until you've been invisible for a good second. Then your shields don't recharge and sometimes you still get arbitrarily attacked. You can't carry objects with it and the whole drat thing is just completely unreliable. I recently got QMI so maybe that will change my impressions of it but I'm not hopeful.
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# ? Aug 31, 2012 23:39 |
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Mr Dog posted:I've put the Valiant on the shelf for a while and used the Javelin. It's pretty fun. EDIT: New pubbie highlight, a vorcha who treated the Striker like a bolt-action never firing more than one shot at a time. Don't stagger the Phantoms, that would be impolite! Elotana fucked around with this message at 00:50 on Sep 1, 2012 |
# ? Aug 31, 2012 23:55 |
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Gestalt Intellect posted:This is why I've spent very little time with infiltrators. They were really afraid of cloak actually being effective or fun to use because it feels like it's complete luck as to when and where it actually takes effect, and then it applies something like twenty varying debuffs to you while it's active. Detection with tactical cloak is actually really complicated, a Bioware employee detailed it on BSN a while ago but I can't find it anymore. It is dependent on line of sight but also distance from the enemy, any noises you make near an enemy (such as footsteps), and which enemies are attacking you. Also, if you are the only player alive, the enemies will be alerted to your presence periodically to keep them an active threat. That said, infiltrators are one of my favorite and most-played classes. Salarian and Geth are both great for the proxy mine debuff, geth because hunter mode will turn claymores and piranhas into laser beams, and salarian for all-powerful e. drain. Shadow plays a little differently but is still a lot of fun and has hard hitting powers. Honestly I haven't found a niche for the QMI but arc grenades are one of the best powers in the game and tac scan is a good duration debuff so I would start there. I should say, if you're having trouble with infiltrators, that the tactical cloak is really only for reviving and doing hack 4's. The rest of the time it's just for damage bonuses and fast cooldowns. Synonamess Botch fucked around with this message at 01:03 on Sep 1, 2012 |
# ? Sep 1, 2012 00:58 |
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I finally got a robot so now the N7 Shadow is somehow the only infiltrator I don't have. First impressions are that hunter mode feels like it makes you too fragile to do much besides snipe. I'm alright with having a dedicated sniper character but there are a lot of enemies like banshees and Atlases that you can't really deal with that way.
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# ? Sep 1, 2012 01:07 |
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Jesus loving Christ, 5 disconnects in a row. Can't even get to a match, just hits the loading/communicating screen and then "Your connection to the game has been lost." WTF Bioware, are your servers made out of old calculator parts?
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# ? Sep 1, 2012 01:10 |
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Gestalt Intellect posted:I finally got a robot so now the N7 Shadow is somehow the only infiltrator I don't have. It's a big risk-reward thing. The people who know how to work it can tear some poo poo up, but if you can't get the hang of it, don't worry too much. I never could either. Though admittedly I didn't try too hard because I hate Hunter Mode. Even my GethEng runs 6/0/6/6/6 because gently caress that cluttered overlay. SubponticatePoster posted:Jesus loving Christ, 5 disconnects in a row. Can't even get to a match, just hits the loading/communicating screen and then "Your connection to the game has been lost." WTF Bioware, are your servers made out of old calculator parts? It might be more the matter that they haven't had any dedicated maintenance time in the six months the game has been out. Now, they might be running circular maintenance, only taking one or a few offline at any one time but doing it constantly. Making the rounds, so to speak. Or they might be so stupid as to think they don't need maintenance. It's Bioware, so I'd believe either.
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# ? Sep 1, 2012 01:46 |
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Felinoid posted:It might be more the matter that they haven't had any dedicated maintenance time in the six months the game has been out. Now, they might be running circular maintenance, only taking one or a few offline at any one time but doing it constantly. Making the rounds, so to speak. Or they might be so stupid as to think they don't need maintenance. It's Bioware, so I'd believe either. Huh? They have downtime every now and then for maintenance, the most recent being on the 28th.
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# ? Sep 1, 2012 02:03 |
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Banshees.mp4 https://www.youtube.com/watch?v=S6yVbo8PPXs
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# ? Sep 1, 2012 02:47 |
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# ? Apr 28, 2024 21:00 |
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The 100% bullshit where, as a Turian, you will insta-die to a Phantom if they hit you at the right angle because there's literally nothing you can do and nowhere you can go after the bullshit stagger, is kinda bullshit.
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# ? Sep 1, 2012 03:00 |