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Neruz
Jul 23, 2012

A paragon of manliness

Shanty posted:

Yeah, but are they human or what? Is Gwyn? Are the witches of Izalith?
Are they like the human descendants of those wretched things you see climbing out of fire in the intro who have "found the souls of lords", or are they kind of their own thing like the dragons?

They're spirits. All of Gwyn's knights were burned into ashes when Gwyn linked the fire and reduced to empty suits of armour animated by the souls of their former wearers. Think Thousand Sons Chaos Marines.

That's why they make that funny noise when you stab them, and why Occult weapons do so much damage to them.

Neruz fucked around with this message at 14:46 on Oct 2, 2012

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poptart_fairy
Apr 8, 2009

by R. Guyovich
I assumed Silver Knights were once human but over time had been fused into their armour and humanity as some sort of monstrous, semi-corporeal being - hence the explosion they cause on death. Knowing this game all theories are valid though. :psyduck:

Also, I'm guessing shields "specialised" for parrying have a greater window for riposte more than anything else rather than an inherent bonus or whatever?

superh
Oct 10, 2007

Touching every treasure
I'm pretty sure basically nothing is "human" except the undead. The witches, Gwyn, the knights, they're all "giants" whether they're huge or not. In Dark Souls, I think, "giant" is just another race like elf or dwarf would be - not specifically signifying size.

Size is so wildly variable anyway, as you can see when you wear tower knight armor and iron golem stuff.

muike
Mar 16, 2011

ガチムチ セブン
Being bigger means you're stronger. Unless you're a giant, then you're already big, but not as strong as Big People

Neruz
Jul 23, 2012

A paragon of manliness

superh posted:

I'm pretty sure basically nothing is "human" except the undead. The witches, Gwyn, the knights, they're all "giants" whether they're huge or not. In Dark Souls, I think, "giant" is just another race like elf or dwarf would be - not specifically signifying size.

Size is so wildly variable anyway, as you can see when you wear tower knight armor and iron golem stuff.

There are a lot of enemies that used to be human; like Cragspiders and Egg Bearers.

Internet Kraken
Apr 24, 2010

slightly amused

superh posted:

I'm pretty sure basically nothing is "human" except the undead. The witches, Gwyn, the knights, they're all "giants" whether they're huge or not. In Dark Souls, I think, "giant" is just another race like elf or dwarf would be - not specifically signifying size.

Size is so wildly variable anyway, as you can see when you wear tower knight armor and iron golem stuff.

It seems doubtful that they are all giants given that Hawkeye Gough's armour suggests that even in Anor Londo giants are typically dismissed as brutes. I blame fatty Smough.

Analogi
Mar 31, 2011

What the duck?
.

Analogi fucked around with this message at 06:19 on Feb 15, 2014

Nahxela
Oct 11, 2008

Execution

Le0 posted:

Thanks, that's exactly what I was looking for, I guess I haven't missed anything yet only Kirk in the Depths but since I can get him in Demon Ruins it's no problem
Actually, that list needs to add some more details.
To get Kirk's armor, you have to beat him in all three of his invasions. Additionally, he has the chance to drop his sword and shield during each encounter (not sure if you'll get everything by the last encounter or not), which are bleed weapons (and are pretty funky).

Furthermore, when you beat Paladin Leeroy, not only does he drop his giant mace, he drops his shield as well, which passively regens health. Beating him also will let you pick up the Paladin set in Nito's room. Paladin set is a pretty stylish looking set, as well as being one of the solid mid-heavy sets.

Shanty
Nov 7, 2005

I Love Dogs

Neruz posted:

They're spirits. All of Gwyn's knights were burned into ashes when Gwyn linked the fire and reduced to empty suits of armour animated by the souls of their former wearers. Think Thousand Sons Chaos Marines.

That's why they make that funny noise when you stab them, and why Occult weapons do so much damage to them.

They bleed though. And wasn't it only the black knights that got burned? But anyway what were they BEFORE that, then? Human?

muike
Mar 16, 2011

ガチムチ セブン
I don't think Silver and Black Knights bleed. And they were Big Humans, but not giants, which means they are strong.

poptart_fairy
Apr 8, 2009

by R. Guyovich
Naw, they don't bleed - what you're seeing is some sort of gas leaking out of the armour. It doesn't make noises like the blood splatters in-game at any rate.

oh god im discussing game lore with genuine interest stage 3 begins :ohdear:

Neruz
Jul 23, 2012

A paragon of manliness

Shanty posted:

They bleed though. And wasn't it only the black knights that got burned? But anyway what were they BEFORE that, then? Human?

