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Veeta posted:I agree with you on the scouts sent to Black Mountain and the RobCo factory, but the note found on the scouts at Nellis is as follows: He would have screwed that up as well, since there shouldn't have been anything at Nellis that could threaten someone in power armor. The Boomers brought in the heavy weapons and artillery themselves when they decided to take over.
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# ? Sep 11, 2012 20:41 |
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# ? Apr 27, 2024 16:59 |
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Man Whore posted:Judging by the fancy font and strange names,it looks like a fantasy game. If i'm right,so much for Chris Avellone being done with fantasy. It's a three today, so I assume it's a countdown & your first guess is correct.
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# ? Sep 11, 2012 20:46 |
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Acebuckeye13 posted:
Weirdest loving thing with Hardin, and I'm pretty sure this actually happened because I was weirded out by it when I noticed it before your post. My first playthrough, I could have SWORN Hardin was young and had a beard and long blonde hair. On the second playthrough, though, he was bald with no facial hair. I looked around that place for a solid 20 minutes for that Thor looking motherfucker.
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# ? Sep 11, 2012 20:55 |
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Count Chocula posted:I'm almost Level 20 and barely completed half the vanilla game'a quests, so I'm pretty worried. And gently caress Vault 34; all that for an okay gun, a locked chest, and a redone version of the Trolley Problem from my Ethica class. And I apparently need to make another trip for that pulse gun. I started Old World Blues at level 8 and finished it at level 21.
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# ? Sep 11, 2012 22:37 |
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Stroth posted:He would have screwed that up as well, since there shouldn't have been anything at Nellis that could threaten someone in power armor. The Boomers brought in the heavy weapons and artillery themselves when they decided to take over. They had artillery in vault 34? I wonder where they kept it 'cos that poo poo is Massive
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# ? Sep 11, 2012 22:43 |
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Cicadalek posted:They had artillery in vault 34? I wonder where they kept it 'cos that poo poo is Massive No. Well, maybe. The Boomers wheeled in the artillery pieces from some other military base they looted. You can ask the kid in the "museum" about it.
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# ? Sep 11, 2012 22:46 |
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Yeah, he says they had weapons in the vault to start with, but they didn't get the artillery until they got to Nellis and found out where an army base was. Then they looted that, and there you go.
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# ? Sep 11, 2012 22:48 |
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Boomer's loot is from Area 51 and Area 2 I believe. The biggest of the guns were straight military hardware from a depot(s), not things they had in the vault underground. Same for their flight sim gear.
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# ? Sep 11, 2012 23:13 |
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Man, why wasn't Area 51 in this game? Other than Las Vegas it's like the only notable thing about Nevada.
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# ? Sep 11, 2012 23:19 |
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That DICK! posted:Man, why wasn't Area 51 in this game? Other than Las Vegas it's like the only notable thing about Nevada. It would be functionally similar to Big MT, maybe with a more fascist military flavor and less SCIENCE!
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# ? Sep 11, 2012 23:37 |
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Chronojam posted:Boomer's loot is from Area 51 and Area 2 I believe. The biggest of the guns were straight military hardware from a depot(s), not things they had in the vault underground. Same for their flight sim gear. No, the flight sim pods were already at Nellis. The museum kid mentions that they thought the pods were fancy chairs and slept in them until they discovered what they really were. And I'm sure at least some of the heavy ordinance (probably not the missile launchers) came from the Vault, I mean hell, the mural explicitly shows them roasting "raiders" with Flamers before they found Nellis. quote:more fascist military flavor We really did need a little more Enclave in this game. NotALizardman fucked around with this message at 23:49 on Sep 11, 2012 |
# ? Sep 11, 2012 23:42 |
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Maybe the Big MT is Area 51?
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# ? Sep 11, 2012 23:47 |
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Hamlet442 posted:Maybe the Big MT is Area 51? Big Mountain is Big Mountain http://tinyurl.com/8el266x.
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# ? Sep 11, 2012 23:52 |
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NotALizardman posted:We really did need a little more Enclave in this game. Fallout 3 kinda ruined them as villians. And Arcade's quest works perfectly as far as the Enclave storyline goes.
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# ? Sep 12, 2012 00:11 |
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Are there any companions in Old World Blues? I could use the backup. Rolling with Boone and Veronica has spoiled me, and these monsters have a shitton of HP and do a lot of damage. loving Night Stalkers.
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# ? Sep 12, 2012 00:13 |
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rotinaj posted:Are there any companions in Old World Blues? I could use the backup. Rolling with Boone and Veronica has spoiled me, and these monsters have a shitton of HP and do a lot of damage. Not without mods.
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# ? Sep 12, 2012 00:19 |
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HitTheTargets posted:It's a three today, so I assume it's a countdown & your first guess is correct. Obsidian posted:"The book unread is unwritten. The reason we don't explain it is the reason we use it. Its power is in its mystery. That is the Leaden Key, in part, in whole. Is it clear?" I have to admit, I'm intrigued by this.
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# ? Sep 12, 2012 00:20 |
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OldMemes posted:Fallout 3 kinda ruined them as villians. And Arcade's quest works perfectly as far as the Enclave storyline goes. I agree on the villains thing. I just want to see more of them as "allies". Like the BoS but even bigger assholes. quote:Are there any companions in Old World Blues? Nope. In one of the labs you can make a cyberdog who'll follow you around, but only inside said lab and they aren't an "actual" companion.
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# ? Sep 12, 2012 00:22 |
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Sir Unimaginative posted:Not without mods.
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# ? Sep 12, 2012 00:22 |
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Sir Unimaginative posted:Not without mods. Doesn't Roxie the cyberdog count? She's not great, but she's better than nothing, I guess. And she makes friends with Rex in her endings.
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# ? Sep 12, 2012 00:23 |
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Cicadalek posted:They had artillery in vault 34? I wonder where they kept it 'cos that poo poo is Massive The artillery was stationed at Nellis. HitTheTargets posted:It's a three today, so I assume it's a countdown & your first guess is correct. My money is on a Black Hound kickstarter. Barring that, I imagine a spiritual sequel to Planescape could justify the Ouroboros.
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# ? Sep 12, 2012 00:30 |
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NotALizardman posted:I agree on the villains thing. I just want to see more of them as "allies". Like the BoS but even bigger assholes. So does Chicago's Enclave compound become more insular or less when they realize the other two big sites got leveled and all their viable genocide plans would probably kill them too? Or do they even follow American orders or still work on genocide after they saw the last two groups to do it get A-Teamed into oblivion? And if they DO pretty much give up on being America (even if they don't give up on claiming it), what do they do now? Figure that out and you probably have the basis for a DLC for a future Great Lakes edition of Fallout, if the DLC isn't itself the most concise answer. On that note: Given how we've heard of the Brotherhood having the idea that they should inherit the earth simply by waiting for the 'tribals' to die out (albeit from hearsay from Veronica, so take with a jigger of salt), why haven't we seen one of their chapters go scorched earth yet? (Boulder Dome doesn't count.) Warning: This post is based on a hell of a lot of assumptions, like Bethesda actually acknowledging anything in New Vegas as canon, or deigning to use the Enclave anymore in any capacity. Although I suppose any remaining Enclave compounds could be pretty much wherever; edit locations accordingly.
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# ? Sep 12, 2012 00:36 |
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Merry Magpie posted:My money is on a Black Hound kickstarter. Barring that, I imagine a spiritual sequel to Planescape could justify the Ouroboros. Wouldn't that interfere with the remake of the original? Marketing-wise or whatever?
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# ? Sep 12, 2012 00:42 |
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If I found Hardcore More more annoying than immersive, would it still be worth it to get Courier's Stash just so I can use the JSawyer mod? It has lots of fixes that look awesome (perk fixes, weapon durability changes, karma fixes), and lots of things I'm ambivalent about (carry weight nerf, level cap change, etc.) On one hand, no more level 40+ bulletsponge hordes, on the other, no ubergod Courier. Any advice?
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# ? Sep 12, 2012 00:46 |
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Isn't Courier's Stash a buck now? Probably worth it just to try it out and form your own opinion on it.
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# ? Sep 12, 2012 00:54 |
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Sir Unimaginative posted:So does Chicago's Enclave compound become more insular or less when they realize the other two big sites got leveled and all their viable genocide plans would probably kill them too? I'd like to think that if the Chicago Enclave is anything other than a tiny group, that they'd look at the rousing success of the NCR, Legion, whatever solidified in the DC Wasteland and any other nations that might be floating around and say "Oh wow, a big fuckoff army... that's way better than our idea."
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# ? Sep 12, 2012 00:57 |
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Had a problem pop up a few days ago and checked back aways on here but didn't see it, hoping you folks can help. Played NV once all the way through with no bugs or problems, wiped my computer awhile back and just starting again after buying all the DLCs for dirt cheap and getting the itch. Been playing this run through awhile but a couple of days ago the game itself started for lack of a better word stuttering. I'll start it up, everything loads fine but after the first couple of minutes the framerate seems to drop terribly. It looks and feels like every step and a half there's a pause and then it goes. Fast traveling/entering a new area/alt tabbing to the desktop and going back fixes it sometimes for a minute or so at a time, sometimes longer but it always comes back after awhile. I've tried moving the latest save file away and deleting all of NV off my comp and then reinstalling but it still kept doing it. Also tried that New Vegas Stutter remover whatever thing you throw in the data file that is supposed to fix something like it but still have the same problem. Any ideas?
Commissar Ken fucked around with this message at 01:30 on Sep 12, 2012 |
# ? Sep 12, 2012 01:02 |
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West Coast Enclave had a pretty big army with logistics bases and transportation figured out. Proper training and barracks and research facilities, even.
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# ? Sep 12, 2012 01:02 |
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Chronojam posted:West Coast Enclave had a pretty big army with logistics bases and transportation figured out. Proper training and barracks and research facilities, even. The only problem is that there in a world where this one guy who is freakishly good at every discipline know to man running amok in the wasteland that so happens to wreck what ever master plan and well-trained army they have.