Who knows, maybe? They were the loyal knights of Lord Gwyn, that's all we know.

And no, all the knights were burned. When Gwyn linked the fire it flashed through his connection to every knight and incinerated them all (presumably he had granted them some fragment of power so they could throw lightning bolts too as seen in the opening cutscene.)

Shanty
Nov 7, 2005

I Love Dogs

Neruz posted:

Who knows, maybe? They were the loyal knights of Lord Gwyn, that's all we know.

And no, all the knights were burned. When Gwyn linked the fire it flashed through his connection to every knight and incinerated them all (presumably he had granted them some fragment of power so they could throw lightning bolts too as seen in the opening cutscene.)

Whoa, where are you getting this? The Black Knight set kind of indicates that only the knights who followed Gwyn to the kiln got burnt.

e: fair point on the bleeding - it sure does look like blood, though!

Neruz
Jul 23, 2012

A paragon of manliness

Shanty posted:

Whoa, where are you getting this? The Black Knight set kind of indicates that only the knights who followed Gwyn to the kiln got burnt.

I'm getting it from the fact that Silver Knights have the same ghostly ectoplasm wound effects as Black Knights, which indicates they are the same kind of being.

Nahxela
Oct 11, 2008

Execution
How did they even get out of the Kiln. The only ways we know of to get in there are to jump into a hole or to climb into the mouth of a weird looking wormsnake. :tinfoil:

Maybe there were a lot of them, and they stood on each others shoulders until they got back to Firelink, but only a couple of them could get out, and the rest of them fell into the hole and died. That's why there are only a couple left.
Mystery solved guys.

Mazed
Oct 23, 2010

:blizz:


My theory is that the setting for Dark Souls is recursively post-apocalyptic.

Things happen in sort of this order:

1. Normal, living world.

2. Apocalpyse - Everlasting Dragons consume all life. A very long time passes, to the point where no one remembers anything previous.

3. The undead (remnants of previous existence) eventually rise again (ghoulish wretches from intro), discover the flame and regain humanity, stuff happens. Gwyn links flame with the intent that it burns perpetually, allows humanity to flourish.

4. Apocalypse - Flame is dying out, humans revert back to undead, grasp on humanity is lost and most go mad and become hollow, Dark Souls happens.

5. Chosen Undead links the flame, allowing humanity to return but only until the flame dies out again, or chooses to extinguish the flame, rule over existence, and ??? happens.

Not very elaborate, but it might be an explanation for why the dead/undead seem to be humanity's progenitors/default state.

poptart_fairy
Apr 8, 2009

by R. Guyovich

Nahxela posted:

How did they even get out of the Kiln. The only ways we know of to get in there are to jump into a hole or to climb into the mouth of a weird looking wormsnake. :tinfoil:

Entrust your flesh to me.

:gonk:

Nahxela
Oct 11, 2008

Execution

poptart_fairy posted:

Entrust yourthine flesh to me.

:gonk:
Give them more credit. They are proper gentlewormsnakes.

Internet Kraken
Apr 24, 2010

slightly amused

Neruz posted:

I'm getting it from the fact that Silver Knights have the same ghostly ectoplasm wound effects as Black Knights, which indicates they are the same kind of being.

This is possibly just a side effect of them reusing an enemy and not bothering to change the animations and sounds.

THE PWNER
Sep 7, 2006

by merry exmarx
One thing I don't get about the story is it's heavily implied that the part of the world that we see is some sort of leper colony or something. It's all left up for interpretation and though I understand the story I don't really understand the world/universe. Some of the stuff Sieglinde says is very weird for example, she implies that her dad was once not undead, and then the player is apparently cursed and dumped into the undead asylum by some unknown people for some unknown reason.

poptart_fairy
Apr 8, 2009

by R. Guyovich
The impression I got is that the area was blighted by undead originally and the curse began to spread through them. Without being able to take down the area themselves, people "outside" just walled it up and dumped any undead they could find inside of it to fend for themselves. Out of sight out of mind; my understanding might be off though.

Nahxela posted:

Give them more credit. They are proper gentlewormsnakes.

I could listen to Kaathe all day. :allears:

Also, though this video gets a bit tired near the end it seems disturbingly accurate in regards to my first few days playing the game.