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# ? Sep 12, 2012 01:33 |
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Chronojam posted:West Coast Enclave had a pretty big army with logistics bases and transportation figured out. Proper training and barracks and research facilities, even. They were more focused on their evil schemes than they were about building an unassailable empire, though. And then they lost a ground war against the NCR after their schemes were foiled, so I gotta wonder how big that army actually was.
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# ? Sep 12, 2012 01:40 |
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rotinaj posted:Are there any companions in Old World Blues? I could use the backup. Rolling with Boone and Veronica has spoiled me, and these monsters have a shitton of HP and do a lot of damage. You could get the Animal companion perk.
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# ? Sep 12, 2012 01:50 |
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computer parts posted:You could get the Animal companion perk. With Charisma 6. It might be a little late for that by the time you're in OWB.
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# ? Sep 12, 2012 01:51 |
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KnightLight posted:If I found Hardcore More more annoying than immersive, would it still be worth it to get Courier's Stash just so I can use the JSawyer mod? It has lots of fixes that look awesome (perk fixes, weapon durability changes, karma fixes), and lots of things I'm ambivalent about (carry weight nerf, level cap change, etc.) On one hand, no more level 40+ bulletsponge hordes, on the other, no ubergod Courier. I'm playing a hardcore melee guy with Jsawyer and I find it a pretty interesting change. You can still deal massive amounts of damage at high levels (Gehenna + Pyromaniac + Cloud Kiss pretty much destroys everything) but you're a lot less invulnerable. Charging into a group of several enemies can be dangerous, and deathclaws can still one shot me. This has lead to me actually putting a little planning into fights rather than headshotting everything from a mile away. Specifically, I have learned to love Turbo, a lot. Playing a melee character made the carry weight less of an issue, but you can still pick up the relevant perks (Pack Rat, Strong Back, Burden To Bear) to remedy a lack of space. Plus you appreciate your companions that much more.
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# ? Sep 12, 2012 01:53 |
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Stroth posted:He would have screwed that up as well, since there shouldn't have been anything at Nellis that could threaten someone in power armor. The Boomers brought in the heavy weapons and artillery themselves when they decided to take over. I can't see how the BoS could have operatives wandering around the Mojave and not hear about how the Boomers are extremely dangerous and anybody who goes near them gets blown up. Surely Veronica would have heard something hanging out around the 188. Even if they didn't know, there's a difference in how Hardin and McNamara would have handled it. If Hardin sent troops to Nellis, their commanding officers would have known about the mission and would be looking after their troops. When they got blown up, somebody would know about it and he wouldn't rely on some third party to find out what happened.
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# ? Sep 12, 2012 01:53 |
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Merry Magpie posted:The artillery was stationed at Nellis. No, the other guy was right. They secured Nellis, discovered the location of other military depots, and dragged the heavy equipment back to the airbase. I mean, it's an airfield in the middle of Nevada. There's absolutely no reason to store anything resembling artillery there.
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# ? Sep 12, 2012 01:57 |
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rotinaj posted:Are there any companions in Old World Blues? I could use the backup. Rolling with Boone and Veronica has spoiled me, and these monsters have a shitton of HP and do a lot of damage. There is nothing in OWB that cannot be dealt with with either Proton Axe or Knock Knock. And melee does not even need to be that high.
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# ? Sep 12, 2012 02:00 |
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Kalos posted:They were more focused on their evil schemes than they were about building an unassailable empire, though. And then they lost a ground war against the NCR after their schemes were foiled, so I gotta wonder how big that army actually was. I got the impression that it was small, but very well equipped.
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# ? Sep 12, 2012 02:00 |
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Rex Deckard posted:There is nothing in OWB that cannot be dealt with with either Proton Axe or Knock Knock. And melee does not even need to be that high. Yeah, my melee was very low when I went in and was pretty goddamn high by the time I left.
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# ? Sep 12, 2012 02:07 |
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Acebuckeye13 posted:No, the other guy was right. They secured Nellis, discovered the location of other military depots, and dragged the heavy equipment back to the airbase. I mean, it's an airfield in the middle of Nevada. There's absolutely no reason to store anything resembling artillery there. This is correct. It's part of the mural the kid explains to you.
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# ? Sep 12, 2012 02:08 |
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# ? Apr 27, 2024 16:59 |
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Mushball posted:The only problem is that there in a world where this one guy who is freakishly good at every discipline know to man running amok in the wasteland that so happens to wreck what ever master plan and well-trained army they have. Seriously, I want to know how the Fallout universe makes sense of the fact that dudes who are amazing and super badass keep popping up to just help everyone with everything and kill all the bad guys. Edit: I don't wanna drop points on Melee that I don't need to. I play Unarmed and Guns, and need my points for that, speech, lockpick and a zillion other skills besides Melee! Edit2: FFffffffuck, how do I find these proximity mines in X-13? rotinaj fucked around with this message at 02:20 on Sep 12, 2012 |
# ? Sep 12, 2012 02:15 |