ThePhenomenalBaby
May 3, 2011
Demon's Souls is Dark Fantasy Post Apocalypse

Dark Souls is Dark Fantasy During the Apocalypse

redmercer
Sep 15, 2011

by Fistgrrl

Internet Kraken posted:

This is possibly just a side effect of them reusing an enemy and not bothering to change the animations and sounds.

Frequently, in games, technical and plot excuses are the same thing. Think of the fog from Silent Hill

Neruz
Jul 23, 2012

A paragon of manliness

THE PWNER posted:

One thing I don't get about the story is it's heavily implied that the part of the world that we see is some sort of leper colony or something. It's all left up for interpretation and though I understand the story I don't really understand the world/universe. Some of the stuff Sieglinde says is very weird for example, she implies that her dad was once not undead, and then the player is apparently cursed and dumped into the undead asylum by some unknown people for some unknown reason.

The part of Lordran you're in for most of the game (barring the Asylum and the Painted World) is the capital city of Anor Londo and the surrounding townships and villages. Anor Londo used to be the place where the Gods of Lordran lived, but everything has fallen to madness and chaos as the fire died with only Anor Londo maintained by Gwydolin's illusion.

Internet Kraken
Apr 24, 2010

slightly amused

THE PWNER posted:

One thing I don't get about the story is it's heavily implied that the part of the world that we see is some sort of leper colony or something. It's all left up for interpretation and though I understand the story I don't really understand the world/universe. Some of the stuff Sieglinde says is very weird for example, she implies that her dad was once not undead, and then the player is apparently cursed and dumped into the undead asylum by some unknown people for some unknown reason.

Nobody is born undead, normal humans can just turn undead at some point in their life. The rest of the world outside of Lordran is fairly normal and not overflowing with undead. Undead are hated and cast out, or in your case thrown into an asylum and forgotten about. The prophechy of the undead states that the chosen undead will find their fate in Lordran or something, so they all flock their only to go hollow and join up with the rest of the crazies.

Barudak
May 7, 2007

ThePhenomenalBaby posted:

Demon's Souls is Dark Fantasy Post Apocalypse

Dark Souls is Dark Fantasy During the Apocalypse

They're both occuring during a similar event though. In both Demon's and Dark Souls outside kingdoms exist but the epicenter of a slow, creeping death is originating from the area the game takes place. Both games driving plot is ceasing a slow, horrible decay of the world represented by a fallen king who themselves was too ambitious and too weak to stop the calamity.

Neruz
Jul 23, 2012

A paragon of manliness
Basically, the Darksign (the red circle thing) starts appearing on people, marking the people with them as Undead. In the normal world the Undead are hated and feared; in some lands they are hunted and exterminated, in others they are simply shipped away. In your land (it's never explained which land you come from) the Undead are gathered up and put in the Asylum.

There is a prophecy however that one day an Undead will be chosen to go to Lordran, the ancient land of the Lords (think Mount Olympus) and will do something important there, so a lot of big name people in outside kingdoms who found themselves carrying the Darksign went to Lordran in the hopes of being the chosen one.

Basically; you're walking through this world's equivilant of Midgard after Ragnarok.

THE PWNER
Sep 7, 2006

by merry exmarx

Internet Kraken posted:

Nobody is born undead, normal humans can just turn undead at some point in their life. The rest of the world outside of Lordran is fairly normal and not overflowing with undead. Undead are hated and cast out, or in your case thrown into an asylum and forgotten about. The prophechy of the undead states that the chosen undead will find their fate in Lordran or something, so they all flock their only to go hollow and join up with the rest of the crazies.

Thats kind of what I thought, too. But then you do all this stuff and you're the Chosen One and there's these all powerful gods and stuff and it gets kind of confusing that all of this only effects Lordran.

Neruz
Jul 23, 2012

A paragon of manliness

THE PWNER posted:

Thats kind of what I thought, too. But then you do all this stuff and you're the Chosen One and there's these all powerful gods and stuff and it gets kind of confusing that all of this only effects Lordran.

'Gods' in Dark Souls aren't all-powerful, they're just very powerful. Gwyn was a God, as was the Witch of Izalith and Gwydolin.

For all intents and purposes, 'god' in Dark Souls seems to mean 'entity with incredible power'

Internet Kraken
Apr 24, 2010

slightly amused

THE PWNER posted:

Thats kind of what I thought, too. But then you do all this stuff and you're the Chosen One and there's these all powerful gods and stuff and it gets kind of confusing that all of this only effects Lordran.

Anor Londo's influence once expanded across most of the world. But as the first flame died down, so did the power of Anor Londo. The various dieties living in it got bored and went off to do their own thing. Some of them like Nito stayed in Lordran but their are a bunch we never even see, like Velka. Who knows where they went. Lordran is this old place that was once the seat of power for the world because all the gods called it home. Then the flames died down and the gods left, so nobody aside from the undead who believed the prophecy cared about it.

Lordran isn't the only place affected by the end of the flame, but nobody understands what is going on with the undead and the dark sign. The only thing anyone has to go on is the prophecy. The best most countries think they can do about the undead problem is kill or ignore the carriers of the dark sign.

poptart_fairy
Apr 8, 2009

by R. Guyovich
Holy poo poo, first time I felt sorry for a twink. I'd summoned Lautrec and Solaire for a boss fight when I suddenly get an invasion message. Standing out in a corridor I see the guy running towards to me, only for a single step back to suddenly provoke my bros into launching themselves at him. Guy was spazzing out and didn't know what the gently caress. :laffo:

Neruz
Jul 23, 2012

A paragon of manliness
A bunch of the Deities like Velka were also kicked out of Anor Londo by Seath when he went all, uh, crazier.

Mazed
Oct 23, 2010

:blizz:


I like this theory on Lordran being basically Asgard post-Ragnarok. And the Gods being much like the Norse gods -- powerful, but still with their limitations and weaknesses.

So the places you hear about all throughout the game, like Astora, Catarina, Vinheim, etc. really do exist as part of the normal, mortal realm. It would make sense, though, that these places are, at the very least, falling on hard times, what with the Dark Sign appearing and undead popping up.

You're presumably from one of those places, thrown in the asylum but actually left of your own free will, and wound up in Lordran alongside other assorted would-be adventurers like Rhea, Lautrec, Seigmeyer and all, only they've all wound up undead for their efforts.

On a related note, I like how this story uses fire, symbolically. It's a very prominent representation of free will, both in how powerful it is (represented by none other than you, with your ever-strengthening connection to Lordran's bonfires), and the price of attaining it (represented by the Lords, most particularly Gwyn and the Witch of Izalith).

Heti
May 22, 2007

I like Video Games

Analogi posted:

I just recorded really spooky and scary video of the Four Kings (Click here to watch it).

Edit: Here is a spooky preview.


I can't even kill them at level 60 with full health and full havels... god damnit.

Orv posted:

Now the first thing people see upon reading the thread. Thank you so much.

My life has gained new meaning since learning to make gifs.

Mazed
Oct 23, 2010

:blizz:


Analogi posted:

I just recorded really spooky and scary video of the Four Kings (Click here to watch it).

Edit: Here is a spooky preview.


poo poo. I missed this.

Oh man.

Everyone wishes they could Dark Souls like this. :allears:

The Machine
Dec 15, 2004
Rage Against / Welcome to

Analogi posted:

I just recorded really spooky and scary video of the Four Kings (Click here to watch it).

Edit: Here is a spooky preview.


You are the Dark Souls. Very educational, imo.

Malcolm XML
Aug 8, 2009

I always knew it would end like this.
The dragonslayer great bow is fun as poo poo. Nothing like knocking those rear end in a top hat archers off with a taste of their own medicine!

Vitamean
May 31, 2012

Is anyone around SL50 available to help with Seath? Getting real tired of plinking his tail for 30 damage with my INT build.

Mucking About
May 30, 2011

What the hell is up with Pinwheel? :psyduck:

I was lost as hell in the Catacombs hoping to find a bonfire as I was running out of flasks and had 3/4th health left, when I stumbled right into Pinwheel.
Now, I had heard the name Pinwheel being dropped in here before, and with the previous wheelieskeletons I had encountered, I had imagined a giant wheelie skeleton boss and some rad dodging action.
What I got instead was the equivalent of Whack-A-Mole. I beat him and only lost half my health on the first try. What is this, like the easiest boss?

Still lost as hell though.

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superh
Oct 10, 2007

Touching every treasure

Samhem posted:

What is this, like the easiest boss?

Yup! Just don't get cocky, if you wait too long he does some sort of nuke. :darksouls:

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